<!DOCTYPE UI><UI version="3.0" stdsetdef="1">
<class>BlobWarWindow</class>
<widget class="QMainWindow">
    <property name="name">
        <cstring>BlobWarWindow</cstring>
    </property>
    <property name="geometry">
        <rect>
            <x>0</x>
            <y>0</y>
            <width>600</width>
            <height>482</height>
        </rect>
    </property>
    <property name="caption">
        <string>BlobWar</string>
    </property>
    <property name="icon">
        <pixmap>image0</pixmap>
    </property>
    <grid>
        <property name="name">
            <cstring>unnamed</cstring>
        </property>
        <property name="margin">
            <number>3</number>
        </property>
        <widget class="BlobWarViewer" row="0" column="0">
            <property name="name">
                <cstring>blobWarViewer</cstring>
            </property>
        </widget>
    </grid>
</widget>
<menubar>
    <property name="name">
        <cstring>menubar</cstring>
    </property>
    <item text="&amp;File" name="fileMenu">
        <action name="fileOpenAction"/>
        <action name="fileSaveAction"/>
        <action name="fileSaveAsAction"/>
        <separator/>
        <action name="fileExitAction"/>
    </item>
    <item text="&amp;Game" name="editMenu">
        <action name="gameNewGameAction"/>
        <separator/>
        <action name="gameUndoAction"/>
        <action name="gameRedoAction"/>
        <separator/>
        <action name="gameBlueIsHumanAction"/>
        <action name="gameConfigureBluePlayerAction"/>
        <separator/>
        <action name="gameRedIsHumanAction"/>
        <action name="gameConfigureRedPlayerAction"/>
    </item>
    <item text="&amp;Display" name="PopupMenu">
        <action name="togglePossibleMoveAction"/>
        <action name="toggleAnimationAction"/>
    </item>
    <item text="&amp;Help" name="helpMenu">
        <action name="helpRulesAction"/>
        <action name="helpAboutAction"/>
    </item>
</menubar>
<toolbars>
</toolbars>
<customwidgets>
    <customwidget>
        <class>BlobWarViewer</class>
        <header location="local">blobWarViewer.h</header>
        <sizehint>
            <width>-1</width>
            <height>-1</height>
        </sizehint>
        <container>0</container>
        <sizepolicy>
            <hordata>5</hordata>
            <verdata>5</verdata>
            <horstretch>0</horstretch>
            <verstretch>0</verstretch>
        </sizepolicy>
        <pixmap>image1</pixmap>
        <slot access="public" specifier="">toggleAnimation(bool)</slot>
        <slot access="public" specifier="">undo()</slot>
        <slot access="public" specifier="">redo()</slot>
        <slot access="public" specifier="">load()</slot>
        <slot access="public" specifier="">save()</slot>
        <slot access="public" specifier="">saveAs()</slot>
        <slot access="public" specifier="">about()</slot>
        <slot access="public" specifier="">newGame()</slot>
        <slot access="public" specifier="">toggleDisplayPossibleMoves(bool)</slot>
        <slot access="public" specifier="">toggleComputerIsRed()</slot>
        <slot access="public" specifier="">toggleComputerIsBlue(bool)</slot>
        <slot access="public" specifier="">slot()</slot>
        <slot access="public" specifier="">slot()</slot>
        <slot access="public" specifier="">slot()</slot>
        <slot access="public" specifier="">displayRules()</slot>
        <slot access="public" specifier="">redPlayerIsHuman(bool)</slot>
        <slot access="public" specifier="">bluePlayerIsHuman(bool)</slot>
        <slot access="public" specifier="">configureBluePlayer()</slot>
        <slot access="public" specifier="">configureRedPlayer()</slot>
    </customwidget>
</customwidgets>
<actions>
    <action>
        <property name="name">
            <cstring>fileOpenAction</cstring>
        </property>
        <property name="text">
            <string>Load game</string>
        </property>
        <property name="toolTip">
            <string>Load a saved game</string>
        </property>
        <property name="accel">
            <string>Ctrl+O</string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>fileSaveAction</cstring>
        </property>
        <property name="text">
            <string>Save</string>
        </property>
        <property name="accel">
            <string>Ctrl+S</string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>fileSaveAsAction</cstring>
        </property>
        <property name="text">
            <string>Save As</string>
        </property>
        <property name="accel">
            <string></string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>fileExitAction</cstring>
        </property>
        <property name="text">
            <string>Exit</string>
        </property>
        <property name="accel">
            <string>Esc</string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>gameUndoAction</cstring>
        </property>
        <property name="text">
            <string>Undo</string>
        </property>
        <property name="accel">
            <string>Ctrl+Z</string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>gameRedoAction</cstring>
        </property>
        <property name="text">
            <string>Redo</string>
        </property>
        <property name="accel">
            <string>Ctrl+Y</string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>helpRulesAction</cstring>
        </property>
        <property name="text">
            <string>Rules of BlobWar</string>
        </property>
        <property name="accel">
            <string></string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>helpAboutAction</cstring>
        </property>
        <property name="text">
            <string>About</string>
        </property>
        <property name="accel">
            <string></string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>gameNewGameAction</cstring>
        </property>
        <property name="text">
            <string>New game</string>
        </property>
        <property name="accel">
            <string>Ctrl+N</string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>toggleAnimationAction</cstring>
        </property>
        <property name="toggleAction">
            <bool>true</bool>
        </property>
        <property name="on">
            <bool>true</bool>
        </property>
        <property name="text">
            <string>Animate moves</string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>togglePossibleMoveAction</cstring>
        </property>
        <property name="toggleAction">
            <bool>true</bool>
        </property>
        <property name="on">
            <bool>true</bool>
        </property>
        <property name="text">
            <string>Show possible moves</string>
        </property>
        <property name="menuText">
            <string>Show possible moves</string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>gameRedIsHumanAction</cstring>
        </property>
        <property name="toggleAction">
            <bool>true</bool>
        </property>
        <property name="on">
            <bool>false</bool>
        </property>
        <property name="text">
            <string>Red player is human</string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>gameBlueIsHumanAction</cstring>
        </property>
        <property name="toggleAction">
            <bool>true</bool>
        </property>
        <property name="on">
            <bool>true</bool>
        </property>
        <property name="text">
            <string>Blue player is human</string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>gameConfigureRedPlayerAction</cstring>
        </property>
        <property name="enabled">
            <bool>true</bool>
        </property>
        <property name="text">
            <string>Configure red player</string>
        </property>
        <property name="menuText">
            <string>Configure red player</string>
        </property>
    </action>
    <action>
        <property name="name">
            <cstring>gameConfigureBluePlayerAction</cstring>
        </property>
        <property name="enabled">
            <bool>false</bool>
        </property>
        <property name="text">
            <string>Configure blue player</string>
        </property>
        <property name="menuText">
            <string>Configure blue player</string>
        </property>
    </action>
</actions>
<images>
    <image name="image0">
        <data format="PNG" length="6178">[encoded data, 12356 characters]</data>
    </image>
    <image name="image1">
        <data format="PNG" length="5521">[encoded data, 11042 characters]</data>
    </image>
</images>
<connections>
    <connection>
        <sender>fileExitAction</sender>
        <signal>activated()</signal>
        <receiver>BlobWarWindow</receiver>
        <slot>close()</slot>
    </connection>
    <connection>
        <sender>togglePossibleMoveAction</sender>
        <signal>toggled(bool)</signal>
        <receiver>blobWarViewer</receiver>
        <slot>toggleDisplayPossibleMoves(bool)</slot>
    </connection>
    <connection>
        <sender>toggleAnimationAction</sender>
        <signal>toggled(bool)</signal>
        <receiver>blobWarViewer</receiver>
        <slot>toggleAnimation(bool)</slot>
    </connection>
    <connection>
        <sender>gameUndoAction</sender>
        <signal>activated()</signal>
        <receiver>blobWarViewer</receiver>
        <slot>undo()</slot>
    </connection>
    <connection>
        <sender>gameRedoAction</sender>
        <signal>activated()</signal>
        <receiver>blobWarViewer</receiver>
        <slot>redo()</slot>
    </connection>
    <connection>
        <sender>fileOpenAction</sender>
        <signal>activated()</signal>
        <receiver>blobWarViewer</receiver>
        <slot>load()</slot>
    </connection>
    <connection>
        <sender>fileSaveAction</sender>
        <signal>activated()</signal>
        <receiver>blobWarViewer</receiver>
        <slot>save()</slot>
    </connection>
    <connection>
        <sender>fileSaveAsAction</sender>
        <signal>activated()</signal>
        <receiver>blobWarViewer</receiver>
        <slot>saveAs()</slot>
    </connection>
    <connection>
        <sender>gameNewGameAction</sender>
        <signal>activated()</signal>
        <receiver>blobWarViewer</receiver>
        <slot>newGame()</slot>
    </connection>
    <connection>
        <sender>helpAboutAction</sender>
        <signal>activated()</signal>
        <receiver>blobWarViewer</receiver>
        <slot>about()</slot>
    </connection>
    <connection>
        <sender>helpRulesAction</sender>
        <signal>activated()</signal>
        <receiver>blobWarViewer</receiver>
        <slot>displayRules()</slot>
    </connection>
    <connection>
        <sender>gameBlueIsHumanAction</sender>
        <signal>toggled(bool)</signal>
        <receiver>blobWarViewer</receiver>
        <slot>bluePlayerIsHuman(bool)</slot>
    </connection>
    <connection>
        <sender>gameRedIsHumanAction</sender>
        <signal>toggled(bool)</signal>
        <receiver>blobWarViewer</receiver>
        <slot>redPlayerIsHuman(bool)</slot>
    </connection>
    <connection>
        <sender>gameBlueIsHumanAction</sender>
        <signal>toggled(bool)</signal>
        <receiver>gameConfigureBluePlayerAction</receiver>
        <slot>setDisabled(bool)</slot>
    </connection>
    <connection>
        <sender>gameRedIsHumanAction</sender>
        <signal>toggled(bool)</signal>
        <receiver>gameConfigureRedPlayerAction</receiver>
        <slot>setDisabled(bool)</slot>
    </connection>
    <connection>
        <sender>gameConfigureBluePlayerAction</sender>
        <signal>activated()</signal>
        <receiver>blobWarViewer</receiver>
        <slot>configureBluePlayer()</slot>
    </connection>
    <connection>
        <sender>gameConfigureRedPlayerAction</sender>
        <signal>activated()</signal>
        <receiver>blobWarViewer</receiver>
        <slot>configureRedPlayer()</slot>
    </connection>
</connections>
<layoutdefaults spacing="6" margin="11"/>
<includehints>
    <includehint>blobWarViewer.h</includehint>
</includehints>
</UI>
