1 /* 2 Copyright 2008-2018 3 Matthias Ehmann, 4 Michael Gerhaeuser, 5 Carsten Miller, 6 Bianca Valentin, 7 Alfred Wassermann, 8 Peter Wilfahrt 9 10 This file is part of JSXGraph. 11 12 JSXGraph is free software dual licensed under the GNU LGPL or MIT License. 13 14 You can redistribute it and/or modify it under the terms of the 15 16 * GNU Lesser General Public License as published by 17 the Free Software Foundation, either version 3 of the License, or 18 (at your option) any later version 19 OR 20 * MIT License: https://github.com/jsxgraph/jsxgraph/blob/master/LICENSE.MIT 21 22 JSXGraph is distributed in the hope that it will be useful, 23 but WITHOUT ANY WARRANTY; without even the implied warranty of 24 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 25 GNU Lesser General Public License for more details. 26 27 You should have received a copy of the GNU Lesser General Public License and 28 the MIT License along with JSXGraph. If not, see <http://www.gnu.org/licenses/> 29 and <http://opensource.org/licenses/MIT/>. 30 */ 31 32 33 /*global JXG: true, define: true, window: true*/ 34 /*jslint nomen: true, plusplus: true*/ 35 36 /* depends: 37 jxg 38 base/constants 39 base/coords 40 base/element 41 parser/geonext 42 math/statistics 43 utils/env 44 utils/type 45 */ 46 47 /** 48 * @fileoverview In this file the Text element is defined. 49 */ 50 51 define([ 52 'jxg', 'base/constants', 'base/coords', 'base/element', 'parser/geonext', 'math/statistics', 53 'utils/env', 'utils/type', 'math/math', 'base/coordselement' 54 ], function (JXG, Const, Coords, GeometryElement, GeonextParser, Statistics, Env, Type, Mat, CoordsElement) { 55 56 "use strict"; 57 58 var priv = { 59 HTMLSliderInputEventHandler: function () { 60 this._val = parseFloat(this.rendNodeRange.value); 61 this.rendNodeOut.value = this.rendNodeRange.value; 62 this.board.update(); 63 } 64 }; 65 66 /** 67 * Construct and handle texts. 68 * 69 * The coordinates can be relative to the coordinates of an element 70 * given in {@link JXG.Options#text.anchor}. 71 * 72 * MathJax, HTML and GEONExT syntax can be handled. 73 * @class Creates a new text object. Do not use this constructor to create a text. Use {@link JXG.Board#create} with 74 * type {@link Text} instead. 75 * @augments JXG.GeometryElement 76 * @augments JXG.CoordsElement 77 * @param {string|JXG.Board} board The board the new text is drawn on. 78 * @param {Array} coordinates An array with the user coordinates of the text. 79 * @param {Object} attributes An object containing visual properties and optional a name and a id. 80 * @param {string|function} content A string or a function returning a string. 81 * 82 */ 83 JXG.Text = function (board, coords, attributes, content) { 84 this.constructor(board, attributes, Const.OBJECT_TYPE_TEXT, Const.OBJECT_CLASS_TEXT); 85 86 this.element = this.board.select(attributes.anchor); 87 this.coordsConstructor(coords, Type.evaluate(this.visProp.islabel)); 88 89 this.content = ''; 90 this.plaintext = ''; 91 this.plaintextOld = null; 92 this.orgText = ''; 93 94 this.needsSizeUpdate = false; 95 // Only used by infobox anymore 96 this.hiddenByParent = false; 97 98 /** 99 * Width and height of the the text element in pixel. 100 * 101 * @private 102 * @type {Array} 103 */ 104 this.size = [1.0, 1.0]; 105 this.id = this.board.setId(this, 'T'); 106 107 // Set text before drawing 108 this._setUpdateText(content); 109 this.updateText(); 110 111 this.board.renderer.drawText(this); 112 this.board.finalizeAdding(this); 113 114 if (Type.isString(this.content)) { 115 this.notifyParents(this.content); 116 } 117 this.elType = 'text'; 118 119 this.methodMap = Type.deepCopy(this.methodMap, { 120 setText: 'setTextJessieCode', 121 // free: 'free', 122 move: 'setCoords' 123 }); 124 }; 125 126 JXG.Text.prototype = new GeometryElement(); 127 Type.copyPrototypeMethods(JXG.Text, CoordsElement, 'coordsConstructor'); 128 129 JXG.extend(JXG.Text.prototype, /** @lends JXG.Text.prototype */ { 130 /** 131 * @private 132 * Test if the the screen coordinates (x,y) are in a small stripe 133 * at the left side or at the right side of the text. 134 * Sensitivity is set in this.board.options.precision.hasPoint. 135 * If dragarea is set to 'all' (default), tests if the the screen 136 * coordinates (x,y) are in within the text boundary. 137 * @param {Number} x 138 * @param {Number} y 139 * @returns {Boolean} 140 */ 141 hasPoint: function (x, y) { 142 var lft, rt, top, bot, ax, ay, 143 r = this.board.options.precision.hasPoint; 144 145 if (this.transformations.length > 0) { 146 //Transform the mouse/touch coordinates 147 // back to the original position of the text. 148 lft = Mat.matVecMult(Mat.inverse(this.board.renderer.joinTransforms(this, this.transformations)), [1, x, y]); 149 x = lft[1]; 150 y = lft[2]; 151 } 152 153 ax = this.getAnchorX(); 154 if (ax === 'right') { 155 lft = this.coords.scrCoords[1] - this.size[0]; 156 } else if (ax === 'middle') { 157 lft = this.coords.scrCoords[1] - 0.5 * this.size[0]; 158 } else { 159 lft = this.coords.scrCoords[1]; 160 } 161 rt = lft + this.size[0]; 162 163 ay = this.getAnchorY(); 164 if (ay === 'top') { 165 bot = this.coords.scrCoords[2] + this.size[1]; 166 } else if (ay === 'middle') { 167 bot = this.coords.scrCoords[2] + 0.5 * this.size[1]; 168 } else { 169 bot = this.coords.scrCoords[2]; 170 } 171 top = bot - this.size[1]; 172 173 if (Type.evaluate(this.visProp.dragarea) === 'all') { 174 return x >= lft - r && x < rt + r && y >= top - r && y <= bot + r; 175 } 176 177 return (y >= top - r && y <= bot + r) && 178 ((x >= lft - r && x <= lft + 2 * r) || 179 (x >= rt - 2 * r && x <= rt + r)); 180 }, 181 182 /** 183 * This sets the updateText function of this element depending on the type of text content passed. 184 * Used by {@link JXG.Text#_setText} and {@link JXG.Text} constructor. 185 * @param {String|Function|Number} text 186 * @private 187 */ 188 _setUpdateText: function (text) { 189 var updateText, resolvedText, 190 ev_p = Type.evaluate(this.visProp.parse), 191 ev_um = Type.evaluate(this.visProp.usemathjax); 192 193 this.orgText = text; 194 if (Type.isFunction(text)) { 195 this.updateText = function () { 196 resolvedText = text().toString(); 197 if (ev_p && !ev_um) { 198 this.plaintext = this.replaceSub(this.replaceSup(this.convertGeonext2CSS(resolvedText))); 199 } else { 200 this.plaintext = resolvedText; 201 } 202 }; 203 } else if (Type.isString(text) && !ev_p) { // Do not parse 204 this.updateText = function () { 205 this.plaintext = text; 206 }; 207 } else { // Parse 208 if (Type.isNumber(text)) { 209 this.content = Type.toFixed(text, Type.evaluate(this.visProp.digits)); 210 } else { 211 if (Type.evaluate(this.visProp.useasciimathml)) { 212 // Convert via ASCIIMathML 213 this.content = "'`" + text + "`'"; 214 } else if (ev_um) { 215 this.content = "'" + text + "'"; 216 } else { 217 // Converts GEONExT syntax into JavaScript string 218 // Short math is allowed 219 // Avoid geonext2JS calls 220 this.content = this.generateTerm(text, true, true); 221 } 222 } 223 updateText = this.board.jc.snippet(this.content, true, '', false); 224 this.updateText = function () { 225 this.plaintext = updateText(); 226 }; 227 } 228 }, 229 230 /** 231 * Defines new content. This is used by {@link JXG.Text#setTextJessieCode} and {@link JXG.Text#setText}. This is required because 232 * JessieCode needs to filter all Texts inserted into the DOM and thus has to replace setText by setTextJessieCode. 233 * @param {String|Function|Number} text 234 * @returns {JXG.Text} 235 * @private 236 */ 237 _setText: function (text) { 238 this._setUpdateText(text); 239 240 // First evaluation of the string. 241 // We need this for display='internal' and Canvas 242 this.updateText(); 243 this.fullUpdate(); 244 245 // We do not call updateSize for the infobox to speed up rendering 246 if (!this.board.infobox || this.id !== this.board.infobox.id) { 247 this.updateSize(); // updateSize() is called at least once. 248 } 249 250 return this; 251 }, 252 253 /** 254 * Defines new content but converts < and > to HTML entities before updating the DOM. 255 * @param {String|function} text 256 */ 257 setTextJessieCode: function (text) { 258 var s; 259 260 this.visProp.castext = text; 261 262 if (Type.isFunction(text)) { 263 s = function () { 264 return Type.sanitizeHTML(text()); 265 }; 266 } else { 267 if (Type.isNumber(text)) { 268 s = text; 269 } else { 270 s = Type.sanitizeHTML(text); 271 } 272 } 273 274 return this._setText(s); 275 }, 276 277 /** 278 * Defines new content. 279 * @param {String|function} text 280 * @returns {JXG.Text} Reference to the text object. 281 */ 282 setText: function (text) { 283 return this._setText(text); 284 }, 285 286 /** 287 * Recompute the width and the height of the text box. 288 * Updates the array {@link JXG.Text#size} with pixel values. 289 * The result may differ from browser to browser 290 * by some pixels. 291 * In canvas an old IEs we use a very crude estimation of the dimensions of 292 * the textbox. 293 * JSXGraph needs {@link JXG.Text#size} for applying rotations in IE and 294 * for aligning text. 295 * 296 * @return {[type]} [description] 297 */ 298 updateSize: function () { 299 var tmp, s, that, node, 300 ev_d = Type.evaluate(this.visProp.display); 301 302 if (!Env.isBrowser || this.board.renderer.type === 'no') { 303 return this; 304 } 305 node = this.rendNode; 306 307 /** 308 * offsetWidth and offsetHeight seem to be supported for internal vml elements by IE10+ in IE8 mode. 309 */ 310 if (ev_d === 'html' || this.board.renderer.type === 'vml') { 311 if (Type.exists(node.offsetWidth)) { 312 s = [node.offsetWidth, node.offsetHeight]; 313 if (s[0] === 0 && s[1] === 0) { // Some browsers need some time to set offsetWidth and offsetHeight 314 that = this; 315 window.setTimeout(function () { 316 that.size = [node.offsetWidth, node.offsetHeight]; 317 that.needsUpdate = true; 318 that.updateRenderer(); 319 }, 0); 320 } else { 321 this.size = s; 322 } 323 } else { 324 this.size = this.crudeSizeEstimate(); 325 } 326 } else if (ev_d === 'internal') { 327 if (this.board.renderer.type === 'svg') { 328 try { 329 tmp = node.getBBox(); 330 this.size = [tmp.width, tmp.height]; 331 } catch (e) {} 332 } else if (this.board.renderer.type === 'canvas') { 333 this.size = this.crudeSizeEstimate(); 334 } 335 } 336 337 return this; 338 }, 339 340 /** 341 * A very crude estimation of the dimensions of the textbox in case nothing else is available. 342 * @returns {Array} 343 */ 344 crudeSizeEstimate: function () { 345 var ev_fs = parseFloat(Type.evaluate(this.visProp.fontsize)); 346 return [ev_fs * this.plaintext.length * 0.45, ev_fs * 0.9]; 347 }, 348 349 /** 350 * Decode unicode entities into characters. 351 * @param {String} string 352 * @returns {String} 353 */ 354 utf8_decode : function (string) { 355 return string.replace(/(\w+);/g, function (m, p1) { 356 return String.fromCharCode(parseInt(p1, 16)); 357 }); 358 }, 359 360 /** 361 * Replace _{} by <sub> 362 * @param {String} te String containing _{}. 363 * @returns {String} Given string with _{} replaced by <sub>. 364 */ 365 replaceSub: function (te) { 366 if (!te.indexOf) { 367 return te; 368 } 369 370 var j, 371 i = te.indexOf('_{'); 372 373 // the regexp in here are not used for filtering but to provide some kind of sugar for label creation, 374 // i.e. replacing _{...} with <sub>...</sub>. What is passed would get out anyway. 375 /*jslint regexp: true*/ 376 377 while (i >= 0) { 378 te = te.substr(0, i) + te.substr(i).replace(/_\{/, '<sub>'); 379 j = te.substr(i).indexOf('}'); 380 if (j >= 0) { 381 te = te.substr(0, j) + te.substr(j).replace(/\}/, '</sub>'); 382 } 383 i = te.indexOf('_{'); 384 } 385 386 i = te.indexOf('_'); 387 while (i >= 0) { 388 te = te.substr(0, i) + te.substr(i).replace(/_(.?)/, '<sub>$1</sub>'); 389 i = te.indexOf('_'); 390 } 391 392 return te; 393 }, 394 395 /** 396 * Replace ^{} by <sup> 397 * @param {String} te String containing ^{}. 398 * @returns {String} Given string with ^{} replaced by <sup>. 399 */ 400 replaceSup: function (te) { 401 if (!te.indexOf) { 402 return te; 403 } 404 405 var j, 406 i = te.indexOf('^{'); 407 408 // the regexp in here are not used for filtering but to provide some kind of sugar for label creation, 409 // i.e. replacing ^{...} with <sup>...</sup>. What is passed would get out anyway. 410 /*jslint regexp: true*/ 411 412 while (i >= 0) { 413 te = te.substr(0, i) + te.substr(i).replace(/\^\{/, '<sup>'); 414 j = te.substr(i).indexOf('}'); 415 if (j >= 0) { 416 te = te.substr(0, j) + te.substr(j).replace(/\}/, '</sup>'); 417 } 418 i = te.indexOf('^{'); 419 } 420 421 i = te.indexOf('^'); 422 while (i >= 0) { 423 te = te.substr(0, i) + te.substr(i).replace(/\^(.?)/, '<sup>$1</sup>'); 424 i = te.indexOf('^'); 425 } 426 427 return te; 428 }, 429 430 /** 431 * Return the width of the text element. 432 * @returns {Array} [width, height] in pixel 433 */ 434 getSize: function () { 435 return this.size; 436 }, 437 438 /** 439 * Move the text to new coordinates. 440 * @param {number} x 441 * @param {number} y 442 * @returns {object} reference to the text object. 443 */ 444 setCoords: function (x, y) { 445 var coordsAnchor, dx, dy; 446 if (Type.isArray(x) && x.length > 1) { 447 y = x[1]; 448 x = x[0]; 449 } 450 451 if (Type.evaluate(this.visProp.islabel) && Type.exists(this.element)) { 452 coordsAnchor = this.element.getLabelAnchor(); 453 dx = (x - coordsAnchor.usrCoords[1]) * this.board.unitX; 454 dy = -(y - coordsAnchor.usrCoords[2]) * this.board.unitY; 455 456 this.relativeCoords.setCoordinates(Const.COORDS_BY_SCREEN, [dx, dy]); 457 } else { 458 /* 459 this.X = function () { 460 return x; 461 }; 462 463 this.Y = function () { 464 return y; 465 }; 466 */ 467 this.coords.setCoordinates(Const.COORDS_BY_USER, [x, y]); 468 } 469 470 // this should be a local update, otherwise there might be problems 471 // with the tick update routine resulting in orphaned tick labels 472 this.fullUpdate(); 473 474 return this; 475 }, 476 477 /** 478 * Evaluates the text. 479 * Then, the update function of the renderer 480 * is called. 481 */ 482 update: function (fromParent) { 483 if (!this.needsUpdate) { 484 return this; 485 } 486 487 this.updateCoords(fromParent); 488 this.updateText(); 489 490 if (Type.evaluate(this.visProp.display) === 'internal') { 491 if (Type.isString(this.plaintext)) { 492 this.plaintext = this.utf8_decode(this.plaintext); 493 } 494 } 495 496 this.checkForSizeUpdate(); 497 if (this.needsSizeUpdate) { 498 this.updateSize(); 499 } 500 501 return this; 502 }, 503 504 /** 505 * Used to save updateSize() calls. 506 * Called in JXG.Text.update 507 * That means this.update() has been called. 508 * More tests are in JXG.Renderer.updateTextStyle. The latter tests 509 * are one update off. But this should pose not too many problems, since 510 * it affects fontSize and cssClass changes. 511 * 512 * @private 513 */ 514 checkForSizeUpdate: function () { 515 if (this.board.infobox && this.id === this.board.infobox.id) { 516 this.needsSizeUpdate = false; 517 } else { 518 // For some magic reason it is more efficient on the iPad to 519 // call updateSize() for EVERY text element EVERY time. 520 this.needsSizeUpdate = (this.plaintextOld !== this.plaintext); 521 522 if (this.needsSizeUpdate) { 523 this.plaintextOld = this.plaintext; 524 } 525 } 526 527 }, 528 529 /** 530 * The update function of the renderert 531 * is called. 532 * @private 533 */ 534 updateRenderer: function () { 535 return this.updateRendererGeneric('updateText'); 536 }, 537 538 /** 539 * Converts shortened math syntax into correct syntax: 3x instead of 3*x or 540 * (a+b)(3+1) instead of (a+b)*(3+1). 541 * 542 * @private 543 * @param{String} expr Math term 544 * @returns {string} expanded String 545 */ 546 expandShortMath: function(expr) { 547 var re = /([\)0-9\.])\s*([\(a-zA-Z_])/g; 548 return expr.replace(re, '$1*$2'); 549 }, 550 551 /** 552 * Converts the GEONExT syntax of the <value> terms into JavaScript. 553 * Also, all Objects whose name appears in the term are searched and 554 * the text is added as child to these objects. 555 * 556 * @param{String} contentStr String to be parsed 557 * @param{Boolean} [expand] Optional flag if shortened math syntax is allowed (e.g. 3x instead of 3*x). 558 * @param{Boolean} [avoidGeonext2JS] Optional flag if geonext2JS should be called. For backwards compatibility 559 * this has to be set explicitely to true. 560 * @private 561 * @see JXG.GeonextParser.geonext2JS. 562 */ 563 generateTerm: function (contentStr, expand, avoidGeonext2JS) { 564 var res, term, i, j, 565 plaintext = '""'; 566 567 // revert possible jc replacement 568 contentStr = contentStr || ''; 569 contentStr = contentStr.replace(/\r/g, ''); 570 contentStr = contentStr.replace(/\n/g, ''); 571 contentStr = contentStr.replace(/"/g, '\''); 572 contentStr = contentStr.replace(/'/g, "\\'"); 573 574 contentStr = contentStr.replace(/&arc;/g, '∠'); 575 contentStr = contentStr.replace(/<arc\s*\/>/g, '∠'); 576 contentStr = contentStr.replace(/<arc\s*\/>/g, '∠'); 577 contentStr = contentStr.replace(/<sqrt\s*\/>/g, '√'); 578 579 contentStr = contentStr.replace(/<value>/g, '<value>'); 580 contentStr = contentStr.replace(/<\/value>/g, '</value>'); 581 582 // Convert GEONExT syntax into JavaScript syntax 583 i = contentStr.indexOf('<value>'); 584 j = contentStr.indexOf('</value>'); 585 if (i >= 0) { 586 while (i >= 0) { 587 plaintext += ' + "' + this.replaceSub(this.replaceSup(contentStr.slice(0, i))) + '"'; 588 term = contentStr.slice(i + 7, j); 589 term = term.replace(/\s+/g, ''); // Remove all whitespace 590 if (expand === true) { 591 term =