| Copyright | (c) Sven Panne 2019 |
|---|---|
| License | BSD3 |
| Maintainer | Sven Panne <svenpanne@gmail.com> |
| Stability | stable |
| Portability | portable |
| Safe Haskell | None |
| Language | Haskell2010 |
Graphics.GL.Compatibility41
Description
Synopsis
- type GLbitfield = Word32
- type GLboolean = Word8
- type GLbyte = Int8
- type GLchar = CChar
- type GLclampd = Double
- type GLclampf = Float
- type GLdouble = Double
- type GLenum = Word32
- type GLfloat = Float
- type GLhalf = Half
- type GLint = Int32
- type GLint64 = Int64
- type GLintptr = CPtrdiff
- type GLshort = Int16
- type GLsizei = Int32
- type GLsizeiptr = CPtrdiff
- type GLsync = Ptr ()
- type GLubyte = Word8
- type GLuint = Word32
- type GLuint64 = Word64
- type GLushort = Word16
- type GLvoid = ()
- pattern GL_2D :: GLenum
- pattern GL_2_BYTES :: GLenum
- pattern GL_3D :: GLenum
- pattern GL_3D_COLOR :: GLenum
- pattern GL_3D_COLOR_TEXTURE :: GLenum
- pattern GL_3_BYTES :: GLenum
- pattern GL_4D_COLOR_TEXTURE :: GLenum
- pattern GL_4_BYTES :: GLenum
- pattern GL_ACCUM :: GLenum
- pattern GL_ACCUM_ALPHA_BITS :: GLenum
- pattern GL_ACCUM_BLUE_BITS :: GLenum
- pattern GL_ACCUM_BUFFER_BIT :: GLbitfield
- pattern GL_ACCUM_CLEAR_VALUE :: GLenum
- pattern GL_ACCUM_GREEN_BITS :: GLenum
- pattern GL_ACCUM_RED_BITS :: GLenum
- pattern GL_ACTIVE_ATTRIBUTES :: GLenum
- pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH :: GLenum
- pattern GL_ACTIVE_PROGRAM :: GLenum
- pattern GL_ACTIVE_SUBROUTINES :: GLenum
- pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH :: GLenum
- pattern GL_ACTIVE_SUBROUTINE_UNIFORMS :: GLenum
- pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS :: GLenum
- pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH :: GLenum
- pattern GL_ACTIVE_TEXTURE :: GLenum
- pattern GL_ACTIVE_UNIFORMS :: GLenum
- pattern GL_ACTIVE_UNIFORM_BLOCKS :: GLenum
- pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH :: GLenum
- pattern GL_ACTIVE_UNIFORM_MAX_LENGTH :: GLenum
- pattern GL_ADD :: GLenum
- pattern GL_ADD_SIGNED :: GLenum
- pattern GL_ALIASED_LINE_WIDTH_RANGE :: GLenum
- pattern GL_ALIASED_POINT_SIZE_RANGE :: GLenum
- pattern GL_ALL_ATTRIB_BITS :: GLbitfield
- pattern GL_ALL_SHADER_BITS :: GLbitfield
- pattern GL_ALPHA :: GLenum
- pattern GL_ALPHA12 :: GLenum
- pattern GL_ALPHA16 :: GLenum
- pattern GL_ALPHA4 :: GLenum
- pattern GL_ALPHA8 :: GLenum
- pattern GL_ALPHA_BIAS :: GLenum
- pattern GL_ALPHA_BITS :: GLenum
- pattern GL_ALPHA_INTEGER :: GLenum
- pattern GL_ALPHA_SCALE :: GLenum
- pattern GL_ALPHA_TEST :: GLenum
- pattern GL_ALPHA_TEST_FUNC :: GLenum
- pattern GL_ALPHA_TEST_REF :: GLenum
- pattern GL_ALREADY_SIGNALED :: GLenum
- pattern GL_ALWAYS :: GLenum
- pattern GL_AMBIENT :: GLenum
- pattern GL_AMBIENT_AND_DIFFUSE :: GLenum
- pattern GL_AND :: GLenum
- pattern GL_AND_INVERTED :: GLenum
- pattern GL_AND_REVERSE :: GLenum
- pattern GL_ANY_SAMPLES_PASSED :: GLenum
- pattern GL_ARRAY_BUFFER :: GLenum
- pattern GL_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_ATTACHED_SHADERS :: GLenum
- pattern GL_ATTRIB_STACK_DEPTH :: GLenum
- pattern GL_AUTO_NORMAL :: GLenum
- pattern GL_AUX0 :: GLenum
- pattern GL_AUX1 :: GLenum
- pattern GL_AUX2 :: GLenum
- pattern GL_AUX3 :: GLenum
- pattern GL_AUX_BUFFERS :: GLenum
- pattern GL_BACK :: GLenum
- pattern GL_BACK_LEFT :: GLenum
- pattern GL_BACK_RIGHT :: GLenum
- pattern GL_BGR :: GLenum
- pattern GL_BGRA :: GLenum
- pattern GL_BGRA_INTEGER :: GLenum
- pattern GL_BGR_INTEGER :: GLenum
- pattern GL_BITMAP :: GLenum
- pattern GL_BITMAP_TOKEN :: GLenum
- pattern GL_BLEND :: GLenum
- pattern GL_BLEND_COLOR :: GLenum
- pattern GL_BLEND_DST :: GLenum
- pattern GL_BLEND_DST_ALPHA :: GLenum
- pattern GL_BLEND_DST_RGB :: GLenum
- pattern GL_BLEND_EQUATION :: GLenum
- pattern GL_BLEND_EQUATION_ALPHA :: GLenum
- pattern GL_BLEND_EQUATION_RGB :: GLenum
- pattern GL_BLEND_SRC :: GLenum
- pattern GL_BLEND_SRC_ALPHA :: GLenum
- pattern GL_BLEND_SRC_RGB :: GLenum
- pattern GL_BLUE :: GLenum
- pattern GL_BLUE_BIAS :: GLenum
- pattern GL_BLUE_BITS :: GLenum
- pattern GL_BLUE_INTEGER :: GLenum
- pattern GL_BLUE_SCALE :: GLenum
- pattern GL_BOOL :: GLenum
- pattern GL_BOOL_VEC2 :: GLenum
- pattern GL_BOOL_VEC3 :: GLenum
- pattern GL_BOOL_VEC4 :: GLenum
- pattern GL_BUFFER_ACCESS :: GLenum
- pattern GL_BUFFER_ACCESS_FLAGS :: GLenum
- pattern GL_BUFFER_MAPPED :: GLenum
- pattern GL_BUFFER_MAP_LENGTH :: GLenum
- pattern GL_BUFFER_MAP_OFFSET :: GLenum
- pattern GL_BUFFER_MAP_POINTER :: GLenum
- pattern GL_BUFFER_SIZE :: GLenum
- pattern GL_BUFFER_USAGE :: GLenum
- pattern GL_BYTE :: GLenum
- pattern GL_C3F_V3F :: GLenum
- pattern GL_C4F_N3F_V3F :: GLenum
- pattern GL_C4UB_V2F :: GLenum
- pattern GL_C4UB_V3F :: GLenum
- pattern GL_CCW :: GLenum
- pattern GL_CLAMP :: GLenum
- pattern GL_CLAMP_FRAGMENT_COLOR :: GLenum
- pattern GL_CLAMP_READ_COLOR :: GLenum
- pattern GL_CLAMP_TO_BORDER :: GLenum
- pattern GL_CLAMP_TO_EDGE :: GLenum
- pattern GL_CLAMP_VERTEX_COLOR :: GLenum
- pattern GL_CLEAR :: GLenum
- pattern GL_CLIENT_ACTIVE_TEXTURE :: GLenum
- pattern GL_CLIENT_ALL_ATTRIB_BITS :: GLbitfield
- pattern GL_CLIENT_ATTRIB_STACK_DEPTH :: GLenum
- pattern GL_CLIENT_PIXEL_STORE_BIT :: GLbitfield
- pattern GL_CLIENT_VERTEX_ARRAY_BIT :: GLbitfield
- pattern GL_CLIP_DISTANCE0 :: GLenum
- pattern GL_CLIP_DISTANCE1 :: GLenum
- pattern GL_CLIP_DISTANCE2 :: GLenum
- pattern GL_CLIP_DISTANCE3 :: GLenum
- pattern GL_CLIP_DISTANCE4 :: GLenum
- pattern GL_CLIP_DISTANCE5 :: GLenum
- pattern GL_CLIP_DISTANCE6 :: GLenum
- pattern GL_CLIP_DISTANCE7 :: GLenum
- pattern GL_CLIP_PLANE0 :: GLenum
- pattern GL_CLIP_PLANE1 :: GLenum
- pattern GL_CLIP_PLANE2 :: GLenum
- pattern GL_CLIP_PLANE3 :: GLenum
- pattern GL_CLIP_PLANE4 :: GLenum
- pattern GL_CLIP_PLANE5 :: GLenum
- pattern GL_COEFF :: GLenum
- pattern GL_COLOR :: GLenum
- pattern GL_COLOR_ARRAY :: GLenum
- pattern GL_COLOR_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_COLOR_ARRAY_POINTER :: GLenum
- pattern GL_COLOR_ARRAY_SIZE :: GLenum
- pattern GL_COLOR_ARRAY_STRIDE :: GLenum
- pattern GL_COLOR_ARRAY_TYPE :: GLenum
- pattern GL_COLOR_ATTACHMENT0 :: GLenum
- pattern GL_COLOR_ATTACHMENT1 :: GLenum
- pattern GL_COLOR_ATTACHMENT10 :: GLenum
- pattern GL_COLOR_ATTACHMENT11 :: GLenum
- pattern GL_COLOR_ATTACHMENT12 :: GLenum
- pattern GL_COLOR_ATTACHMENT13 :: GLenum
- pattern GL_COLOR_ATTACHMENT14 :: GLenum
- pattern GL_COLOR_ATTACHMENT15 :: GLenum
- pattern GL_COLOR_ATTACHMENT16 :: GLenum
- pattern GL_COLOR_ATTACHMENT17 :: GLenum
- pattern GL_COLOR_ATTACHMENT18 :: GLenum
- pattern GL_COLOR_ATTACHMENT19 :: GLenum
- pattern GL_COLOR_ATTACHMENT2 :: GLenum
- pattern GL_COLOR_ATTACHMENT20 :: GLenum
- pattern GL_COLOR_ATTACHMENT21 :: GLenum
- pattern GL_COLOR_ATTACHMENT22 :: GLenum
- pattern GL_COLOR_ATTACHMENT23 :: GLenum
- pattern GL_COLOR_ATTACHMENT24 :: GLenum
- pattern GL_COLOR_ATTACHMENT25 :: GLenum
- pattern GL_COLOR_ATTACHMENT26 :: GLenum
- pattern GL_COLOR_ATTACHMENT27 :: GLenum
- pattern GL_COLOR_ATTACHMENT28 :: GLenum
- pattern GL_COLOR_ATTACHMENT29 :: GLenum
- pattern GL_COLOR_ATTACHMENT3 :: GLenum
- pattern GL_COLOR_ATTACHMENT30 :: GLenum
- pattern GL_COLOR_ATTACHMENT31 :: GLenum
- pattern GL_COLOR_ATTACHMENT4 :: GLenum
- pattern GL_COLOR_ATTACHMENT5 :: GLenum
- pattern GL_COLOR_ATTACHMENT6 :: GLenum
- pattern GL_COLOR_ATTACHMENT7 :: GLenum
- pattern GL_COLOR_ATTACHMENT8 :: GLenum
- pattern GL_COLOR_ATTACHMENT9 :: GLenum
- pattern GL_COLOR_BUFFER_BIT :: GLbitfield
- pattern GL_COLOR_CLEAR_VALUE :: GLenum
- pattern GL_COLOR_INDEX :: GLenum
- pattern GL_COLOR_INDEXES :: GLenum
- pattern GL_COLOR_LOGIC_OP :: GLenum
- pattern GL_COLOR_MATERIAL :: GLenum
- pattern GL_COLOR_MATERIAL_FACE :: GLenum
- pattern GL_COLOR_MATERIAL_PARAMETER :: GLenum
- pattern GL_COLOR_SUM :: GLenum
- pattern GL_COLOR_WRITEMASK :: GLenum
- pattern GL_COMBINE :: GLenum
- pattern GL_COMBINE_ALPHA :: GLenum
- pattern GL_COMBINE_RGB :: GLenum
- pattern GL_COMPARE_REF_TO_TEXTURE :: GLenum
- pattern GL_COMPARE_R_TO_TEXTURE :: GLenum
- pattern GL_COMPATIBLE_SUBROUTINES :: GLenum
- pattern GL_COMPILE :: GLenum
- pattern GL_COMPILE_AND_EXECUTE :: GLenum
- pattern GL_COMPILE_STATUS :: GLenum
- pattern GL_COMPRESSED_ALPHA :: GLenum
- pattern GL_COMPRESSED_INTENSITY :: GLenum
- pattern GL_COMPRESSED_LUMINANCE :: GLenum
- pattern GL_COMPRESSED_LUMINANCE_ALPHA :: GLenum
- pattern GL_COMPRESSED_RED :: GLenum
- pattern GL_COMPRESSED_RED_RGTC1 :: GLenum
- pattern GL_COMPRESSED_RG :: GLenum
- pattern GL_COMPRESSED_RGB :: GLenum
- pattern GL_COMPRESSED_RGBA :: GLenum
- pattern GL_COMPRESSED_RG_RGTC2 :: GLenum
- pattern GL_COMPRESSED_SIGNED_RED_RGTC1 :: GLenum
- pattern GL_COMPRESSED_SIGNED_RG_RGTC2 :: GLenum
- pattern GL_COMPRESSED_SLUMINANCE :: GLenum
- pattern GL_COMPRESSED_SLUMINANCE_ALPHA :: GLenum
- pattern GL_COMPRESSED_SRGB :: GLenum
- pattern GL_COMPRESSED_SRGB_ALPHA :: GLenum
- pattern GL_COMPRESSED_TEXTURE_FORMATS :: GLenum
- pattern GL_CONDITION_SATISFIED :: GLenum
- pattern GL_CONSTANT :: GLenum
- pattern GL_CONSTANT_ALPHA :: GLenum
- pattern GL_CONSTANT_ATTENUATION :: GLenum
- pattern GL_CONSTANT_COLOR :: GLenum
- pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT :: GLbitfield
- pattern GL_CONTEXT_CORE_PROFILE_BIT :: GLbitfield
- pattern GL_CONTEXT_FLAGS :: GLenum
- pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT :: GLbitfield
- pattern GL_CONTEXT_PROFILE_MASK :: GLenum
- pattern GL_COORD_REPLACE :: GLenum
- pattern GL_COPY :: GLenum
- pattern GL_COPY_INVERTED :: GLenum
- pattern GL_COPY_PIXEL_TOKEN :: GLenum
- pattern GL_COPY_READ_BUFFER :: GLenum
- pattern GL_COPY_WRITE_BUFFER :: GLenum
- pattern GL_CULL_FACE :: GLenum
- pattern GL_CULL_FACE_MODE :: GLenum
- pattern GL_CURRENT_BIT :: GLbitfield
- pattern GL_CURRENT_COLOR :: GLenum
- pattern GL_CURRENT_FOG_COORD :: GLenum
- pattern GL_CURRENT_FOG_COORDINATE :: GLenum
- pattern GL_CURRENT_INDEX :: GLenum
- pattern GL_CURRENT_NORMAL :: GLenum
- pattern GL_CURRENT_PROGRAM :: GLenum
- pattern GL_CURRENT_QUERY :: GLenum
- pattern GL_CURRENT_RASTER_COLOR :: GLenum
- pattern GL_CURRENT_RASTER_DISTANCE :: GLenum
- pattern GL_CURRENT_RASTER_INDEX :: GLenum
- pattern GL_CURRENT_RASTER_POSITION :: GLenum
- pattern GL_CURRENT_RASTER_POSITION_VALID :: GLenum
- pattern GL_CURRENT_RASTER_SECONDARY_COLOR :: GLenum
- pattern GL_CURRENT_RASTER_TEXTURE_COORDS :: GLenum
- pattern GL_CURRENT_SECONDARY_COLOR :: GLenum
- pattern GL_CURRENT_TEXTURE_COORDS :: GLenum
- pattern GL_CURRENT_VERTEX_ATTRIB :: GLenum
- pattern GL_CW :: GLenum
- pattern GL_DECAL :: GLenum
- pattern GL_DECR :: GLenum
- pattern GL_DECR_WRAP :: GLenum
- pattern GL_DELETE_STATUS :: GLenum
- pattern GL_DEPTH :: GLenum
- pattern GL_DEPTH24_STENCIL8 :: GLenum
- pattern GL_DEPTH32F_STENCIL8 :: GLenum
- pattern GL_DEPTH_ATTACHMENT :: GLenum
- pattern GL_DEPTH_BIAS :: GLenum
- pattern GL_DEPTH_BITS :: GLenum
- pattern GL_DEPTH_BUFFER_BIT :: GLbitfield
- pattern GL_DEPTH_CLAMP :: GLenum
- pattern GL_DEPTH_CLEAR_VALUE :: GLenum
- pattern GL_DEPTH_COMPONENT :: GLenum
- pattern GL_DEPTH_COMPONENT16 :: GLenum
- pattern GL_DEPTH_COMPONENT24 :: GLenum
- pattern GL_DEPTH_COMPONENT32 :: GLenum
- pattern GL_DEPTH_COMPONENT32F :: GLenum
- pattern GL_DEPTH_FUNC :: GLenum
- pattern GL_DEPTH_RANGE :: GLenum
- pattern GL_DEPTH_SCALE :: GLenum
- pattern GL_DEPTH_STENCIL :: GLenum
- pattern GL_DEPTH_STENCIL_ATTACHMENT :: GLenum
- pattern GL_DEPTH_TEST :: GLenum
- pattern GL_DEPTH_TEXTURE_MODE :: GLenum
- pattern GL_DEPTH_WRITEMASK :: GLenum
- pattern GL_DIFFUSE :: GLenum
- pattern GL_DITHER :: GLenum
- pattern GL_DOMAIN :: GLenum
- pattern GL_DONT_CARE :: GLenum
- pattern GL_DOT3_RGB :: GLenum
- pattern GL_DOT3_RGBA :: GLenum
- pattern GL_DOUBLE :: GLenum
- pattern GL_DOUBLEBUFFER :: GLenum
- pattern GL_DOUBLE_MAT2 :: GLenum
- pattern GL_DOUBLE_MAT2x3 :: GLenum
- pattern GL_DOUBLE_MAT2x4 :: GLenum
- pattern GL_DOUBLE_MAT3 :: GLenum
- pattern GL_DOUBLE_MAT3x2 :: GLenum
- pattern GL_DOUBLE_MAT3x4 :: GLenum
- pattern GL_DOUBLE_MAT4 :: GLenum
- pattern GL_DOUBLE_MAT4x2 :: GLenum
- pattern GL_DOUBLE_MAT4x3 :: GLenum
- pattern GL_DOUBLE_VEC2 :: GLenum
- pattern GL_DOUBLE_VEC3 :: GLenum
- pattern GL_DOUBLE_VEC4 :: GLenum
- pattern GL_DRAW_BUFFER :: GLenum
- pattern GL_DRAW_BUFFER0 :: GLenum
- pattern GL_DRAW_BUFFER1 :: GLenum
- pattern GL_DRAW_BUFFER10 :: GLenum
- pattern GL_DRAW_BUFFER11 :: GLenum
- pattern GL_DRAW_BUFFER12 :: GLenum
- pattern GL_DRAW_BUFFER13 :: GLenum
- pattern GL_DRAW_BUFFER14 :: GLenum
- pattern GL_DRAW_BUFFER15 :: GLenum
- pattern GL_DRAW_BUFFER2 :: GLenum
- pattern GL_DRAW_BUFFER3 :: GLenum
- pattern GL_DRAW_BUFFER4 :: GLenum
- pattern GL_DRAW_BUFFER5 :: GLenum
- pattern GL_DRAW_BUFFER6 :: GLenum
- pattern GL_DRAW_BUFFER7 :: GLenum
- pattern GL_DRAW_BUFFER8 :: GLenum
- pattern GL_DRAW_BUFFER9 :: GLenum
- pattern GL_DRAW_FRAMEBUFFER :: GLenum
- pattern GL_DRAW_FRAMEBUFFER_BINDING :: GLenum
- pattern GL_DRAW_INDIRECT_BUFFER :: GLenum
- pattern GL_DRAW_INDIRECT_BUFFER_BINDING :: GLenum
- pattern GL_DRAW_PIXEL_TOKEN :: GLenum
- pattern GL_DST_ALPHA :: GLenum
- pattern GL_DST_COLOR :: GLenum
- pattern GL_DYNAMIC_COPY :: GLenum
- pattern GL_DYNAMIC_DRAW :: GLenum
- pattern GL_DYNAMIC_READ :: GLenum
- pattern GL_EDGE_FLAG :: GLenum
- pattern GL_EDGE_FLAG_ARRAY :: GLenum
- pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_EDGE_FLAG_ARRAY_POINTER :: GLenum
- pattern GL_EDGE_FLAG_ARRAY_STRIDE :: GLenum
- pattern GL_ELEMENT_ARRAY_BUFFER :: GLenum
- pattern GL_ELEMENT_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_EMISSION :: GLenum
- pattern GL_ENABLE_BIT :: GLbitfield
- pattern GL_EQUAL :: GLenum
- pattern GL_EQUIV :: GLenum
- pattern GL_EVAL_BIT :: GLbitfield
- pattern GL_EXP :: GLenum
- pattern GL_EXP2 :: GLenum
- pattern GL_EXTENSIONS :: GLenum
- pattern GL_EYE_LINEAR :: GLenum
- pattern GL_EYE_PLANE :: GLenum
- pattern GL_FALSE :: GLboolean
- pattern GL_FASTEST :: GLenum
- pattern GL_FEEDBACK :: GLenum
- pattern GL_FEEDBACK_BUFFER_POINTER :: GLenum
- pattern GL_FEEDBACK_BUFFER_SIZE :: GLenum
- pattern GL_FEEDBACK_BUFFER_TYPE :: GLenum
- pattern GL_FILL :: GLenum
- pattern GL_FIRST_VERTEX_CONVENTION :: GLenum
- pattern GL_FIXED :: GLenum
- pattern GL_FIXED_ONLY :: GLenum
- pattern GL_FLAT :: GLenum
- pattern GL_FLOAT :: GLenum
- pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV :: GLenum
- pattern GL_FLOAT_MAT2 :: GLenum
- pattern GL_FLOAT_MAT2x3 :: GLenum
- pattern GL_FLOAT_MAT2x4 :: GLenum
- pattern GL_FLOAT_MAT3 :: GLenum
- pattern GL_FLOAT_MAT3x2 :: GLenum
- pattern GL_FLOAT_MAT3x4 :: GLenum
- pattern GL_FLOAT_MAT4 :: GLenum
- pattern GL_FLOAT_MAT4x2 :: GLenum
- pattern GL_FLOAT_MAT4x3 :: GLenum
- pattern GL_FLOAT_VEC2 :: GLenum
- pattern GL_FLOAT_VEC3 :: GLenum
- pattern GL_FLOAT_VEC4 :: GLenum
- pattern GL_FOG :: GLenum
- pattern GL_FOG_BIT :: GLbitfield
- pattern GL_FOG_COLOR :: GLenum
- pattern GL_FOG_COORD :: GLenum
- pattern GL_FOG_COORDINATE :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY_POINTER :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY_STRIDE :: GLenum
- pattern GL_FOG_COORDINATE_ARRAY_TYPE :: GLenum
- pattern GL_FOG_COORDINATE_SOURCE :: GLenum
- pattern GL_FOG_COORD_ARRAY :: GLenum
- pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_FOG_COORD_ARRAY_POINTER :: GLenum
- pattern GL_FOG_COORD_ARRAY_STRIDE :: GLenum
- pattern GL_FOG_COORD_ARRAY_TYPE :: GLenum
- pattern GL_FOG_COORD_SRC :: GLenum
- pattern GL_FOG_DENSITY :: GLenum
- pattern GL_FOG_END :: GLenum
- pattern GL_FOG_HINT :: GLenum
- pattern GL_FOG_INDEX :: GLenum
- pattern GL_FOG_MODE :: GLenum
- pattern GL_FOG_START :: GLenum
- pattern GL_FRACTIONAL_EVEN :: GLenum
- pattern GL_FRACTIONAL_ODD :: GLenum
- pattern GL_FRAGMENT_DEPTH :: GLenum
- pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS :: GLenum
- pattern GL_FRAGMENT_SHADER :: GLenum
- pattern GL_FRAGMENT_SHADER_BIT :: GLbitfield
- pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT :: GLenum
- pattern GL_FRAMEBUFFER :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: GLenum
- pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL :: GLenum
- pattern GL_FRAMEBUFFER_BINDING :: GLenum
- pattern GL_FRAMEBUFFER_COMPLETE :: GLenum
- pattern GL_FRAMEBUFFER_DEFAULT :: GLenum
- pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT :: GLenum
- pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER :: GLenum
- pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS :: GLenum
- pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT :: GLenum
- pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE :: GLenum
- pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER :: GLenum
- pattern GL_FRAMEBUFFER_SRGB :: GLenum
- pattern GL_FRAMEBUFFER_UNDEFINED :: GLenum
- pattern GL_FRAMEBUFFER_UNSUPPORTED :: GLenum
- pattern GL_FRONT :: GLenum
- pattern GL_FRONT_AND_BACK :: GLenum
- pattern GL_FRONT_FACE :: GLenum
- pattern GL_FRONT_LEFT :: GLenum
- pattern GL_FRONT_RIGHT :: GLenum
- pattern GL_FUNC_ADD :: GLenum
- pattern GL_FUNC_REVERSE_SUBTRACT :: GLenum
- pattern GL_FUNC_SUBTRACT :: GLenum
- pattern GL_GENERATE_MIPMAP :: GLenum
- pattern GL_GENERATE_MIPMAP_HINT :: GLenum
- pattern GL_GEOMETRY_INPUT_TYPE :: GLenum
- pattern GL_GEOMETRY_OUTPUT_TYPE :: GLenum
- pattern GL_GEOMETRY_SHADER :: GLenum
- pattern GL_GEOMETRY_SHADER_BIT :: GLbitfield
- pattern GL_GEOMETRY_SHADER_INVOCATIONS :: GLenum
- pattern GL_GEOMETRY_VERTICES_OUT :: GLenum
- pattern GL_GEQUAL :: GLenum
- pattern GL_GREATER :: GLenum
- pattern GL_GREEN :: GLenum
- pattern GL_GREEN_BIAS :: GLenum
- pattern GL_GREEN_BITS :: GLenum
- pattern GL_GREEN_INTEGER :: GLenum
- pattern GL_GREEN_SCALE :: GLenum
- pattern GL_HALF_FLOAT :: GLenum
- pattern GL_HIGH_FLOAT :: GLenum
- pattern GL_HIGH_INT :: GLenum
- pattern GL_HINT_BIT :: GLbitfield
- pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT :: GLenum
- pattern GL_IMPLEMENTATION_COLOR_READ_TYPE :: GLenum
- pattern GL_INCR :: GLenum
- pattern GL_INCR_WRAP :: GLenum
- pattern GL_INDEX :: GLenum
- pattern GL_INDEX_ARRAY :: GLenum
- pattern GL_INDEX_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_INDEX_ARRAY_POINTER :: GLenum
- pattern GL_INDEX_ARRAY_STRIDE :: GLenum
- pattern GL_INDEX_ARRAY_TYPE :: GLenum
- pattern GL_INDEX_BITS :: GLenum
- pattern GL_INDEX_CLEAR_VALUE :: GLenum
- pattern GL_INDEX_LOGIC_OP :: GLenum
- pattern GL_INDEX_MODE :: GLenum
- pattern GL_INDEX_OFFSET :: GLenum
- pattern GL_INDEX_SHIFT :: GLenum
- pattern GL_INDEX_WRITEMASK :: GLenum
- pattern GL_INFO_LOG_LENGTH :: GLenum
- pattern GL_INT :: GLenum
- pattern GL_INTENSITY :: GLenum
- pattern GL_INTENSITY12 :: GLenum
- pattern GL_INTENSITY16 :: GLenum
- pattern GL_INTENSITY4 :: GLenum
- pattern GL_INTENSITY8 :: GLenum
- pattern GL_INTERLEAVED_ATTRIBS :: GLenum
- pattern GL_INTERPOLATE :: GLenum
- pattern GL_INT_2_10_10_10_REV :: GLenum
- pattern GL_INT_SAMPLER_1D :: GLenum
- pattern GL_INT_SAMPLER_1D_ARRAY :: GLenum
- pattern GL_INT_SAMPLER_2D :: GLenum
- pattern GL_INT_SAMPLER_2D_ARRAY :: GLenum
- pattern GL_INT_SAMPLER_2D_MULTISAMPLE :: GLenum
- pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum
- pattern GL_INT_SAMPLER_2D_RECT :: GLenum
- pattern GL_INT_SAMPLER_3D :: GLenum
- pattern GL_INT_SAMPLER_BUFFER :: GLenum
- pattern GL_INT_SAMPLER_CUBE :: GLenum
- pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum
- pattern GL_INT_VEC2 :: GLenum
- pattern GL_INT_VEC3 :: GLenum
- pattern GL_INT_VEC4 :: GLenum
- pattern GL_INVALID_ENUM :: GLenum
- pattern GL_INVALID_FRAMEBUFFER_OPERATION :: GLenum
- pattern GL_INVALID_INDEX :: GLuint
- pattern GL_INVALID_OPERATION :: GLenum
- pattern GL_INVALID_VALUE :: GLenum
- pattern GL_INVERT :: GLenum
- pattern GL_ISOLINES :: GLenum
- pattern GL_KEEP :: GLenum
- pattern GL_LAST_VERTEX_CONVENTION :: GLenum
- pattern GL_LAYER_PROVOKING_VERTEX :: GLenum
- pattern GL_LEFT :: GLenum
- pattern GL_LEQUAL :: GLenum
- pattern GL_LESS :: GLenum
- pattern GL_LIGHT0 :: GLenum
- pattern GL_LIGHT1 :: GLenum
- pattern GL_LIGHT2 :: GLenum
- pattern GL_LIGHT3 :: GLenum
- pattern GL_LIGHT4 :: GLenum
- pattern GL_LIGHT5 :: GLenum
- pattern GL_LIGHT6 :: GLenum
- pattern GL_LIGHT7 :: GLenum
- pattern GL_LIGHTING :: GLenum
- pattern GL_LIGHTING_BIT :: GLbitfield
- pattern GL_LIGHT_MODEL_AMBIENT :: GLenum
- pattern GL_LIGHT_MODEL_COLOR_CONTROL :: GLenum
- pattern GL_LIGHT_MODEL_LOCAL_VIEWER :: GLenum
- pattern GL_LIGHT_MODEL_TWO_SIDE :: GLenum
- pattern GL_LINE :: GLenum
- pattern GL_LINEAR :: GLenum
- pattern GL_LINEAR_ATTENUATION :: GLenum
- pattern GL_LINEAR_MIPMAP_LINEAR :: GLenum
- pattern GL_LINEAR_MIPMAP_NEAREST :: GLenum
- pattern GL_LINES :: GLenum
- pattern GL_LINES_ADJACENCY :: GLenum
- pattern GL_LINE_BIT :: GLbitfield
- pattern GL_LINE_LOOP :: GLenum
- pattern GL_LINE_RESET_TOKEN :: GLenum
- pattern GL_LINE_SMOOTH :: GLenum
- pattern GL_LINE_SMOOTH_HINT :: GLenum
- pattern GL_LINE_STIPPLE :: GLenum
- pattern GL_LINE_STIPPLE_PATTERN :: GLenum
- pattern GL_LINE_STIPPLE_REPEAT :: GLenum
- pattern GL_LINE_STRIP :: GLenum
- pattern GL_LINE_STRIP_ADJACENCY :: GLenum
- pattern GL_LINE_TOKEN :: GLenum
- pattern GL_LINE_WIDTH :: GLenum
- pattern GL_LINE_WIDTH_GRANULARITY :: GLenum
- pattern GL_LINE_WIDTH_RANGE :: GLenum
- pattern GL_LINK_STATUS :: GLenum
- pattern GL_LIST_BASE :: GLenum
- pattern GL_LIST_BIT :: GLbitfield
- pattern GL_LIST_INDEX :: GLenum
- pattern GL_LIST_MODE :: GLenum
- pattern GL_LOAD :: GLenum
- pattern GL_LOGIC_OP :: GLenum
- pattern GL_LOGIC_OP_MODE :: GLenum
- pattern GL_LOWER_LEFT :: GLenum
- pattern GL_LOW_FLOAT :: GLenum
- pattern GL_LOW_INT :: GLenum
- pattern GL_LUMINANCE :: GLenum
- pattern GL_LUMINANCE12 :: GLenum
- pattern GL_LUMINANCE12_ALPHA12 :: GLenum
- pattern GL_LUMINANCE12_ALPHA4 :: GLenum
- pattern GL_LUMINANCE16 :: GLenum
- pattern GL_LUMINANCE16_ALPHA16 :: GLenum
- pattern GL_LUMINANCE4 :: GLenum
- pattern GL_LUMINANCE4_ALPHA4 :: GLenum
- pattern GL_LUMINANCE6_ALPHA2 :: GLenum
- pattern GL_LUMINANCE8 :: GLenum
- pattern GL_LUMINANCE8_ALPHA8 :: GLenum
- pattern GL_LUMINANCE_ALPHA :: GLenum
- pattern GL_MAJOR_VERSION :: GLenum
- pattern GL_MAP1_COLOR_4 :: GLenum
- pattern GL_MAP1_GRID_DOMAIN :: GLenum
- pattern GL_MAP1_GRID_SEGMENTS :: GLenum
- pattern GL_MAP1_INDEX :: GLenum
- pattern GL_MAP1_NORMAL :: GLenum
- pattern GL_MAP1_TEXTURE_COORD_1 :: GLenum
- pattern GL_MAP1_TEXTURE_COORD_2 :: GLenum
- pattern GL_MAP1_TEXTURE_COORD_3 :: GLenum
- pattern GL_MAP1_TEXTURE_COORD_4 :: GLenum
- pattern GL_MAP1_VERTEX_3 :: GLenum
- pattern GL_MAP1_VERTEX_4 :: GLenum
- pattern GL_MAP2_COLOR_4 :: GLenum
- pattern GL_MAP2_GRID_DOMAIN :: GLenum
- pattern GL_MAP2_GRID_SEGMENTS :: GLenum
- pattern GL_MAP2_INDEX :: GLenum
- pattern GL_MAP2_NORMAL :: GLenum
- pattern GL_MAP2_TEXTURE_COORD_1 :: GLenum
- pattern GL_MAP2_TEXTURE_COORD_2 :: GLenum
- pattern GL_MAP2_TEXTURE_COORD_3 :: GLenum
- pattern GL_MAP2_TEXTURE_COORD_4 :: GLenum
- pattern GL_MAP2_VERTEX_3 :: GLenum
- pattern GL_MAP2_VERTEX_4 :: GLenum
- pattern GL_MAP_COLOR :: GLenum
- pattern GL_MAP_FLUSH_EXPLICIT_BIT :: GLbitfield
- pattern GL_MAP_INVALIDATE_BUFFER_BIT :: GLbitfield
- pattern GL_MAP_INVALIDATE_RANGE_BIT :: GLbitfield
- pattern GL_MAP_READ_BIT :: GLbitfield
- pattern GL_MAP_STENCIL :: GLenum
- pattern GL_MAP_UNSYNCHRONIZED_BIT :: GLbitfield
- pattern GL_MAP_WRITE_BIT :: GLbitfield
- pattern GL_MATRIX_MODE :: GLenum
- pattern GL_MAX :: GLenum
- pattern GL_MAX_3D_TEXTURE_SIZE :: GLenum
- pattern GL_MAX_ARRAY_TEXTURE_LAYERS :: GLenum
- pattern GL_MAX_ATTRIB_STACK_DEPTH :: GLenum
- pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH :: GLenum
- pattern GL_MAX_CLIP_DISTANCES :: GLenum
- pattern GL_MAX_CLIP_PLANES :: GLenum
- pattern GL_MAX_COLOR_ATTACHMENTS :: GLenum
- pattern GL_MAX_COLOR_TEXTURE_SAMPLES :: GLenum
- pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS :: GLenum
- pattern GL_MAX_COMBINED_UNIFORM_BLOCKS :: GLenum
- pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE :: GLenum
- pattern GL_MAX_DEPTH_TEXTURE_SAMPLES :: GLenum
- pattern GL_MAX_DRAW_BUFFERS :: GLenum
- pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS :: GLenum
- pattern GL_MAX_ELEMENTS_INDICES :: GLenum
- pattern GL_MAX_ELEMENTS_VERTICES :: GLenum
- pattern GL_MAX_EVAL_ORDER :: GLenum
- pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS :: GLenum
- pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET :: GLenum
- pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS :: GLenum
- pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS :: GLenum
- pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS :: GLenum
- pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS :: GLenum
- pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES :: GLenum
- pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS :: GLenum
- pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS :: GLenum
- pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS :: GLenum
- pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS :: GLenum
- pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_INTEGER_SAMPLES :: GLenum
- pattern GL_MAX_LIGHTS :: GLenum
- pattern GL_MAX_LIST_NESTING :: GLenum
- pattern GL_MAX_MODELVIEW_STACK_DEPTH :: GLenum
- pattern GL_MAX_NAME_STACK_DEPTH :: GLenum
- pattern GL_MAX_PATCH_VERTICES :: GLenum
- pattern GL_MAX_PIXEL_MAP_TABLE :: GLenum
- pattern GL_MAX_PROGRAM_TEXEL_OFFSET :: GLenum
- pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET :: GLenum
- pattern GL_MAX_PROJECTION_STACK_DEPTH :: GLenum
- pattern GL_MAX_RECTANGLE_TEXTURE_SIZE :: GLenum
- pattern GL_MAX_RENDERBUFFER_SIZE :: GLenum
- pattern GL_MAX_SAMPLES :: GLenum
- pattern GL_MAX_SAMPLE_MASK_WORDS :: GLenum
- pattern GL_MAX_SERVER_WAIT_TIMEOUT :: GLenum
- pattern GL_MAX_SUBROUTINES :: GLenum
- pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS :: GLenum
- pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS :: GLenum
- pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS :: GLenum
- pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS :: GLenum
- pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS :: GLenum
- pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_TESS_GEN_LEVEL :: GLenum
- pattern GL_MAX_TESS_PATCH_COMPONENTS :: GLenum
- pattern GL_MAX_TEXTURE_BUFFER_SIZE :: GLenum
- pattern GL_MAX_TEXTURE_COORDS :: GLenum
- pattern GL_MAX_TEXTURE_IMAGE_UNITS :: GLenum
- pattern GL_MAX_TEXTURE_LOD_BIAS :: GLenum
- pattern GL_MAX_TEXTURE_SIZE :: GLenum
- pattern GL_MAX_TEXTURE_STACK_DEPTH :: GLenum
- pattern GL_MAX_TEXTURE_UNITS :: GLenum
- pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS :: GLenum
- pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS :: GLenum
- pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS :: GLenum
- pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS :: GLenum
- pattern GL_MAX_UNIFORM_BLOCK_SIZE :: GLenum
- pattern GL_MAX_UNIFORM_BUFFER_BINDINGS :: GLenum
- pattern GL_MAX_VARYING_COMPONENTS :: GLenum
- pattern GL_MAX_VARYING_FLOATS :: GLenum
- pattern GL_MAX_VARYING_VECTORS :: GLenum
- pattern GL_MAX_VERTEX_ATTRIBS :: GLenum
- pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS :: GLenum
- pattern GL_MAX_VERTEX_STREAMS :: GLenum
- pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS :: GLenum
- pattern GL_MAX_VERTEX_UNIFORM_BLOCKS :: GLenum
- pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS :: GLenum
- pattern GL_MAX_VERTEX_UNIFORM_VECTORS :: GLenum
- pattern GL_MAX_VIEWPORTS :: GLenum
- pattern GL_MAX_VIEWPORT_DIMS :: GLenum
- pattern GL_MEDIUM_FLOAT :: GLenum
- pattern GL_MEDIUM_INT :: GLenum
- pattern GL_MIN :: GLenum
- pattern GL_MINOR_VERSION :: GLenum
- pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET :: GLenum
- pattern GL_MIN_PROGRAM_TEXEL_OFFSET :: GLenum
- pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET :: GLenum
- pattern GL_MIN_SAMPLE_SHADING_VALUE :: GLenum
- pattern GL_MIRRORED_REPEAT :: GLenum
- pattern GL_MODELVIEW :: GLenum
- pattern GL_MODELVIEW_MATRIX :: GLenum
- pattern GL_MODELVIEW_STACK_DEPTH :: GLenum
- pattern GL_MODULATE :: GLenum
- pattern GL_MULT :: GLenum
- pattern GL_MULTISAMPLE :: GLenum
- pattern GL_MULTISAMPLE_BIT :: GLbitfield
- pattern GL_N3F_V3F :: GLenum
- pattern GL_NAME_STACK_DEPTH :: GLenum
- pattern GL_NAND :: GLenum
- pattern GL_NEAREST :: GLenum
- pattern GL_NEAREST_MIPMAP_LINEAR :: GLenum
- pattern GL_NEAREST_MIPMAP_NEAREST :: GLenum
- pattern GL_NEVER :: GLenum
- pattern GL_NICEST :: GLenum
- pattern GL_NONE :: GLenum
- pattern GL_NOOP :: GLenum
- pattern GL_NOR :: GLenum
- pattern GL_NORMALIZE :: GLenum
- pattern GL_NORMAL_ARRAY :: GLenum
- pattern GL_NORMAL_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_NORMAL_ARRAY_POINTER :: GLenum
- pattern GL_NORMAL_ARRAY_STRIDE :: GLenum
- pattern GL_NORMAL_ARRAY_TYPE :: GLenum
- pattern GL_NORMAL_MAP :: GLenum
- pattern GL_NOTEQUAL :: GLenum
- pattern GL_NO_ERROR :: GLenum
- pattern GL_NUM_COMPATIBLE_SUBROUTINES :: GLenum
- pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS :: GLenum
- pattern GL_NUM_EXTENSIONS :: GLenum
- pattern GL_NUM_PROGRAM_BINARY_FORMATS :: GLenum
- pattern GL_NUM_SHADER_BINARY_FORMATS :: GLenum
- pattern GL_OBJECT_LINEAR :: GLenum
- pattern GL_OBJECT_PLANE :: GLenum
- pattern GL_OBJECT_TYPE :: GLenum
- pattern GL_ONE :: GLenum
- pattern GL_ONE_MINUS_CONSTANT_ALPHA :: GLenum
- pattern GL_ONE_MINUS_CONSTANT_COLOR :: GLenum
- pattern GL_ONE_MINUS_DST_ALPHA :: GLenum
- pattern GL_ONE_MINUS_DST_COLOR :: GLenum
- pattern GL_ONE_MINUS_SRC1_ALPHA :: GLenum
- pattern GL_ONE_MINUS_SRC1_COLOR :: GLenum
- pattern GL_ONE_MINUS_SRC_ALPHA :: GLenum
- pattern GL_ONE_MINUS_SRC_COLOR :: GLenum
- pattern GL_OPERAND0_ALPHA :: GLenum
- pattern GL_OPERAND0_RGB :: GLenum
- pattern GL_OPERAND1_ALPHA :: GLenum
- pattern GL_OPERAND1_RGB :: GLenum
- pattern GL_OPERAND2_ALPHA :: GLenum
- pattern GL_OPERAND2_RGB :: GLenum
- pattern GL_OR :: GLenum
- pattern GL_ORDER :: GLenum
- pattern GL_OR_INVERTED :: GLenum
- pattern GL_OR_REVERSE :: GLenum
- pattern GL_OUT_OF_MEMORY :: GLenum
- pattern GL_PACK_ALIGNMENT :: GLenum
- pattern GL_PACK_IMAGE_HEIGHT :: GLenum
- pattern GL_PACK_LSB_FIRST :: GLenum
- pattern GL_PACK_ROW_LENGTH :: GLenum
- pattern GL_PACK_SKIP_IMAGES :: GLenum
- pattern GL_PACK_SKIP_PIXELS :: GLenum
- pattern GL_PACK_SKIP_ROWS :: GLenum
- pattern GL_PACK_SWAP_BYTES :: GLenum
- pattern GL_PASS_THROUGH_TOKEN :: GLenum
- pattern GL_PATCHES :: GLenum
- pattern GL_PATCH_DEFAULT_INNER_LEVEL :: GLenum
- pattern GL_PATCH_DEFAULT_OUTER_LEVEL :: GLenum
- pattern GL_PATCH_VERTICES :: GLenum
- pattern GL_PERSPECTIVE_CORRECTION_HINT :: GLenum
- pattern GL_PIXEL_MAP_A_TO_A :: GLenum
- pattern GL_PIXEL_MAP_A_TO_A_SIZE :: GLenum
- pattern GL_PIXEL_MAP_B_TO_B :: GLenum
- pattern GL_PIXEL_MAP_B_TO_B_SIZE :: GLenum
- pattern GL_PIXEL_MAP_G_TO_G :: GLenum
- pattern GL_PIXEL_MAP_G_TO_G_SIZE :: GLenum
- pattern GL_PIXEL_MAP_I_TO_A :: GLenum
- pattern GL_PIXEL_MAP_I_TO_A_SIZE :: GLenum
- pattern GL_PIXEL_MAP_I_TO_B :: GLenum
- pattern GL_PIXEL_MAP_I_TO_B_SIZE :: GLenum
- pattern GL_PIXEL_MAP_I_TO_G :: GLenum
- pattern GL_PIXEL_MAP_I_TO_G_SIZE :: GLenum
- pattern GL_PIXEL_MAP_I_TO_I :: GLenum
- pattern GL_PIXEL_MAP_I_TO_I_SIZE :: GLenum
- pattern GL_PIXEL_MAP_I_TO_R :: GLenum
- pattern GL_PIXEL_MAP_I_TO_R_SIZE :: GLenum
- pattern GL_PIXEL_MAP_R_TO_R :: GLenum
- pattern GL_PIXEL_MAP_R_TO_R_SIZE :: GLenum
- pattern GL_PIXEL_MAP_S_TO_S :: GLenum
- pattern GL_PIXEL_MAP_S_TO_S_SIZE :: GLenum
- pattern GL_PIXEL_MODE_BIT :: GLbitfield
- pattern GL_PIXEL_PACK_BUFFER :: GLenum
- pattern GL_PIXEL_PACK_BUFFER_BINDING :: GLenum
- pattern GL_PIXEL_UNPACK_BUFFER :: GLenum
- pattern GL_PIXEL_UNPACK_BUFFER_BINDING :: GLenum
- pattern GL_POINT :: GLenum
- pattern GL_POINTS :: GLenum
- pattern GL_POINT_BIT :: GLbitfield
- pattern GL_POINT_DISTANCE_ATTENUATION :: GLenum
- pattern GL_POINT_FADE_THRESHOLD_SIZE :: GLenum
- pattern GL_POINT_SIZE :: GLenum
- pattern GL_POINT_SIZE_GRANULARITY :: GLenum
- pattern GL_POINT_SIZE_MAX :: GLenum
- pattern GL_POINT_SIZE_MIN :: GLenum
- pattern GL_POINT_SIZE_RANGE :: GLenum
- pattern GL_POINT_SMOOTH :: GLenum
- pattern GL_POINT_SMOOTH_HINT :: GLenum
- pattern GL_POINT_SPRITE :: GLenum
- pattern GL_POINT_SPRITE_COORD_ORIGIN :: GLenum
- pattern GL_POINT_TOKEN :: GLenum
- pattern GL_POLYGON :: GLenum
- pattern GL_POLYGON_BIT :: GLbitfield
- pattern GL_POLYGON_MODE :: GLenum
- pattern GL_POLYGON_OFFSET_FACTOR :: GLenum
- pattern GL_POLYGON_OFFSET_FILL :: GLenum
- pattern GL_POLYGON_OFFSET_LINE :: GLenum
- pattern GL_POLYGON_OFFSET_POINT :: GLenum
- pattern GL_POLYGON_OFFSET_UNITS :: GLenum
- pattern GL_POLYGON_SMOOTH :: GLenum
- pattern GL_POLYGON_SMOOTH_HINT :: GLenum
- pattern GL_POLYGON_STIPPLE :: GLenum
- pattern GL_POLYGON_STIPPLE_BIT :: GLbitfield
- pattern GL_POLYGON_TOKEN :: GLenum
- pattern GL_POSITION :: GLenum
- pattern GL_PREVIOUS :: GLenum
- pattern GL_PRIMARY_COLOR :: GLenum
- pattern GL_PRIMITIVES_GENERATED :: GLenum
- pattern GL_PRIMITIVE_RESTART :: GLenum
- pattern GL_PRIMITIVE_RESTART_INDEX :: GLenum
- pattern GL_PROGRAM_BINARY_FORMATS :: GLenum
- pattern GL_PROGRAM_BINARY_LENGTH :: GLenum
- pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT :: GLenum
- pattern GL_PROGRAM_PIPELINE_BINDING :: GLenum
- pattern GL_PROGRAM_POINT_SIZE :: GLenum
- pattern GL_PROGRAM_SEPARABLE :: GLenum
- pattern GL_PROJECTION :: GLenum
- pattern GL_PROJECTION_MATRIX :: GLenum
- pattern GL_PROJECTION_STACK_DEPTH :: GLenum
- pattern GL_PROVOKING_VERTEX :: GLenum
- pattern GL_PROXY_TEXTURE_1D :: GLenum
- pattern GL_PROXY_TEXTURE_1D_ARRAY :: GLenum
- pattern GL_PROXY_TEXTURE_2D :: GLenum
- pattern GL_PROXY_TEXTURE_2D_ARRAY :: GLenum
- pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE :: GLenum
- pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum
- pattern GL_PROXY_TEXTURE_3D :: GLenum
- pattern GL_PROXY_TEXTURE_CUBE_MAP :: GLenum
- pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY :: GLenum
- pattern GL_PROXY_TEXTURE_RECTANGLE :: GLenum
- pattern GL_Q :: GLenum
- pattern GL_QUADRATIC_ATTENUATION :: GLenum
- pattern GL_QUADS :: GLenum
- pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION :: GLenum
- pattern GL_QUAD_STRIP :: GLenum
- pattern GL_QUERY_BY_REGION_NO_WAIT :: GLenum
- pattern GL_QUERY_BY_REGION_WAIT :: GLenum
- pattern GL_QUERY_COUNTER_BITS :: GLenum
- pattern GL_QUERY_NO_WAIT :: GLenum
- pattern GL_QUERY_RESULT :: GLenum
- pattern GL_QUERY_RESULT_AVAILABLE :: GLenum
- pattern GL_QUERY_WAIT :: GLenum
- pattern GL_R :: GLenum
- pattern GL_R11F_G11F_B10F :: GLenum
- pattern GL_R16 :: GLenum
- pattern GL_R16F :: GLenum
- pattern GL_R16I :: GLenum
- pattern GL_R16UI :: GLenum
- pattern GL_R16_SNORM :: GLenum
- pattern GL_R32F :: GLenum
- pattern GL_R32I :: GLenum
- pattern GL_R32UI :: GLenum
- pattern GL_R3_G3_B2 :: GLenum
- pattern GL_R8 :: GLenum
- pattern GL_R8I :: GLenum
- pattern GL_R8UI :: GLenum
- pattern GL_R8_SNORM :: GLenum
- pattern GL_RASTERIZER_DISCARD :: GLenum
- pattern GL_READ_BUFFER :: GLenum
- pattern GL_READ_FRAMEBUFFER :: GLenum
- pattern GL_READ_FRAMEBUFFER_BINDING :: GLenum
- pattern GL_READ_ONLY :: GLenum
- pattern GL_READ_WRITE :: GLenum
- pattern GL_RED :: GLenum
- pattern GL_RED_BIAS :: GLenum
- pattern GL_RED_BITS :: GLenum
- pattern GL_RED_INTEGER :: GLenum
- pattern GL_RED_SCALE :: GLenum
- pattern GL_REFLECTION_MAP :: GLenum
- pattern GL_RENDER :: GLenum
- pattern GL_RENDERBUFFER :: GLenum
- pattern GL_RENDERBUFFER_ALPHA_SIZE :: GLenum
- pattern GL_RENDERBUFFER_BINDING :: GLenum
- pattern GL_RENDERBUFFER_BLUE_SIZE :: GLenum
- pattern GL_RENDERBUFFER_DEPTH_SIZE :: GLenum
- pattern GL_RENDERBUFFER_GREEN_SIZE :: GLenum
- pattern GL_RENDERBUFFER_HEIGHT :: GLenum
- pattern GL_RENDERBUFFER_INTERNAL_FORMAT :: GLenum
- pattern GL_RENDERBUFFER_RED_SIZE :: GLenum
- pattern GL_RENDERBUFFER_SAMPLES :: GLenum
- pattern GL_RENDERBUFFER_STENCIL_SIZE :: GLenum
- pattern GL_RENDERBUFFER_WIDTH :: GLenum
- pattern GL_RENDERER :: GLenum
- pattern GL_RENDER_MODE :: GLenum
- pattern GL_REPEAT :: GLenum
- pattern GL_REPLACE :: GLenum
- pattern GL_RESCALE_NORMAL :: GLenum
- pattern GL_RETURN :: GLenum
- pattern GL_RG :: GLenum
- pattern GL_RG16 :: GLenum
- pattern GL_RG16F :: GLenum
- pattern GL_RG16I :: GLenum
- pattern GL_RG16UI :: GLenum
- pattern GL_RG16_SNORM :: GLenum
- pattern GL_RG32F :: GLenum
- pattern GL_RG32I :: GLenum
- pattern GL_RG32UI :: GLenum
- pattern GL_RG8 :: GLenum
- pattern GL_RG8I :: GLenum
- pattern GL_RG8UI :: GLenum
- pattern GL_RG8_SNORM :: GLenum
- pattern GL_RGB :: GLenum
- pattern GL_RGB10 :: GLenum
- pattern GL_RGB10_A2 :: GLenum
- pattern GL_RGB10_A2UI :: GLenum
- pattern GL_RGB12 :: GLenum
- pattern GL_RGB16 :: GLenum
- pattern GL_RGB16F :: GLenum
- pattern GL_RGB16I :: GLenum
- pattern GL_RGB16UI :: GLenum
- pattern GL_RGB16_SNORM :: GLenum
- pattern GL_RGB32F :: GLenum
- pattern GL_RGB32I :: GLenum
- pattern GL_RGB32UI :: GLenum
- pattern GL_RGB4 :: GLenum
- pattern GL_RGB5 :: GLenum
- pattern GL_RGB565 :: GLenum
- pattern GL_RGB5_A1 :: GLenum
- pattern GL_RGB8 :: GLenum
- pattern GL_RGB8I :: GLenum
- pattern GL_RGB8UI :: GLenum
- pattern GL_RGB8_SNORM :: GLenum
- pattern GL_RGB9_E5 :: GLenum
- pattern GL_RGBA :: GLenum
- pattern GL_RGBA12 :: GLenum
- pattern GL_RGBA16 :: GLenum
- pattern GL_RGBA16F :: GLenum
- pattern GL_RGBA16I :: GLenum
- pattern GL_RGBA16UI :: GLenum
- pattern GL_RGBA16_SNORM :: GLenum
- pattern GL_RGBA2 :: GLenum
- pattern GL_RGBA32F :: GLenum
- pattern GL_RGBA32I :: GLenum
- pattern GL_RGBA32UI :: GLenum
- pattern GL_RGBA4 :: GLenum
- pattern GL_RGBA8 :: GLenum
- pattern GL_RGBA8I :: GLenum
- pattern GL_RGBA8UI :: GLenum
- pattern GL_RGBA8_SNORM :: GLenum
- pattern GL_RGBA_INTEGER :: GLenum
- pattern GL_RGBA_MODE :: GLenum
- pattern GL_RGB_INTEGER :: GLenum
- pattern GL_RGB_SCALE :: GLenum
- pattern GL_RG_INTEGER :: GLenum
- pattern GL_RIGHT :: GLenum
- pattern GL_S :: GLenum
- pattern GL_SAMPLER_1D :: GLenum
- pattern GL_SAMPLER_1D_ARRAY :: GLenum
- pattern GL_SAMPLER_1D_ARRAY_SHADOW :: GLenum
- pattern GL_SAMPLER_1D_SHADOW :: GLenum
- pattern GL_SAMPLER_2D :: GLenum
- pattern GL_SAMPLER_2D_ARRAY :: GLenum
- pattern GL_SAMPLER_2D_ARRAY_SHADOW :: GLenum
- pattern GL_SAMPLER_2D_MULTISAMPLE :: GLenum
- pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum
- pattern GL_SAMPLER_2D_RECT :: GLenum
- pattern GL_SAMPLER_2D_RECT_SHADOW :: GLenum
- pattern GL_SAMPLER_2D_SHADOW :: GLenum
- pattern GL_SAMPLER_3D :: GLenum
- pattern GL_SAMPLER_BINDING :: GLenum
- pattern GL_SAMPLER_BUFFER :: GLenum
- pattern GL_SAMPLER_CUBE :: GLenum
- pattern GL_SAMPLER_CUBE_MAP_ARRAY :: GLenum
- pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW :: GLenum
- pattern GL_SAMPLER_CUBE_SHADOW :: GLenum
- pattern GL_SAMPLES :: GLenum
- pattern GL_SAMPLES_PASSED :: GLenum
- pattern GL_SAMPLE_ALPHA_TO_COVERAGE :: GLenum
- pattern GL_SAMPLE_ALPHA_TO_ONE :: GLenum
- pattern GL_SAMPLE_BUFFERS :: GLenum
- pattern GL_SAMPLE_COVERAGE :: GLenum
- pattern GL_SAMPLE_COVERAGE_INVERT :: GLenum
- pattern GL_SAMPLE_COVERAGE_VALUE :: GLenum
- pattern GL_SAMPLE_MASK :: GLenum
- pattern GL_SAMPLE_MASK_VALUE :: GLenum
- pattern GL_SAMPLE_POSITION :: GLenum
- pattern GL_SAMPLE_SHADING :: GLenum
- pattern GL_SCISSOR_BIT :: GLbitfield
- pattern GL_SCISSOR_BOX :: GLenum
- pattern GL_SCISSOR_TEST :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_POINTER :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_SIZE :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_STRIDE :: GLenum
- pattern GL_SECONDARY_COLOR_ARRAY_TYPE :: GLenum
- pattern GL_SELECT :: GLenum
- pattern GL_SELECTION_BUFFER_POINTER :: GLenum
- pattern GL_SELECTION_BUFFER_SIZE :: GLenum
- pattern GL_SEPARATE_ATTRIBS :: GLenum
- pattern GL_SEPARATE_SPECULAR_COLOR :: GLenum
- pattern GL_SET :: GLenum
- pattern GL_SHADER_BINARY_FORMATS :: GLenum
- pattern GL_SHADER_COMPILER :: GLenum
- pattern GL_SHADER_SOURCE_LENGTH :: GLenum
- pattern GL_SHADER_TYPE :: GLenum
- pattern GL_SHADE_MODEL :: GLenum
- pattern GL_SHADING_LANGUAGE_VERSION :: GLenum
- pattern GL_SHININESS :: GLenum
- pattern GL_SHORT :: GLenum
- pattern GL_SIGNALED :: GLenum
- pattern GL_SIGNED_NORMALIZED :: GLenum
- pattern GL_SINGLE_COLOR :: GLenum
- pattern GL_SLUMINANCE :: GLenum
- pattern GL_SLUMINANCE8 :: GLenum
- pattern GL_SLUMINANCE8_ALPHA8 :: GLenum
- pattern GL_SLUMINANCE_ALPHA :: GLenum
- pattern GL_SMOOTH :: GLenum
- pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY :: GLenum
- pattern GL_SMOOTH_LINE_WIDTH_RANGE :: GLenum
- pattern GL_SMOOTH_POINT_SIZE_GRANULARITY :: GLenum
- pattern GL_SMOOTH_POINT_SIZE_RANGE :: GLenum
- pattern GL_SOURCE0_ALPHA :: GLenum
- pattern GL_SOURCE0_RGB :: GLenum
- pattern GL_SOURCE1_ALPHA :: GLenum
- pattern GL_SOURCE1_RGB :: GLenum
- pattern GL_SOURCE2_ALPHA :: GLenum
- pattern GL_SOURCE2_RGB :: GLenum
- pattern GL_SPECULAR :: GLenum
- pattern GL_SPHERE_MAP :: GLenum
- pattern GL_SPOT_CUTOFF :: GLenum
- pattern GL_SPOT_DIRECTION :: GLenum
- pattern GL_SPOT_EXPONENT :: GLenum
- pattern GL_SRC0_ALPHA :: GLenum
- pattern GL_SRC0_RGB :: GLenum
- pattern GL_SRC1_ALPHA :: GLenum
- pattern GL_SRC1_COLOR :: GLenum
- pattern GL_SRC1_RGB :: GLenum
- pattern GL_SRC2_ALPHA :: GLenum
- pattern GL_SRC2_RGB :: GLenum
- pattern GL_SRC_ALPHA :: GLenum
- pattern GL_SRC_ALPHA_SATURATE :: GLenum
- pattern GL_SRC_COLOR :: GLenum
- pattern GL_SRGB :: GLenum
- pattern GL_SRGB8 :: GLenum
- pattern GL_SRGB8_ALPHA8 :: GLenum
- pattern GL_SRGB_ALPHA :: GLenum
- pattern GL_STACK_OVERFLOW :: GLenum
- pattern GL_STACK_UNDERFLOW :: GLenum
- pattern GL_STATIC_COPY :: GLenum
- pattern GL_STATIC_DRAW :: GLenum
- pattern GL_STATIC_READ :: GLenum
- pattern GL_STENCIL :: GLenum
- pattern GL_STENCIL_ATTACHMENT :: GLenum
- pattern GL_STENCIL_BACK_FAIL :: GLenum
- pattern GL_STENCIL_BACK_FUNC :: GLenum
- pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL :: GLenum
- pattern GL_STENCIL_BACK_PASS_DEPTH_PASS :: GLenum
- pattern GL_STENCIL_BACK_REF :: GLenum
- pattern GL_STENCIL_BACK_VALUE_MASK :: GLenum
- pattern GL_STENCIL_BACK_WRITEMASK :: GLenum
- pattern GL_STENCIL_BITS :: GLenum
- pattern GL_STENCIL_BUFFER_BIT :: GLbitfield
- pattern GL_STENCIL_CLEAR_VALUE :: GLenum
- pattern GL_STENCIL_FAIL :: GLenum
- pattern GL_STENCIL_FUNC :: GLenum
- pattern GL_STENCIL_INDEX :: GLenum
- pattern GL_STENCIL_INDEX1 :: GLenum
- pattern GL_STENCIL_INDEX16 :: GLenum
- pattern GL_STENCIL_INDEX4 :: GLenum
- pattern GL_STENCIL_INDEX8 :: GLenum
- pattern GL_STENCIL_PASS_DEPTH_FAIL :: GLenum
- pattern GL_STENCIL_PASS_DEPTH_PASS :: GLenum
- pattern GL_STENCIL_REF :: GLenum
- pattern GL_STENCIL_TEST :: GLenum
- pattern GL_STENCIL_VALUE_MASK :: GLenum
- pattern GL_STENCIL_WRITEMASK :: GLenum
- pattern GL_STEREO :: GLenum
- pattern GL_STREAM_COPY :: GLenum
- pattern GL_STREAM_DRAW :: GLenum
- pattern GL_STREAM_READ :: GLenum
- pattern GL_SUBPIXEL_BITS :: GLenum
- pattern GL_SUBTRACT :: GLenum
- pattern GL_SYNC_CONDITION :: GLenum
- pattern GL_SYNC_FENCE :: GLenum
- pattern GL_SYNC_FLAGS :: GLenum
- pattern GL_SYNC_FLUSH_COMMANDS_BIT :: GLbitfield
- pattern GL_SYNC_GPU_COMMANDS_COMPLETE :: GLenum
- pattern GL_SYNC_STATUS :: GLenum
- pattern GL_T :: GLenum
- pattern GL_T2F_C3F_V3F :: GLenum
- pattern GL_T2F_C4F_N3F_V3F :: GLenum
- pattern GL_T2F_C4UB_V3F :: GLenum
- pattern GL_T2F_N3F_V3F :: GLenum
- pattern GL_T2F_V3F :: GLenum
- pattern GL_T4F_C4F_N3F_V4F :: GLenum
- pattern GL_T4F_V4F :: GLenum
- pattern GL_TESS_CONTROL_OUTPUT_VERTICES :: GLenum
- pattern GL_TESS_CONTROL_SHADER :: GLenum
- pattern GL_TESS_CONTROL_SHADER_BIT :: GLbitfield
- pattern GL_TESS_EVALUATION_SHADER :: GLenum
- pattern GL_TESS_EVALUATION_SHADER_BIT :: GLbitfield
- pattern GL_TESS_GEN_MODE :: GLenum
- pattern GL_TESS_GEN_POINT_MODE :: GLenum
- pattern GL_TESS_GEN_SPACING :: GLenum
- pattern GL_TESS_GEN_VERTEX_ORDER :: GLenum
- pattern GL_TEXTURE :: GLenum
- pattern GL_TEXTURE0 :: GLenum
- pattern GL_TEXTURE1 :: GLenum
- pattern GL_TEXTURE10 :: GLenum
- pattern GL_TEXTURE11 :: GLenum
- pattern GL_TEXTURE12 :: GLenum
- pattern GL_TEXTURE13 :: GLenum
- pattern GL_TEXTURE14 :: GLenum
- pattern GL_TEXTURE15 :: GLenum
- pattern GL_TEXTURE16 :: GLenum
- pattern GL_TEXTURE17 :: GLenum
- pattern GL_TEXTURE18 :: GLenum
- pattern GL_TEXTURE19 :: GLenum
- pattern GL_TEXTURE2 :: GLenum
- pattern GL_TEXTURE20 :: GLenum
- pattern GL_TEXTURE21 :: GLenum
- pattern GL_TEXTURE22 :: GLenum
- pattern GL_TEXTURE23 :: GLenum
- pattern GL_TEXTURE24 :: GLenum
- pattern GL_TEXTURE25 :: GLenum
- pattern GL_TEXTURE26 :: GLenum
- pattern GL_TEXTURE27 :: GLenum
- pattern GL_TEXTURE28 :: GLenum
- pattern GL_TEXTURE29 :: GLenum
- pattern GL_TEXTURE3 :: GLenum
- pattern GL_TEXTURE30 :: GLenum
- pattern GL_TEXTURE31 :: GLenum
- pattern GL_TEXTURE4 :: GLenum
- pattern GL_TEXTURE5 :: GLenum
- pattern GL_TEXTURE6 :: GLenum
- pattern GL_TEXTURE7 :: GLenum
- pattern GL_TEXTURE8 :: GLenum
- pattern GL_TEXTURE9 :: GLenum
- pattern GL_TEXTURE_1D :: GLenum
- pattern GL_TEXTURE_1D_ARRAY :: GLenum
- pattern GL_TEXTURE_2D :: GLenum
- pattern GL_TEXTURE_2D_ARRAY :: GLenum
- pattern GL_TEXTURE_2D_MULTISAMPLE :: GLenum
- pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum
- pattern GL_TEXTURE_3D :: GLenum
- pattern GL_TEXTURE_ALPHA_SIZE :: GLenum
- pattern GL_TEXTURE_ALPHA_TYPE :: GLenum
- pattern GL_TEXTURE_BASE_LEVEL :: GLenum
- pattern GL_TEXTURE_BINDING_1D :: GLenum
- pattern GL_TEXTURE_BINDING_1D_ARRAY :: GLenum
- pattern GL_TEXTURE_BINDING_2D :: GLenum
- pattern GL_TEXTURE_BINDING_2D_ARRAY :: GLenum
- pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE :: GLenum
- pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY :: GLenum
- pattern GL_TEXTURE_BINDING_3D :: GLenum
- pattern GL_TEXTURE_BINDING_BUFFER :: GLenum
- pattern GL_TEXTURE_BINDING_CUBE_MAP :: GLenum
- pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY :: GLenum
- pattern GL_TEXTURE_BINDING_RECTANGLE :: GLenum
- pattern GL_TEXTURE_BIT :: GLbitfield
- pattern GL_TEXTURE_BLUE_SIZE :: GLenum
- pattern GL_TEXTURE_BLUE_TYPE :: GLenum
- pattern GL_TEXTURE_BORDER :: GLenum
- pattern GL_TEXTURE_BORDER_COLOR :: GLenum
- pattern GL_TEXTURE_BUFFER :: GLenum
- pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING :: GLenum
- pattern GL_TEXTURE_COMPARE_FUNC :: GLenum
- pattern GL_TEXTURE_COMPARE_MODE :: GLenum
- pattern GL_TEXTURE_COMPONENTS :: GLenum
- pattern GL_TEXTURE_COMPRESSED :: GLenum
- pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE :: GLenum
- pattern GL_TEXTURE_COMPRESSION_HINT :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_POINTER :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_SIZE :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_STRIDE :: GLenum
- pattern GL_TEXTURE_COORD_ARRAY_TYPE :: GLenum
- pattern GL_TEXTURE_CUBE_MAP :: GLenum
- pattern GL_TEXTURE_CUBE_MAP_ARRAY :: GLenum
- pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X :: GLenum
- pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y :: GLenum
- pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z :: GLenum
- pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X :: GLenum
- pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y :: GLenum
- pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z :: GLenum
- pattern GL_TEXTURE_CUBE_MAP_SEAMLESS :: GLenum
- pattern GL_TEXTURE_DEPTH :: GLenum
- pattern GL_TEXTURE_DEPTH_SIZE :: GLenum
- pattern GL_TEXTURE_DEPTH_TYPE :: GLenum
- pattern GL_TEXTURE_ENV :: GLenum
- pattern GL_TEXTURE_ENV_COLOR :: GLenum
- pattern GL_TEXTURE_ENV_MODE :: GLenum
- pattern GL_TEXTURE_FILTER_CONTROL :: GLenum
- pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS :: GLenum
- pattern GL_TEXTURE_GEN_MODE :: GLenum
- pattern GL_TEXTURE_GEN_Q :: GLenum
- pattern GL_TEXTURE_GEN_R :: GLenum
- pattern GL_TEXTURE_GEN_S :: GLenum
- pattern GL_TEXTURE_GEN_T :: GLenum
- pattern GL_TEXTURE_GREEN_SIZE :: GLenum
- pattern GL_TEXTURE_GREEN_TYPE :: GLenum
- pattern GL_TEXTURE_HEIGHT :: GLenum
- pattern GL_TEXTURE_INTENSITY_SIZE :: GLenum
- pattern GL_TEXTURE_INTENSITY_TYPE :: GLenum
- pattern GL_TEXTURE_INTERNAL_FORMAT :: GLenum
- pattern GL_TEXTURE_LOD_BIAS :: GLenum
- pattern GL_TEXTURE_LUMINANCE_SIZE :: GLenum
- pattern GL_TEXTURE_LUMINANCE_TYPE :: GLenum
- pattern GL_TEXTURE_MAG_FILTER :: GLenum
- pattern GL_TEXTURE_MATRIX :: GLenum
- pattern GL_TEXTURE_MAX_LEVEL :: GLenum
- pattern GL_TEXTURE_MAX_LOD :: GLenum
- pattern GL_TEXTURE_MIN_FILTER :: GLenum
- pattern GL_TEXTURE_MIN_LOD :: GLenum
- pattern GL_TEXTURE_PRIORITY :: GLenum
- pattern GL_TEXTURE_RECTANGLE :: GLenum
- pattern GL_TEXTURE_RED_SIZE :: GLenum
- pattern GL_TEXTURE_RED_TYPE :: GLenum
- pattern GL_TEXTURE_RESIDENT :: GLenum
- pattern GL_TEXTURE_SAMPLES :: GLenum
- pattern GL_TEXTURE_SHARED_SIZE :: GLenum
- pattern GL_TEXTURE_STACK_DEPTH :: GLenum
- pattern GL_TEXTURE_STENCIL_SIZE :: GLenum
- pattern GL_TEXTURE_SWIZZLE_A :: GLenum
- pattern GL_TEXTURE_SWIZZLE_B :: GLenum
- pattern GL_TEXTURE_SWIZZLE_G :: GLenum
- pattern GL_TEXTURE_SWIZZLE_R :: GLenum
- pattern GL_TEXTURE_SWIZZLE_RGBA :: GLenum
- pattern GL_TEXTURE_WIDTH :: GLenum
- pattern GL_TEXTURE_WRAP_R :: GLenum
- pattern GL_TEXTURE_WRAP_S :: GLenum
- pattern GL_TEXTURE_WRAP_T :: GLenum
- pattern GL_TIMEOUT_EXPIRED :: GLenum
- pattern GL_TIMEOUT_IGNORED :: GLuint64
- pattern GL_TIMESTAMP :: GLenum
- pattern GL_TIME_ELAPSED :: GLenum
- pattern GL_TRANSFORM_BIT :: GLbitfield
- pattern GL_TRANSFORM_FEEDBACK :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_BINDING :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_BUFFER :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_BUFFER_START :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_VARYINGS :: GLenum
- pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH :: GLenum
- pattern GL_TRANSPOSE_COLOR_MATRIX :: GLenum
- pattern GL_TRANSPOSE_MODELVIEW_MATRIX :: GLenum
- pattern GL_TRANSPOSE_PROJECTION_MATRIX :: GLenum
- pattern GL_TRANSPOSE_TEXTURE_MATRIX :: GLenum
- pattern GL_TRIANGLES :: GLenum
- pattern GL_TRIANGLES_ADJACENCY :: GLenum
- pattern GL_TRIANGLE_FAN :: GLenum
- pattern GL_TRIANGLE_STRIP :: GLenum
- pattern GL_TRIANGLE_STRIP_ADJACENCY :: GLenum
- pattern GL_TRUE :: GLboolean
- pattern GL_UNDEFINED_VERTEX :: GLenum
- pattern GL_UNIFORM_ARRAY_STRIDE :: GLenum
- pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS :: GLenum
- pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES :: GLenum
- pattern GL_UNIFORM_BLOCK_BINDING :: GLenum
- pattern GL_UNIFORM_BLOCK_DATA_SIZE :: GLenum
- pattern GL_UNIFORM_BLOCK_INDEX :: GLenum
- pattern GL_UNIFORM_BLOCK_NAME_LENGTH :: GLenum
- pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER :: GLenum
- pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER :: GLenum
- pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER :: GLenum
- pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER :: GLenum
- pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER :: GLenum
- pattern GL_UNIFORM_BUFFER :: GLenum
- pattern GL_UNIFORM_BUFFER_BINDING :: GLenum
- pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT :: GLenum
- pattern GL_UNIFORM_BUFFER_SIZE :: GLenum
- pattern GL_UNIFORM_BUFFER_START :: GLenum
- pattern GL_UNIFORM_IS_ROW_MAJOR :: GLenum
- pattern GL_UNIFORM_MATRIX_STRIDE :: GLenum
- pattern GL_UNIFORM_NAME_LENGTH :: GLenum
- pattern GL_UNIFORM_OFFSET :: GLenum
- pattern GL_UNIFORM_SIZE :: GLenum
- pattern GL_UNIFORM_TYPE :: GLenum
- pattern GL_UNPACK_ALIGNMENT :: GLenum
- pattern GL_UNPACK_IMAGE_HEIGHT :: GLenum
- pattern GL_UNPACK_LSB_FIRST :: GLenum
- pattern GL_UNPACK_ROW_LENGTH :: GLenum
- pattern GL_UNPACK_SKIP_IMAGES :: GLenum
- pattern GL_UNPACK_SKIP_PIXELS :: GLenum
- pattern GL_UNPACK_SKIP_ROWS :: GLenum
- pattern GL_UNPACK_SWAP_BYTES :: GLenum
- pattern GL_UNSIGNALED :: GLenum
- pattern GL_UNSIGNED_BYTE :: GLenum
- pattern GL_UNSIGNED_BYTE_2_3_3_REV :: GLenum
- pattern GL_UNSIGNED_BYTE_3_3_2 :: GLenum
- pattern GL_UNSIGNED_INT :: GLenum
- pattern GL_UNSIGNED_INT_10F_11F_11F_REV :: GLenum
- pattern GL_UNSIGNED_INT_10_10_10_2 :: GLenum
- pattern GL_UNSIGNED_INT_24_8 :: GLenum
- pattern GL_UNSIGNED_INT_2_10_10_10_REV :: GLenum
- pattern GL_UNSIGNED_INT_5_9_9_9_REV :: GLenum
- pattern GL_UNSIGNED_INT_8_8_8_8 :: GLenum
- pattern GL_UNSIGNED_INT_8_8_8_8_REV :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_1D :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_2D :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_3D :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_BUFFER :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_CUBE :: GLenum
- pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum
- pattern GL_UNSIGNED_INT_VEC2 :: GLenum
- pattern GL_UNSIGNED_INT_VEC3 :: GLenum
- pattern GL_UNSIGNED_INT_VEC4 :: GLenum
- pattern GL_UNSIGNED_NORMALIZED :: GLenum
- pattern GL_UNSIGNED_SHORT :: GLenum
- pattern GL_UNSIGNED_SHORT_1_5_5_5_REV :: GLenum
- pattern GL_UNSIGNED_SHORT_4_4_4_4 :: GLenum
- pattern GL_UNSIGNED_SHORT_4_4_4_4_REV :: GLenum
- pattern GL_UNSIGNED_SHORT_5_5_5_1 :: GLenum
- pattern GL_UNSIGNED_SHORT_5_6_5 :: GLenum
- pattern GL_UNSIGNED_SHORT_5_6_5_REV :: GLenum
- pattern GL_UPPER_LEFT :: GLenum
- pattern GL_V2F :: GLenum
- pattern GL_V3F :: GLenum
- pattern GL_VALIDATE_STATUS :: GLenum
- pattern GL_VENDOR :: GLenum
- pattern GL_VERSION :: GLenum
- pattern GL_VERTEX_ARRAY :: GLenum
- pattern GL_VERTEX_ARRAY_BINDING :: GLenum
- pattern GL_VERTEX_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_VERTEX_ARRAY_POINTER :: GLenum
- pattern GL_VERTEX_ARRAY_SIZE :: GLenum
- pattern GL_VERTEX_ARRAY_STRIDE :: GLenum
- pattern GL_VERTEX_ARRAY_TYPE :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_POINTER :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_SIZE :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE :: GLenum
- pattern GL_VERTEX_ATTRIB_ARRAY_TYPE :: GLenum
- pattern GL_VERTEX_PROGRAM_POINT_SIZE :: GLenum
- pattern GL_VERTEX_PROGRAM_TWO_SIDE :: GLenum
- pattern GL_VERTEX_SHADER :: GLenum
- pattern GL_VERTEX_SHADER_BIT :: GLbitfield
- pattern GL_VIEWPORT :: GLenum
- pattern GL_VIEWPORT_BIT :: GLbitfield
- pattern GL_VIEWPORT_BOUNDS_RANGE :: GLenum
- pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX :: GLenum
- pattern GL_VIEWPORT_SUBPIXEL_BITS :: GLenum
- pattern GL_WAIT_FAILED :: GLenum
- pattern GL_WEIGHT_ARRAY_BUFFER_BINDING :: GLenum
- pattern GL_WRITE_ONLY :: GLenum
- pattern GL_XOR :: GLenum
- pattern GL_ZERO :: GLenum
- pattern GL_ZOOM_X :: GLenum
- pattern GL_ZOOM_Y :: GLenum
- glAccum :: MonadIO m => GLenum -> GLfloat -> m ()
- glActiveShaderProgram :: MonadIO m => GLuint -> GLuint -> m ()
- glActiveTexture :: MonadIO m => GLenum -> m ()
- glAlphaFunc :: MonadIO m => GLenum -> GLfloat -> m ()
- glAreTexturesResident :: MonadIO m => GLsizei -> Ptr GLuint -> Ptr GLboolean -> m GLboolean
- glArrayElement :: MonadIO m => GLint -> m ()
- glAttachShader :: MonadIO m => GLuint -> GLuint -> m ()
- glBegin :: MonadIO m => GLenum -> m ()
- glBeginConditionalRender :: MonadIO m => GLuint -> GLenum -> m ()
- glBeginQuery :: MonadIO m => GLenum -> GLuint -> m ()
- glBeginQueryIndexed :: MonadIO m => GLenum -> GLuint -> GLuint -> m ()
- glBeginTransformFeedback :: MonadIO m => GLenum -> m ()
- glBindAttribLocation :: MonadIO m => GLuint -> GLuint -> Ptr GLchar -> m ()
- glBindBuffer :: MonadIO m => GLenum -> GLuint -> m ()
- glBindBufferBase :: MonadIO m => GLenum -> GLuint -> GLuint -> m ()
- glBindBufferRange :: MonadIO m => GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> m ()
- glBindFragDataLocation :: MonadIO m => GLuint -> GLuint -> Ptr GLchar -> m ()
- glBindFragDataLocationIndexed :: MonadIO m => GLuint -> GLuint -> GLuint -> Ptr GLchar -> m ()
- glBindFramebuffer :: MonadIO m => GLenum -> GLuint -> m ()
- glBindProgramPipeline :: MonadIO m => GLuint -> m ()
- glBindRenderbuffer :: MonadIO m => GLenum -> GLuint -> m ()
- glBindSampler :: MonadIO m => GLuint -> GLuint -> m ()
- glBindTexture :: MonadIO m => GLenum -> GLuint -> m ()
- glBindTransformFeedback :: MonadIO m => GLenum -> GLuint -> m ()
- glBindVertexArray :: MonadIO m => GLuint -> m ()
- glBitmap :: MonadIO m => GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> m ()
- glBlendColor :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glBlendEquation :: MonadIO m => GLenum -> m ()
- glBlendEquationSeparate :: MonadIO m => GLenum -> GLenum -> m ()
- glBlendEquationSeparatei :: MonadIO m => GLuint -> GLenum -> GLenum -> m ()
- glBlendEquationi :: MonadIO m => GLuint -> GLenum -> m ()
- glBlendFunc :: MonadIO m => GLenum -> GLenum -> m ()
- glBlendFuncSeparate :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> m ()
- glBlendFuncSeparatei :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> m ()
- glBlendFunci :: MonadIO m => GLuint -> GLenum -> GLenum -> m ()
- glBlitFramebuffer :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m ()
- glBufferData :: MonadIO m => GLenum -> GLsizeiptr -> Ptr a -> GLenum -> m ()
- glBufferSubData :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> Ptr a -> m ()
- glCallList :: MonadIO m => GLuint -> m ()
- glCallLists :: MonadIO m => GLsizei -> GLenum -> Ptr a -> m ()
- glCheckFramebufferStatus :: MonadIO m => GLenum -> m GLenum
- glClampColor :: MonadIO m => GLenum -> GLenum -> m ()
- glClear :: MonadIO m => GLbitfield -> m ()
- glClearAccum :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glClearBufferfi :: MonadIO m => GLenum -> GLint -> GLfloat -> GLint -> m ()
- glClearBufferfv :: MonadIO m => GLenum -> GLint -> Ptr GLfloat -> m ()
- glClearBufferiv :: MonadIO m => GLenum -> GLint -> Ptr GLint -> m ()
- glClearBufferuiv :: MonadIO m => GLenum -> GLint -> Ptr GLuint -> m ()
- glClearColor :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glClearDepth :: MonadIO m => GLdouble -> m ()
- glClearDepthf :: MonadIO m => GLfloat -> m ()
- glClearIndex :: MonadIO m => GLfloat -> m ()
- glClearStencil :: MonadIO m => GLint -> m ()
- glClientActiveTexture :: MonadIO m => GLenum -> m ()
- glClientWaitSync :: MonadIO m => GLsync -> GLbitfield -> GLuint64 -> m GLenum
- glClipPlane :: MonadIO m => GLenum -> Ptr GLdouble -> m ()
- glColor3b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m ()
- glColor3bv :: MonadIO m => Ptr GLbyte -> m ()
- glColor3d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()
- glColor3dv :: MonadIO m => Ptr GLdouble -> m ()
- glColor3f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()
- glColor3fv :: MonadIO m => Ptr GLfloat -> m ()
- glColor3i :: MonadIO m => GLint -> GLint -> GLint -> m ()
- glColor3iv :: MonadIO m => Ptr GLint -> m ()
- glColor3s :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()
- glColor3sv :: MonadIO m => Ptr GLshort -> m ()
- glColor3ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> m ()
- glColor3ubv :: MonadIO m => Ptr GLubyte -> m ()
- glColor3ui :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()
- glColor3uiv :: MonadIO m => Ptr GLuint -> m ()
- glColor3us :: MonadIO m => GLushort -> GLushort -> GLushort -> m ()
- glColor3usv :: MonadIO m => Ptr GLushort -> m ()
- glColor4b :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> GLbyte -> m ()
- glColor4bv :: MonadIO m => Ptr GLbyte -> m ()
- glColor4d :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glColor4dv :: MonadIO m => Ptr GLdouble -> m ()
- glColor4f :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()
- glColor4fv :: MonadIO m => Ptr GLfloat -> m ()
- glColor4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()
- glColor4iv :: MonadIO m => Ptr GLint -> m ()
- glColor4s :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m ()
- glColor4sv :: MonadIO m => Ptr GLshort -> m ()
- glColor4ub :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()
- glColor4ubv :: MonadIO m => Ptr GLubyte -> m ()
- glColor4ui :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> m ()
- glColor4uiv :: MonadIO m => Ptr GLuint -> m ()
- glColor4us :: MonadIO m => GLushort -> GLushort -> GLushort -> GLushort -> m ()
- glColor4usv :: MonadIO m => Ptr GLushort -> m ()
- glColorMask :: MonadIO m => GLboolean -> GLboolean -> GLboolean -> GLboolean -> m ()
- glColorMaski :: MonadIO m => GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> m ()
- glColorMaterial :: MonadIO m => GLenum -> GLenum -> m ()
- glColorP3ui :: MonadIO m => GLenum -> GLuint -> m ()
- glColorP3uiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glColorP4ui :: MonadIO m => GLenum -> GLuint -> m ()
- glColorP4uiv :: MonadIO m => GLenum -> Ptr GLuint -> m ()
- glColorPointer :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr a -> m ()
- glCompileShader :: MonadIO m => GLuint -> m ()
- glCompressedTexImage1D :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr a -> m ()
- glCompressedTexImage2D :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> m ()
- glCompressedTexImage3D :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr a -> m ()
- glCompressedTexSubImage1D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr a -> m ()
- glCompressedTexSubImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> m ()
- glCompressedTexSubImage3D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr a -> m ()
- glCopyBufferSubData :: MonadIO m => GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> m ()
- glCopyPixels :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> m ()
- glCopyTexImage1D :: MonadIO m => GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ()
- glCopyTexImage2D :: MonadIO m => GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ()
- glCopyTexSubImage1D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ()
- glCopyTexSubImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glCopyTexSubImage3D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()
- glCreateProgram :: MonadIO m => m GLuint
- glCreateShader :: MonadIO m => GLenum -> m GLuint
- glCreateShaderProgramv :: MonadIO m => GLenum -> GLsizei -> Ptr (Ptr GLchar) -> m GLuint
- glCullFace :: MonadIO m => GLenum -> m ()
- glDeleteBuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDeleteFramebuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDeleteLists :: MonadIO m => GLuint -> GLsizei -> m ()
- glDeleteProgram :: MonadIO m => GLuint -> m ()
- glDeleteProgramPipelines :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDeleteQueries :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDeleteRenderbuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDeleteSamplers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDeleteShader :: MonadIO m => GLuint -> m ()
- glDeleteSync :: MonadIO m => GLsync -> m ()
- glDeleteTextures :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDeleteTransformFeedbacks :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDeleteVertexArrays :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glDepthFunc :: MonadIO m => GLenum -> m ()
- glDepthMask :: MonadIO m => GLboolean -> m ()
- glDepthRange :: MonadIO m => GLdouble -> GLdouble -> m ()
- glDepthRangeArrayv :: MonadIO m => GLuint -> GLsizei -> Ptr GLdouble -> m ()
- glDepthRangeIndexed :: MonadIO m => GLuint -> GLdouble -> GLdouble -> m ()
- glDepthRangef :: MonadIO m => GLfloat -> GLfloat -> m ()
- glDetachShader :: MonadIO m => GLuint -> GLuint -> m ()
- glDisable :: MonadIO m => GLenum -> m ()
- glDisableClientState :: MonadIO m => GLenum -> m ()
- glDisableVertexAttribArray :: MonadIO m => GLuint -> m ()
- glDisablei :: MonadIO m => GLenum -> GLuint -> m ()
- glDrawArrays :: MonadIO m => GLenum -> GLint -> GLsizei -> m ()
- glDrawArraysIndirect :: MonadIO m => GLenum -> Ptr a -> m ()
- glDrawArraysInstanced :: MonadIO m => GLenum -> GLint -> GLsizei -> GLsizei -> m ()
- glDrawBuffer :: MonadIO m => GLenum -> m ()
- glDrawBuffers :: MonadIO m => GLsizei -> Ptr GLenum -> m ()
- glDrawElements :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr a -> m ()
- glDrawElementsBaseVertex :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr a -> GLint -> m ()
- glDrawElementsIndirect :: MonadIO m => GLenum -> GLenum -> Ptr a -> m ()
- glDrawElementsInstanced :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> m ()
- glDrawElementsInstancedBaseVertex :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> GLint -> m ()
- glDrawPixels :: MonadIO m => GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> m ()
- glDrawRangeElements :: MonadIO m => GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> m ()
- glDrawRangeElementsBaseVertex :: MonadIO m => GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr a -> GLint -> m ()
- glDrawTransformFeedback :: MonadIO m => GLenum -> GLuint -> m ()
- glDrawTransformFeedbackStream :: MonadIO m => GLenum -> GLuint -> GLuint -> m ()
- glEdgeFlag :: MonadIO m => GLboolean -> m ()
- glEdgeFlagPointer :: MonadIO m => GLsizei -> Ptr a -> m ()
- glEdgeFlagv :: MonadIO m => Ptr GLboolean -> m ()
- glEnable :: MonadIO m => GLenum -> m ()
- glEnableClientState :: MonadIO m => GLenum -> m ()
- glEnableVertexAttribArray :: MonadIO m => GLuint -> m ()
- glEnablei :: MonadIO m => GLenum -> GLuint -> m ()
- glEnd :: MonadIO m => m ()
- glEndConditionalRender :: MonadIO m => m ()
- glEndList :: MonadIO m => m ()
- glEndQuery :: MonadIO m => GLenum -> m ()
- glEndQueryIndexed :: MonadIO m => GLenum -> GLuint -> m ()
- glEndTransformFeedback :: MonadIO m => m ()
- glEvalCoord1d :: MonadIO m => GLdouble -> m ()
- glEvalCoord1dv :: MonadIO m => Ptr GLdouble -> m ()
- glEvalCoord1f :: MonadIO m => GLfloat -> m ()
- glEvalCoord1fv :: MonadIO m => Ptr GLfloat -> m ()
- glEvalCoord2d :: MonadIO m => GLdouble -> GLdouble -> m ()
- glEvalCoord2dv :: MonadIO m => Ptr GLdouble -> m ()
- glEvalCoord2f :: MonadIO m => GLfloat -> GLfloat -> m ()
- glEvalCoord2fv :: MonadIO m => Ptr GLfloat -> m ()
- glEvalMesh1 :: MonadIO m => GLenum -> GLint -> GLint -> m ()
- glEvalMesh2 :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> m ()
- glEvalPoint1 :: MonadIO m => GLint -> m ()
- glEvalPoint2 :: MonadIO m => GLint -> GLint -> m ()
- glFeedbackBuffer :: MonadIO m => GLsizei -> GLenum -> Ptr GLfloat -> m ()
- glFenceSync :: MonadIO m => GLenum -> GLbitfield -> m GLsync
- glFinish :: MonadIO m => m ()
- glFlush :: MonadIO m => m ()
- glFlushMappedBufferRange :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> m ()
- glFogCoordPointer :: MonadIO m => GLenum -> GLsizei -> Ptr a -> m ()
- glFogCoordd :: MonadIO m => GLdouble -> m ()
- glFogCoorddv :: MonadIO m => Ptr GLdouble -> m ()
- glFogCoordf :: MonadIO m => GLfloat -> m ()
- glFogCoordfv :: MonadIO m => Ptr GLfloat -> m ()
- glFogf :: MonadIO m => GLenum -> GLfloat -> m ()
- glFogfv :: MonadIO m => GLenum -> Ptr GLfloat -> m ()
- glFogi :: MonadIO m => GLenum -> GLint -> m ()
- glFogiv :: MonadIO m => GLenum -> Ptr GLint -> m ()
- glFramebufferRenderbuffer :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> m ()
- glFramebufferTexture :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m ()
- glFramebufferTexture1D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> m ()
- glFramebufferTexture2D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> m ()
- glFramebufferTexture3D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()
- glFramebufferTextureLayer :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()
- glFrontFace :: MonadIO m => GLenum -> m ()
- glFrustum :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()
- glGenBuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenFramebuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenLists :: MonadIO m => GLsizei -> m GLuint
- glGenProgramPipelines :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenQueries :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenRenderbuffers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenSamplers :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenTextures :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenTransformFeedbacks :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenVertexArrays :: MonadIO m => GLsizei -> Ptr GLuint -> m ()
- glGenerateMipmap :: MonadIO m => GLenum -> m ()
- glGetActiveAttrib :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLchar -> m ()
- glGetActiveSubroutineName :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
- glGetActiveSubroutineUniformName :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()
- glGetActiveSubroutineUniformiv :: MonadIO m => GLuint -> Ptr GLchar -> m ()
- glGetActiveSubrref="Graphics-GL-Compatibility41.html#t:GLchar" title="Graphics.GL.Compatibility41">GLchar -> m ()
- glGetActiveSu class="src short">glGetActiveSubroutineUniformiv :: MonadIO
-> Ptr glGetActiveSubrref="Graphics-GL-Compatibility41.html#t:GLchar" title="Graphics.GL.Compatibility41">GLchar -> m () - glGetActiveSu class="src short">glGetActiveSu class="src short">MonadIO m => glGetActiveSubrref="Graphics-GL-Compatibility41.html#t:GLchar" title="Graphpan class="keyword">pattern GL_SIGNALED :: GLchar -> m ()
- GLfloat -> m ()
- glFogCoordfv :: MonadIO m => pattern pattern GL_SIGNALEDGLenum
- pattern GL_SLUMINANCE8 :: GLenum
- Ptr GLuint -> m ()
- glGenVertexArraysGLsizei -> GL_SIGNALEDGLenum
- Ptr Ptr GLuint -> m ()/man2/xhtml/glRasterPos.xml">OpenGL 2.x.