// FbMenu.cc for fluxbox
// Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
//                and Simon Bowden    (rathnor at users.sourceforge.net)
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.

#include "FbMenu.hh"

#include "fluxbox.hh"
#include "Screen.hh"
#include "WindowCmd.hh"
#include "FbTk/AutoReloadHelper.hh"

FluxboxWindow *FbMenu::s_window = 0;

FbMenu::FbMenu(FbTk::ThemeProxy<FbTk::MenuTheme> &tm,
               FbTk::ImageControl &imgctrl, FbTk::Layer &layer):
    FbTk::Menu(tm, imgctrl), 
    m_layeritem(fbwindow(), layer) {

    fbwindow().setWindowRole("fluxbox-menu");
}

void FbMenu::buttonPressEvent(XButtonEvent &be) {
    WinClient *old = WindowCmd<void>::client();
    WindowCmd<void>::setWindow(s_window);
    FbTk::Menu::buttonPressEvent(be);
    WindowCmd<void>::setClient(old);
}

void FbMenu::buttonReleaseEvent(XButtonEvent &be) {
    BScreen *screen = Fluxbox::instance()->findScreen(screenNumber());
    if (be.window == titleWindow() && isMoving() && screen) {
        // menu stopped moving, so update head
        int head = screen->getHead(be.x_root, be.y_root);
        setScreen(screen->getHeadX(head),
                  screen->getHeadY(head),
                  screen->getHeadWidth(head),
                  screen->getHeadHeight(head));
    }

    // now get on with the show
    WinClient *old = WindowCmd<void>::client();
    WindowCmd<void>::setWindow(s_window);
    FbTk::Menu::buttonReleaseEvent(be);
    WindowCmd<void>::setClient(old);
}

void FbMenu::keyPressEvent(XKeyEvent &ke) {
    WinClient *old = WindowCmd<void>::client();
    WindowCmd<void>::setWindow(s_window);
    FbTk::Menu::keyPressEvent(ke);
    WindowCmd<void>::setClient(old);
}
