/*!

\page RecentChanges Recent Changes
\section NewIn2_5_4 What's new in 2.5.4?
- By default, fluidsynth now auto selects the TCP port for the shell server, see \setting{shell_port}

\section NewIn2_5_0 What's new in 2.5.0?
- #FLUID_MOD_SIN is now deprecated, use the newly added fluid_mod_set_custom_mapping()
- A new mode for the custom IIR filter has been added: #FLUID_IIR_BEANLAND
- fluid_mod_get_transform() now receives a <code>const</code> argument
- fluid_version_str() now returns a <code>const</code> char array
- An API for manipulating fluid_sfont_t specific default modulators has been added: fluid_sfont_get_default_mod() and fluid_sfont_set_default_mod()
- Support for specifying a synth-wide mode to interpret portamento time has been added, see #fluid_portamento_time_mode, fluid_synth_get_portamento_time_mode(), fluid_synth_set_portamento_time_mode() and setting "synth.portamento-time"
- In all previous versions of fluidsynth, the synth's API mutex was unlocked too early when calls to fluid_synth_unset_program() and fluid_synth_alloc_voice() had been made; this race condition has been fixed

\section NewIn2_4_5 What's new in 2.4.5?
- In order to use the sdl3 audio driver, the downstream application is responsible for calling <code>SDL_Init()</code> and <code>SDL_Quit()</code>, just like it was practice for the sdl2 audio driver. Fluidsynth may raise a warning if this isn't done, see \ref CreatingAudioDriver

\section NewIn2_4_3 What's new in 2.4.3?
- synth.note-cut has been introduced

\section NewIn2_4_0 What's new in 2.4.0?
- synth.device-id now has a default value of 16
- Default values of reverb and chorus settings have been tuned
- fluid_mod_get_transform() and fluid_mod_set_transform() for SoundFont 2.04 compliant modulators

\section NewIn2_3_2 What's new in 2.3.2?

- fluid_player_get_division() has been added


\section NewIn2_2_7 What's new in 2.2.7?

- Most getter functions of the MIDI event API are now const correct
- fluid_event_from_midi_event() has been added


\section NewIn2_2_0 What's new in 2.2.0?

- #fluid_file_callbacks_t <span style="color:red">now uses <code>long long</code> as file-offset type (see #fluid_long_long_t).</span><span style="color:red;font-weight:bold">This is a breaking change</span>, which allows to load SoundFonts bigger than 2GiB on Windows. This change required to bump fluidsynth's SOVERSION.
- <span style="color:red">various fluid_event_*() functions that received a "value" argument of type <code>short</code> now receive an <code>int</code> argument</span> in preparation for MIDI 2.0 support
- fluid_event_any_control_change() has been removed
- the sequencer has received a major revisal. For you that means:
  - the sequencer's queue no longer blocks the synthesizer thread, due to being busy arranging its events internally.
  - events that share the same tick was given a new, documented order, see fluid_sequencer_send_at().
  - the sequencer's scale can now be used for arbitrary tempo changes. Previously, the scale of the sequencer was limited to 1000. The only limitation now is >0.
  - there is now a dedicated event type for changing the sequencer's time scale, see fluid_event_scale().
- the dynamic-sample-loader has learned support to pin samples, see fluid_synth_pin_preset() and fluid_synth_unpin_preset()
- added getter and setter functions for individual effect groups
- support for UTF-8 filenames under Windows, see fluid_synth_sfload()
- MIDI Tempo of the fluid_player can now be overridden, see fluid_player_set_tempo()
- a per-tick callback has been added to the MIDI player, see fluid_player_set_tick_callback()
- WASAPI audio driver is now available on Windows
- the following drivers have gained support for new_fluid_audio_driver2():
  - DSound
  - WaveOut
  - WASAPI


\section NewIn2_1_7 What's new in 2.1.7?

- a regression introduced in 2.1.0 prevented chorus from being audible when fluid_synth_process() was used

\section NewIn2_1_4 What's new in 2.1.4?

- a regression introduced in 2.1.3 broke fluid_synth_start() for DLS presets

\section NewIn2_1_1 What's new in 2.1.1?

- requirements for explicit sequencer client unregistering have been relaxed: delete_fluid_sequencer() now correctly frees any registered sequencer clients (clients can still be explicitly unregistered)
- using the sequencer with the system timer as timing source has been deprecated

\section NewIn2_1_0 What's new in 2.1.0?

- <span style="color:red">refrain from using fluid_synth_set_sample_rate()</span>
- \setting{synth_sample-rate} is no real-time setting anymore, see note about fluid_synth_set_sample_rate()
- new reverb engine
- chorus is now stereophonic
- smallest allowed chorus speed is now 0.1 Hz (previously 0.29 Hz)
- the following audio drivers were added:
  - opensles
  - oboe
  - sdl2
  - waveout

\section NewIn2_0_8 What's new in 2.0.8?

- fluid_sample_set_sound_data() caused broken sound when copying sample data

\section NewIn2_0_7 What's new in 2.0.7?

- fluid_free() has been added to allow proper deallocation by programming languages other than C/C++

\section NewIn2_0_6 What's new in 2.0.6?

- the MIDI player did not emit any audio when calling fluid_player_play() after fluid_player_stop()

\section NewIn2_0_5 What's new in 2.0.5?

- fluid_synth_process() omitted audio samples when called with arbitrary sample counts that were not a multiple of fluid_synth_get_internal_bufsize()
- fluid_synth_sfunload() was not releasing sample buffers of SoundFont3 files if \setting{synth_dynamic-sample-loading} was set to FALSE

\section NewIn2_0_3 What's new in 2.0.3?

- fix incorrect behaviour of fluid_sample_set_sound_data()
- add missing getters for midi events:
  - fluid_midi_event_get_text()
  - fluid_midi_event_get_lyrics()

\section NewIn2_0_2 What's new in 2.0.2?

- fluid_synth_error() has been deprecated, use fluid_set_log_function() to interfere log messages

\section NewIn2_0_0 What's new in 2.0.0?

FluidSynths major version was bumped. The API was reworked, deprecated functions were removed.

<strong><span style="color:red">Important changes that may not result in a compilation error but may cause your app to misbehave:</span></strong>

- all public \c fluid_settings_* functions that return an integer which is not meant to be interpreted as bool consistently return either #FLUID_OK or #FLUID_FAILED
- fluid_settings_setstr() cannot be used to set integer (toggle) settings with "yes" or "no" values anymore. Use fluid_settings_setint() instead, for example: <br /><code>fluid_settings_setint(settings, "synth.reverb.active", 0)</code> instead of <code>fluid_settings_setstr(settings, "synth.reverb.active", "no")</code>
- <span style="text-decoration:line-through;">explicit client unregistering is required for fluid_sequencer_register_client() and fluid_sequencer_register_fluidsynth()</span> (since fluidsynth 2.1.1 not required anymore, but still recommend)
- all public functions consistently receive signed integers for soundfont ids, bank and program numbers
- use unique device names for the \setting{audio_portaudio_device} setting
- fluid_synth_process() received a new more flexible implementation, but now requires zeroed-out sample buffers

<strong>Other changes in FluidSynth 2.0.0 concerning developers:</strong>

- all public \c delete_* functions return void and are safe when called with NULL
- the shell command handler was decoupled internally, as a consequence the param list of new_fluid_server() and new_fluid_cmd_handler() was adapted
- \c fluid_settings_set* functions no longer silently register unknown settings but return an error instead
- reverb: roomsize is now limited to an upper threshold of 1.0 to avoid exponential volume increase
- rename \c fluid_mod_new() and \c fluid_mod_delete() to match naming conventions: new_fluid_mod() and delete_fluid_mod()
- rename chorus getters to match naming conventions: fluid_synth_get_chorus_speed() and fluid_synth_get_chorus_depth()
- fluid_synth_remove_sfont() returns FLUID_OK or FLUID_FAILED
- introduce a separate data type for sequencer client IDs: #fluid_seq_id_t
- fluid_get_userconf() has been implemented for Windows

<strong>New Features and API additions:</strong>

- add \setting{midi_autoconnect} a setting for automatically connecting fluidsynth to available MIDI input ports
- add \setting{synth_overflow_important} and \setting{synth_overflow_important-channels} settings to take midi channels during overflow calculation into account that are considered to be "important"
- add \setting{synth_dynamic-sample-loading} a setting for enabling on demand sample loading
- add support for polyphonic key pressure events, see fluid_event_key_pressure() and fluid_synth_key_pressure()
- add fluid_synth_add_default_mod() and fluid_synth_remove_default_mod() for manipulating default modulators
- add individual reverb setters: fluid_synth_set_reverb_roomsize(), fluid_synth_set_reverb_damp(), fluid_synth_set_reverb_width(), fluid_synth_set_reverb_level()
- add individual chorus setters: fluid_synth_set_chorus_nr(), fluid_synth_set_chorus_level(), fluid_synth_set_chorus_speed(), fluid_synth_set_chorus_depth(), fluid_synth_set_chorus_type()
- add realtime settings for \setting{synth_reverb_damp} and \setting{synth_chorus_depth} parameters
- add seek support to midi-player, see fluid_player_seek()
- expose functions to manipulate the ladspa effects unit (see ladspa.h)
- add support for text and lyrics midi events, see fluid_midi_event_set_lyrics() and fluid_midi_event_set_text()
- complete rewrite of the soundfont loader API, see sfont.h
  - support for 24 bit audio samples, see fluid_sample_set_sound_data()
  - expose new_fluid_defsfloader() to support loading soundfonts from memory, see fluid_sfloader_set_callbacks() and <a href="fluidsynth_sfload_mem_8c-example.html">fluidsynth_sfload_mem.c</a>
  - remove these structs from the public API and provide proper getter and setter functions instead:
    - struct _fluid_sfloader_t
    - struct _fluid_sample_t
    - struct _fluid_sfont_t
    - struct _fluid_preset_t
- add an additional general-purpose IIR filter, see fluid_synth_set_custom_filter()
- add a custom sinusoidal modulator mapping function, see #FLUID_MOD_SIN
- implement polymono support according to MIDI specs:
  - add basic channel support, see fluid_synth_reset_basic_channel(), fluid_synth_set_basic_channel(), fluid_synth_get_basic_channel()
  - implement MIDI modes Omni On, Omni Off, Poly, Mono, see #fluid_basic_channel_modes
  - implement portamento control, see fluid_synth_set_portamento_mode(), fluid_synth_get_portamento_mode()
  - implement legato control, see fluid_synth_set_legato_mode(), fluid_synth_get_legato_mode()
  - implement breath control, see fluid_synth_set_breath_mode(), fluid_synth_get_breath_mode()

<strong>API cleanups:</strong>
  
- the ramsfont has been removed, because it is unmaintained and believed to be unused; please get in touch with the mailing list if you still need it
- remove deprecated fluid_synth_get_channel_info() in favour of fluid_synth_get_program() and fluid_synth_get_channel_preset()
- remove deprecated fluid_settings_getstr()
- remove deprecated fluid_synth_set_midi_router(), instead supply the midi-router instance when creating a command handler with new_fluid_cmd_handler()
- remove deprecated fluid_get_hinstance() and fluid_set_hinstance() (dsound driver now uses the desktop window)
- remove deprecated fluid_synth_create_key_tuning(), use fluid_synth_activate_key_tuning(synth, bank, prog, name, pitch, FALSE) instead
- remove deprecated fluid_synth_create_octave_tuning(), use fluid_synth_activate_octave_tuning(synth, bank, prog, name, pitch, FALSE) instead
- remove deprecated fluid_synth_select_tuning(), use fluid_synth_activate_tuning(synth, chan, bank, prog, FALSE) instead
- remove deprecated fluid_synth_reset_tuning(), use fluid_synth_deactivate_tuning(synth, chan, FALSE) instead
- remove deprecated FLUID_HINT_INTEGER
- remove deprecated fluid_synth_set_gen2() as there doesn't seem to be a use case for absolute generator values
- remove deprecated "synth.parallel-render" setting
- remove obsolete "audio.[out|in]put-channels" settings
- remove unimplemented "synth.dump" setting
- remove fluid_cmd_handler_register() and fluid_cmd_handler_unregister() from public API, as they seem to be unused downstream
- remove misspelled FLUID_SEQ_PITCHWHHELSENS macro
- remove struct _fluid_mod_t from public API, use the getters and setters of mod.h instead
- remove struct _fluid_gen_t, fluid_gen_set_default_values() and enum fluid_gen_flags from public API
- remove macros fluid_sfont_get_id() and fluid_sample_refcount() from public API
- remove FLUID_NUM_MOD macro from public API
- remove the following deprecated enum values from public API:
  - GEN_LAST
  - LAST_LOG_LEVEL
  - FLUID_SEQ_LASTEVENT
  - FLUID_MIDI_ROUTER_RULE_COUNT

*/
