FLTK 1.3.11
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Fl_Gl_Window.H
1//
2// "$Id$"
3//
4// OpenGL header file for the Fast Light Tool Kit (FLTK).
5//
6// Copyright 1998-2015 by Bill Spitzak and others.
7//
8// This library is free software. Distribution and use rights are outlined in
9// the file "COPYING" which should have been included with this file. If this
10// file is missing or damaged, see the license at:
11//
12// http://www.fltk.org/COPYING.php
13//
14// Please report all bugs and problems on the following page:
15//
16// http://www.fltk.org/str.php
17//
18
19/* \file
20 Fl_Gl_Window widget . */
21
22#ifndef Fl_Gl_Window_H
23#define Fl_Gl_Window_H
24
25#include "Fl_Window.H"
26
27#ifndef GLContext
31typedef void* GLContext; // actually a GLXContext or HGLDC
32#endif
33
34class Fl_Gl_Choice; // structure to hold result of glXChooseVisual
35
56class FL_EXPORT Fl_Gl_Window : public Fl_Window {
57
58 int mode_;
59 const int *alist;
60 Fl_Gl_Choice *g;
61 GLContext context_;
62 char valid_f_;
63 char damage1_; // damage() of back buffer
64 virtual void draw_overlay();
65 void init();
66
67 void *overlay;
68 void make_overlay();
69 friend class _Fl_Gl_Overlay;
70
71 static int can_do(int, const int *);
72 int mode(int, const int *);
73 static int gl_plugin_linkage();
74
75public:
76
77 void show();
78 void show(int a, char **b) {Fl_Window::show(a,b);}
79 void flush();
80 void hide();
81 void resize(int,int,int,int);
82 int handle(int);
83
108 char valid() const {return valid_f_ & 1;}
112 void valid(char v) {if (v) valid_f_ |= 1; else valid_f_ &= 0xfe;}
113 void invalidate();
114
121 char context_valid() const {return valid_f_ & 2;}
125 void context_valid(char v) {if (v) valid_f_ |= 2; else valid_f_ &= 0xfd;}
126
128 static int can_do(int m) {return can_do(m,0);}
131 static int can_do(const int *m) {return can_do(0, m);}
133 int can_do() {return can_do(mode_,alist);}
137 Fl_Mode mode() const {return (Fl_Mode)mode_;}
178 int mode(int a) {return mode(a,0);}
190 int mode(const int *a) {return mode(0, a);}
193 void* context() const {return context_;}
194 void context(void*, int destroy_flag = 0);
195 void make_current();
196 void swap_buffers();
197 void ortho();
198
204 int can_do_overlay();
211 void redraw_overlay();
212 void hide_overlay();
220 void make_overlay_current();
221
222 // Note: Doxygen docs in Fl_Widget.H to avoid redundancy.
223 virtual Fl_Gl_Window* as_gl_window() {return this;}
224
234#ifdef __APPLE__
235 float pixels_per_unit();
236#else
237 float pixels_per_unit() { return 1; }
238#endif
246 int pixel_w() { return int(pixels_per_unit() * w() + 0.5); }
254 int pixel_h() { return int(pixels_per_unit() * h() + 0.5); }
255
261 Fl_Gl_Window(int W, int H, const char *l=0) : Fl_Window(W,H,l) {init();}
268 Fl_Gl_Window(int X, int Y, int W, int H, const char *l=0)
269 : Fl_Window(X,Y,W,H,l) {init();}
270
271protected: