Crazy Eddie's GUI System 0.8.7
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Texture.h
1/***********************************************************************
2 created: 21/2/2004
3 author: Paul D Turner
4
5 purpose: Defines abstract interface for texture objects. Texture
6 objects are created & destroyed by the Renderer.
7*************************************************************************/
8/***************************************************************************
9 * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining
12 * a copy of this software and associated documentation files (the
13 * "Software"), to deal in the Software without restriction, including
14 * without limitation the rights to use, copy, modify, merge, publish,
15 * distribute, sublicense, and/or sell copies of the Software, and to
16 * permit persons to whom the Software is furnished to do so, subject to
17 * the following conditions:
18 *
19 * The above copyright notice and this permission notice shall be
20 * included in all copies or substantial portions of the Software.
21 *
22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
26 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
27 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
28 * OTHER DEALINGS IN THE SOFTWARE.
29 ***************************************************************************/
30#ifndef _CEGUITexture_h_
31#define _CEGUITexture_h_
32
33#include "CEGUI/Base.h"
34#include "CEGUI/String.h"
35#include "CEGUI/Size.h"
36#include "CEGUI/Vector.h"
37#include "CEGUI/Rect.h"
38
39// Start of CEGUI namespace section
40namespace CEGUI
41{