#
#  Copyright (C) 2016-2018 Codethink Limited
#
#  This program is free software; you can redistribute it and/or
#  modify it under the terms of the GNU Lesser General Public
#  License as published by the Free Software Foundation; either
#  version 2 of the License, or (at your option) any later version.
#
#  This library is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	 See the GNU
#  Lesser General Public License for more details.
#
#  You should have received a copy of the GNU Lesser General Public
#  License along with this library. If not, see <http://www.gnu.org/licenses/>.
#
#  Authors:
#        Tristan Van Berkom <tristan.vanberkom@codethink.co.uk>

import os
import sys
import resource
import traceback
import datetime
from textwrap import TextWrapper
from contextlib import contextmanager

import click
from click import UsageError

# Import buildstream public symbols
from .. import Scope

# Import various buildstream internals
from .._context import Context
from .._platform import Platform
from .._project import Project
from .._exceptions import BstError, StreamError, LoadError, LoadErrorReason, AppError
from .._message import Message, MessageType, unconditional_messages
from .._stream import Stream
from .._versions import BST_FORMAT_VERSION
from .. import _yaml
from .._scheduler import ElementJob, JobStatus

# Import frontend assets
from . import Profile, LogLine, Status

# Intendation for all logging
INDENT = 4


# App()
#
# Main Application State
#
# Args:
#    main_options (dict): The main CLI options of the `bst`
#                         command, before any subcommand
#
class App():

    def __init__(self, main_options):

        #
        # Public members
        #
        self.context = None        # The Context object
        self.stream = None         # The Stream object
        self.project = None        # The toplevel Project object
        self.logger = None         # The LogLine object
        self.interactive = None    # Whether we are running in interactive mode
        self.colors = None         # Whether to use colors in logging

        #
        # Private members
        #
        self._session_start = datetime.datetime.now()
        self._session_name = None
        self._main_options = main_options  # Main CLI options, before any command
        self._status = None                # The Status object
        self._fail_messages = {}           # Failure messages by unique plugin id
        self._interactive_failures = None  # Whether to handle failures interactively
        self._started = False              # Whether a session has started

        # UI Colors Profiles
        self._content_profile = Profile(fg='yellow')
        self._format_profile = Profile(fg='cyan', dim=True)
        self._success_profile = Profile(fg='green')
        self._error_profile = Profile(fg='red', dim=True)
        self._detail_profile = Profile(dim=True)

        #
        # Earily initialization
        #
        is_a_tty = sys.stdout.isatty() and sys.stderr.isatty()

        # Enable interactive mode if we're attached to a tty
        if main_options['no_interactive']:
            self.interactive = False
        else:
            self.interactive = is_a_tty

        # Handle errors interactively if we're in interactive mode
        # and --on-error was not specified on the command line
        if main_options.get('on_error') is not None:
            self._interactive_failures = False
        else:
            self._interactive_failures = self.interactive

        # Use color output if we're attached to a tty, unless
        # otherwise specified on the comand line
        if main_options['colors'] is None:
            self.colors = is_a_tty
        elif main_options['colors']:
            self.colors = True
        else:
            self.colors = False

        # Increase the soft limit for open file descriptors to the maximum.
        # SafeHardlinks FUSE needs to hold file descriptors for all processes in the sandbox.
        # Avoid hitting the limit too quickly.
        limits = resource.getrlimit(resource.RLIMIT_NOFILE)
        if limits[0] != limits[1]:
            # Set soft limit to hard limit
            resource.setrlimit(resource.RLIMIT_NOFILE, (limits[1], limits[1]))

    # create()
    #
    # Should be used instead of the regular constructor.
    #
    # This will select a platform specific App implementation
    #
    # Args:
    #    The same args as the App() constructor
    #
    @classmethod
    def create(cls, *args, **kwargs):
        if sys.platform.startswith('linux'):
            # Use an App with linux specific features
            from .linuxapp import LinuxApp  # pylint: disable=import-outside-toplevel
            return LinuxApp(*args, **kwargs)
        else:
            # The base App() class is default
            return App(*args, **kwargs)

    # initialized()
    #
    # Context manager to initialize the application and optionally run a session
    # within the context manager.
    #
    # This context manager will take care of catching errors from within the
    # context and report them consistently, so the CLI need not take care of
    # reporting the errors and exiting with a consistent error status.
    #
    # Args:
    #    session_name (str): The name of the session, or None for no session
    #
    # Note that the except_ argument may have a subtly different meaning depending
    # on the activity performed on the Pipeline. In normal circumstances the except_
    # argument excludes elements from the `elements` list. In a build session, the
    # except_ elements are excluded from the tracking plan.
    #
    # If a session_name is provided, we treat the block as a session, and print
    # the session header and summary, and time the main session from startup time.
    #
    @contextmanager
    def initialized(self, *, session_name=None):
        directory = self._main_options['directory']
        config = self._main_options['config']

        self._session_name = session_name

        #
        # Load the Context
        #
        try:
            self.context = Context()
            self.context.load(config)
        except BstError as e:
            self._error_exit(e, "Error loading user configuration")

        # Override things in the context from our command line options,
        # the command line when used, trumps the config files.
        #
        override_map = {
            'strict': '_strict_build_plan',
            'debug': 'log_debug',
            'verbose': 'log_verbose',
            'error_lines': 'log_error_lines',
            'message_lines': 'log_message_lines',
            'on_error': 'sched_error_action',
            'fetchers': 'sched_fetchers',
            'builders': 'sched_builders',
            'pushers': 'sched_pushers',
            'max_jobs': 'build_max_jobs',
            'network_retries': 'sched_network_retries'
        }
        for cli_option, context_attr in override_map.items():
            option_value = self._main_options.get(cli_option)
            if option_value is not None:
                setattr(self.context, context_attr, option_value)
        try:
            Platform.get_platform()
        except BstError as e:
            self._error_exit(e, "Error instantiating platform")

        # Create the logger right before setting the message handler
        self.logger = LogLine(self.context,
                              self._content_profile,
                              self._format_profile,
                              self._success_profile,
                              self._error_profile,
                              self._detail_profile,
                              indent=INDENT)

        # Propagate pipeline feedback to the user
        self.context.set_message_handler(self._message_handler)

        # Preflight the artifact cache after initializing logging,
        # this can cause messages to be emitted.
        try:
            self.context.artifactcache.preflight()
        except BstError as e:
            self._error_exit(e, "Error instantiating artifact cache")

        #
        # Load the Project
        #
        try:
            self.project = Project(directory, self.context, cli_options=self._main_options['option'],
                                   default_mirror=self._main_options.get('default_mirror'))
        except LoadError as e:

            # Let's automatically start a `bst init` session in this case
            if e.reason == LoadErrorReason.MISSING_PROJECT_CONF and self.interactive:
                click.echo("A project was not detected in the directory: {}".format(directory), err=True)
                click.echo("", err=True)
                if click.confirm("Would you like to create a new project here ?"):
                    self.init_project(None)

            self._error_exit(e, "Error loading project")

        except BstError as e:
            self._error_exit(e, "Error loading project")

        # Now that we have a logger and message handler,
        # we can override the global exception hook.
        sys.excepthook = self._global_exception_handler

        # Create the stream right away, we'll need to pass it around
        self.stream = Stream(self.context, self.project, self._session_start,
                             session_start_callback=self.session_start_cb,
                             interrupt_callback=self._interrupt_handler,
                             ticker_callback=self._tick,
                             job_start_callback=self._job_started,
                             job_complete_callback=self._job_completed)

        # Create our status printer, only available in interactive
        self._status = Status(self.context,
                              self._content_profile, self._format_profile,
                              self._success_profile, self._error_profile,
                              self.stream, colors=self.colors)

        # Mark the beginning of the session
        if session_name:
            self._message(MessageType.START, session_name)

        # Run the body of the session here, once everything is loaded
        try:
            yield
        except BstError as e:

            # Print a nice summary if this is a session
            if session_name:
                elapsed = self.stream.elapsed_time

                if isinstance(e, StreamError) and e.terminated:  # pylint: disable=no-member
                    self._message(MessageType.WARN, session_name + ' Terminated', elapsed=elapsed)
                else:
                    self._message(MessageType.FAIL, session_name, elapsed=elapsed)

                    # Notify session failure
                    self._notify("{} failed".format(session_name), "{}".format(e))

                if self._started:
                    self._print_summary()

            # Exit with the error
            self._error_exit(e)
        except RecursionError:
            click.echo("RecursionError: Depency depth is too large. Maximum recursion depth exceeded.",
                       err=True)
            sys.exit(-1)

        else:
            # No exceptions occurred, print session time and summary
            if session_name:
                self._message(MessageType.SUCCESS, session_name, elapsed=self.stream.elapsed_time)
                if self._started:
                    self._print_summary()

                # Notify session success
                self._notify("{} succeeded".format(session_name), "")

    # init_project()
    #
    # Initialize a new BuildStream project, either with the explicitly passed options,
    # or by starting an interactive session if project_name is not specified and the
    # application is running in interactive mode.
    #
    # Args:
    #    project_name (str): The project name, must be a valid symbol name
    #    format_version (int): The project format version, default is the latest version
    #    element_path (str): The subdirectory to store elements in, default is 'elements'
    #    force (bool): Allow overwriting an existing project.conf
    #
    def init_project(self, project_name, format_version=BST_FORMAT_VERSION, element_path='elements', force=False):
        directory = self._main_options['directory']
        directory = os.path.abspath(directory)
        project_path = os.path.join(directory, 'project.conf')
        elements_path = os.path.join(directory, element_path)

        try:
            # Abort if the project.conf already exists, unless `--force` was specified in `bst init`
            if not force and os.path.exists(project_path):
                raise AppError("A project.conf already exists at: {}".format(project_path),
                               reason='project-exists')

            if project_name:
                # If project name was specified, user interaction is not desired, just
                # perform some validation and write the project.conf
                _yaml.assert_symbol_name(None, project_name, 'project name')
                self._assert_format_version(format_version)
                self._assert_element_path(element_path)

            elif not self.interactive:
                raise AppError("Cannot initialize a new project without specifying the project name",
                               reason='unspecified-project-name')
            else:
                # Collect the parameters using an interactive session
                project_name, format_version, element_path = \
                    self._init_project_interactive(project_name, format_version, element_path)

            # Create the directory if it doesnt exist
            try:
                os.makedirs(directory, exist_ok=True)
            except IOError as e:
                raise AppError("Error creating project directory {}: {}".format(directory, e)) from e

            # Create the elements sub-directory if it doesnt exist
            try:
                os.makedirs(elements_path, exist_ok=True)
            except IOError as e:
                raise AppError("Error creating elements sub-directory {}: {}"
                               .format(elements_path, e)) from e

            # Dont use ruamel.yaml here, because it doesnt let
            # us programatically insert comments or whitespace at
            # the toplevel.
            try:
                with open(project_path, 'w', encoding='utf-8') as f:
                    f.write("# Unique project name\n" +
                            "name: {}\n\n".format(project_name) +
                            "# Required BuildStream format version\n" +
                            "format-version: {}\n\n".format(format_version) +
                            "# Subdirectory where elements are stored\n" +
                            "element-path: {}\n".format(element_path))
            except IOError as e:
                raise AppError("Error writing {}: {}".format(project_path, e)) from e

        except BstError as e:
            self._error_exit(e)

        click.echo("", err=True)
        click.echo("Created project.conf at: {}".format(project_path), err=True)
        sys.exit(0)

    # shell_prompt():
    #
    # Creates a prompt for a shell environment, using ANSI color codes
    # if they are available in the execution context.
    #
    # Args:
    #    element (Element): The Element object to resolve a prompt for
    #
    # Returns:
    #    (str): The formatted prompt to display in the shell
    #
    def shell_prompt(self, element):
        _, key, dim = element._get_display_key()
        element_name = element._get_full_name()

        if self.colors:
            prompt = self._format_profile.fmt('[') + \
                self._content_profile.fmt(key, dim=dim) + \
                self._format_profile.fmt('@') + \
                self._content_profile.fmt(element_name) + \
                self._format_profile.fmt(':') + \
                self._content_profile.fmt('$PWD') + \
                self._format_profile.fmt(']$') + ' '
        else:
            prompt = '[{}@{}:${{PWD}}]$ '.format(key, element_name)

        return prompt

    # cleanup()
    #
    # Cleans up application state
    #
    # This is called by Click at exit time
    #
    def cleanup(self):
        if self.stream:
            self.stream.cleanup()

    ############################################################
    #                   Abstract Class Methods                 #
    ############################################################

    # notify()
    #
    # Notify the user of something which occurred, this
    # is intended to grab attention from the user.
    #
    # This is guaranteed to only be called in interactive mode
    #
    # Args:
    #    title (str): The notification title
    #    text (str): The notification text
    #
    def notify(self, title, text):
        pass

    ############################################################
    #                      Local Functions                     #
    ############################################################

    # Local function for calling the notify() virtual method
    #
    def _notify(self, title, text):
        if self.interactive:
            self.notify(title, text)

    # Local message propagator
    #
    def _message(self, message_type, message, **kwargs):
        args = dict(kwargs)
        self.context.message(
            Message(None, message_type, message, **args))

    # Exception handler
    #
    def _global_exception_handler(self, etype, value, tb):

        # Print the regular BUG message
        formatted = "".join(traceback.format_exception(etype, value, tb))
        self._message(MessageType.BUG, str(value),
                      detail=formatted)

        # If the scheduler has started, try to terminate all jobs gracefully,
        # otherwise exit immediately.
        if self.stream.running:
            self.stream.terminate()
        else:
            sys.exit(-1)

    #
    # Render the status area, conditional on some internal state
    #
    def _maybe_render_status(self):

        # If we're suspended or terminating, then dont render the status area
        if self._status and self.stream and \
           not (self.stream.suspended or self.stream.terminated):
            self._status.render()

    #
    # Handle ^C SIGINT interruptions in the scheduling main loop
    #
    def _interrupt_handler(self):

        # Only handle ^C interactively in interactive mode
        if not self.interactive:
            self._status.clear()
            self.stream.terminate()
            return

        # Here we can give the user some choices, like whether they would
        # like to continue, abort immediately, or only complete processing of
        # the currently ongoing tasks. We can also print something more
        # intelligent, like how many tasks remain to complete overall.
        with self._interrupted():
            click.echo("\nUser interrupted with ^C\n" +
                       "\n"
                       "Choose one of the following options:\n" +
                       "  (c)ontinue  - Continue queueing jobs as much as possible\n" +
                       "  (q)uit      - Exit after all ongoing jobs complete\n" +
                       "  (t)erminate - Terminate any ongoing jobs and exit\n" +
                       "\n" +
                       "Pressing ^C again will terminate jobs and exit\n",
                       err=True)

            try:
                choice = click.prompt("Choice:",
                                      value_proc=_prefix_choice_value_proc(['continue', 'quit', 'terminate']),
                                      default='continue', err=True)
            except (click.Abort, SystemError):
                # In some cases, the readline buffer underlying the prompt gets corrupted on the second CTRL+C
                # This throws a SystemError, which doesn't seem to be problematic for the rest of the program

                # Ensure a newline after automatically printed '^C'
                click.echo("", err=True)
                choice = 'terminate'

            if choice == 'terminate':
                click.echo("\nTerminating all jobs at user request\n", err=True)
                self.stream.terminate()
            else:
                if choice == 'quit':
                    click.echo("\nCompleting ongoing tasks before quitting\n", err=True)
                    self.stream.quit()
                elif choice == 'continue':
                    click.echo("\nContinuing\n", err=True)

    def _tick(self, elapsed):
        self._maybe_render_status()

    def _job_started(self, job):
        self._status.add_job(job)
        self._maybe_render_status()

    def _job_completed(self, job, status):
        self._status.remove_job(job)
        self._maybe_render_status()

        # Dont attempt to handle a failure if the user has already opted to
        # terminate
        if status == JobStatus.FAIL and not self.stream.terminated:

            if isinstance(job, ElementJob):
                element = job.element
                queue = job.queue

                # Get the last failure message for additional context
                failure = self._fail_messages.get(element._unique_id)

                # XXX This is dangerous, sometimes we get the job completed *before*
                # the failure message reaches us ??
                if not failure:
                    self._status.clear()
                    click.echo("\n\n\nBUG: Message handling out of sync, " +
                               "unable to retrieve failure message for element {}\n\n\n\n\n"
                               .format(element), err=True)
                else:
                    self._handle_failure(element, queue, failure)
            else:
                click.echo("\nTerminating all jobs\n", err=True)
                self.stream.terminate()

    def _handle_failure(self, element, queue, failure):

        # Handle non interactive mode setting of what to do when a job fails.
        if not self._interactive_failures:

            if self.context.sched_error_action == 'terminate':
                self.stream.terminate()
            elif self.context.sched_error_action == 'quit':
                self.stream.quit()
            elif self.context.sched_error_action == 'continue':
                pass
            return

        # Interactive mode for element failures
        with self._interrupted():

            summary = ("\n{} failure on element: {}\n".format(failure.action_name, element.name) +
                       "\n" +
                       "Choose one of the following options:\n" +
                       "  (c)ontinue  - Continue queueing jobs as much as possible\n" +
                       "  (q)uit      - Exit after all ongoing jobs complete\n" +
                       "  (t)erminate - Terminate any ongoing jobs and exit\n" +
                       "  (r)etry     - Retry this job\n")
            if failure.logfile:
                summary += "  (l)og       - View the full log file\n"
            if failure.sandbox:
                summary += "  (s)hell     - Drop into a shell in the failed build sandbox\n"
            summary += "\nPressing ^C will terminate jobs and exit\n"

            choices = ['continue', 'quit', 'terminate', 'retry']
            if failure.logfile:
                choices += ['log']
            if failure.sandbox:
                choices += ['shell']

            choice = ''
            while choice not in ['continue', 'quit', 'terminate', 'retry']:
                click.echo(summary, err=True)

                self._notify("BuildStream failure", "{} on element {}"
                             .format(failure.action_name, element.name))

                try:
                    choice = click.prompt("Choice:", default='continue', err=True,
                                          value_proc=_prefix_choice_value_proc(choices))
                except (click.Abort, SystemError):
                    # In some cases, the readline buffer underlying the prompt gets corrupted on the second CTRL+C
                    # This throws a SystemError, which doesn't seem to be problematic for the rest of the program

                    # Ensure a newline after automatically printed '^C'
                    click.echo("", err=True)
                    choice = 'terminate'

                # Handle choices which you can come back from
                #
                if choice == 'shell':
                    click.echo("\nDropping into an interactive shell in the failed build sandbox\n", err=True)
                    try:
                        prompt = self.shell_prompt(element)
                        self.stream.shell(element, Scope.BUILD, prompt, directory=failure.sandbox, isolate=True)
                    except BstError as e:
                        click.echo("Error while attempting to create interactive shell: {}".format(e), err=True)
                elif choice == 'log':
                    with open(failure.logfile, 'r', encoding='utf-8') as logfile:
                        content = logfile.read()
                        click.echo_via_pager(content)

            if choice == 'terminate':
                click.echo("\nTerminating all jobs\n", err=True)
                self.stream.terminate()
            else:
                if choice == 'quit':
                    click.echo("\nCompleting ongoing tasks before quitting\n", err=True)
                    self.stream.quit()
                elif choice == 'continue':
                    click.echo("\nContinuing with other non failing elements\n", err=True)
                elif choice == 'retry':
                    click.echo("\nRetrying failed job\n", err=True)
                    queue.failed_elements.remove(element)
                    queue.enqueue([element])

    #
    # Print the session heading if we've loaded a pipeline and there
    # is going to be a session
    #
    def session_start_cb(self):
        self._started = True
        if self._session_name:
            self.logger.print_heading(self.project,
                                      self.stream,
                                      log_file=self._main_options['log_file'],
                                      styling=self.colors)

    #
    # Print a summary of the queues
    #
    def _print_summary(self):
        click.echo("", err=True)
        self.logger.print_summary(self.stream,
                                  self._main_options['log_file'],
                                  styling=self.colors)

    # _error_exit()
    #
    # Exit with an error
    #
    # This will print the passed error to stderr and exit the program
    # with -1 status
    #
    # Args:
    #   error (BstError): A BstError exception to print
    #   prefix (str): An optional string to prepend to the error message
    #
    def _error_exit(self, error, prefix=None):
        click.echo("", err=True)
        main_error = "{}".format(error)
        if prefix is not None:
            main_error = "{}: {}".format(prefix, main_error)

        click.echo(main_error, err=True)
        if error.detail:
            indent = " " * INDENT
            detail = '\n' + indent + indent.join(error.detail.splitlines(True))
            click.echo("{}".format(detail), err=True)

        sys.exit(-1)

    #
    # Handle messages from the pipeline
    #
    def _message_handler(self, message, context):

        # Drop status messages from the UI if not verbose, we'll still see
        # info messages and status messages will still go to the log files.
        if not context.log_verbose and message.message_type == MessageType.STATUS:
            return

        # Hold on to the failure messages
        if message.message_type in [MessageType.FAIL, MessageType.BUG] and message.unique_id is not None:
            self._fail_messages[message.unique_id] = message

        # Send to frontend if appropriate
        if self.context.silent_messages() and (message.message_type not in unconditional_messages):
            return

        if self._status:
            self._status.clear()

        text = self.logger.render(message)
        click.echo(text, color=self.colors, nl=False, err=True)

        # Maybe render the status area
        self._maybe_render_status()

        # Additionally log to a file
        if self._main_options['log_file']:
            click.echo(text, file=self._main_options['log_file'], color=False, nl=False)

    @contextmanager
    def _interrupted(self):
        self._status.clear()
        try:
            with self.stream.suspend():
                yield
        finally:
            self._maybe_render_status()

    # Some validation routines for project initialization
    #
    def _assert_format_version(self, format_version):
        message = "The version must be supported by this " + \
                  "version of buildstream (0 - {})\n".format(BST_FORMAT_VERSION)

        # Validate that it is an integer
        try:
            number = int(format_version)
        except ValueError as e:
            raise AppError(message, reason='invalid-format-version') from e

        # Validate that the specified version is supported
        if number < 0 or number > BST_FORMAT_VERSION:
            raise AppError(message, reason='invalid-format-version')

    def _assert_element_path(self, element_path):
        message = "The element path cannot be an absolute path or contain any '..' components\n"

        # Validate the path is not absolute
        if os.path.isabs(element_path):
            raise AppError(message, reason='invalid-element-path')

        # Validate that the path does not contain any '..' components
        path = element_path
        while path:
            split = os.path.split(path)
            path = split[0]
            basename = split[1]
            if basename == '..':
                raise AppError(message, reason='invalid-element-path')

    # _init_project_interactive()
    #
    # Collect the user input for an interactive session for App.init_project()
    #
    # Args:
    #    project_name (str): The project name, must be a valid symbol name
    #    format_version (int): The project format version, default is the latest version
    #    element_path (str): The subdirectory to store elements in, default is 'elements'
    #
    # Returns:
    #    project_name (str): The user selected project name
    #    format_version (int): The user selected format version
    #    element_path (str): The user selected element path
    #
    def _init_project_interactive(self, project_name, format_version=BST_FORMAT_VERSION, element_path='elements'):

        def project_name_proc(user_input):
            try:
                _yaml.assert_symbol_name(None, user_input, 'project name')
            except LoadError as e:
                message = "{}\n\n{}\n".format(e, e.detail)
                raise UsageError(message) from e
            return user_input

        def format_version_proc(user_input):
            try:
                self._assert_format_version(user_input)
            except AppError as e:
                raise UsageError(str(e)) from e
            return user_input

        def element_path_proc(user_input):
            try:
                self._assert_element_path(user_input)
            except AppError as e:
                raise UsageError(str(e)) from e
            return user_input

        w = TextWrapper(initial_indent='  ', subsequent_indent='  ', width=79)

        # Collect project name
        click.echo("", err=True)
        click.echo(self._content_profile.fmt("Choose a unique name for your project"), err=True)
        click.echo(self._format_profile.fmt("-------------------------------------"), err=True)
        click.echo("", err=True)
        click.echo(self._detail_profile.fmt(
            w.fill("The project name is a unique symbol for your project and will be used "
                   "to distinguish your project from others in user preferences, namspaceing "
                   "of your project's artifacts in shared artifact caches, and in any case where "
                   "BuildStream needs to distinguish between multiple projects.")), err=True)
        click.echo("", err=True)
        click.echo(self._detail_profile.fmt(
            w.fill("The project name must contain only alphanumeric characters, "
                   "may not start with a digit, and may contain dashes or underscores.")), err=True)
        click.echo("", err=True)
        project_name = click.prompt(self._content_profile.fmt("Project name"),
                                    value_proc=project_name_proc, err=True)
        click.echo("", err=True)

        # Collect format version
        click.echo(self._content_profile.fmt("Select the minimum required format version for your project"), err=True)
        click.echo(self._format_profile.fmt("-----------------------------------------------------------"), err=True)
        click.echo("", err=True)
        click.echo(self._detail_profile.fmt(
            w.fill("The format version is used to provide users who build your project "
                   "with a helpful error message in the case that they do not have a recent "
                   "enough version of BuildStream supporting all the features which your "
                   "project might use.")), err=True)
        click.echo("", err=True)
        click.echo(self._detail_profile.fmt(
            w.fill("The lowest version allowed is 0, the currently installed version of BuildStream "
                   "supports up to format version {}.".format(BST_FORMAT_VERSION))), err=True)

        click.echo("", err=True)
        format_version = click.prompt(self._content_profile.fmt("Format version"),
                                      value_proc=format_version_proc,
                                      default=format_version, err=True)
        click.echo("", err=True)

        # Collect element path
        click.echo(self._content_profile.fmt("Select the element path"), err=True)
        click.echo(self._format_profile.fmt("-----------------------"), err=True)
        click.echo("", err=True)
        click.echo(self._detail_profile.fmt(
            w.fill("The element path is a project subdirectory where element .bst files are stored "
                   "within your project.")), err=True)
        click.echo("", err=True)
        click.echo(self._detail_profile.fmt(
            w.fill("Elements will be displayed in logs as filenames relative to "
                   "the element path, and similarly, dependencies must be expressed as filenames "
                   "relative to the element path.")), err=True)
        click.echo("", err=True)
        element_path = click.prompt(self._content_profile.fmt("Element path"),
                                    value_proc=element_path_proc,
                                    default=element_path, err=True)

        return (project_name, format_version, element_path)


#
# Return a value processor for partial choice matching.
# The returned values processor will test the passed value with all the item
# in the 'choices' list. If the value is a prefix of one of the 'choices'
# element, the element is returned. If no element or several elements match
# the same input, a 'click.UsageError' exception is raised with a description
# of the error.
#
# Note that Click expect user input errors to be signaled by raising a
# 'click.UsageError' exception. That way, Click display an error message and
# ask for a new input.
#
def _prefix_choice_value_proc(choices):

    def value_proc(user_input):
        remaining_candidate = [choice for choice in choices if choice.startswith(user_input)]

        if not remaining_candidate:
            raise UsageError("Expected one of {}, got {}".format(choices, user_input))

        if len(remaining_candidate) == 1:
            return remaining_candidate[0]

        raise UsageError("Ambiguous input. '{}' can refer to one of {}".format(user_input, remaining_candidate))

    return value_proc
