[page:Material] →

# [name]

Create a material that can draw custom sprites using a 2d canvas.

## Constructor

### [name]( [page:Object parameters] )

parameters is an object that can be used to set up the default properties
color - the color of the sprite
program - the program used to draw the sprite

## Properties

### [property:Color color]

The color of the sprite. The material will set up the color for the context before calling the material's program.

## Methods

### [method:null program]([page:CanvasRenderingContext2D context], [page:Color color])

context -- The canvas context
color -- The color of the sprite
Define a program that will use the context to draw the sprite.

## Source

[link:https://github.com/mrdoob/three.js/blob/master/examples/js/renderers/CanvasRenderer.js examples/js/renderers/CanvasRenderer.js]