// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// This file is auto-generated from
// ui/gl/generate_bindings.py
// It's formatted by clang-format using chromium coding style:
//    clang-format -i -style=chromium filename
// DO NOT EDIT!

static const GLEnums::EnumToString enum_to_string_table[] = {
    {
        0, "GL_FALSE",
    },
    {
        0x00, "GL_CLOSE_PATH_NV",
    },
    {
        0x0000, "GL_POINTS",
    },
    {
        0x00000000, "GL_PERFQUERY_SINGLE_CONTEXT_INTEL",
    },
    {
        0x00000001, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE",
    },
    {
        0x00000002, "GL_CONTEXT_FLAG_DEBUG_BIT_KHR",
    },
    {
        0x00000004, "GL_GEOMETRY_SHADER_BIT_OES",
    },
    {
        0x00000008, "GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR",
    },
    {
        0x00000010, "GL_TESS_EVALUATION_SHADER_BIT_OES",
    },
    {
        0x00000020, "GL_COLOR_BUFFER_BIT5_QCOM",
    },
    {
        0x00000040, "GL_COLOR_BUFFER_BIT6_QCOM",
    },
    {
        0x00000080, "GL_COLOR_BUFFER_BIT7_QCOM",
    },
    {
        0x00000100, "GL_DEPTH_BUFFER_BIT",
    },
    {
        0x00000200, "GL_DEPTH_BUFFER_BIT1_QCOM",
    },
    {
        0x00000400, "GL_STENCIL_BUFFER_BIT",
    },
    {
        0x00000800, "GL_DEPTH_BUFFER_BIT3_QCOM",
    },
    {
        0x00001000, "GL_DEPTH_BUFFER_BIT4_QCOM",
    },
    {
        0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM",
    },
    {
        0x00004000, "GL_COLOR_BUFFER_BIT",
    },
    {
        0x00008000, "GL_COVERAGE_BUFFER_BIT_NV",
    },
    {
        0x0001, "GL_LINES",
    },
    {
        0x00010000, "GL_FONT_X_MIN_BOUNDS_BIT_NV",
    },
    {
        0x0002, "GL_LINE_LOOP",
    },
    {
        0x00020000, "GL_FONT_Y_MIN_BOUNDS_BIT_NV",
    },
    {
        0x0003, "GL_LINE_STRIP",
    },
    {
        0x0004, "GL_TRIANGLES",
    },
    {
        0x00040000, "GL_FONT_X_MAX_BOUNDS_BIT_NV",
    },
    {
        0x0005, "GL_TRIANGLE_STRIP",
    },
    {
        0x0006, "GL_TRIANGLE_FAN",
    },
    {
        0x0007, "GL_QUADS_OES",
    },
    {
        0x0008, "GL_MAP_INVALIDATE_BUFFER_BIT_EXT",
    },
    {
        0x00080000, "GL_FONT_Y_MAX_BOUNDS_BIT_NV",
    },
    {
        0x000A, "GL_LINES_ADJACENCY_OES",
    },
    {
        0x000B, "GL_LINE_STRIP_ADJACENCY_OES",
    },
    {
        0x000C, "GL_TRIANGLES_ADJACENCY_OES",
    },
    {
        0x000D, "GL_TRIANGLE_STRIP_ADJACENCY_OES",
    },
    {
        0x000E, "GL_PATCHES_OES",
    },
    {
        0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT",
    },
    {
        0x00100000, "GL_FONT_UNITS_PER_EM_BIT_NV",
    },
    {
        0x0020, "GL_MAP_UNSYNCHRONIZED_BIT_EXT",
    },
    {
        0x00200000, "GL_FONT_ASCENDER_BIT_NV",
    },
    {
        0x0040, "GL_MAP_PERSISTENT_BIT_EXT",
    },
    {
        0x00400000, "GL_FONT_DESCENDER_BIT_NV",
    },
    {
        0x0080, "GL_MAP_COHERENT_BIT_EXT",
    },
    {
        0x00800000, "GL_FONT_HEIGHT_BIT_NV",
    },
    {
        0x01, "GL_BOLD_BIT_NV",
    },
    {
        0x0100, "GL_DYNAMIC_STORAGE_BIT_EXT",
    },
    {
        0x01000000, "GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV",
    },
    {
        0x02, "GL_MOVE_TO_NV",
    },
    {
        0x0200, "GL_NEVER",
    },
    {
        0x02000000, "GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV",
    },
    {
        0x0201, "GL_LESS",
    },
    {
        0x0202, "GL_EQUAL",
    },
    {
        0x0203, "GL_LEQUAL",
    },
    {
        0x0204, "GL_GREATER",
    },
    {
        0x0205, "GL_NOTEQUAL",
    },
    {
        0x0206, "GL_GEQUAL",
    },
    {
        0x0207, "GL_ALWAYS",
    },
    {
        0x03, "GL_RELATIVE_MOVE_TO_NV",
    },
    {
        0x0300, "GL_SRC_COLOR",
    },
    {
        0x0301, "GL_ONE_MINUS_SRC_COLOR",
    },
    {
        0x0302, "GL_SRC_ALPHA",
    },
    {
        0x0303, "GL_ONE_MINUS_SRC_ALPHA",
    },
    {
        0x0304, "GL_DST_ALPHA",
    },
    {
        0x0305, "GL_ONE_MINUS_DST_ALPHA",
    },
    {
        0x0306, "GL_DST_COLOR",
    },
    {
        0x0307, "GL_ONE_MINUS_DST_COLOR",
    },
    {
        0x0308, "GL_SRC_ALPHA_SATURATE",
    },
    {
        0x04, "GL_LINE_TO_NV",
    },
    {
        0x04000000, "GL_FONT_UNDERLINE_POSITION_BIT_NV",
    },
    {
        0x0404, "GL_FRONT",
    },
    {
        0x0405, "GL_BACK",
    },
    {
        0x0408, "GL_FRONT_AND_BACK",
    },
    {
        0x05, "GL_RELATIVE_LINE_TO_NV",
    },
    {
        0x0500, "GL_INVALID_ENUM",
    },
    {
        0x0501, "GL_INVALID_VALUE",
    },
    {
        0x0502, "GL_INVALID_OPERATION",
    },
    {
        0x0503, "GL_STACK_OVERFLOW_KHR",
    },
    {
        0x0504, "GL_STACK_UNDERFLOW_KHR",
    },
    {
        0x0505, "GL_OUT_OF_MEMORY",
    },
    {
        0x0506, "GL_INVALID_FRAMEBUFFER_OPERATION",
    },
    {
        0x0507, "GL_CONTEXT_LOST_KHR",
    },
    {
        0x06, "GL_HORIZONTAL_LINE_TO_NV",
    },
    {
        0x07, "GL_RELATIVE_HORIZONTAL_LINE_TO_NV",
    },
    {
        0x08, "GL_VERTICAL_LINE_TO_NV",
    },
    {
        0x08000000, "GL_FONT_UNDERLINE_THICKNESS_BIT_NV",
    },
    {
        0x09, "GL_RELATIVE_VERTICAL_LINE_TO_NV",
    },
    {
        0x0900, "GL_CW",
    },
    {
        0x0901, "GL_CCW",
    },
    {
        0x0A, "GL_QUADRATIC_CURVE_TO_NV",
    },
    {
        0x0B, "GL_RELATIVE_QUADRATIC_CURVE_TO_NV",
    },
    {
        0x0B21, "GL_LINE_WIDTH",
    },
    {
        0x0B40, "GL_POLYGON_MODE_NV",
    },
    {
        0x0B44, "GL_CULL_FACE",
    },
    {
        0x0B45, "GL_CULL_FACE_MODE",
    },
    {
        0x0B46, "GL_FRONT_FACE",
    },
    {
        0x0B70, "GL_DEPTH_RANGE",
    },
    {
        0x0B71, "GL_DEPTH_TEST",
    },
    {
        0x0B72, "GL_DEPTH_WRITEMASK",
    },
    {
        0x0B73, "GL_DEPTH_CLEAR_VALUE",
    },
    {
        0x0B74, "GL_DEPTH_FUNC",
    },
    {
        0x0B90, "GL_STENCIL_TEST",
    },
    {
        0x0B91, "GL_STENCIL_CLEAR_VALUE",
    },
    {
        0x0B92, "GL_STENCIL_FUNC",
    },
    {
        0x0B93, "GL_STENCIL_VALUE_MASK",
    },
    {
        0x0B94, "GL_STENCIL_FAIL",
    },
    {
        0x0B95, "GL_STENCIL_PASS_DEPTH_FAIL",
    },
    {
        0x0B96, "GL_STENCIL_PASS_DEPTH_PASS",
    },
    {
        0x0B97, "GL_STENCIL_REF",
    },
    {
        0x0B98, "GL_STENCIL_WRITEMASK",
    },
    {
        0x0BA2, "GL_VIEWPORT",
    },
    {
        0x0BA3, "GL_PATH_MODELVIEW_STACK_DEPTH_NV",
    },
    {
        0x0BA4, "GL_PATH_PROJECTION_STACK_DEPTH_NV",
    },
    {
        0x0BA6, "GL_PATH_MODELVIEW_MATRIX_NV",
    },
    {
        0x0BA7, "GL_PATH_PROJECTION_MATRIX_NV",
    },
    {
        0x0BC0, "GL_ALPHA_TEST_QCOM",
    },
    {
        0x0BC1, "GL_ALPHA_TEST_FUNC_QCOM",
    },
    {
        0x0BC2, "GL_ALPHA_TEST_REF_QCOM",
    },
    {
        0x0BD0, "GL_DITHER",
    },
    {
        0x0BE2, "GL_BLEND",
    },
    {
        0x0C, "GL_CUBIC_CURVE_TO_NV",
    },
    {
        0x0C01, "GL_DRAW_BUFFER_EXT",
    },
    {
        0x0C02, "GL_READ_BUFFER_EXT",
    },
    {
        0x0C10, "GL_SCISSOR_BOX",
    },
    {
        0x0C11, "GL_SCISSOR_TEST",
    },
    {
        0x0C22, "GL_COLOR_CLEAR_VALUE",
    },
    {
        0x0C23, "GL_COLOR_WRITEMASK",
    },
    {
        0x0CF2, "GL_UNPACK_ROW_LENGTH_EXT",
    },
    {
        0x0CF3, "GL_UNPACK_SKIP_ROWS_EXT",
    },
    {
        0x0CF4, "GL_UNPACK_SKIP_PIXELS_EXT",
    },
    {
        0x0CF5, "GL_UNPACK_ALIGNMENT",
    },
    {
        0x0D, "GL_RELATIVE_CUBIC_CURVE_TO_NV",
    },
    {
        0x0D02, "GL_PACK_ROW_LENGTH",
    },
    {
        0x0D03, "GL_PACK_SKIP_ROWS",
    },
    {
        0x0D04, "GL_PACK_SKIP_PIXELS",
    },
    {
        0x0D05, "GL_PACK_ALIGNMENT",
    },
    {
        0x0D32, "GL_MAX_CLIP_DISTANCES_APPLE",
    },
    {
        0x0D33, "GL_MAX_TEXTURE_SIZE",
    },
    {
        0x0D36, "GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV",
    },
    {
        0x0D38, "GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV",
    },
    {
        0x0D3A, "GL_MAX_VIEWPORT_DIMS",
    },
    {
        0x0D50, "GL_SUBPIXEL_BITS",
    },
    {
        0x0D52, "GL_RED_BITS",
    },
    {
        0x0D53, "GL_GREEN_BITS",
    },
    {
        0x0D54, "GL_BLUE_BITS",
    },
    {
        0x0D55, "GL_ALPHA_BITS",
    },
    {
        0x0D56, "GL_DEPTH_BITS",
    },
    {
        0x0D57, "GL_STENCIL_BITS",
    },
    {
        0x0DE1, "GL_TEXTURE_2D",
    },
    {
        0x0E, "GL_SMOOTH_QUADRATIC_CURVE_TO_NV",
    },
    {
        0x0F, "GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV",
    },
    {
        0x1, "GL_CA_LAYER_EDGE_LEFT_CHROMIUM",
    },
    {
        0x10, "GL_SMOOTH_CUBIC_CURVE_TO_NV",
    },
    {
        0x100, "GL_GLYPH_HAS_KERNING_BIT_NV",
    },
    {
        0x10000000, "GL_FONT_HAS_KERNING_BIT_NV",
    },
    {
        0x1004, "GL_TEXTURE_BORDER_COLOR_OES",
    },
    {
        0x11, "GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV",
    },
    {
        0x1100, "GL_DONT_CARE",
    },
    {
        0x1101, "GL_FASTEST",
    },
    {
        0x1102, "GL_NICEST",
    },
    {
        0x12, "GL_SMALL_CCW_ARC_TO_NV",
    },
    {
        0x13, "GL_RELATIVE_SMALL_CCW_ARC_TO_NV",
    },
    {
        0x14, "GL_SMALL_CW_ARC_TO_NV",
    },
    {
        0x1400, "GL_BYTE",
    },
    {
        0x1401, "GL_UNSIGNED_BYTE",
    },
    {
        0x1402, "GL_SHORT",
    },
    {
        0x1403, "GL_UNSIGNED_SHORT",
    },
    {
        0x1404, "GL_INT",
    },
    {
        0x1405, "GL_UNSIGNED_INT",
    },
    {
        0x1406, "GL_FLOAT",
    },
    {
        0x140B, "GL_HALF_FLOAT",
    },
    {
        0x140C, "GL_FIXED",
    },
    {
        0x140E, "GL_INT64_NV",
    },
    {
        0x140F, "GL_UNSIGNED_INT64_NV",
    },
    {
        0x15, "GL_RELATIVE_SMALL_CW_ARC_TO_NV",
    },
    {
        0x1506, "GL_XOR_NV",
    },
    {
        0x150A, "GL_INVERT",
    },
    {
        0x16, "GL_LARGE_CCW_ARC_TO_NV",
    },
    {
        0x17, "GL_RELATIVE_LARGE_CCW_ARC_TO_NV",
    },
    {
        0x1700, "GL_PATH_MODELVIEW_NV",
    },
    {
        0x1701, "GL_PATH_PROJECTION_NV",
    },
    {
        0x1702, "GL_TEXTURE",
    },
    {
        0x18, "GL_LARGE_CW_ARC_TO_NV",
    },
    {
        0x1800, "GL_COLOR_EXT",
    },
    {
        0x1801, "GL_DEPTH_EXT",
    },
    {
        0x1802, "GL_STENCIL_EXT",
    },
    {
        0x19, "GL_RELATIVE_LARGE_CW_ARC_TO_NV",
    },
    {
        0x1901, "GL_STENCIL_INDEX_OES",
    },
    {
        0x1902, "GL_DEPTH_COMPONENT",
    },
    {
        0x1903, "GL_RED_EXT",
    },
    {
        0x1904, "GL_GREEN_NV",
    },
    {
        0x1905, "GL_BLUE_NV",
    },
    {
        0x1906, "GL_ALPHA",
    },
    {
        0x1907, "GL_RGB",
    },
    {
        0x1908, "GL_RGBA",
    },
    {
        0x1909, "GL_LUMINANCE",
    },
    {
        0x190A, "GL_LUMINANCE_ALPHA",
    },
    {
        0x1A, "GL_CONIC_CURVE_TO_NV",
    },
    {
        0x1B, "GL_RELATIVE_CONIC_CURVE_TO_NV",
    },
    {
        0x1B00, "GL_POINT_NV",
    },
    {
        0x1B01, "GL_LINE_NV",
    },
    {
        0x1B02, "GL_FILL_NV",
    },
    {
        0x1D00, "GL_FLAT_CHROMIUM",
    },
    {
        0x1E00, "GL_KEEP",
    },
    {
        0x1E01, "GL_REPLACE",
    },
    {
        0x1E02, "GL_INCR",
    },
    {
        0x1E03, "GL_DECR",
    },
    {
        0x1F00, "GL_VENDOR",
    },
    {
        0x1F01, "GL_RENDERER",
    },
    {
        0x1F02, "GL_VERSION",
    },
    {
        0x1F03, "GL_EXTENSIONS",
    },
    {
        0x2, "GL_CA_LAYER_EDGE_RIGHT_CHROMIUM",
    },
    {
        0x20, "GL_GLYPH_VERTICAL_BEARING_X_BIT_NV",
    },
    {
        0x20000000, "GL_FONT_NUM_GLYPH_INDICES_BIT_NV",
    },
    {
        0x2400, "GL_EYE_LINEAR_CHROMIUM",
    },
    {
        0x2401, "GL_OBJECT_LINEAR_CHROMIUM",
    },
    {
        0x2600, "GL_NEAREST",
    },
    {
        0x2601, "GL_LINEAR",
    },
    {
        0x2700, "GL_NEAREST_MIPMAP_NEAREST",
    },
    {
        0x2701, "GL_LINEAR_MIPMAP_NEAREST",
    },
    {
        0x2702, "GL_NEAREST_MIPMAP_LINEAR",
    },
    {
        0x2703, "GL_LINEAR_MIPMAP_LINEAR",
    },
    {
        0x2800, "GL_TEXTURE_MAG_FILTER",
    },
    {
        0x2801, "GL_TEXTURE_MIN_FILTER",
    },
    {
        0x2802, "GL_TEXTURE_WRAP_S",
    },
    {
        0x2803, "GL_TEXTURE_WRAP_T",
    },
    {
        0x2901, "GL_REPEAT",
    },
    {
        0x2A00, "GL_POLYGON_OFFSET_UNITS",
    },
    {
        0x2A01, "GL_POLYGON_OFFSET_POINT_NV",
    },
    {
        0x2A02, "GL_POLYGON_OFFSET_LINE_NV",
    },
    {
        0x3000, "GL_CLIP_DISTANCE0_APPLE",
    },
    {
        0x3001, "GL_CLIP_DISTANCE1_APPLE",
    },
    {
        0x3002, "GL_CLIP_DISTANCE2_APPLE",
    },
    {
        0x3003, "GL_CLIP_DISTANCE3_APPLE",
    },
    {
        0x3004, "GL_CLIP_DISTANCE4_APPLE",
    },
    {
        0x3005, "GL_CLIP_DISTANCE5_APPLE",
    },
    {
        0x3006, "GL_CLIP_DISTANCE6_APPLE",
    },
    {
        0x3007, "GL_CLIP_DISTANCE7_APPLE",
    },
    {
        0x300E, "GL_CONTEXT_LOST",
    },
    {
        0x4, "GL_CA_LAYER_EDGE_BOTTOM_CHROMIUM",
    },
    {
        0x40, "GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV",
    },
    {
        0x40000000, "GL_MULTISAMPLE_BUFFER_BIT6_QCOM",
    },
    {
        0x6000, "GL_SCANOUT_CHROMIUM",
    },
    {
        0x6003, "GL_GET_ERROR_QUERY_CHROMIUM",
    },
    {
        0x6004, "GL_COMMANDS_ISSUED_CHROMIUM",
    },
    {
        0x6006, "GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM",
    },
    {
        0x6007, "GL_LATENCY_QUERY_CHROMIUM",
    },
    {
        0x78EC, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM",
    },
    {
        0x78ED, "GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM",
    },
    {
        0x78EE, "GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
    },
    {
        0x78EF, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
    },
    {
        0x78FA, "GL_RGB_YCRCB_420_CHROMIUM",
    },
    {
        0x78FB, "GL_RGB_YCBCR_422_CHROMIUM",
    },
    {
        0x78FC, "GL_RGB_YCBCR_420V_CHROMIUM",
    },
    {
        0x8, "GL_CA_LAYER_EDGE_TOP_CHROMIUM",
    },
    {
        0x80, "GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV",
    },
    {
        0x80000000, "GL_MULTISAMPLE_BUFFER_BIT7_QCOM",
    },
    {
        0x8001, "GL_CONSTANT_COLOR",
    },
    {
        0x8002, "GL_ONE_MINUS_CONSTANT_COLOR",
    },
    {
        0x8003, "GL_CONSTANT_ALPHA",
    },
    {
        0x8004, "GL_ONE_MINUS_CONSTANT_ALPHA",
    },
    {
        0x8005, "GL_BLEND_COLOR",
    },
    {
        0x8006, "GL_FUNC_ADD",
    },
    {
        0x8007, "GL_MIN",
    },
    {
        0x8008, "GL_MAX",
    },
    {
        0x8009, "GL_BLEND_EQUATION",
    },
    {
        0x800A, "GL_FUNC_SUBTRACT",
    },
    {
        0x800B, "GL_FUNC_REVERSE_SUBTRACT",
    },
    {
        0x8033, "GL_UNSIGNED_SHORT_4_4_4_4",
    },
    {
        0x8034, "GL_UNSIGNED_SHORT_5_5_5_1",
    },
    {
        0x8037, "GL_POLYGON_OFFSET_FILL",
    },
    {
        0x8038, "GL_POLYGON_OFFSET_FACTOR",
    },
    {
        0x803C, "GL_ALPHA8_OES",
    },
    {
        0x8040, "GL_LUMINANCE8_OES",
    },
    {
        0x8043, "GL_LUMINANCE4_ALPHA4_OES",
    },
    {
        0x8045, "GL_LUMINANCE8_ALPHA8_OES",
    },
    {
        0x8051, "GL_RGB8_OES",
    },
    {
        0x8052, "GL_RGB10_EXT",
    },
    {
        0x8054, "GL_RGB16_EXT",
    },
    {
        0x8056, "GL_RGBA4",
    },
    {
        0x8057, "GL_RGB5_A1",
    },
    {
        0x8058, "GL_RGBA8_OES",
    },
    {
        0x8059, "GL_RGB10_A2_EXT",
    },
    {
        0x805B, "GL_RGBA16_EXT",
    },
    {
        0x8069, "GL_TEXTURE_BINDING_2D",
    },
    {
        0x806A, "GL_TEXTURE_BINDING_3D_OES",
    },
    {
        0x806D, "GL_UNPACK_SKIP_IMAGES",
    },
    {
        0x806E, "GL_UNPACK_IMAGE_HEIGHT",
    },
    {
        0x806F, "GL_TEXTURE_3D_OES",
    },
    {
        0x8072, "GL_TEXTURE_WRAP_R_OES",
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        0x8073, "GL_MAX_3D_TEXTURE_SIZE_OES",
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        0x8074, "GL_VERTEX_ARRAY_KHR",
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        0x809D, "GL_MULTISAMPLE_EXT",
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        0x809E, "GL_SAMPLE_ALPHA_TO_COVERAGE",
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        0x809F, "GL_SAMPLE_ALPHA_TO_ONE_EXT",
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        0x80A0, "GL_SAMPLE_COVERAGE",
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        0x80A8, "GL_SAMPLE_BUFFERS",
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        0x80A9, "GL_SAMPLES",
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        0x80AA, "GL_SAMPLE_COVERAGE_VALUE",
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        0x80AB, "GL_SAMPLE_COVERAGE_INVERT",
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        0x80C8, "GL_BLEND_DST_RGB",
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        0x80C9, "GL_BLEND_SRC_RGB",
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        0x80CA, "GL_BLEND_DST_ALPHA",
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        0x80CB, "GL_BLEND_SRC_ALPHA",
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    {
        0x80E1, "GL_BGRA_EXT",
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        0x80E8, "GL_MAX_ELEMENTS_VERTICES",
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        0x80E9, "GL_MAX_ELEMENTS_INDICES",
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    {
        0x812D, "GL_CLAMP_TO_BORDER_OES",
    },
    {
        0x812F, "GL_CLAMP_TO_EDGE",
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    {
        0x813A, "GL_TEXTURE_MIN_LOD",
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    {
        0x813B, "GL_TEXTURE_MAX_LOD",
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    {
        0x813C, "GL_TEXTURE_BASE_LEVEL",
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        0x813D, "GL_TEXTURE_MAX_LEVEL_APPLE",
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    {
        0x8192, "GL_GENERATE_MIPMAP_HINT",
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    {
        0x81A5, "GL_DEPTH_COMPONENT16",
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    {
        0x81A6, "GL_DEPTH_COMPONENT24_OES",
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    {
        0x81A7, "GL_DEPTH_COMPONENT32_OES",
    },
    {
        0x8210, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT",
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        0x8211, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT",
    },
    {
        0x8212, "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE",
    },
    {
        0x8213, "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE",
    },
    {
        0x8214, "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE",
    },
    {
        0x8215, "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE",
    },
    {
        0x8216, "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE",
    },
    {
        0x8217, "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE",
    },
    {
        0x8218, "GL_FRAMEBUFFER_DEFAULT",
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    {
        0x8219, "GL_FRAMEBUFFER_UNDEFINED_OES",
    },
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        0x821A, "GL_DEPTH_STENCIL_ATTACHMENT",
    },
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        0x821B, "GL_MAJOR_VERSION",
    },
    {
        0x821C, "GL_MINOR_VERSION",
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        0x821D, "GL_NUM_EXTENSIONS",
    },
    {
        0x821F, "GL_BUFFER_IMMUTABLE_STORAGE_EXT",
    },
    {
        0x8220, "GL_BUFFER_STORAGE_FLAGS_EXT",
    },
    {
        0x8221, "GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES",
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    {
        0x8227, "GL_RG_EXT",
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    {
        0x8228, "GL_RG_INTEGER",
    },
    {
        0x8229, "GL_R8_EXT",
    },
    {
        0x822A, "GL_R16_EXT",
    },
    {
        0x822B, "GL_RG8_EXT",
    },
    {
        0x822C, "GL_RG16_EXT",
    },
    {
        0x822D, "GL_R16F_EXT",
    },
    {
        0x822E, "GL_R32F_EXT",
    },
    {
        0x822F, "GL_RG16F_EXT",
    },
    {
        0x8230, "GL_RG32F_EXT",
    },
    {
        0x8231, "GL_R8I",
    },
    {
        0x8232, "GL_R8UI",
    },
    {
        0x8233, "GL_R16I",
    },
    {
        0x8234, "GL_R16UI",
    },
    {
        0x8235, "GL_R32I",
    },
    {
        0x8236, "GL_R32UI",
    },
    {
        0x8237, "GL_RG8I",
    },
    {
        0x8238, "GL_RG8UI",
    },
    {
        0x8239, "GL_RG16I",
    },
    {
        0x823A, "GL_RG16UI",
    },
    {
        0x823B, "GL_RG32I",
    },
    {
        0x823C, "GL_RG32UI",
    },
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        0x8242, "GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR",
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    {
        0x8243, "GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR",
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    {
        0x8244, "GL_DEBUG_CALLBACK_FUNCTION_KHR",
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    {
        0x8245, "GL_DEBUG_CALLBACK_USER_PARAM_KHR",
    },
    {
        0x8246, "GL_DEBUG_SOURCE_API_KHR",
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    {
        0x8247, "GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR",
    },
    {
        0x8248, "GL_DEBUG_SOURCE_SHADER_COMPILER_KHR",
    },
    {
        0x8249, "GL_DEBUG_SOURCE_THIRD_PARTY_KHR",
    },
    {
        0x824A, "GL_DEBUG_SOURCE_APPLICATION_KHR",
    },
    {
        0x824B, "GL_DEBUG_SOURCE_OTHER_KHR",
    },
    {
        0x824C, "GL_DEBUG_TYPE_ERROR_KHR",
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        0x824D, "GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR",
    },
    {
        0x824E, "GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR",
    },
    {
        0x824F, "GL_DEBUG_TYPE_PORTABILITY_KHR",
    },
    {
        0x8250, "GL_DEBUG_TYPE_PERFORMANCE_KHR",
    },
    {
        0x8251, "GL_DEBUG_TYPE_OTHER_KHR",
    },
    {
        0x8252, "GL_LOSE_CONTEXT_ON_RESET_KHR",
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    {
        0x8253, "GL_GUILTY_CONTEXT_RESET_KHR",
    },
    {
        0x8254, "GL_INNOCENT_CONTEXT_RESET_KHR",
    },
    {
        0x8255, "GL_UNKNOWN_CONTEXT_RESET_KHR",
    },
    {
        0x8256, "GL_RESET_NOTIFICATION_STRATEGY_KHR",
    },
    {
        0x8257, "GL_PROGRAM_BINARY_RETRIEVABLE_HINT",
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        0x8258, "GL_PROGRAM_SEPARABLE_EXT",
    },
    {
        0x8259, "GL_ACTIVE_PROGRAM_EXT",
    },
    {
        0x825A, "GL_PROGRAM_PIPELINE_BINDING_EXT",
    },
    {
        0x825B, "GL_MAX_VIEWPORTS_OES",
    },
    {
        0x825C, "GL_VIEWPORT_SUBPIXEL_BITS_OES",
    },
    {
        0x825D, "GL_VIEWPORT_BOUNDS_RANGE_OES",
    },
    {
        0x825E, "GL_LAYER_PROVOKING_VERTEX_OES",
    },
    {
        0x825F, "GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES",
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    {
        0x8260, "GL_UNDEFINED_VERTEX_OES",
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    {
        0x8261, "GL_NO_RESET_NOTIFICATION_KHR",
    },
    {
        0x8268, "GL_DEBUG_TYPE_MARKER_KHR",
    },
    {
        0x8269, "GL_DEBUG_TYPE_PUSH_GROUP_KHR",
    },
    {
        0x826A, "GL_DEBUG_TYPE_POP_GROUP_KHR",
    },
    {
        0x826B, "GL_DEBUG_SEVERITY_NOTIFICATION_KHR",
    },
    {
        0x826C, "GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR",
    },
    {
        0x826D, "GL_DEBUG_GROUP_STACK_DEPTH_KHR",
    },
    {
        0x82DB, "GL_TEXTURE_VIEW_MIN_LEVEL_OES",
    },
    {
        0x82DC, "GL_TEXTURE_VIEW_NUM_LEVELS_OES",
    },
    {
        0x82DD, "GL_TEXTURE_VIEW_MIN_LAYER_OES",
    },
    {
        0x82DE, "GL_TEXTURE_VIEW_NUM_LAYERS_OES",
    },
    {
        0x82DF, "GL_TEXTURE_IMMUTABLE_LEVELS",
    },
    {
        0x82E0, "GL_BUFFER_KHR",
    },
    {
        0x82E1, "GL_SHADER_KHR",
    },
    {
        0x82E2, "GL_PROGRAM_KHR",
    },
    {
        0x82E3, "GL_QUERY_KHR",
    },
    {
        0x82E4, "GL_PROGRAM_PIPELINE_KHR",
    },
    {
        0x82E6, "GL_SAMPLER_KHR",
    },
    {
        0x82E8, "GL_MAX_LABEL_LENGTH_KHR",
    },
    {
        0x82F9, "GL_MAX_CULL_DISTANCES_EXT",
    },
    {
        0x82FA, "GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT",
    },
    {
        0x82FB, "GL_CONTEXT_RELEASE_BEHAVIOR_KHR",
    },
    {
        0x82FC, "GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR",
    },
    {
        0x8363, "GL_UNSIGNED_SHORT_5_6_5",
    },
    {
        0x8365, "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT",
    },
    {
        0x8366, "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT",
    },
    {
        0x8368, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT",
    },
    {
        0x8370, "GL_MIRRORED_REPEAT",
    },
    {
        0x83F0, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT",
    },
    {
        0x83F1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT",
    },
    {
        0x83F2, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE",
    },
    {
        0x83F3, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE",
    },
    {
        0x83F9, "GL_PERFQUERY_DONOT_FLUSH_INTEL",
    },
    {
        0x83FA, "GL_PERFQUERY_FLUSH_INTEL",
    },
    {
        0x83FB, "GL_PERFQUERY_WAIT_INTEL",
    },
    {
        0x83FE, "GL_CONSERVATIVE_RASTERIZATION_INTEL",
    },
    {
        0x846D, "GL_ALIASED_POINT_SIZE_RANGE",
    },
    {
        0x846E, "GL_ALIASED_LINE_WIDTH_RANGE",
    },
    {
        0x84C0, "GL_TEXTURE0",
    },
    {
        0x84C1, "GL_TEXTURE1",
    },
    {
        0x84C2, "GL_TEXTURE2",
    },
    {
        0x84C3, "GL_TEXTURE3",
    },
    {
        0x84C4, "GL_TEXTURE4",
    },
    {
        0x84C5, "GL_TEXTURE5",
    },
    {
        0x84C6, "GL_TEXTURE6",
    },
    {
        0x84C7, "GL_TEXTURE7",
    },
    {
        0x84C8, "GL_TEXTURE8",
    },
    {
        0x84C9, "GL_TEXTURE9",
    },
    {
        0x84CA, "GL_TEXTURE10",
    },
    {
        0x84CB, "GL_TEXTURE11",
    },
    {
        0x84CC, "GL_TEXTURE12",
    },
    {
        0x84CD, "GL_TEXTURE13",
    },
    {
        0x84CE, "GL_TEXTURE14",
    },
    {
        0x84CF, "GL_TEXTURE15",
    },
    {
        0x84D0, "GL_TEXTURE16",
    },
    {
        0x84D1, "GL_TEXTURE17",
    },
    {
        0x84D2, "GL_TEXTURE18",
    },
    {
        0x84D3, "GL_TEXTURE19",
    },
    {
        0x84D4, "GL_TEXTURE20",
    },
    {
        0x84D5, "GL_TEXTURE21",
    },
    {
        0x84D6, "GL_TEXTURE22",
    },
    {
        0x84D7, "GL_TEXTURE23",
    },
    {
        0x84D8, "GL_TEXTURE24",
    },
    {
        0x84D9, "GL_TEXTURE25",
    },
    {
        0x84DA, "GL_TEXTURE26",
    },
    {
        0x84DB, "GL_TEXTURE27",
    },
    {
        0x84DC, "GL_TEXTURE28",
    },
    {
        0x84DD, "GL_TEXTURE29",
    },
    {
        0x84DE, "GL_TEXTURE30",
    },
    {
        0x84DF, "GL_TEXTURE31",
    },
    {
        0x84E0, "GL_ACTIVE_TEXTURE",
    },
    {
        0x84E3, "GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV",
    },
    {
        0x84E4, "GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV",
    },
    {
        0x84E8, "GL_MAX_RENDERBUFFER_SIZE",
    },
    {
        0x84F2, "GL_ALL_COMPLETED_NV",
    },
    {
        0x84F3, "GL_FENCE_STATUS_NV",
    },
    {
        0x84F4, "GL_FENCE_CONDITION_NV",
    },
    {
        0x84F5, "GL_TEXTURE_RECTANGLE_ARB",
    },
    {
        0x84F6, "GL_TEXTURE_BINDING_RECTANGLE_ARB",
    },
    {
        0x84F7, "GL_COMMANDS_COMPLETED_CHROMIUM",
    },
    {
        0x84F9, "GL_DEPTH_STENCIL_OES",
    },
    {
        0x84FA, "GL_UNSIGNED_INT_24_8_OES",
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    {
        0x84FD, "GL_MAX_TEXTURE_LOD_BIAS",
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    {
        0x84FE, "GL_TEXTURE_MAX_ANISOTROPY_EXT",
    },
    {
        0x84FF, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT",
    },
    {
        0x8507, "GL_INCR_WRAP",
    },
    {
        0x8508, "GL_DECR_WRAP",
    },
    {
        0x8513, "GL_TEXTURE_CUBE_MAP",
    },
    {
        0x8514, "GL_TEXTURE_BINDING_CUBE_MAP",
    },
    {
        0x8515, "GL_TEXTURE_CUBE_MAP_POSITIVE_X",
    },
    {
        0x8516, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X",
    },
    {
        0x8517, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y",
    },
    {
        0x8518, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y",
    },
    {
        0x8519, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z",
    },
    {
        0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z",
    },
    {
        0x851C, "GL_MAX_CUBE_MAP_TEXTURE_SIZE",
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        0x8576, "GL_CONSTANT_CHROMIUM",
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        0x8589, "GL_SRC1_ALPHA_EXT",
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    {
        0x85B5, "GL_VERTEX_ARRAY_BINDING_OES",
    },
    {
        0x85BA, "GL_UNSIGNED_SHORT_8_8_APPLE",
    },
    {
        0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE",
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    {
        0x8622, "GL_VERTEX_ATTRIB_ARRAY_ENABLED",
    },
    {
        0x8623, "GL_VERTEX_ATTRIB_ARRAY_SIZE",
    },
    {
        0x8624, "GL_VERTEX_ATTRIB_ARRAY_STRIDE",
    },
    {
        0x8625, "GL_VERTEX_ATTRIB_ARRAY_TYPE",
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    {
        0x8626, "GL_CURRENT_VERTEX_ATTRIB",
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    {
        0x8645, "GL_VERTEX_ATTRIB_ARRAY_POINTER",
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    {
        0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS",
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    {
        0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS",
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        0x8740, "GL_Z400_BINARY_AMD",
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        0x8741, "GL_PROGRAM_BINARY_LENGTH_OES",
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    {
        0x8764, "GL_BUFFER_SIZE",
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    {
        0x8765, "GL_BUFFER_USAGE",
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    {
        0x87EE, "GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD",
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    {
        0x87F9, "GL_3DC_X_AMD",
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    {
        0x87FA, "GL_3DC_XY_AMD",
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    {
        0x87FE, "GL_NUM_PROGRAM_BINARY_FORMATS_OES",
    },
    {
        0x87FF, "GL_PROGRAM_BINARY_FORMATS_OES",
    },
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        0x8800, "GL_STENCIL_BACK_FUNC",
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        0x8801, "GL_STENCIL_BACK_FAIL",
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    {
        0x8802, "GL_STENCIL_BACK_PASS_DEPTH_FAIL",
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    {
        0x8803, "GL_STENCIL_BACK_PASS_DEPTH_PASS",
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        0x8814, "GL_RGBA32F_EXT",
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    {
        0x8815, "GL_RGB32F_EXT",
    },
    {
        0x8816, "GL_ALPHA32F_EXT",
    },
    {
        0x8818, "GL_LUMINANCE32F_EXT",
    },
    {
        0x8819, "GL_LUMINANCE_ALPHA32F_EXT",
    },
    {
        0x881A, "GL_RGBA16F_EXT",
    },
    {
        0x881B, "GL_RGB16F_EXT",
    },
    {
        0x881C, "GL_ALPHA16F_EXT",
    },
    {
        0x881E, "GL_LUMINANCE16F_EXT",
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    {
        0x881F, "GL_LUMINANCE_ALPHA16F_EXT",
    },
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        0x8823, "GL_WRITEONLY_RENDERING_QCOM",
    },
    {
        0x8824, "GL_MAX_DRAW_BUFFERS_EXT",
    },
    {
        0x8825, "GL_DRAW_BUFFER0_EXT",
    },
    {
        0x8826, "GL_DRAW_BUFFER1_EXT",
    },
    {
        0x8827, "GL_DRAW_BUFFER2_EXT",
    },
    {
        0x8828, "GL_DRAW_BUFFER3_EXT",
    },
    {
        0x8829, "GL_DRAW_BUFFER4_EXT",
    },
    {
        0x882A, "GL_DRAW_BUFFER5_EXT",
    },
    {
        0x882B, "GL_DRAW_BUFFER6_EXT",
    },
    {
        0x882C, "GL_DRAW_BUFFER7_EXT",
    },
    {
        0x882D, "GL_DRAW_BUFFER8_EXT",
    },
    {
        0x882E, "GL_DRAW_BUFFER9_EXT",
    },
    {
        0x882F, "GL_DRAW_BUFFER10_EXT",
    },
    {
        0x8830, "GL_DRAW_BUFFER11_EXT",
    },
    {
        0x8831, "GL_DRAW_BUFFER12_EXT",
    },
    {
        0x8832, "GL_DRAW_BUFFER13_EXT",
    },
    {
        0x8833, "GL_DRAW_BUFFER14_EXT",
    },
    {
        0x8834, "GL_DRAW_BUFFER15_EXT",
    },
    {
        0x883D, "GL_BLEND_EQUATION_ALPHA",
    },
    {
        0x884C, "GL_TEXTURE_COMPARE_MODE_EXT",
    },
    {
        0x884D, "GL_TEXTURE_COMPARE_FUNC_EXT",
    },
    {
        0x884E, "GL_COMPARE_REF_TO_TEXTURE_EXT",
    },
    {
        0x8864, "GL_QUERY_COUNTER_BITS_EXT",
    },
    {
        0x8865, "GL_CURRENT_QUERY_EXT",
    },
    {
        0x8866, "GL_QUERY_RESULT_EXT",
    },
    {
        0x8867, "GL_QUERY_RESULT_AVAILABLE_EXT",
    },
    {
        0x8869, "GL_MAX_VERTEX_ATTRIBS",
    },
    {
        0x886A, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED",
    },
    {
        0x886C, "GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES",
    },
    {
        0x886D, "GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES",
    },
    {
        0x8872, "GL_MAX_TEXTURE_IMAGE_UNITS",
    },
    {
        0x887F, "GL_GEOMETRY_SHADER_INVOCATIONS_OES",
    },
    {
        0x8892, "GL_ARRAY_BUFFER",
    },
    {
        0x8893, "GL_ELEMENT_ARRAY_BUFFER",
    },
    {
        0x8894, "GL_ARRAY_BUFFER_BINDING",
    },
    {
        0x8895, "GL_ELEMENT_ARRAY_BUFFER_BINDING",
    },
    {
        0x889F, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING",
    },
    {
        0x88B8, "GL_READ_ONLY",
    },
    {
        0x88B9, "GL_WRITE_ONLY_OES",
    },
    {
        0x88BB, "GL_BUFFER_ACCESS_OES",
    },
    {
        0x88BC, "GL_BUFFER_MAPPED_OES",
    },
    {
        0x88BD, "GL_BUFFER_MAP_POINTER_OES",
    },
    {
        0x88BF, "GL_TIME_ELAPSED_EXT",
    },
    {
        0x88E0, "GL_STREAM_DRAW",
    },
    {
        0x88E1, "GL_STREAM_READ",
    },
    {
        0x88E2, "GL_STREAM_COPY",
    },
    {
        0x88E4, "GL_STATIC_DRAW",
    },
    {
        0x88E5, "GL_STATIC_READ",
    },
    {
        0x88E6, "GL_STATIC_COPY",
    },
    {
        0x88E8, "GL_DYNAMIC_DRAW",
    },
    {
        0x88E9, "GL_DYNAMIC_READ",
    },
    {
        0x88EA, "GL_DYNAMIC_COPY",
    },
    {
        0x88EB, "GL_PIXEL_PACK_BUFFER",
    },
    {
        0x88EC, "GL_PIXEL_UNPACK_BUFFER",
    },
    {
        0x88ED, "GL_PIXEL_PACK_BUFFER_BINDING",
    },
    {
        0x88EE, "GL_ETC1_SRGB8_NV",
    },
    {
        0x88EF, "GL_PIXEL_UNPACK_BUFFER_BINDING",
    },
    {
        0x88F0, "GL_DEPTH24_STENCIL8_OES",
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        0x9199, "GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT",
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        0x91A8, "GL_NUM_VIRTUAL_PAGE_SIZES_EXT",
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        0x91A9, "GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT",
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        0x91AA, "GL_NUM_SPARSE_LEVELS_EXT",
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        0x9243, "GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM",
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        0x9244, "GL_BIND_GENERATES_RESOURCE_CHROMIUM",
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        0x9245, "GL_OVERLAY_TRANSFORM_NONE_CHROMIUM",
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        0x9246, "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM",
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        0x9247, "GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM",
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        0x9248, "GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM",
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        0x9249, "GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM",
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        0x924A, "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM",
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        0x9250, "GL_SHADER_BINARY_DMP",
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        0x9251, "GL_SMAPHS30_PROGRAM_BINARY_DMP",
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        0x9252, "GL_SMAPHS_PROGRAM_BINARY_DMP",
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        0x9253, "GL_DMP_PROGRAM_BINARY_DMP",
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        0x9260, "GL_GCCSO_SHADER_BINARY_FJ",
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        0x9270, "GL_COMPRESSED_R11_EAC",
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        0x9271, "GL_COMPRESSED_SIGNED_R11_EAC",
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        0x9272, "GL_COMPRESSED_RG11_EAC",
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        0x9273, "GL_COMPRESSED_SIGNED_RG11_EAC",
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        0x9274, "GL_COMPRESSED_RGB8_ETC2",
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        0x9275, "GL_COMPRESSED_SRGB8_ETC2",
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        0x9276, "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2",
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    {
        0x9277, "GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2",
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        0x9278, "GL_COMPRESSED_RGBA8_ETC2_EAC",
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        0x9279, "GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC",
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        0x9280, "GL_BLEND_PREMULTIPLIED_SRC_NV",
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        0x9281, "GL_BLEND_OVERLAP_NV",
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        0x9282, "GL_UNCORRELATED_NV",
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        0x9283, "GL_DISJOINT_NV",
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        0x9286, "GL_SRC_NV",
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        0x928C, "GL_SRC_OUT_NV",
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        0x928D, "GL_DST_OUT_NV",
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        0x928E, "GL_SRC_ATOP_NV",
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        0x928F, "GL_DST_ATOP_NV",
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        0x9292, "GL_PLUS_DARKER_NV",
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        0x9294, "GL_MULTIPLY_KHR",
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        0x9295, "GL_SCREEN_KHR",
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        0x9296, "GL_OVERLAY_KHR",
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        0x9297, "GL_DARKEN_KHR",
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        0x9298, "GL_LIGHTEN_KHR",
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        0x9299, "GL_COLORDODGE_KHR",
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        0x929A, "GL_COLORBURN_KHR",
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        0x929B, "GL_HARDLIGHT_KHR",
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        0x929C, "GL_SOFTLIGHT_KHR",
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        0x929E, "GL_DIFFERENCE_KHR",
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        0x92A0, "GL_EXCLUSION_KHR",
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        0x92A4, "GL_LINEARDODGE_NV",
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        0x92A5, "GL_LINEARBURN_NV",
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        0x92A6, "GL_VIVIDLIGHT_NV",
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        0x92A8, "GL_PINLIGHT_NV",
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        0x92A9, "GL_HARDMIX_NV",
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        0x92AD, "GL_HSL_HUE_KHR",
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        0x92AE, "GL_HSL_SATURATION_KHR",
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        0x92AF, "GL_HSL_COLOR_KHR",
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        0x92B0, "GL_HSL_LUMINOSITY_KHR",
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        0x92B1, "GL_PLUS_CLAMPED_NV",
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        0x92B2, "GL_PLUS_CLAMPED_ALPHA_NV",
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        0x92B3, "GL_MINUS_CLAMPED_NV",
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        0x92B4, "GL_INVERT_OVG_NV",
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        0x92BE, "GL_PRIMITIVE_BOUNDING_BOX_OES",
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        0x92CD, "GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES",
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        0x92CE, "GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES",
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        0x92CF, "GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES",
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        0x92E0, "GL_DEBUG_OUTPUT_KHR",
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        0x932B, "GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT",
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        0x932C, "GL_EFFECTIVE_RASTER_SAMPLES_EXT",
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        0x932D, "GL_DEPTH_SAMPLES_NV",
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        0x9369, "GL_FONT_TARGET_UNAVAILABLE_NV",
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        0x93A0, "GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE",
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        0x93A1, "GL_BGRA8_EXT",
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        0x93A2, "GL_TEXTURE_USAGE_ANGLE",
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        0x93A4, "GL_PACK_REVERSE_ROW_ORDER_ANGLE",
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        0x93A6, "GL_PROGRAM_BINARY_ANGLE",
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        0x93B0, "GL_COMPRESSED_RGBA_ASTC_4x4_KHR",
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        0x93B1, "GL_COMPRESSED_RGBA_ASTC_5x4_KHR",
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    {
        0x93B2, "GL_COMPRESSED_RGBA_ASTC_5x5_KHR",
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    {
        0x93B3, "GL_COMPRESSED_RGBA_ASTC_6x5_KHR",
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    {
        0x93B4, "GL_COMPRESSED_RGBA_ASTC_6x6_KHR",
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    {
        0x93B5, "GL_COMPRESSED_RGBA_ASTC_8x5_KHR",
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    {
        0x93B6, "GL_COMPRESSED_RGBA_ASTC_8x6_KHR",
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    {
        0x93B7, "GL_COMPRESSED_RGBA_ASTC_8x8_KHR",
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    {
        0x93B8, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR",
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    {
        0x93B9, "GL_COMPRESSED_RGBA_ASTC_10x6_KHR",
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    {
        0x93BA, "GL_COMPRESSED_RGBA_ASTC_10x8_KHR",
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    {
        0x93BB, "GL_COMPRESSED_RGBA_ASTC_10x10_KHR",
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    {
        0x93BC, "GL_COMPRESSED_RGBA_ASTC_12x10_KHR",
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    {
        0x93BD, "GL_COMPRESSED_RGBA_ASTC_12x12_KHR",
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    {
        0x93C0, "GL_COMPRESSED_RGBA_ASTC_3x3x3_OES",
    },
    {
        0x93C1, "GL_COMPRESSED_RGBA_ASTC_4x3x3_OES",
    },
    {
        0x93C2, "GL_COMPRESSED_RGBA_ASTC_4x4x3_OES",
    },
    {
        0x93C3, "GL_COMPRESSED_RGBA_ASTC_4x4x4_OES",
    },
    {
        0x93C4, "GL_COMPRESSED_RGBA_ASTC_5x4x4_OES",
    },
    {
        0x93C5, "GL_COMPRESSED_RGBA_ASTC_5x5x4_OES",
    },
    {
        0x93C6, "GL_COMPRESSED_RGBA_ASTC_5x5x5_OES",
    },
    {
        0x93C7, "GL_COMPRESSED_RGBA_ASTC_6x5x5_OES",
    },
    {
        0x93C8, "GL_COMPRESSED_RGBA_ASTC_6x6x5_OES",
    },
    {
        0x93C9, "GL_COMPRESSED_RGBA_ASTC_6x6x6_OES",
    },
    {
        0x93D0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR",
    },
    {
        0x93D1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR",
    },
    {
        0x93D2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR",
    },
    {
        0x93D3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR",
    },
    {
        0x93D4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR",
    },
    {
        0x93D5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR",
    },
    {
        0x93D6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR",
    },
    {
        0x93D7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR",
    },
    {
        0x93D8, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR",
    },
    {
        0x93D9, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR",
    },
    {
        0x93DA, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR",
    },
    {
        0x93DB, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR",
    },
    {
        0x93DC, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR",
    },
    {
        0x93DD, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR",
    },
    {
        0x93E0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES",
    },
    {
        0x93E1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES",
    },
    {
        0x93E2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES",
    },
    {
        0x93E3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES",
    },
    {
        0x93E4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES",
    },
    {
        0x93E5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES",
    },
    {
        0x93E6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES",
    },
    {
        0x93E7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES",
    },
    {
        0x93E8, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES",
    },
    {
        0x93E9, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES",
    },
    {
        0x93F0, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG",
    },
    {
        0x93F1, "GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG",
    },
    {
        0x94F0, "GL_PERFQUERY_COUNTER_EVENT_INTEL",
    },
    {
        0x94F1, "GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL",
    },
    {
        0x94F2, "GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL",
    },
    {
        0x94F3, "GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL",
    },
    {
        0x94F4, "GL_PERFQUERY_COUNTER_RAW_INTEL",
    },
    {
        0x94F5, "GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL",
    },
    {
        0x94F8, "GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL",
    },
    {
        0x94F9, "GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL",
    },
    {
        0x94FA, "GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL",
    },
    {
        0x94FB, "GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL",
    },
    {
        0x94FC, "GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL",
    },
    {
        0x94FD, "GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL",
    },
    {
        0x94FE, "GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL",
    },
    {
        0x94FF, "GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL",
    },
    {
        0x9500, "GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL",
    },
    {
        0x954D, "GL_CONSERVATIVE_RASTER_MODE_NV",
    },
    {
        0x954E, "GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV",
    },
    {
        0x954F, "GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV",
    },
    {
        0x9630, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR",
    },
    {
        0x9631, "GL_MAX_VIEWS_OVR",
    },
    {
        0x9632, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR",
    },
    {
        0x9633, "GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR",
    },
    {
        0x9650, "GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT",
    },
    {
        0x9651, "GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT",
    },
    {
        0x9652,
        "GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_"
        "EXT",
    },
    {
        0xC0, "GL_SHARED_EDGE_NV",
    },
    {
        0xE8, "GL_ROUNDED_RECT_NV",
    },
    {
        0xE9, "GL_RELATIVE_ROUNDED_RECT_NV",
    },
    {
        0xEA, "GL_ROUNDED_RECT2_NV",
    },
    {
        0xEB, "GL_RELATIVE_ROUNDED_RECT2_NV",
    },
    {
        0xEC, "GL_ROUNDED_RECT4_NV",
    },
    {
        0xED, "GL_RELATIVE_ROUNDED_RECT4_NV",
    },
    {
        0xEE, "GL_ROUNDED_RECT8_NV",
    },
    {
        0xEF, "GL_RELATIVE_ROUNDED_RECT8_NV",
    },
    {
        0xF0, "GL_RESTART_PATH_NV",
    },
    {
        0xF2, "GL_DUP_FIRST_CUBIC_CURVE_TO_NV",
    },
    {
        0xF4, "GL_DUP_LAST_CUBIC_CURVE_TO_NV",
    },
    {
        0xF6, "GL_RECT_NV",
    },
    {
        0xF7, "GL_RELATIVE_RECT_NV",
    },
    {
        0xF8, "GL_CIRCULAR_CCW_ARC_TO_NV",
    },
    {
        0xFA, "GL_CIRCULAR_CW_ARC_TO_NV",
    },
    {
        0xFC, "GL_CIRCULAR_TANGENT_ARC_TO_NV",
    },
    {
        0xFE, "GL_ARC_TO_NV",
    },
    {
        0xFF, "GL_RELATIVE_ARC_TO_NV",
    },
    {
        0xFFFFFFFF, "GL_ALL_SHADER_BITS_EXT",
    },
    {
        1, "GL_GLES_PROTOTYPES",
    },
    {
        16, "GL_MAILBOX_SIZE_CHROMIUM",
    },
    {
        24, "GL_SYNC_TOKEN_SIZE_CHROMIUM",
    },
};

const GLEnums::EnumToString* const GLEnums::enum_to_string_table_ =
    enum_to_string_table;
const size_t GLEnums::enum_to_string_table_len_ =
    sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]);
