           overlay, overwrite, copywin - overlay and manipulate over-
           lapped curses windows

## SYNOPSIS

           #include

           int overlay(const WINDOW *srcwin, WINDOW *dstwin);
           int overwrite(const WINDOW *srcwin, WINDOW *dstwin);
           int copywin(WINDOW *srcwin, WINDOW *dstwin, int sminrow,
                 int smincol, int dminrow, int dmincol, int dmaxrow,
                 int dmaxcol, int overlay);

## DESCRIPTION

           The overlay and overwrite routines overlay srcwin  on  top
           of  dstwin.   scrwin and dstwin are not required to be the
           same size; only text where  the  two  windows  overlap  is
           copied.  The difference is that overlay is non-destructive
           (blanks are not copied) whereas overwrite is  destructive.

           The  copywin  routine provides a finer granularity of con-
           trol over the overlay and overwrite routines.  Like in the
           prefresh routine, a rectangle is specified in the destina-
           tion window, (dminrow, dmincol)  and  (dmaxrow,  dmaxcol),
           and  the  upper-left-corner coordinates of the source win-
           dow, (sminrow, smincol).  If the argument overlay is true,
           then copying is non-destructive, as in overlay.

## RETURN VALUE

           Routines  that  return an integer return ERR upon failure,
           and OK (SVr4 only specifies "an integer value  other  than
           ERR") upon successful completion.

## NOTES

           Note that overlay and overwrite may be macros.

## PORTABILITY

           The XSI Curses standard, Issue 4 describes these functions
           (adding the const qualifiers).  It further specifies their
           behavior  in  the  presence  of characters with multi-byte
           renditions (not yet supported in this implementation).

## SEE ALSO

           curses(3X), curs_pad(3X), curs_refresh(3X)