           addch,  waddch,  mvaddch,  mvwaddch, echochar, wechochar -
           add a character (with attributes) to a curses window, then
           advance the cursor

## SYNOPSIS

           #include

           int addch(chtype ch);
           int waddch(WINDOW *win, chtype ch);
           int mvaddch(int y, int x, chtype ch);
           int mvwaddch(WINDOW *win, int y, int x, chtype ch);
           int echochar(chtype ch);
           int wechochar(WINDOW *win, chtype ch);

## DESCRIPTION

           The  addch,  waddch, mvaddch and mvwaddch routines put the
           character ch into the given window at its  current  window
           position,  which  is then advanced.  They are analogous to
           putchar in stdio(3).  If the advance is at the right  mar-
           gin,  the  cursor  automatically wraps to the beginning of
           the next line.  At the bottom  of  the  current  scrolling
           region,  if  scrollok  is enabled, the scrolling region is
           scrolled up one line.

           If ch is a tab, newline, or backspace, the cursor is moved
           appropriately within the window.  Backspace moves the cur-
           sor one character left; at the left edge of  a  window  it
           does  nothing.   Newline  does  a clrtoeol, then moves the
           cursor to  the  window  left  margin  on  the  next  line,
           scrolling  the window if on the last line).  Tabs are con-
           sidered to be at every eighth column.

           If ch is any control character other than tab, newline, or
           backspace,  it  is  drawn  in  ^X notation.  Calling winch
           after adding a control character does not return the char-
           acter  itself, but instead returns the ^-representation of
           the control character.

           Video attributes can be combined with a character argument
           passed to addch or related functions by logical-ORing them
           into the character.  (Thus,  text,  including  attributes,
           can  be  copied  from  one place to another using inch and
           addch.).  See the curs_attr(3X) page for values of  prede-
           fined video attribute constants that can be usefully OR'ed
           into characters.

           The echochar and wechochar routines are  equivalent  to  a
           call  to addch followed by a call to refresh, or a call to
           waddch followed by a call to wrefresh.  The knowledge that
           only  a  single character is being output is used and, for
           non-control characters, a  considerable  performance  gain
           may  be  seen  by  using  these  routines instead of their
           The following variables may be used to  add  line  drawing
           characters  to  the screen with routines of the addch fam-
           ily.  The default character listed below is  used  if  the
           acsc   capability   doesn't   define  a  terminal-specific
           replacement for it (but see the EXTENSIONS section below).
           The names are taken from VT100 nomenclature.

           l   l   l   _  _  _  l  l  l.   Name Default   Description
           ACS_BLOCK #    solid square block ACS_BOARD #    board  of
           squares ACS_BTEE  +    bottom tee ACS_BULLET     o    bul-
           let    ACS_CKBOARD    :    checker     board     (stipple)
           ACS_DARROW     v    arrow           pointing          down
           ACS_DEGREE     '    degree symbol ACS_DIAMOND    +    dia-
           mond          ACS_GEQUAL     >    greater-than-or-equal-to
           ACS_HLINE -    horizontal line ACS_LANTERN    #    lantern
           symbol     ACS_LARROW     <    arrow     pointing     left
           ACS_LEQUAL     <    less-than-or-equal-to
           ACS_LLCORNER   +    lower         left-hand         corner
           ACS_LRCORNER   +    lower        right-hand         corner
           ACS_LTEE  +    left    tee   ACS_NEQUAL     !    not-equal
           ACS_PI    *    greek   pi   ACS_PLMINUS    #    plus/minus
           ACS_PLUS  +    plus   ACS_RARROW     >    arrow   pointing
           right ACS_RTEE  +    right tee ACS_S1    -    scan line  1
           ACS_S3    -    scan  line  3  ACS_S7    -    scan  line  7
           ACS_S9    _    scan line 9 ACS_STERLING   f    pound-ster-
           ling         symbol         ACS_TTEE  +    top         tee
           ACS_UARROW     ^    arrow           pointing            up
           ACS_ULCORNER   +    upper         left-hand         corner
           ACS_URCORNER   +    upper        right-hand         corner
           ACS_VLINE |    vertical line

## RETURN VALUE

           All routines return the integer ERR upon failure and OK on
           success (the SVr4 manuals specify only "an  integer  value
           other than ERR") upon successful completion, unless other-
           wise noted in the preceding routine descriptions.

## NOTES

           Note that addch, mvaddch, mvwaddch, and  echochar  may  be
           macros.

## PORTABILITY

           All  these functions are described in the XSI Curses stan-
           dard, Issue 4.  The defaults specified  for  forms-drawing
           characters apply in the POSIX locale.

           Some  ACS symbols (ACS_S3, ACS_S7, ACS_LEQUAL, ACS_GEQUAL,
           ACS_PI, ACS_NEQUAL, ACS_STERLING) were not  documented  in
           any  publicly  released  System V.  However, many publicly
           available terminfos include acsc strings  in  which  their
           key  characters  (pryz{|}) are embedded, and a second-hand
           ncurses(3X).

## SEE ALSO

           curses(3X), curs_attr(3X), curs_clear(3X),  curs_inch(3X),
           curs_outopts(3X), curs_refresh(3X), putc(3S).