Q1 : Do you plan to support XYZ codec in libsndfile?
Q2 : In version 0 the SF_INFO struct had a pcmbitwidth field
but version 1 does not. Why?
Q3 : Compiling is really slow on MacOS X. Why?
Q4 : When trying to compile libsndfile on Solaris I get a "bad
substitution" error during linking. What can I do to fix this?
Q5 : Why doesn't libsndfile do interleaving/de-interleaving?
Q6 : What's the best format for storing temporary files?
Q7 : On Linux/Unix/MacOS X, what's the best way of detecting the
presence of libsndfile?
Q8 : But I just want a simple Makefile! What do I do?
Q9 : How about adding the ability to write/read sound files to/from
memory buffers?
Q10 : Reading a 16 bit PCM file as normalised floats and then
writing them back changes some sample values. Why?
Q11 : I'm having problems with u-law encoded WAV files generated by
libsndfile in Winamp. Why?
Q12 : I'm looking at sf_read*. What are items? What are frames?
Q13 : Why can't libsndfile open this Sound Designer II (SD2)
file?
Q14 : I'd like to statically link libsndfile to my closed source
application. Can I buy a license so that this is possible?
Q15 : My program is crashing during a call to a function in libsndfile.
Is this a bug in libsndfile?
Q16 : Will you accept a fix for compiling libsndfile with compiler X?
Q17 : Can libsndfile read/write files from/to UNIX pipes?
Q18 : Is it possible to build a Universal Binary on Mac OS X?
Q19 : I have project files for Visual Studio / XCode / Whatever. Why
don't you distribute them with libsndfile?
Q20 : Why doesn't libsndfile support MP3? Lots of other Open Source
projects support it!
Q21 : How do I use libsndfile in a closed source or commercial program
and comply with the license?
Q22 : What versions of windows does libsndfile work on?
Q23 : I'm cross compiling libsndfile for another platform. How can I
run the test suite?
If source code for XYZ codec is available under a suitable license (LGPL, BSD, MIT etc) then yes, I'd like to add it.
If suitable documentation is available on how to decode and encode the format then maybe, depending on how much work is involved.
If XYZ is some proprietary codec where no source code or documentation is a