boardBitEffect.h File Reference

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boardBitEffect.h File Reference
`#include "osl/applyDoUndoXMove.h"`
`#include "osl/boardBitMask.h"`
Include dependency graph for boardBitEffect.h:

Go to the source code of this file.

## Classes
class | osl::effect::BoardBitEffect< State >
| 91マスの盤上の駒の有無を91ビットで表現するState. More...
struct | osl::effect::ApplyDoUndoSimpleMove< P, BoardBitEffect< BaseState > >
struct | osl::effect::ApplyDoUndoDropMove< P, BoardBitEffect< BaseState > >
struct | osl::effect::ApplyDoUndoCaptureMove< P, BoardBitEffect< BaseState > >

## Namespaces
| osl
| attackDefense.h
| osl::effect
| 利きを局面に持たせるためのコード.

## Constant Groups
| osl
| attackDefense.h
| osl::effect
| 利きを局面に持たせるためのコード.