boardBitMask.h File Reference

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boardBitMask.h File Reference
`#include "osl/square.h"`
`#include "osl/misc/carray.h"`
`#include "osl/misc/carray2d.h"`
`#include <iosfwd>`
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## Classes
struct | osl::effect::BoardBitMask
| SSE2も可なのだが，あまり良い方法が見つからない More...
class | osl::effect::BoardBitMaskTable

## Namespaces
| osl
| attackDefense.h
| osl::effect
| 利きを局面に持たせるためのコード.

## Constant Groups
| osl
| attackDefense.h
| osl::effect
| 利きを局面に持たせるためのコード.

## Functions
BoardBitMask & | osl::effect::operator^= (BoardBitMask &lhs, BoardBitMask const &rhs)
BoardBitMask | osl::effect::operator^ (BoardBitMask const &lhs, BoardBitMask const &rhs)
std::ostream & | osl::effect::operator<< (std::ostream &os, BoardBitMask const &boardBitMask)