attackToPinned.h File Reference

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attackToPinned.h File Reference
`#include "osl/player.h"`
`#include "osl/state/numEffectState.h"`
`#include "osl/move_action/store.h"`
`#include "osl/container/moveVector.h"`
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## Classes
class | osl::move_generator::AttackToPinned< P >
| 敵のpinされている駒を攻める. More...
struct | osl::move_generator::GenerateAttackToPinned

## Namespaces
| osl
| attackDefense.h
| osl::move_generator
| 低レベルの指手生成

## Constant Groups
| osl
| attackDefense.h
| osl::move_generator
| 低レベルの指手生成