addEffect_.h File Reference

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addEffect_.h File Reference
`#include "osl/move_generator/drop.h"`
`#include "osl/move_generator/addEffectTable.h"`
`#include "osl/move_action/store.h"`
`#include "osl/container/moveVector.h"`
`#include <boost/static_assert.hpp>`
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## Classes
struct | osl::move_generator::AddEffectShort< P, T, isAttackToKing >
| AddEffect の部品 足の短い駒のケース. More...
struct | osl::move_generator::AddEffectLong< P, T, isAttackToKing >
| AddEffect の部品 足の長い駒のケース. More...
class | osl::move_generator::AddEffect< P, isAttackToKing >
| 利きがないstateで使えるAddEffect. More...
struct | osl::move_generator::GenerateAddEffect< isAttackToKing >

## Namespaces
| osl
| attackDefense.h
| osl::move_generator
| 低レベルの指手生成

## Constant Groups
| osl
| attackDefense.h
| osl::move_generator
| 低レベルの指手生成