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GLEventListener to this drawable.
GLAutoDrawables to drive their display() methods in a loop.glBegin to indicate the start of a
(triangle) primitive.
TextRenderer into the current OpenGL drawable.
begin callback method except that
it takes an additional reference argument.
TextRenderer
into the current OpenGL drawable, pushing the projection and
modelview matrices and some state bits and setting up a
two-dimensional orthographic projection with (0, 0) as the
lower-left coordinate and (width, height) as the upper-right
coordinate.
TextRenderer
into the current OpenGL drawable, pushing the projection and
modelview matrices and some state bits and setting up a
two-dimensional orthographic projection with (0, 0) as the
lower-left coordinate and (width, height) as the upper-right
coordinate.
GLDrawableFactory.createExternalGLDrawable().
GLCapabilities most closely matching the desired one from the
list of all supported.
combine callback method except
that it takes an additional reference argument.
GLDrawable implementations.Overlay.createGraphics() was called.
makeCurrent.
makeCurrent.
makeCurrent.
limit() - position()) in the passed ByteBuffer into
a newly-allocated direct ByteBuffer.
limit() - position()) in the passed DoubleBuffer
into a newly-allocated direct DoubleBuffer.
limit() - position()) in the passed DoubleBuffer
into a newly-allocated direct ByteBuffer.
limit() - position()) in the passed FloatBuffer
into a newly-allocated direct FloatBuffer.
limit() - position()) in the passed FloatBuffer
into a newly-allocated direct ByteBuffer.
limit() - position()) in the passed IntBuffer
into a newly-allocated direct IntBuffer.
limit() - position()) in the passed IntBuffer into
a newly-allocated direct ByteBuffer.
limit() - position()) in the passed LongBuffer
into a newly-allocated direct LongBuffer.
limit() - position()) in the passed LongBuffer into
a newly-allocated direct ByteBuffer.
limit() - position()) in the passed ShortBuffer
into a newly-allocated direct ShortBuffer.
limit() - position()) in the passed ShortBuffer
into a newly-allocated direct ByteBuffer.
BufferedImage with a pixel format compatible with the graphics
environment.
GLDrawable object representing an existing
OpenGL drawable in an external (third-party) OpenGL-based
library.
Graphics2D instance for
rendering into the overlay.
Graphics2D instance for
rendering to the backing store of this renderer.
GL implementation,
providing error checking after each OpenGL method call.GLCapabilitiesChooser interface, which provides consistent visual
selection behavior across platforms.display for all
registered GLEventListeners.
glEdgeFlag.
edgeFlage callback method
except that it takes an additional reference argument.
glEnd.
TextRenderer.
end callback method except that it
takes an additional reference argument.
TextRenderer.
error callback method except that
it takes an additional reference argument.
GLCapabilities corresponding to the chosen
OpenGL capabilities (pixel format / visual) for this drawable.
GL pipeline object this GLAutoDrawable uses.
Image
being rendered into.
Dimension object.
setSmoothing.