# FLARE (Free/Libre Action RPG Engine)
# Copyright (C) 2011 Clint Bellanger
# This file is distributed under the same license as the FLARE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
msgid ""
msgstr ""
"Project-Id-Version: Flare 0.17\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2013-11-20 16:48+0100\n"
"PO-Revision-Date: 2013-03-24 14:10+0100\n"
"Last-Translator: Henrik Andersson <hean01@users.sourceforge.net>\n"
"Language-Team: SWEDISH <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Swedish\n"
"X-Poedit-Country: SWEDEN\n"

#: ../../../src/Avatar.cpp:430
#, c-format
msgid "Congratulations, you have reached level %d!"
msgstr "Grattis, du har nått nivå %d!"

#: ../../../src/Avatar.cpp:432
msgid "You may increase one attribute through the Character Menu."
msgstr "Du får nu öka på en egenskap i karaktärsmenyn."

#: ../../../src/Avatar.cpp:631
msgid "You are defeated. Game over! Press Enter to exit to Title."
msgstr "Du är besegrad. Spelet är över! Tryck Retur för att fortsätta."

#: ../../../src/Avatar.cpp:634
#, fuzzy
msgid "You are defeated. Press Enter to continue."
msgstr "Du är besegrad. Du förlorar hälften av ditt %s. Tryck Retur för att fortsätta."

#: ../../../src/CampaignManager.cpp:133
#, c-format
msgid "%d %s removed."
msgstr ""

#: ../../../src/CampaignManager.cpp:139
#, c-format
msgid "%s removed."
msgstr ""

#: ../../../src/CampaignManager.cpp:154
#, c-format
msgid "You receive %s."
msgstr "Du får %s."

#: ../../../src/CampaignManager.cpp:156
#, c-format
msgid "You receive %s x%d."
msgstr "Du får %s x%d."

#: ../../../src/CampaignManager.cpp:168
#, c-format
msgid "You receive %d %s."
msgstr "Du får %d %s."

#: ../../../src/CampaignManager.cpp:178
#, c-format
msgid "You receive %d XP."
msgstr "Du får %d XP."

#: ../../../src/CampaignManager.cpp:184
msgid "HP restored."
msgstr "HP äterställd."

#: ../../../src/CampaignManager.cpp:188
msgid "MP restored."
msgstr "MP återställd."

#: ../../../src/CampaignManager.cpp:193
msgid "HP and MP restored."
msgstr "HP och MP återställt."

#: ../../../src/CampaignManager.cpp:197
msgid "Negative effects removed."
msgstr "Negativa effekter borttagna."

#: ../../../src/CampaignManager.cpp:203
msgid "HP and MP restored, negative effects removed"
msgstr "HP och MP återställt, negativa effekter borttagna"

#: ../../../src/Entity.cpp:158
msgid "miss"
msgstr "miss"

#: ../../../src/Entity.cpp:278 ../../../src/PowerManager.cpp:772
#: ../../../src/StatBlock.cpp:568
#, c-format
msgid "+%d HP"
msgstr "+%d HP"

#: ../../../src/Entity.cpp:284 ../../../src/StatBlock.cpp:573
#, c-format
msgid "+%d MP"
msgstr "+%d MP"

#: ../../../src/EventManager.cpp:457
msgid "Unknown destination"
msgstr "Okänd destination"

#: ../../../src/GameStateConfig.cpp:74 ../../../src/GameStateConfig.cpp:166
msgid "OK"
msgstr "OK"

#: ../../../src/GameStateConfig.cpp:79 ../../../src/GameStateConfig.cpp:165
msgid "Defaults"
msgstr "Standard"

#: ../../../src/GameStateConfig.cpp:84 ../../../src/GameStateNew.cpp:56
#: ../../../src/InputState.cpp:622 ../../../src/MenuNPCActions.cpp:71
msgid "Cancel"
msgstr "Avbryt"

#: ../../../src/GameStateConfig.cpp:156
msgid "Video"
msgstr "Video"

#: ../../../src/GameStateConfig.cpp:157
msgid "Audio"
msgstr "Ljud"

#: ../../../src/GameStateConfig.cpp:158
msgid "Interface"
msgstr "Gränssnitt"

#: ../../../src/GameStateConfig.cpp:159
msgid "Input"
msgstr "Inmatning"

#: ../../../src/GameStateConfig.cpp:160
msgid "Keybindings"
msgstr "Tangentbindningar"

#: ../../../src/GameStateConfig.cpp:161
msgid "Mods"
msgstr "Mods"

#: ../../../src/GameStateConfig.cpp:164 ../../../src/GameStateConfig.cpp:1003
#: ../../../src/GameStateConfig.cpp:1005
msgid "Assign: "
msgstr "Tilldela:"

#: ../../../src/GameStateConfig.cpp:165
msgid "Reset ALL settings?"
msgstr "Återställ samtliga inställningar?"

#: ../../../src/GameStateConfig.cpp:166
msgid "Use this resolution?"
msgstr "Använd denna upplösning?"

#: ../../../src/GameStateConfig.cpp:288
msgid "Full Screen Mode"
msgstr "Fullskärmsläge"

#: ../../../src/GameStateConfig.cpp:291
msgid "Move hero using mouse"
msgstr "Flytta hjälten med muspekaren"

#: ../../../src/GameStateConfig.cpp:294
msgid "Show combat text"
msgstr "Visa text vid strid"

#: ../../../src/GameStateConfig.cpp:297
msgid "Hardware surfaces"
msgstr ""

#: ../../../src/GameStateConfig.cpp:300
msgid "Double buffering"
msgstr "Dubbelbuffring"

#: ../../../src/GameStateConfig.cpp:303
msgid "Use joystick"
msgstr "Använd joystick"

#: ../../../src/GameStateConfig.cpp:306
msgid "High Quality Textures"
msgstr "Högkvalitativa texturer"

#: ../../../src/GameStateConfig.cpp:309
msgid "Allow changing gamma"
msgstr "Tillåt ändring av gamma"

#: ../../../src/GameStateConfig.cpp:312
msgid "Animated tiles"
msgstr "Animerade tiles"

#: ../../../src/GameStateConfig.cpp:315
msgid "Mouse aim"
msgstr "Sikta med muspekaren"

#: ../../../src/GameStateConfig.cpp:318
#, fuzzy
msgid "Do not use mouse"
msgstr "Flytta hjälten med muspekaren"

#: ../../../src/GameStateConfig.cpp:321
msgid "Show FPS"
msgstr "Visa FPS"

#: ../../../src/GameStateConfig.cpp:324
msgid "Show Hotkeys Labels"
msgstr ""

#: ../../../src/GameStateConfig.cpp:327
msgid "Colorblind Mode"
msgstr ""

#: ../../../src/GameStateConfig.cpp:338
msgid "Music Volume"
msgstr "Musikvolym"

#: ../../../src/GameStateConfig.cpp:351
msgid "Sound Volume"
msgstr "Ljudvolym"

#: ../../../src/GameStateConfig.cpp:364
msgid "Gamma"
msgstr "Gamma"

#: ../../../src/GameStateConfig.cpp:377
#, fuzzy
msgid "Joystick Deadzone"
msgstr "Joystick"

#: ../../../src/GameStateConfig.cpp:391
msgid "Resolution"
msgstr "Upplösning"

#: ../../../src/GameStateConfig.cpp:402
msgid "Active Mods"
msgstr "Aktiva Mods"

#: ../../../src/GameStateConfig.cpp:412
msgid "Available Mods"
msgstr "Tillgängliga Mods"

#: ../../../src/GameStateConfig.cpp:428
msgid "Joystick"
msgstr "Joystick"

#: ../../../src/GameStateConfig.cpp:440
msgid "Language"
msgstr "Språk"

#: ../../../src/GameStateConfig.cpp:479 ../../../src/GameStateConfig.cpp:486
#: ../../../src/GameStateConfig.cpp:493
msgid "Disable for performance"
msgstr "Inaktivera för prestanda"

#: ../../../src/GameStateConfig.cpp:500
msgid "Experimental"
msgstr "Experimentell"

#: ../../../src/GameStateConfig.cpp:507
msgid "For handheld devices"
msgstr ""

#: ../../../src/GameStateConfig.cpp:527
msgid "<< Disable"
msgstr "<< Inaktivera"

#: ../../../src/GameStateConfig.cpp:535
msgid "Enable >>"
msgstr "Aktivera >>"

#: ../../../src/GameStateLoad.cpp:55 ../../../src/GameStateLoad.cpp:67
msgid "Delete Save"
msgstr "Radera sparat spel"

#: ../../../src/GameStateLoad.cpp:55
msgid "Delete this save?"
msgstr "Vill du radera det sparade spelet?"

#: ../../../src/GameStateLoad.cpp:57
msgid "Exit to Title"
msgstr "Avsluta och gå till huvudmenyn"

#: ../../../src/GameStateLoad.cpp:63
msgid "Choose a Slot"
msgstr "Välj en plats"

#: ../../../src/GameStateLoad.cpp:482
msgid "New Game"
msgstr "Nytt spel"

#: ../../../src/GameStateLoad.cpp:486 ../../../src/GameStateLoad.cpp:501
msgid "Enable a story mod to continue"
msgstr "Aktivera en story mod för att fortsätta"

#: ../../../src/GameStateLoad.cpp:496
msgid "Load Game"
msgstr "Ladda spel"

#: ../../../src/GameStateLoad.cpp:551
msgid "Entering game world..."
msgstr "Öppnar spelvärlden..."

#: ../../../src/GameStateLoad.cpp:554
msgid "Loading saved game..."
msgstr "Läser in sparat spel..."

#: ../../../src/GameStateLoad.cpp:577
#, c-format
msgid "Level %d %s"
msgstr "Nivå %d %s"

#: ../../../src/GameStateLoad.cpp:579
#, fuzzy
msgid "Permadeath"
msgstr "Permanent död?"

#: ../../../src/GameStateLoad.cpp:603
msgid "Empty Slot"
msgstr "Ledig plats"

#: ../../../src/GameStateNew.cpp:62
msgid "Create"
msgstr "Skapa"

#: ../../../src/GameStateNew.cpp:173
msgid "Choose a Portrait"
msgstr "Välj ett ansikte"

#: ../../../src/GameStateNew.cpp:175
msgid "Choose a Name"
msgstr "Ange namn"

#: ../../../src/GameStateNew.cpp:177
msgid "Permadeath?"
msgstr "Permanent död?"

#: ../../../src/GameStateNew.cpp:179
msgid "Choose a Class"
msgstr "Välj en Klass"

#: ../../../src/GameStatePlay.cpp:99
msgid "Loading..."
msgstr "Laddar..."

#: ../../../src/GameStatePlay.cpp:227 ../../../src/GameStatePlay.cpp:228
#: ../../../src/GameStatePlay.cpp:245 ../../../src/GameStatePlay.cpp:246
#: ../../../src/MenuManager.cpp:658 ../../../src/MenuManager.cpp:659
#: ../../../src/MenuManager.cpp:685 ../../../src/MenuManager.cpp:686
#: ../../../src/MenuManager.cpp:865 ../../../src/MenuManager.cpp:866
#: ../../../src/MenuManager.cpp:884 ../../../src/MenuManager.cpp:885
#: ../../../src/MenuManager.cpp:1043 ../../../src/MenuManager.cpp:1044
#: ../../../src/MenuManager.cpp:1084 ../../../src/MenuManager.cpp:1085
msgid "Inventory is full."
msgstr "Du har inte plats för fler föremål."

#: ../../../src/GameStateTitle.cpp:41
msgid "Play Game"
msgstr "Starta spelet"

#: ../../../src/GameStateTitle.cpp:46
msgid "Enable a core mod to continue"
msgstr "Aktivera en core mod för att fortsätta"

#: ../../../src/GameStateTitle.cpp:50
msgid "Configuration"
msgstr "Konfiguration"

#: ../../../src/GameStateTitle.cpp:55
msgid "Credits"
msgstr ""

#: ../../../src/GameStateTitle.cpp:60
msgid "Exit Game"
msgstr "Avsluta spelet"

#: ../../../src/GameStateTitle.cpp:67
#, fuzzy
msgid "Flare Alpha v0.19"
msgstr "Flare Alpha v0.18"

#: ../../../src/InputState.cpp:623
msgid "Accept"
msgstr "Acceptera"

#: ../../../src/InputState.cpp:624
msgid "Up"
msgstr ""

#: ../../../src/InputState.cpp:625
msgid "Down"
msgstr ""

#: ../../../src/InputState.cpp:626
msgid "Left"
msgstr ""

#: ../../../src/InputState.cpp:627
msgid "Right"
msgstr "Höger"

#: ../../../src/InputState.cpp:628
msgid "Bar1"
msgstr ""

#: ../../../src/InputState.cpp:629
msgid "Bar2"
msgstr ""

#: ../../../src/InputState.cpp:630
msgid "Bar3"
msgstr ""

#: ../../../src/InputState.cpp:631
msgid "Bar4"
msgstr ""

#: ../../../src/InputState.cpp:632
msgid "Bar5"
msgstr ""

#: ../../../src/InputState.cpp:633
msgid "Bar6"
msgstr ""

#: ../../../src/InputState.cpp:634
msgid "Bar7"
msgstr ""

#: ../../../src/InputState.cpp:635
msgid "Bar8"
msgstr ""

#: ../../../src/InputState.cpp:636
msgid "Bar9"
msgstr ""

#: ../../../src/InputState.cpp:637
msgid "Bar0"
msgstr ""

#: ../../../src/InputState.cpp:638 ../../../src/MenuActionBar.cpp:380
#: ../../../src/MenuActionBar.cpp:382 ../../../src/MenuCharacter.cpp:262
msgid "Character"
msgstr "Karaktär"

#: ../../../src/InputState.cpp:639 ../../../src/MenuActionBar.cpp:387
#: ../../../src/MenuActionBar.cpp:389 ../../../src/MenuInventory.cpp:224
#: ../../../src/MenuVendor.cpp:50
msgid "Inventory"
msgstr "Inventarie"

#: ../../../src/InputState.cpp:640 ../../../src/MenuActionBar.cpp:394
#: ../../../src/MenuActionBar.cpp:396 ../../../src/MenuPowers.cpp:194
msgid "Powers"
msgstr "Krafter"

#: ../../../src/InputState.cpp:641 ../../../src/MenuActionBar.cpp:401
#: ../../../src/MenuActionBar.cpp:403 ../../../src/MenuLog.cpp:152
msgid "Log"
msgstr "Logg"

#: ../../../src/InputState.cpp:642
msgid "Main1"
msgstr ""

#: ../../../src/InputState.cpp:643
msgid "Main2"
msgstr ""

#: ../../../src/InputState.cpp:644
msgid "Ctrl"
msgstr ""

#: ../../../src/InputState.cpp:645
msgid "Shift"
msgstr ""

#: ../../../src/InputState.cpp:646
msgid "Delete"
msgstr "Ta bort"

#: ../../../src/InputState.cpp:647
msgid "ActionBar Accept"
msgstr ""

#: ../../../src/InputState.cpp:648
msgid "ActionBar Left"
msgstr ""

#: ../../../src/InputState.cpp:649
msgid "ActionBar Right"
msgstr ""

#: ../../../src/InputState.cpp:650
msgid "ActionBar Use"
msgstr ""

#: ../../../src/InputState.cpp:652
msgid "lmb"
msgstr ""

#: ../../../src/InputState.cpp:653
msgid "mmb"
msgstr ""

#: ../../../src/InputState.cpp:654
msgid "rmb"
msgstr ""

#: ../../../src/InputState.cpp:655
msgid "wheel up"
msgstr ""

#: ../../../src/InputState.cpp:656
msgid "wheel down"
msgstr ""

#: ../../../src/InputState.cpp:657
msgid "mbx1"
msgstr ""

#: ../../../src/InputState.cpp:658
msgid "mbx2"
msgstr ""

#: ../../../src/ItemManager.cpp:488
#, fuzzy
msgid "Low"
msgstr "Logg"

#: ../../../src/ItemManager.cpp:492
msgid "Normal"
msgstr ""

#: ../../../src/ItemManager.cpp:496
msgid "High"
msgstr ""

#: ../../../src/ItemManager.cpp:500
msgid "Epic"
msgstr ""

#: ../../../src/ItemManager.cpp:513
#, c-format
msgid "Level %d"
msgstr "Nivå %d"

#: ../../../src/ItemManager.cpp:524
#, c-format
msgid "Melee damage: %d-%d"
msgstr "Närstridsskada: %d-%d"

#: ../../../src/ItemManager.cpp:526
#, c-format
msgid "Melee damage: %d"
msgstr "Närstridsskada: %d"

#: ../../../src/ItemManager.cpp:530
#, c-format
msgid "Ranged damage: %d-%d"
msgstr "Distansskada: %d-%d"

#: ../../../src/ItemManager.cpp:532
#, c-format
msgid "Ranged damage: %d"
msgstr "Distansskada: %d"

#: ../../../src/ItemManager.cpp:536
#, c-format
msgid "Mental damage: %d-%d"
msgstr "Mental skada: %d-%d"

#: ../../../src/ItemManager.cpp:538
#, c-format
msgid "Mental damage: %d"
msgstr "Mental skada: %d"

#: ../../../src/ItemManager.cpp:544
#, c-format
msgid "Absorb: %d-%d"
msgstr "Absorberar: %d-%d"

#: ../../../src/ItemManager.cpp:546
#, c-format
msgid "Absorb: %d"
msgstr "Absorberar: %d"

#: ../../../src/ItemManager.cpp:554
#, fuzzy, c-format
msgid "%d% Speed"
msgstr "%d%% Hastighet"

#: ../../../src/ItemManager.cpp:560 ../../../src/ItemManager.cpp:659
#, c-format
msgid "Increases %s by %d"
msgstr "Ökar %s med %d"

#: ../../../src/ItemManager.cpp:567 ../../../src/ItemManager.cpp:662
#, c-format
msgid "Decreases %s by %d"
msgstr "Minskar %s med %d"

#: ../../../src/ItemManager.cpp:588 ../../../src/MenuPowers.cpp:566
#: ../../../src/MenuPowers.cpp:569
#, c-format
msgid "Requires Physical %d"
msgstr "Kräver fysik %d"

#: ../../../src/ItemManager.cpp:593 ../../../src/MenuPowers.cpp:572
#: ../../../src/MenuPowers.cpp:575
#, c-format
msgid "Requires Mental %d"
msgstr "Kräver mental styrka %d"

#: ../../../src/ItemManager.cpp:598 ../../../src/MenuPowers.cpp:554
#: ../../../src/MenuPowers.cpp:557
#, c-format
msgid "Requires Offense %d"
msgstr "Kräver anfall %d"

#: ../../../src/ItemManager.cpp:603 ../../../src/MenuPowers.cpp:560
#: ../../../src/MenuPowers.cpp:563
#, c-format
msgid "Requires Defense %d"
msgstr "Kräver försvar %d"

#: ../../../src/ItemManager.cpp:609
#, c-format
msgid "Quality: %s"
msgstr ""

#: ../../../src/ItemManager.cpp:626 ../../../src/ItemManager.cpp:635
#, c-format
msgid "Buy Price: %d %s"
msgstr "Köpesumma: %d %s"

#: ../../../src/ItemManager.cpp:628 ../../../src/ItemManager.cpp:637
#, c-format
msgid "Buy Price: %d %s each"
msgstr "Köpesumma: %d %s per styck"

#: ../../../src/ItemManager.cpp:643
#, c-format
msgid "Sell Price: %d %s"
msgstr "Säljes för: %d %s"

#: ../../../src/ItemManager.cpp:645
#, c-format
msgid "Sell Price: %d %s each"
msgstr "Säljes för: %d %s per styck"

#: ../../../src/ItemManager.cpp:655
msgid "Set: "
msgstr ""

#: ../../../src/ItemManager.cpp:659 ../../../src/ItemManager.cpp:662
#, c-format
msgid "%d items: "
msgstr "%d föremål:"

#: ../../../src/MenuCharacter.cpp:275
msgid "Name"
msgstr "Namn"

#: ../../../src/MenuCharacter.cpp:276
msgid "Level"
msgstr "Nivå"

#: ../../../src/MenuCharacter.cpp:277
msgid "Physical"
msgstr "Fysik"

#: ../../../src/MenuCharacter.cpp:278
msgid "Mental"
msgstr "Mental styrka"

#: ../../../src/MenuCharacter.cpp:279
msgid "Offense"
msgstr "Anfall"

#: ../../../src/MenuCharacter.cpp:280
msgid "Defense"
msgstr "Försvar"

#: ../../../src/MenuCharacter.cpp:324
msgid "points remaining"
msgstr "återstående poäng"

#: ../../../src/MenuCharacter.cpp:334
msgid "Max HP:"
msgstr "Max HP:"

#: ../../../src/MenuCharacter.cpp:340
msgid "HP Regen:"
msgstr "HP Regenerering:"

#: ../../../src/MenuCharacter.cpp:341
#, fuzzy
msgid "Ticks of HP regen per minute. "
msgstr "HP-regenereringar per minut"

#: ../../../src/MenuCharacter.cpp:346
msgid "Max MP:"
msgstr "Max MP:"

#: ../../../src/MenuCharacter.cpp:352
msgid "MP Regen:"
msgstr "MP Regenerering:"

#: ../../../src/MenuCharacter.cpp:353
#, fuzzy
msgid "Ticks of MP regen per minute. "
msgstr "MP-regenereringar per minut"

#: ../../../src/MenuCharacter.cpp:358
msgid "Accuracy:"
msgstr "Noggrannhet:"

#: ../../../src/MenuCharacter.cpp:364
msgid "Avoidance:"
msgstr "Undvikande:"

#: ../../../src/MenuCharacter.cpp:370
msgid "Melee Damage:"
msgstr "Närstridsskada:"

#: ../../../src/MenuCharacter.cpp:380
msgid "Ranged Damage:"
msgstr "Distansskada:"

#: ../../../src/MenuCharacter.cpp:390
msgid "Mental Damage:"
msgstr "Mental skada:"

#: ../../../src/MenuCharacter.cpp:400
msgid "Crit:"
msgstr "Kritisk:"

#: ../../../src/MenuCharacter.cpp:406
msgid "Absorb:"
msgstr "Absorberar:"

#: ../../../src/MenuCharacter.cpp:416
msgid "Poise: "
msgstr "Balans:"

#: ../../../src/MenuCharacter.cpp:417
msgid "Reduces your chance of stumbling when hit"
msgstr "Minskar din chans att snava när du blir träffad"

#: ../../../src/MenuCharacter.cpp:422
msgid "Bonus XP: "
msgstr "Bonus XP:"

#: ../../../src/MenuCharacter.cpp:423
msgid "Increases the XP gained per kill"
msgstr "Ökar XP erhållet per död fiende"

#: ../../../src/MenuCharacter.cpp:428
msgid "Bonus"
msgstr "Bonus"

#: ../../../src/MenuCharacter.cpp:429
#, c-format
msgid "Increases the %s found per drop"
msgstr "Ökar %s som död fiende lämnar efter sig"

#: ../../../src/MenuCharacter.cpp:434
msgid "Bonus Item Find: "
msgstr "Bonus objekt funnet:"

#: ../../../src/MenuCharacter.cpp:435
msgid "Increases the chance that an enemy will drop an item when killed"
msgstr "Ökar chansen att fiender lämnar efter sig något vid död"

#: ../../../src/MenuCharacter.cpp:440
msgid "Stealth: "
msgstr "List:"

#: ../../../src/MenuCharacter.cpp:441
msgid "Increases your ability to move undetected"
msgstr "Ökar din förmåga att röra dig oupptäckt"

#: ../../../src/MenuCharacter.cpp:459
#, c-format
msgid "XP: %d"
msgstr "XP: %d"

#: ../../../src/MenuCharacter.cpp:461
#, c-format
msgid "Next: %d"
msgstr "Nästa: %d"

#: ../../../src/MenuCharacter.cpp:465
msgid "Physical (P) increases melee weapon proficiency and total HP."
msgstr "Fysik (P) ökar skickligheten i närstrid och total HP."

#: ../../../src/MenuCharacter.cpp:466 ../../../src/MenuCharacter.cpp:470
#: ../../../src/MenuCharacter.cpp:474 ../../../src/MenuCharacter.cpp:478
#, c-format
msgid "base (%d), bonus (%d)"
msgstr "bas (%d), bonus (%d)"

#: ../../../src/MenuCharacter.cpp:469
msgid "Mental (M) increases mental weapon proficiency and total MP."
msgstr "Mental styrka (M) ökar färdighet med mentala vapen och total MP."

#: ../../../src/MenuCharacter.cpp:473
msgid "Offense (O) increases ranged weapon proficiency and accuracy."
msgstr "Anfall ökar färdigheten och noggrannheten med distanssvapen."

#: ../../../src/MenuCharacter.cpp:477
msgid "Defense (D) increases armor proficiency and avoidance."
msgstr "Försvar (D) ökar färdighet med rustning och undvikande."

#: ../../../src/MenuCharacter.cpp:498
#, fuzzy, c-format
msgid "Each level grants %d. "
msgstr "Varje nivå ger +2 HP"

#: ../../../src/MenuCharacter.cpp:500
#, fuzzy, c-format
msgid "Each point of Physical grants %d. "
msgstr "Varje fysikpoäng ger +8 HP"

#: ../../../src/MenuCharacter.cpp:502
#, fuzzy, c-format
msgid "Each point of Mental grants %d. "
msgstr "Varje poäng i mental styrka ger +8 MP"

#: ../../../src/MenuCharacter.cpp:504
#, fuzzy, c-format
msgid "Each point of Offense grants %d. "
msgstr "Varje poäng i mental styrka ger +8 MP"

#: ../../../src/MenuCharacter.cpp:506
#, fuzzy, c-format
msgid "Each point of Defense grants %d. "
msgstr "Varje poäng i mental styrka ger +8 MP"

#: ../../../src/MenuEnemy.cpp:117
msgid "Dead"
msgstr "Död"

#: ../../../src/MenuEnemy.cpp:123 ../../../src/MenuEnemy.cpp:126
#, c-format
msgid "%s level %d"
msgstr "%s nivå %d"

#: ../../../src/MenuExit.cpp:31
msgid "Exit"
msgstr "Avsluta"

#: ../../../src/MenuExit.cpp:48
msgid "Save and exit to title?"
msgstr "Spara och gå till huvudmenyn?"

#: ../../../src/MenuInventory.cpp:146
#, c-format
msgid "Lost %d%% of %s. "
msgstr ""

#: ../../../src/MenuInventory.cpp:153
#, c-format
msgid "Lost %d%% of total XP. "
msgstr ""

#: ../../../src/MenuInventory.cpp:158
#, c-format
msgid "Lost %d%% of current level XP. "
msgstr ""

#: ../../../src/MenuInventory.cpp:184
#, c-format
msgid "Lost %s."
msgstr ""

#: ../../../src/MenuInventory.cpp:228
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: ../../../src/MenuInventory.cpp:263
msgid "Use SHIFT to move only one item."
msgstr "Använd SHIFT för att flytta enstaka föremål."

#: ../../../src/MenuInventory.cpp:264
msgid "CTRL-click a carried item to sell it."
msgstr "CTRL-klicka på ett föremål du har för att sälja det."

#: ../../../src/MenuInventory.cpp:472
msgid "This item can only be used from the action bar."
msgstr "Det här föremålet kan bara användas från handlingslisten."

#: ../../../src/MenuLog.cpp:76
msgid "Notes"
msgstr "Noteringar"

#: ../../../src/MenuLog.cpp:77
msgid "Quests"
msgstr "Uppdrag"

#: ../../../src/MenuManager.cpp:452
#, c-format
msgid "XP: %d/%d"
msgstr "XP: %d/%d"

#: ../../../src/MenuManager.cpp:652 ../../../src/MenuManager.cpp:653
#: ../../../src/MenuManager.cpp:859 ../../../src/MenuManager.cpp:860
#: ../../../src/MenuManager.cpp:1037 ../../../src/MenuManager.cpp:1038
#, fuzzy, c-format
msgid "Not enough %s."
msgstr "Inte tillräckligr med pengar."

#: ../../../src/MenuNPCActions.cpp:70
msgid "Trade"
msgstr "Handel"

#: ../../../src/MenuPowers.cpp:463
msgid "Unspent skill points:"
msgstr "Outnyttjade attributpoäng:"

#: ../../../src/MenuPowers.cpp:505
msgid ""
"\n"
"Next Level:"
msgstr ""

#: ../../../src/MenuPowers.cpp:525
#, fuzzy, c-format
msgid "Requires a %s"
msgstr "Kräver mental styrka %d"

#: ../../../src/MenuPowers.cpp:530 ../../../src/MenuPowers.cpp:533
#, c-format
msgid "Requires Physical Offense %d"
msgstr "Kräver fysiskt anfall %d"

#: ../../../src/MenuPowers.cpp:536 ../../../src/MenuPowers.cpp:539
#, c-format
msgid "Requires Physical Defense %d"
msgstr "Kräver fysiskt försvar %d"

#: ../../../src/MenuPowers.cpp:542 ../../../src/MenuPowers.cpp:545
#, c-format
msgid "Requires Mental Offense %d"
msgstr "Kräver mentalt anfall %d"

#: ../../../src/MenuPowers.cpp:548 ../../../src/MenuPowers.cpp:551
#, c-format
msgid "Requires Mental Defense %d"
msgstr "Kräver mentalt försvar %d"

#: ../../../src/MenuPowers.cpp:580 ../../../src/MenuPowers.cpp:583
#, c-format
msgid "Requires Level %d"
msgstr "Kräver nivå %d"

#: ../../../src/MenuPowers.cpp:590 ../../../src/MenuPowers.cpp:595
#, c-format
msgid "Requires %d Skill Point"
msgstr "Kräver %d skicklighetspoäng"

#: ../../../src/MenuPowers.cpp:603
msgid "Click to Unlock"
msgstr "Klicka för att låsa upp"

#: ../../../src/MenuPowers.cpp:611 ../../../src/MenuPowers.cpp:614
#, c-format
msgid "Requires Power: %s"
msgstr "Kräver styrka: %s"

#: ../../../src/MenuPowers.cpp:621
#, c-format
msgid "Costs %d MP"
msgstr "Kostar %d MP"

#: ../../../src/MenuPowers.cpp:625
#, c-format
msgid "Costs %d HP"
msgstr "Kostar %d HP"

#: ../../../src/MenuPowers.cpp:629
#, c-format
msgid "Cooldown: %d seconds"
msgstr "Svalnar av: %d sekunder"

#: ../../../src/MenuStash.cpp:124
msgid "Shared Stash"
msgstr "Delad gömma"

#: ../../../src/MenuVendor.cpp:51
msgid "Buyback"
msgstr "Återköp"

#: ../../../src/MenuVendor.cpp:171
msgid "Vendor"
msgstr "Affärsman"

#: ../../../src/PowerManager.cpp:759
#, c-format
msgid "+%d Shield"
msgstr "+%d Sköld"

#: ../../../src/PowerManager.cpp:1006
msgid "You are already transformed, untransform first."
msgstr "Du är redan i omvandlad form, omvandla dig tillbaka först."

#: ../../../src/Settings.cpp:594
msgid "Adventurer"
msgstr "Äventyrare"

#: ../../../src/Utils.cpp:519
#, fuzzy
msgid "k"
msgstr "Ok"

#~ msgid "Character Menu (C)"
#~ msgstr "Karaktärsmenyn (C)"

#~ msgid "Inventory Menu (I)"
#~ msgstr "Föremålsmenyn (I)"

#~ msgid "Power Menu (P)"
#~ msgstr "Kraftmenyn (P)"

#~ msgid "Log Menu (L)"
#~ msgstr "Loggmenyn (L)"

#~ msgid "Each point of Physical grants +%d HP. Each level grants +%d HP"
#~ msgstr "Varje poäng i fysik ger +%d HP. Varje nivå ger +%d HP"

#~ msgid "Ticks of HP regen per minute. Each point of Physical grants +%d HP regen. Each level grants +%d HP regen"
#~ msgstr "Mängd av HP regenerering per minut. Varje poäng av fysisk styrka ger +%d HP regenerering. Varje nivå ger +%d HP regenerering"

#~ msgid "Each point of Mental grants +%d MP. Each level grants +%d MP"
#~ msgstr "Varje poäng i mental styrka ger +%d MP regenerering. Varje nivå ger +%d MP"

#~ msgid "Ticks of MP regen per minute. Each point of Mental grants +%d MP regen. Each level grants +%d MP regen"
#~ msgstr "Mängd av MP regenerering per minut, Varje poäng av mental styrka ger +%d MP regenerering. Varje nivå ger +%d MP regenerering"

#~ msgid "Each point of Offense grants +%d accuracy. Each level grants +%d accuracy"
#~ msgstr "Varje poäng i anfall ger +%d i noggrannhet. Varje nivå ger +%d i noggrannhet"

#~ msgid "Each point of Defense grants +%d avoidance. Each level grants +%d avoidance"
#~ msgstr "Varje poäng i försvar ger +%d i undvikande. Varje nivå ger +%d i undvikande."

#~ msgid "Requires a physical weapon"
#~ msgstr "Kräver ett fysiskt vapen"

#~ msgid "Requires a mental weapon"
#~ msgstr "Kräver ett mentalt vapen"

#~ msgid "Requires an offense weapon"
#~ msgstr "Kräver ett anfallsvapen"

#~ msgid "Flare"
#~ msgstr "Flare"

#~ msgid "Accuracy (vs lvl 5):"
#~ msgstr "Noggrannhet (vs lvl 5):"

#~ msgid "Avoidance (vs lvl 5):"
#~ msgstr "Undvikande (vs. lvl 4)"

#~ msgid "Stats"
#~ msgstr "Statistik"

#~ msgid "Grand Master"
#~ msgstr "Stormästare"

#~ msgid "Master"
#~ msgstr "Mästare"

#~ msgid "Warrior"
#~ msgstr "Krigare"

#~ msgid "Wizard"
#~ msgstr "Trollkarl"

#~ msgid "Ranger"
#~ msgstr "Vandrare"

#~ msgid "Paladin"
#~ msgstr "Paladin"

#~ msgid "Rogue"
#~ msgstr "Landstrykare"

#~ msgid "Knight"
#~ msgstr "Riddare"

#~ msgid "Shaman"
#~ msgstr "Shaman"

#~ msgid "Cleric"
#~ msgstr "Klerk"

#~ msgid "Battle Mage"
#~ msgstr "Stridsmagiker"

#~ msgid "Heavy Archer"
#~ msgstr "Pilbågsskytt"

#~ msgid "You receive %d gold."
#~ msgstr "Du får %d guld."

#~ msgid "Create Character"
#~ msgstr "Skapa karaktär"

#~ msgid "Main Hand"
#~ msgstr "Stark hand"

#~ msgid "Body"
#~ msgstr "Kropp"

#~ msgid "Off Hand"
#~ msgstr "Svag hand"

#~ msgid "Artifact"
#~ msgstr "Artefakt"

#~ msgid "Consumable"
#~ msgstr "Ätbart"

#~ msgid "Gem"
#~ msgstr "Ädelsten"

#~ msgid "Quest Item"
#~ msgstr "Uppdragsrelaterat föremål"

#~ msgid "%d Gold"
#~ msgstr "%d guld"

#~ msgid "Total HP"
#~ msgstr "Totala HP"

#~ msgid "Total MP"
#~ msgstr "Totala MP"

#~ msgid "vs. Def 5"
#~ msgstr "vs. försvar 5"

#~ msgid "vs. Off 5"
#~ msgstr "vs. anfall 5"

#~ msgid "Main Weapon"
#~ msgstr "Huvudvapen"

#~ msgid "Ranged Weapon"
#~ msgstr "Avståndsvapen"

#~ msgid "Crit Chance"
#~ msgstr "Kritisk chans"

#~ msgid "Fire Resist"
#~ msgstr "Motståndskraft mot eld"

#~ msgid "Ice Resist"
#~ msgstr "Motståndskraft mot is"

#~ msgid "Each level grants +1 HP regen"
#~ msgstr "Varje nivå ger +1 HP regenerering"

#~ msgid "Each level grants +2 MP"
#~ msgstr "Varje nivå ger +2 MP"

#~ msgid "Each level grants +1 MP regen"
#~ msgstr "Varje nivå ger +1 MP regenerering"

#~ msgid "Each level grants +1 accuracy"
#~ msgstr "Varje nivå ger +1 i noggrannhet"

#~ msgid "Each level grants +1 avoidance"
#~ msgstr "Varje nivå ger +1 i undvikande"

#~ msgid "Dagger Proficiency"
#~ msgstr "Skicklighet med kniv"

#~ msgid "Shortsword Proficiency"
#~ msgstr "Skicklighet med svärd"

#~ msgid "Longsword Proficiency"
#~ msgstr "Skicklighet med långsvärd"

#~ msgid "Greatsword Proficiency"
#~ msgstr "Skicklighet med stort svärd"

#~ msgid "Wand Proficiency"
#~ msgstr "Skicklighet med trollstav"

#~ msgid "Rod Proficiency"
#~ msgstr "Skicklighet med käpp"

#~ msgid "Staff Proficiency"
#~ msgstr "Skicklighet med stav"

#~ msgid "Greatstaff Proficiency"
#~ msgstr "Skicklighet med stor stav"

#~ msgid "Slingshot Proficiency"
#~ msgstr "Skicklighet med slangbella"

#~ msgid "Shortbow Proficiency"
#~ msgstr "Skicklighet i pilpåge"

#~ msgid "Longbow Proficiency"
#~ msgstr "Skicklighet i långbåge"

#~ msgid "Greatbow Proficiency"
#~ msgstr "Skicklighet i stor pilbåge"

#~ msgid "Light Armor Proficiency"
#~ msgstr "Skicklighet med lätt rustning"

#~ msgid "Light Shield Proficiency"
#~ msgstr "Skicklighet med lätt sköld"

#~ msgid "Heavy Armor Proficiency"
#~ msgstr "Skicklighet med tung rustning"

#~ msgid "Heavy Shield Proficiency"
#~ msgstr "Skicklighet med tung sköld"

#~ msgid "Messages"
#~ msgstr "Meddelanden"

#~ msgid "Physical + Offense grants melee and ranged attacks"
#~ msgstr "Fysik + anfall möjliggör närstrid och avståndsattacker"

#~ msgid "Physical + Defense grants melee protection"
#~ msgstr "Fysik + försvar möjliggör skydd i närstrid"

#~ msgid "Mental + Offense grants elemental spell attacks"
#~ msgstr "Mental styrka + anfall möjliggör enkla trollformelsattacker"

#~ msgid "Mental + Defense grants healing and magical protection"
#~ msgstr "Mental styrka + försvar möjliggör helande och magiskt skydd"
