3 #ifndef DUNE_GRID_YASPGRIDENTITY_HH 4 #define DUNE_GRID_YASPGRIDENTITY_HH 36 static constexpr
int evaluate(
int d,
int c)
38 return _values[_offsets[d] + c];
42 static constexpr
int binomial(
int d,
int c)
45 for (
int i=d-c+1; i<=d; i++)
47 for (
long i=2; i<=c; i++)
54 BinomialTable() =
delete;
57 static constexpr
int nextValue(
int& r,
int& c)
59 const auto result = binomial(r, c);
70 template<std::size_t... I>
71 static constexpr std::array<int,
sizeof...(I)> computeValues(std::index_sequence<I...>)
74 return {{ ((void)I, nextValue(r, c))... }};
77 template<std::size_t... I>
78 static constexpr std::array<int,
sizeof...(I)> computeOffsets(std::index_sequence<I...>)
79 {
return {{ (I*(I+1)/2)... }}; }
81 static constexpr std::array<int,(n+1)*(n+2)/2> _values = computeValues(std::make_index_sequence<(n+1)*(n+2)/2>{});
82 static constexpr std::array<int,n+1> _offsets = computeOffsets(std::make_index_sequence<n+1>{});
85 #if __cplusplus < 201703L 87 constexpr std::array<int,(n+1)*(n+2)/2> BinomialTable<n>::_values;
89 constexpr std::array<int,n+1> BinomialTable<n>::_offsets;
98 template<
int dimworld>
99 constexpr
int subEnt(
int d,
int c)
101 return (d < c ? 0 : BinomialTable<dimworld>::evaluate(d,c) << c);
106 template<
typename F,
int dim>
107 struct EntityShiftTable
109 typedef std::bitset<dim> value_type;
111 static value_type evaluate(
int i,
int codim)
113 return {_values[_offsets[codim] + i]};
119 EntityShiftTable() =
delete;
122 static constexpr
int nextOffset(
int& offset,
int codim)
129 offset += subEnt<dim>(dim, codim-1);
133 template<std::size_t... I>
134 static constexpr std::array<int,
sizeof...(I)> computeOffsets(std::index_sequence<I...>)
137 return {{ (nextOffset(offset, I))... }};
141 static constexpr
unsigned char nextValue(
int& codim,
int& i)
143 const auto result = F::evaluate(i, codim);
146 if (i >= subEnt<dim>(dim, codim)) {
154 template<std::size_t... I>
155 static constexpr std::array<
unsigned char,
sizeof...(I)> computeValues(std::index_sequence<I...>)
157 int codim = 0, i = 0;
158 return {{ ((void)I, nextValue(codim, i))... }};
161 static constexpr std::array<int,dim+1> _offsets = computeOffsets(std::make_index_sequence<dim+1>{});
162 static constexpr std::array<unsigned char,StaticPower<3,dim>::power> _values = computeValues(std::make_index_sequence<StaticPower<3,dim>::power>{});
166 #if __cplusplus < 201703L 167 template<
typename F,
int dim>
168 constexpr std::array<int,dim+1> EntityShiftTable<F, dim>::_offsets;
169 template<
typename F,
int dim>
170 constexpr std::array<unsigned char,StaticPower<3,dim>::power> EntityShiftTable<F, dim>::_values;
175 struct calculate_entity_shift
177 static constexpr
unsigned long long evaluate(
int index,
int cc)
180 for (
int d = dim; d>0; d--)
184 if (index < subEnt<dim>(d-1,cc))
185 result |= 1ull << (d-1);
188 index = (index - subEnt<dim>(d-1, cc)) % subEnt<dim>(d-1,cc-1);
205 std::bitset<dim> entityShift(
int index,
int cc)
207 return EntityShiftTable<calculate_entity_shift<dim>,dim>::evaluate(index,cc);
212 struct calculate_entity_move
214 static constexpr
unsigned long long evaluate(
int index,
int cc)
217 for (
int d = dim; d>0; d--)
222 result &= ~(1ull << (d-1));
223 result |= index & (1ull << (d-1));
225 index &= ~(1<<(d-1));
227 if (index >= subEnt<dim>(d-1,cc))
229 if ((index - subEnt<dim>(d-1,cc)) / subEnt<dim>(d-1,cc-1) == 1)
231 result |= 1ull << (d-1);
233 index = (index - subEnt<dim>(d-1, cc)) % subEnt<dim>(d-1,cc-1);
250 std::bitset<dim> entityMove(
int index,
int cc)
252 return EntityShiftTable<calculate_entity_move<dim>,dim>::evaluate(index,cc);
259 template<
int codim,
int dim,
class Gr
idImp>
261 :
public EntityDefaultImplementation <codim,dim,GridImp,YaspEntity>
264 template<
int, PartitionIteratorType,
typename>
268 typedef typename GridImp::ctype
ctype;
270 typedef typename GridImp::template Codim<codim>::Geometry
Geometry;
271 typedef typename GridImp::Traits::template Codim<codim>::GeometryImpl
GeometryImpl;
273 typedef typename GridImp::template Codim<codim>::EntitySeed
EntitySeed;
292 GeometryImpl _geometry(_it.lowerleft(),_it.upperright(),_it.shift());
293 return Geometry(_geometry);
302 return Dune::Yasp::subEnt<dim>(dim-codim,cc-codim);
308 if (_g->interior[codim].inside(_it.coord(),_it.shift()))
310 if (_g->interiorborder[codim].inside(_it.coord(),_it.shift()))
312 if (_g->overlap[codim].inside(_it.coord(),_it.shift()))
314 if (_g->overlapfront[codim].inside(_it.coord(),_it.shift()))
319 typedef typename GridImp::YGridLevelIterator
YGLI;
320 typedef typename GridImp::YGrid::Iterator
I;
329 : _it(
std::move(it)), _g(
std::move(g))
335 return _it == e._it && _g == e._g;
348 std::array<int,dim> size;
350 for (
int i=0; i<dim; i++)
353 size[i] = _g->mg->levelSize(_g->level(), i);
359 PersistentIndexType
id(_it.shift().to_ulong());
363 id =
id+PersistentIndexType(_g->level());
366 for (
int i=dim-1; i>=0; i--)
369 id =
id+PersistentIndexType(_it.coord(i));
378 return _it.superindex();
386 std::bitset<dim-codim> subent_shift = Dune::Yasp::entityShift<dim-codim>(i,cc-codim);
387 std::bitset<dim-codim> subent_move = Dune::Yasp::entityMove<dim-codim>(i,cc-codim);
389 std::bitset<dim> shift = _it.shift();
390 std::array<int, dim> coord = _it.coord();
391 for (
int j=0, k=0; j<dim; j++)
396 coord[j] += subent_move[k];
397 shift[j] = subent_shift[k];
401 int which = _g->overlapfront[cc].shiftmapping(shift);
402 return _g->overlapfront[cc].superindex(coord,which);
409 const GridImp *
yaspgrid()
const {
return _g->mg; }
417 template<
int dim,
class Gr
idImp>
421 enum { dimworld = GridImp::dimensionworld };
423 typedef typename GridImp::Traits::template Codim< 0 >::GeometryImpl GeometryImpl;
425 template<
int, PartitionIteratorType,
typename>
432 typedef typename GridImp::ctype
ctype;
434 typedef typename GridImp::YGridLevelIterator
YGLI;
435 typedef typename GridImp::YGrid::Iterator
I;
437 typedef typename GridImp::template Codim< 0 >::Geometry
Geometry;
447 typedef typename GridImp::template Codim<0>::EntitySeed
EntitySeed;
457 typedef typename GridImp::YGrid::iTupel
iTupel;
468 : _it(
std::move(it)), _g(g)
472 : _it(
std::move(it)), _g(
std::move(g))
478 return _it == e._it && _g == e._g;
482 int level ()
const {
return _g->level(); }
494 if (_g->interior[0].inside(_it.coord(),_it.shift()))
496 if (_g->overlap[0].inside(_it.coord(),_it.shift()))
498 DUNE_THROW(
GridError,
"Impossible GhostEntity");
505 auto ll = _it.lowerleft();
506 auto ur = _it.upperright();
509 for (
int i=0; i<dimworld; i++) {
510 if (gridlevel()->mg->isPeriodic(i)) {
511 int coord = transformingsubiterator().coord(i);
513 auto size = _g->mg->domainSize()[i];
516 }
else if (coord + 1 > gridlevel()->mg->levelSize(gridlevel()->level(),i)) {
517 auto size = _g->mg->domainSize()[i];
524 GeometryImpl _geometry(ll,ur);
525 return Geometry( _geometry );
534 return Dune::Yasp::subEnt<dim>(dim,cc);
543 return Dune::Yasp::subEnt<dim>(dim,codim);
552 std::bitset<dim> move = Dune::Yasp::entityMove<dim>(i,cc);
555 iTupel coord = _it.coord();
556 for (
int j=0; j<dim; j++)
560 int which = _g->overlapfront[cc].shiftmapping(Dune::Yasp::entityShift<dim>(i,cc));
569 DUNE_THROW(
GridError,
"tried to call father on level 0");
576 iTupel coord = _it.coord();
579 for (
int k=0; k<dim; k++) coord[k] = coord[k]/2;
587 return (_g->level()>0);
595 FieldVector<ctype,dim> ll(0.0),ur(0.5);
597 for (
int k=0; k<dim; k++)
613 const GridImp*
yaspgrid ()
const {
return _g->mg; }
617 return (_g->level() == yaspgrid()->maxLevel());
622 bool isNew ()
const {
return yaspgrid()->adaptRefCount > 0 && yaspgrid()->maxLevel() < _g->level() + yaspgrid()->adaptRefCount; }
648 IntersectionIterator
iend ()
const 669 HierarchicIterator
hbegin (
int maxlevel)
const 675 HierarchicIterator
hend (
int maxlevel)
const 687 PersistentIndexType persistentIndex ()
const 690 PersistentIndexType
id(_it.shift().to_ulong());
694 id =
id+PersistentIndexType(_g->level());
698 for (
int i=dim-1; i>=0; i--)
701 id =
id+PersistentIndexType(_it.coord(i));
708 int compressedIndex ()
const 710 return _it.superindex();
714 PersistentIndexType subPersistentIndex (
int i,
int cc)
const 717 std::bitset<dim> shift = Dune::Yasp::entityShift<dim>(i,cc);
718 std::bitset<dim> move = Dune::Yasp::entityMove<dim>(i,cc);
720 int trailing = (cc == dim) ? 1000 : 0;
722 std::array<int,dim> size = _g->mg->levelSize(_g->level());
723 std::array<int, dim> coord = _it.coord();
724 for (
int j=0; j<dim; j++)
735 for (
int j=0; j<dim; j++)
741 for (
int k=0; k<_g->level(); k++)
742 if (coord[j] & (1<<k))
746 trailing =
std::min(trailing,zeroes);
751 PersistentIndexType
id(shift.to_ulong());
755 id =
id+PersistentIndexType(_g->level()-trailing);
758 for (
int j=dim-1; j>=0; j--)
761 id =
id+PersistentIndexType(coord[j]>>trailing);
768 int subCompressedIndex (
int i,
int cc)
const 771 std::bitset<dim> shift = Dune::Yasp::entityShift<dim>(i,cc);
772 std::bitset<dim> move = Dune::Yasp::entityMove<dim>(i,cc);
774 std::array<int, dim> coord = _it.coord();
775 for (
int j=0; j<dim; j++)
778 int which = _g->overlapfront[cc].shiftmapping(shift);
779 return _g->overlapfront[cc].superindex(coord,which);
782 I _it;ition in the grid level
id =
554 return 736lineno"> <