Object elvenboots
name elven boots
nrof 1
face elvenboots.111
value 30000
weight 500
type 99
exp 3
material 8
stealth 1
editable 5120
end
Object high_boots
name jack boots
face high_boots.111
value 60
last_heal 4
weight 6500
ac 1
nrof 1
resist_physical 4
type 99
material 24
editable 1024
end
Object idaten
name Idaten boots
nrof 1
exp 5
face idaten.111
animation idaten
speed 0.3
exp 20
value 50000
weight 5000
type 99
material 8
resist_physical 3
editable 5120
end
Object levitationboots
name levitation boots
nrof 1
face lev_boots.111
value 35000
weight 2500
type 99
material 8
resist_physical 3
flying 1
editable 5120
end
Object low_boots
name shoes
face low_boots.111
value 25
last_heal 1
weight 2000
nrof 1
ac 1
resist_physical 1
type 99
material 24
editable 1024
end
Object sandals
name sandals
face sandals.111
value 5
weight 500
last_heal 1
resist_physical 1
nrof 1
type 99
material 24
editable 1024
end
Object speedboots
name speed boots
nrof 1
exp 6
face speedboots.111
animation speedboots
speed 0.2
value 50000
weight 5000
type 99
material 8
resist_physical 3
editable 5120
end
Object bracers_ac
nrof 1
name bracers
type 104
face bracers_ac.111
ac 1
value 1000
material 2
weight 3000
editable 1024
end
Object bracers_dex
nrof 1
name bracers
title of dexterity
face bracersdex.111
type 104
Dex 2
value 65000
weight 3000
editable 5120
end
Object cloak
name cloak
type 87
face cloak.111
ac 0
weight 5000
value 40
material 8
editable 1024
nrof 1
end
Object magic_resist
name Cloak of Magic Resistance
nrof 1
type 87
face magic_resist.111
ac 0
weight 5000
value 220000
startequip 1
no_steal 1
material 256
resist_magic 95
editable 5120
end
Object oilskin
name oilskin cloak
type 87
face oilskin.111
Dex -1
ac 1
resist_physical 3
weight 1000
value 120000
material 8
editable 5120
nrof 1
resist_acid 70
magic -4
damned 1
end
Object serp_cloak
name serpent cloak
type 87
face serp_cloak.111
ac 1
weight 700
resist_poison 30

value 900
material 32
editable 5120
nrof 1
end
Object gauntlets
nrof 1
name gauntlets
face gauntlet_s.111
type 100
resist_physical 3
value 25
nrof 1
material 2
weight 1800
editable 1024
end
Object gauntlets_dex
nrof 1
name gauntlets
title of dexterity
face gauntlet_s.111
type 100
Dex 2
resist_physical 3
value 65000
material 2
weight 1800
editable 5120
end
Object gauntlets_str
nrof 1
name gauntlets
title of strength
face gauntlet_s.111
type 100
Str 1
resist_physical 3
value 65000
material 2
weight 2000
editable 5120
end
Object gloves
nrof 1
name gloves
face gloves.111
type 100
resist_physical 1
nrof 1
value 4
material 8
weight 100
editable 1024
end
Object god_finger
nrof 1
name God Finger
type 100
face god_finger.111
animation god_finger
speed .1
Str 2
Dex -1
resist_physical 3
dam +3
make_invisible 1
value 120000
material 2
weight 1800
editable 5120
end
Object shining_finger
nrof 1
name Shining Finger
type 100
face shining_finger.111
animation shining_finger
speed .1
Str 2
resist_physical 3
dam +3
value 120000
material 2
weight 1800
editable 5120
end
Object girdle_strcon
nrof 1
type 113
name girdle
title of fighting
face gir_strcon.111
animation girdle_strcon
speed 0.1
Str 1
Con 1
weight 2500
value 75000
material 8
editable 5120
end
Object girdle_con
nrof 1
type 113
name girdle
title of constitution
face girdle_con.111
animation girdle_con
speed 0.1
Con 2
weight 2500
value 85000
material 8
editable 5120
end
Object girdle_dam
nrof 1
type 113
name girdle
title of damage
face girdle_dam.111
animation girdle_dam
speed 0.1
dam 10
weight 2500
value 70000
material 8
editable 5120
end
Object girdle_str
nrof 1
type 113
name girdle
title of strength
face girdle_str.111
animation girdle_str
speed 0.1
Str 2
weight 2500
value 80000
material 8
editable 5120
end
Object a_helmet
name helmet
nrof 1
type 34
face a_helmet.111
last_heal 5
weight 5000
ac 1
resist_physical 5
value 14
material 2
editable 1024
end
Object bighorned_helmet
nrof 1
name horned helmet
type 34
face bighorn_he.111
last_heal 3
ac 1
resist_physical 5
weight 10000
value 22
material 18
editable 1024
end
Object eyeglasses
nrof 1
name eye glasses
type 34
face eyeglasses.111
weight 120
value 1000
Dex 2
Cha -2
material 6
editable 1024
end
Object full_helmet
nrof 1
name full helmet
type 34
face fullhelmet.111
last_heal 10
ac 1
resist_physical 10
weight 12000
value 16
material 2
editable 1024
end
Object helmet
nrof 1
type 34
face helmet.111
last_heal 5
weight 5000
ac 1
resist_physical 5
value 14
material 2
editable 1024
end
Object helmet_of_brilliance
name helmet
nrof 1
title of brilliance
face helmet_bri.111
type 34
weight 7000
ac 2
resist_physical 5
value 95000
Int 2
Pow 2
sp 1
editable 5120
end
Object helmet_of_xrays
name helmet
nrof 1
title of xray vision
face helmetxray.111
animation helmet_of_xrays
speed 0.05
type 34
weight 6000
ac 2
resist_physical 5
value 70000
material 2
xrays 1
editable 5120
end
Object horned_helmet
nrof 1
name horned helmet
type 34
face hornhelmet.111
last_heal 2
ac 1
resist_physical 2
weight 6000
value 12
material 18
editable 1024
end
Object kog
name Kabuto of Geisya
nrof 1
type 34
face kog.111
Wis 1
Cha 2
Int 1
last_heal 5
weight 2000
ac 3
resist_physical 10
value 100000
material 2
editable 1024
end
Object turban
nrof 1
type 34
face turban.111
last_heal 1
weight 500
resist_physical 1
value 8
material 128
editable 1024
end
Object wig
nrof 1
type 34
face wig.111
weight 500
Cha 1
value 140
material 32
editable 1024
end
Object wiz_hat
name Wizard Hat
nrof 1
type 34
face wiz_hat.111
animation wiz_hat
speed 0.1
last_sp 12
ac 1
Int 2
sp 4
resist_fire 15
resist_cold 15
resist_drain 30
resist_slow 30
resist_paralyze 30
weight 1000
value 50000
material 128
editable 5120
end
Object Pdragon_mail
name Power Dragon Mail
nrof 1
type 16
face Pdragonmail.111
animation Pdragon_mail
speed 0.2
last_heal 9
last_sp 13
ac 8
resist_physical 60
weight 40000
value 990000
exp 1
resist_fire 50
resist_electricity 30
magic 4
editable 5120
identified 1
end
Object chain_mail
nrof 1
name chain mail
type 16
face chainmail.111
last_heal 15
last_sp 10
material 2
ac 4
resist_physical 30
weight 60000
value 75
editable 1024
end
Object dragon_mail
name dragon mail
nrof 1
type 16
face dragonmail.111
last_heal 9
last_sp 13
ac 6
resist_physical 50
weight 60000
value 50000
resist_fire 40
magic 3
editable 5120
identified 1
end
Object dress1
name dress
nrof 1
type 16
face dress1.111
resist_physical 1
last_sp 5
Cha 2
ac 1
weight 10000
value 10000
material 128
editable 1024
end
Object dress2
name dress
nrof 1
type 16
face dress2.111
last_sp 8
ac 1
Cha 1
weight 5000
value 3000
material 128
editable 1024
end
Object dress3
name dress
nrof 1
type 16
face dress3.111
last_sp 8
Cha 1
weight 4500
value 1000
material 128
editable 1024
end
Object elven_robe
name Elven Robe
nrof 1
type 16
face elven_robe.111
last_sp 12
ac 3
stealth 1
resist_confusion 60
Dex 4
magic 1
food 4
weight 5000
value 3000
material 128
editable 5120
end
Object gale
name Gale Armour
nrof 1
face gale.111
Dex 2
ac 4
resist_physical 40
speed 2.000000
type 16
resist_electricity 30

material 8
value 220000
weight 10000
last_sp 50
editable 5120
end
Object lapron
name apron
nrof 1
type 16
face lapron.111
last_sp 11
ac 1
resist_physical 5
weight 20000
nrof 1
value 10
material 8
editable 1024
end
Object leather_armour
nrof 1
name leather armour
type 16
face leather_ar.111
last_heal 8
last_sp 13
ac 2
resist_physical 10
weight 20000
value 40
material 8
editable 1024
end
Object mithril_chainmail
nrof 1
name mithril chainmail
type 16
face mithril_ar.111
animation mithril_chainmail
speed 0.1
ac 6
resist_physical 35
last_heal 5
last_sp 18
weight 15000
value 8000
editable 5120
end
Object mithril_ar_ele
nrof 1
name mithril chainmail of lightning
type 16
face mithril_ar.111
animation mithril_ar_ele
speed 0.3
ac 4
resist_physical 40
resist_electricity 30

Cha 1
Str 1
exp 1
magic 3
last_heal 2
last_sp 27
weight 15000
value 4000
editable 5120
end
Object plate_mail
nrof 1
name plate mail
type 16
face plate_mail.111
last_heal 30
last_sp 7
material 2
ac 5
resist_physical 40
weight 100000
value 100
editable 1024
end
Object ring_mail
nrof 1
name hauberk
type 16
face ring_mail.111
last_heal 15
last_sp 10
material 2
ac 4
resist_physical 25
weight 50000
value 60
editable 1024
end
Object ring_mail2
nrof 1
name ring mail
type 16
face ring_mail2.111
last_heal 15
last_sp 11
material 2
ac 4
resist_physical 20
weight 40000
value 85
editable 1024
end
Object robe
nrof 1
type 16
face robe.111
last_sp 12
ac 1
weight 10000
value 30
material 128
editable 1024
end
Object robe2 
name robe
nrof 1
type 16
face robe2.111
last_sp 12
ac 1
nrof 1
weight 10000
value 9
material 128
editable 1024
end
Object robe_midnight
name Midnight Robe
nrof 1
type 16
face robe_midnight.111
animation robe_midnight
speed 0.1
ac 5
Dex 1
Int 2
Pow 2
resist_magic 30
resist_fire 20
resist_cold 20
resist_drain 20
resist_slow 20
resist_paralyze 20
resist_acid 75
resist_ghosthit -100
reflect_spell 1
magic 5
weight 5000
value 100000
material 128
editable 5120
end
Object scale_mail
nrof 1
name scale mail
type 16
face scale_mail.111
last_heal 10
last_sp 9
material 8
ac 3
resist_physical 20
weight 20000
value 30
editable 1024
end
Object tunic
name shirt
nrof 1
type 16
face tunic.111
last_sp 20
weight 1000
nrof 1
value 3
material 128
editable 1024
end
Object wdsm
name White Dragon Scale Mail
nrof 1
type 16
face wdsm.111
animation wdsm
speed 0.1
last_heal 9
last_sp 13
cursed 1
startequip 1
no_steal 1
ac 5
resist_physical 45
weight 5000
value 220000
resist_cold 30
resist_fire 95
magic -3
editable 5120
end
Object DShield
name Demonspawn Shield
nrof 1
type 33
face DShield.111
animation DShield
speed 0.2
msg
  There is a evil spirit in the shield.
endmsg
Cha -3
resist_fire 30
resist_drain 100
resist_ghosthit 70
ac 3
resist_physical 10
weight 25000
value 50000
editable 5120
end
Object DShieldm
name Demonspawn Shield
nrof 1
type 33
face DShield.111
animation DShieldm
speed 0.2
msg
  There is a strong evil spirit in the shield
  trying to dominate over you.
endmsg
Cha -3
resist_fire 30
resist_drain 100
resist_ghosthit 75
reflect_missile 1
ac 4
resist_physical 10
weight 25000
value 100000
editable 5120
end
Object DShieldms
name Demonspawn Shield
nrof 1
type 33
face DShield.111
animation DShieldms
speed 0.25
Cha -5
msg
  There is a powerful evil spirit in the shield
  dominating over you. You are struggling to 
  remain control of yourself.
endmsg
resist_fire 30
resist_drain 100
resist_ghosthit 80
reflect_missile 1
reflect_spell 1
ac 7
resist_physical 15
weight 25000
value 300000
editable 5120
end
Object DShields
name Demonspawn Shield
nrof 1
type 33
face DShield.111
animation DShields
speed 0.2
msg
  There is a strong evil spirit in the shield
  trying to dominate over you.
endmsg
Cha -3
resist_fire 30
resist_drain 100
resist_ghosthit 75
ac 4
reflect_spell 1
resist_physical 10
weight 25000
value 100000
editable 5120
end
Object dragon_shield
name dragon shield
nrof 1
face dragon_shi.111
type 33
ac 1
resist_physical 8
magic 2
resist_fire 30

weight 5000
value 28000
editable 5120
identified 1
end
Object eyeshield
name eyeshield
nrof 1
material 32
type 33
face eyeshield.111
ac 3
resist_physical 3
resist_magic 30

weight 15000
value 30000
editable 5120
identified 1
end
Object high_shield
nrof 1
name high shield
type 33
face highshield.111
ac 1
resist_physical 8
weight 20000
value 24
material 2
editable 1024
end
Object holy_shield
name holy shield
nrof 1
face holyshield.111
material 2
type 33
weight 20000
value 35000
ac 4
resist_physical 10
resist_drain 100
resist_ghosthit 50
editable 5120
end
Object reflector
name polished shield
nrof 1
type 33
face reflector.111
animation reflector
speed 0.25
ac 3
resist_physical 5
reflect_spell 1
weight 18000
value 100000
editable 5120
end
Object round_shield
nrof 1
name shield
type 33
face round_shiel.111
ac 1
resist_physical 7
weight 15000
value 21
material 18
editable 1024
end
Object shield
nrof 1
material 2
type 33
face shield.111
ac 1
resist_physical 5
weight 15000
value 22
editable 1024
end
Object small_shield
nrof 1
name small shield
type 33
face small_shie.111
ac 1
weight 10000
value 20
material 2
editable 1024
end
Object spiked_shield 
nrof 1
name spiked shield
type 33
face spiked_shield.111
dam 3
ac 1
resist_physical 3
weight 2000
value 21
material 18
editable 1024
end
Object uw_shield
name Belzebub's shield
nrof 1
face uw_shield.111
type 33
weight 25000
value 80000
ac 4
resist_physical 15
resist_deplete 100
editable 5120
end
Object wds
name White Dragon Shield
nrof 1
face wds.111
ac 2
resist_physical 8
type 33
resist_fire 30
resist_cold 30

value 45000
weight 6000
magic 2
identified 1
editable 5120
end
Object director_turn
name director
face director.181
animation director_turn
speed 0.2
type 112
no_pick 1
sp 8
maxsp 1
walk_on 1
fly_on 1
editable 32
end
Object director_1
name director
face director.111
animation director_1
speed 0.2
type 112
no_pick 1
sp 1
walk_on 1
fly_on 1
editable 32
end
Object director_2
name director
face director.121
animation director_2
speed 0.2
type 112
no_pick 1
sp 2
walk_on 1
fly_on 1
editable 32
end
Object director_3
name director
face director.131
animation director_3
speed 0.2
type 112
no_pick 1
sp 3
walk_on 1
fly_on 1
editable 32
end
Object director_4
name director
face director.141
animation director_4
speed 0.2
type 112
no_pick 1
sp 4
walk_on 1
fly_on 1
editable 32
end
Object director_5
name director
face director.151
animation director_5
speed 0.2
type 112
no_pick 1
sp 5
walk_on 1
fly_on 1
editable 32
end
Object director_6
name director
face director.161
animation director_6
speed 0.2
type 112
no_pick 1
sp 6
walk_on 1
fly_on 1
editable 32
end
Object director_7
name director
face director.171
animation director_7
speed 0.2
type 112
no_pick 1
sp 7
walk_on 1
fly_on 1
editable 32
end
Object director_8
name director
face director.181
animation director_8
speed 0.2
type 112
no_pick 1
sp 8
walk_on 1
fly_on 1
editable 32
end
Object ggate_open
name garden gate
type 91
no_pick 1
face gard_gate.114
animation ggate_open
is_animated 0
hp 0
dam 0
maxsp 1
editable 16
ac 1
wc 0
pass_thru 1
end
Object ggate_closed
name garden gate
type 91
no_pick 1
face gard_gate.111
animation ggate_closed
is_animated 0
hp 0
dam 0
maxsp 0
editable 16
ac 1
wc 3
no_pass 1
pass_thru 1
end
Object gate_open_1
name gate
type 91
no_pick 1
face gate_1.111
animation gate_open_1
is_animated 0
wc 0
dam 1
maxsp 1
editable 16
end
Object gate_closed_1
name gate
type 91
no_pick 1
face gate_1.117
animation gate_closed_1
is_animated 0
no_pass 1
blocksview 1
wc 6
maxsp 0
dam 1
editable 16
end
Object gate_open_2
name gate
type 91
no_pick 1
face gate_2.111
animation gate_open_2
is_animated 0
hp 0
dam 1
maxsp 1
editable 16
end
Object gate_closed_2
name gate
type 91
no_pick 1
face gate_2.115
animation gate_closed_2
is_animated 0
no_pass 1
blocksview 1
wc 7
dam 1
maxsp 0
editable 16
end
Object gateTrg1
name gate
type 26
no_pick 1
face gate_1.117
animation gateTrg1
is_animated 0
no_pass 1
blocksview 1
wc 6
maxsp 0
dam 1
editable 16
maxhp 20
hp 20
speed 0.35
value 1
end
Object gateTrg2
name gate
type 26
no_pick 1
face gate_2.115
animation gateTrg2
is_animated 0
no_pass 1
blocksview 1
wc 7
dam 1
maxsp 0
editable 16
maxhp 20
hp 20
speed 0.35
value 1
end
Object grate_open_1
name grate
type 91
no_pick 1
face grate_1.111
animation grate_open_1
is_animated 0
wc 0
dam 5
maxsp 1
ac 1
editable 16
end
Object grate_closed_1
name grate
type 91
no_pick 1
face grate_1.118
animation grate_closed_1
is_animated 0
no_pass 1
wc 7
maxsp 0
dam 5
ac 1
pass_thru 1
editable 16
end
Object grate_open_2
name iron gate
type 91
no_pick 1
face grate_2.111
animation grate_open_2
is_animated 0
hp 0
dam 5
maxsp 1
ac 1
editable 16
end
Object grate_closed_2
name grate
type 91
no_pick 1
face grate_2.118
animation grate_closed_2
is_animated 0
no_pass 1
wc 7
ac 1
dam 5
maxsp 0
pass_thru 1
editable 16
end
Object gratedoor_1
face gratedoor1.111
blocksview 1
no_pick 1
no_pass 1
editable 16
end
Object gratedoor_2
face gratedoor2.111
blocksview 1
no_pick 1
no_pass 1
editable 16
end
Object igateTrg1
name iron gate
type 26
no_pick 1
face iron_gate1.118
animation igateTrg1
is_animated 0
no_pass 1
no_magic 1
damned 1
blocksview 1
wc 7
maxsp 0
dam 6
editable 16
maxhp 20
hp 20
speed 0.35
value 1
end
Object igateTrg2
name iron gate
type 26
no_pick 1
face iron_gate2.116
animation igateTrg2
is_animated 0
no_pass 1
no_magic 1
damned 1
blocksview 1
wc 5
dam 6
maxsp 0
editable 16
maxhp 20
hp 20
speed 0.35
value 1
end
Object igate_closed_1
name iron gate
type 91
no_pick 1
face iron_gate1.118
animation igate_closed_1
is_animated 0
no_pass 1
no_magic 1
damned 1
blocksview 1
wc 7
maxsp 0
dam 6
editable 16
end
Object igate_closed_2
name iron gate
type 91
no_pick 1
face iron_gate2.116
animation igate_closed_2
is_animated 0
no_pass 1
damned 1
no_magic 1
blocksview 1
wc 5
dam 6
maxsp 0
editable 16
end
Object igate_open_1
name iron gate
type 91
no_pick 1
damned 1
no_magic 1
face iron_gate1.111
animation igate_open_1
is_animated 0
wc 0
dam 6
maxsp 1
editable 16
end
Object igate_open_2
name iron gate
type 91
no_pick 1
damned 1
no_magic 1
face iron_gate2.111
animation igate_open_2
is_animated 0
hp 0
dam 6
maxsp 1
editable 16
end
Object spikes_moving
name spikes
type 91
no_pick 1
face spikes.113
speed -1
animation spikes_moving
is_animated 0
no_pass 1
wc 6
maxsp 0
dam 8
ac 1
editable 16
end
Object spikes_open
name spikes
type 91
no_pick 1
face spikes.119
animation spikes_open
is_animated 0
wc 0
dam 8
maxsp 1
ac 1
editable 16
end
Object spikes_closed
name spikes
type 91
no_pick 1
face spikes.111
animation spikes_closed
is_animated 0
no_pass 1
wc 8
maxsp 0
dam 8
ac 1
pass_thru 1
editable 16
end
Object pit_closed
name pit
type 94
no_pick 1
face hole.11A
animation pit_closed
is_animated 0
wc 10
maxsp 0
editable 18
end
Object pit_open
name pit
type 94
no_pick 1
face hole.111
animation pit_open
is_animated 0
walk_on 1
wc 0
maxsp 1
editable 18
end
Object trapdoor_1
name trapdoor
type 95
face trapdoor_1.111
animation trapdoor_1
walk_on 1
no_pick 1
weight 100000
editable 2
end
Object trapdoor_2
name trapdoor
type 95
face trapdoor_2.111
animation trapdoor_2
walk_on 1
no_pick 1
weight 999999
editable 2
end
Object trapdoor_3
name trapdoor
type 95
face trapdoor_3.111
animation trapdoor_3
walk_on 1
no_pick 1
weight 1
editable 2
end
Object trapdoor_4
name trapdoor
type 95
face trapdoor_4.111
animation trapdoor_4
walk_on 1
no_pick 1
weight 120000
editable 2
end
Object spinner_-135
name spinner
face spinner.11B
speed 1
type 90
no_pick 1
sp 3
walk_on 1
fly_on 1
animation spinner_-135
editable 32
end
Object spinner_-90
name spinner
face spinner.11B
speed 1
type 90
no_pick 1
sp 2
walk_on 1
fly_on 1
animation spinner_-90
editable 32
end
Object spinner_-45
name spinner
face spinner.11B
speed 0.5
type 90
no_pick 1
sp 1
walk_on 1
fly_on 1
animation spinner_-45
editable 32
end
Object spinner_45
name spinner
face spinner.111
speed 0.5
type 90
no_pick 1
sp -1
walk_on 1
fly_on 1
animation spinner_45
editable 32
end
Object spinner_90
name spinner
face spinner.111
speed 1
type 90
no_pick 1
sp -2
walk_on 1
fly_on 1
animation spinner_90
editable 32
end
Object spinner_135
name spinner
face spinner.111
speed 1
type 90
no_pick 1
sp -3
walk_on 1
fly_on 1
animation spinner_135
editable 32
end
Object spinner_180
name spinner
face spinner.11B
speed 1
type 90
no_pick 1
sp 4
walk_on 1
fly_on 1
animation spinner_180
editable 32
end
Object altar
slaying food
type 18
face altar.111
food 10
animation altar
no_pick 1
walk_on 1
editable 48
end
Object button_plate
name large button
type 92
face button_big.111
animation button_plate
is_animated 0
no_pick 1
weight 1000000
walk_on 1
walk_off 1
editable 48
end
Object button_small
name small button
type 92
face button_sma.111
animation button_small
is_animated 0
no_pick 1
weight 1
walk_on 1
walk_off 1
editable 48
end
Object check_inv
name check_inv
invisible 1
type 64
face check_inv.111
no_pick 1
editable 48
walk_on 1
walk_off 1
slaying setme
last_sp 1
end
Object detector
name detector
slaying player
type 51 
face pedestal.112
animation detector
speed 0.5
no_pick 1
editable 48
sp 1
end
Object button_handle
name handle
type 93
face handle.111
no_pick 1
animation button_handle
editable 48
end
Object button_lever
name lever
type 93
face lever.111
no_pick 1
animation button_lever
editable 48
end
Object magic_ear
type 29
face magic_ear.111
msg
@match sesame
Click.
endmsg
no_pick 1
invisible 1
editable 48
end
Object magic_mouth
face magicmouth.111
type 98
walk_on 1
fly_on 1
no_pick 1
invisible 1
editable 136
end
Object mover_turn
name mover
face director.181
animation mover_turn
invisible 1
speed 0.2
type 40
no_pick 1
maxsp 1
walk_on 1
fly_on 1
editable 32
end
Object mover_1
name mover
face director.111
animation mover_1
speed -0.2
invisible 1
type 40
no_pick 1
sp 1
walk_on 1
fly_on 1
editable 32
end
Object mover_2
name mover
face director.121
animation mover_2
invisible 1
speed -0.2
type 40
no_pick 1
sp 2
walk_on 1
fly_on 1
editable 32
end
Object mover_3
name mover
face director.131
animation mover_3
invisible 1
speed -0.2
type 40
no_pick 1
sp 3
walk_on 1
fly_on 1
editable 32
end
Object mover_4
name mover
face director.141
invisible 1
animation mover_4
speed -0.2
type 40
no_pick 1
sp 4
walk_on 1
fly_on 1
editable 32
end
Object mover_5
name mover
invisible 1
face director.151
animation mover_5
speed -0.2
type 40
no_pick 1
sp 5
walk_on 1
fly_on 1
editable 32
end
Object mover_6
name mover
invisible 1
face director.161
animation mover_6
speed -0.2
type 40
no_pick 1
sp 6
walk_on 1
fly_on 1
editable 32
end
Object mover_7
name mover
invisible 1
face director.171
animation mover_7
speed -0.2
type 40
no_pick 1
sp 7
walk_on 1
fly_on 1
editable 32
end
Object mover_8
name mover
invisible 1
face director.181
animation mover_8
speed -0.2
type 40
no_pick 1
sp 8
walk_on 1
fly_on 1
editable 32
end
Object pedestal
name pedestal
slaying player
type 17
face pedestal.112
animation pedestal
no_pick 1
walk_on 1
walk_off 1
editable 48
end
Object stwall_closed_1
name stone wall
type 91
no_pick 1
face stwallsec.118
animation stwall_closed_1
is_animated 0
no_pass 1
no_magic 1
damned 1
blocksview 1
wc 7
maxsp 0
dam 6
editable 16
end
Object stwall_open_1
name stone wall
type 91
no_pick 1
damned 1
no_magic 1
face stwallsec.111
animation stwall_open_1
is_animated 0
wc 0
dam 6
maxsp 1
editable 16
end
Object altar_trigger
name altar
slaying food
food 5
type 31
exp 30
face altar.111
animation altar_trigger
is_animated 0
no_pick 1
walk_on 1
editable 48
end
Object button_trigger
name button
type 30
face button_sma.111
animation button_trigger
is_animated 0
exp 30
no_pick 1
walk_on 1
walk_off 1
editable 48
end
Object trigger
name trigger
type 27
face handle.111
no_pick 1
animation trigger
is_animated 0
exp 30
editable 48
end
Object pedestal_trigger
name pedestal
slaying player
type 32
face pedestal.112
animation pedestal_trigger
is_animated 0
exp 30
no_pick 1
walk_on 1
walk_off 1
editable 48
end
Object palace
type 66
face palace.111
no_pick 1
editable 2
end
More
Object palace_2
type 66
face palace.211
x 1
no_pick 1
end
More
Object palace_3
type 66
face palace.311
x 2
no_pick 1
end
More
Object palace_4
type 66
face palace.411
x 3
no_pick 1
end
More
Object palace_5
type 66
face palace.511
x 4
no_pick 1
end
More
Object palace_6
type 66
face palace.611
y 1
no_pick 1
end
More
Object palace_7
type 66
face palace.711
x 1
y 1
no_pick 1
end
More
Object palace_8
type 66
face palace.811
x 2
y 1
no_pick 1
end
More
Object palace_9
type 66
face palace.911
x 3
y 1
no_pick 1
end
More
Object palace_10
type 66
face palace.A11
x 4
y 1
no_pick 1
end
More
Object palace_11
type 66
face palace.B11
y 2
no_pick 1
end
More
Object palace_12
type 66
face palace.C11
x 1
y 2
no_pick 1
end
More
Object palace_13
type 66
face palace.D11
x 2
y 2
no_pick 1
end
More
Object palace_14
type 66
face palace.E11
x 3
y 2
no_pick 1
end
More
Object palace_15
type 66
face palace.F11
x 4
y 2
no_pick 1
end
Object barn
type 66
face barn.111
no_pick 1
editable 2
end
More
Object barn_2
name barn
type 66
face barn.211
no_pick 1
x 1
end
More
Object barn_3
name barn
type 66
face barn.311
no_pick 1
y 1
end
More
Object barn_4
name barn
type 66
face barn.411
no_pick 1
x 1
y 1
end
Object barrack_long
name barrack
type 66
face barrack_l.111
no_pick 1
editable 2
end
More
Object barrack_long_2
name barrack
type 66
face barrack_l.211
x 1
no_pick 1
end
Object barrack_small
name small barrack
type 66
face barrack_s.111
no_pick 1
editable 2
end
Object barrack_up
name barrack
type 66
face barrack_u.111
no_pick 1
editable 2
end
More
Object barrack_up_2
name barrack
type 66
face barrack_u.211
y 1
no_pick 1
end
Object bungalow
type 66
face bungalow.111
no_pick 1
editable 2
end
Object castle
type 66
face castle.111
no_pick 1
editable 2
end
Object castle_a
name castle
type 66
face castle_a.111
speed -0.300
animation castle_a
no_pick 1
editable 2
end
More
Object castle_b
name castle
type 66
face castle_a.211
animation castle_b
x 1
no_pick 1
end
More
Object castle_c
name castle
type 66
face castle_a.311
animation castle_c
y 1
no_pick 1
end
More
Object castle_d
name castle
type 66
face castle_a.411
animation castle_d
x 1
y 1
no_pick 1
end
Object fort
name fortress
type 66
face fort.111
no_pick 1
editable 2
end
More
Object fort_2
name fortress
type 66
face fort.211
x 1
no_pick 1
end
More
Object fort_3
name fortress
type 66
face fort.311
y 1
no_pick 1
end
More
Object fort_4
name fortress
type 66
face fort.411
x 1
y 1
no_pick 1
end
Object fort_sym
name fortress
type 66
face fort_sym.111
no_pick 1
editable 2
end
Object fountain
name fountain
face fountain.111
type 67
animation fountain
walk_on	1
speed 0.50
editable 2
no_pick 1
end
Object darkhold
name darkhold
type 66
face darkhold.111
no_pick 1
no_pass 1
editable 2
end
More
Object darkhold_2
name darkhold
type 66
face darkhold.211
x 1
no_pick 1
no_pass 1
end
More
Object darkhold_3
name darkhold
type 66
face darkhold.311
x 2
no_pick 1
no_pass 1
end
More
Object darkhold_4
name darkhold
type 66
face darkhold.411
y 1
no_pick 1
no_pass 1
end
More
Object darkhold_5
name darkhold
type 66
face darkhold.511
x 1
y 1
no_pick 1
no_pass 1
end
More
Object darkhold_6
name darkhold
type 66
face darkhold.611
x 2
y 1
no_pick 1
no_pass 1
end
More
Object darkhold_7
name darkhold
type 66
face darkhold.711
y 2
no_pick 1
no_pass 1
end
More
Object darkhold_8
name darkhold
type 66
face darkhold.811
x 1
y 2
no_pick 1
no_pass 1
end
More
Object darkhold_9
name darkhold
type 66
face darkhold.911
x 2
y 2
no_pick 1
no_pass 1
end
More
Object darkhold_10
name darkhold
type 66
face darkhold.A11
y 3
no_pick 1
no_pass 1
end
More
Object darkhold_11
name darkhold
type 66
face darkhold.B11
x 1
y 3
no_pick 1
no_pass 1
end
More
Object darkhold_12
name darkhold
type 66
face darkhold.C11
x 2
y 3
no_pick 1
no_pass 1
end
More
Object darkhold_13
name darkhold
type 66
face darkhold.D11
y 4
no_pick 1
no_pass 1
end
More
Object darkhold_14
name darkhold
type 66
face darkhold.E11
x 1
y 4
no_pick 1
end
More
Object darkhold_15
name darkhold
type 66
face darkhold.F11
x 2
y 4
no_pick 1
no_pass 1
end
Object darkhold_sym
name darkhold
type 66
face darkhold_s.111
no_pick 1
editable 2
end
Object stronghold
type 66
face stronghold.111
no_pick 1
no_pass 1
editable 2
end
More
Object stronghold_2
name stronghold
type 66
face stronghold.211
x 1
no_pick 1
no_pass 1
end
More
Object stronghold_3
name stronghold
type 66
face stronghold.311
x 2
no_pick 1
no_pass 1
end
More
Object stronghold_4
name stronghold
type 66
face stronghold.411
y 1
no_pick 1
no_pass 1
end
More
Object stronghold_5
name stronghold
type 66
face stronghold.511
x 1
y 1
no_pick 1
no_pass 1
end
More
Object stronghold_6
name stronghold
type 66
face stronghold.611
x 2
y 1
no_pick 1
no_pass 1
end
More
Object stronghold_7
name stronghold
type 66
face stronghold.711
y 2
no_pick 1
no_pass 1
end
More
Object stronghold_8
name stronghold
type 66
face stronghold.811
x 1
y 2
no_pick 1
end
More
Object stronghold_9
name stronghold
type 66
face stronghold.911
x 2
y 2
no_pick 1
no_pass 1
end
Object stronghold_sym
name stronghold
type 66
face stronghsym.111
no_pick 1
editable 2
end
Object chess_club
name chess club
type 66
face chess_club.111
no_pick 1
editable 2
end
Object farmhouse
name farmhouse
type 66
face farmhouse.111
no_pick 1
editable 2
end
More
Object farmhouse_2
name farmhouse
type 66
face farmhouse.211
x 1
no_pick 1
end
Object house_1
name house
type 66
face house_1.111
no_pick 1
editable 2
end
Object house_2
name house
type 66
face house_2.111
no_pick 1
editable 2
end
Object house_largish
name house
type 66
face house_larg.111
no_pick 1
editable 2
end
More
Object house_largish_2
name house
type 66
face house_larg.211
no_pick 1
x 1
end
Object house_long
name house
type 66
face house_long.111
no_pick 1
editable 2
end
More
Object house_long_2
name house
type 66
face house_long.211
x 1
no_pick 1
end
Object house_up
name house
type 66
face house_up.111
no_pick 1
editable 2
end
More
Object house_up_2
name house
type 66
face house_up.211
y 1
no_pick 1
end
Object house_small
name small house
type 66
face housesmall.111
no_pick 1
editable 2
end
Object hut
type 66
face hut.111
no_pick 1
editable 2
end
Object inn
name inn
face inn.111
type 66
no_pick 1
editable 2
end
More
Object inn_2
name inn
face inn.211
type 66
x 1
no_pick 1
end
Object minihouse
name small house
type 66
face minihouse.111
no_pick 1
editable 2
end
Object small_temple
name small temple
type 66
face smalltemple.111
no_pick 1
editable 2
end
Object small_temple2
name small temple
type 66
face smalltemple2.111
no_pick 1
editable 2
end
Object tavern
name tavern
face tavern.111
type 66
no_pick 1
editable 2
end
Object woodhouse
type 66
face woodhouse.111
no_pick 1
editable 2
end
Object keep
type 66
face keep.111
no_pick 1
editable 2
end
More
Object keep_2
type 66
face keep.211
no_pick 1
x 1
end
More
Object keep_3
type 66
face keep.311
no_pick 1
y 1
end
More
Object keep_4
type 66
face keep.411
no_pick 1
x 1
y 1
end
Object keep_sym
name keep
face keep_sym.111
no_pick 1
editable 2
type 66
end
Object cathedral
name cathedral
type 66
face cathedral.111
no_pick 1
no_pass 1
editable 2
end
More
Object cathedral_2
name cathedral
type 66
face cathedral.211
x 1
no_pick 1
no_pass 1
end
More
Object cathedral_3
name cathedral
type 66
face cathedral.311
x 2
no_pick 1
no_pass 1
end
More
Object cathedral_4
name cathedral
type 66
face cathedral.411
y 1
no_pick 1
no_pass 1
end
More
Object cathedral_5
name cathedral
type 66
face cathedral.511
x 1
y 1
no_pick 1
no_pass 1
end
More
Object cathedral_6
name cathedral
type 66
face cathedral.611
x 2
y 1
no_pick 1
no_pass 1
end
More
Object cathedral_7
name cathedral
type 66
face cathedral.711
y 2
no_pick 1
no_pass 1
end
More
Object cathedral_8
name cathedral
type 66
face cathedral.811
x 1
y 2
no_pick 1
no_pass 1
end
More
Object cathedral_9
name cathedral
type 66
face cathedral.911
x 2
y 2
no_pick 1
no_pass 1
end
More
Object cathedral_10
name cathedral
type 66
face cathedral.A11
y 3
no_pick 1
no_pass 1
end
More
Object cathedral_11
name cathedral
type 66
face cathedral.B11
x 1
y 3
no_pick 1
no_pass 1
end
More
Object cathedral_12
name cathedral
type 66
face cathedral.C11
x 2
y 3
no_pick 1
no_pass 1
end
Object shrine
name shrine
face shrine.111
type 66
no_pick 1
editable 2
end
Object temple1
name temple
face temple1.111
type 66
no_pick 1
no_pass 1
editable 2
end
More
Object temple1_2
name temple
face temple1.211
type 66
no_pick 1
no_pass 1
x 1
end
More
Object temple1_3
name temple
face temple1.311
type 66
no_pick 1
y 1
end
More
Object temple1_4
name temple
face temple1.411
type 66
no_pick 1
x 1
y 1
end
Object city_tower
name tower
type 66
face city-tower.111
no_pick 1
editable 2
end
More
Object city_tower_2
name tower
type 66
face city-tower.211
no_pick 1
y 1
end
Object s_tower1
name spiral tower
face s_tower1.111
type 66
no_pick 1
no_pass 1
editable 2
end
More
Object s_tower1_2
name spiral tower
face s_tower1.211
type 66
no_pick 1
y 1
end
Object s_tower2
name spiral tower
face s_tower2.111
type 66
no_pick 1
no_pass 1
editable 2
end
More
Object s_tower2_2
name spiral tower
face s_tower2.211
type 66
no_pick 1
y 1
end
Object tower_a
name tower
type 66
face tower_a.111
no_pick 1
editable 2
end
More
Object tower_b
name tower
type 66
face tower_a.211
y 1
no_pick 1
end
Object tower_tob
name tower
type 66
face tower_tob.111
no_pick 1
editable 2
end
Object wizard_tower
name tower
type 66
face wizard_tower.111
animation wizard_tower
speed -0.3000
no_pick 1
editable 2
end
More
Object wizard_tower2
name tower
type 66
face wizard_tower.211
animation wizard_tower2
y 1
no_pick 1
end 
Object a_bridge1
name bridge
face a_bridge1.111
type 67
walk_on 1
no_pick 1
editable 2
end
Object a_bridge2
name bridge
face a_bridge2.111
type 67
walk_on 1
no_pick 1
editable 2
end
Object a_civic
name civic building
face a_civic.111
type 66
no_pick 1
no_pass 1
editable 2
end
More
Object a_civic_2
name civic building
face a_civic.211
type 66
no_pick 1
no_pass 1
x 1
end
More
Object a_civic_3
name civic building
face a_civic.311
type 66
no_pick 1
x 2
end
More
Object a_civic_4
name civic building
face a_civic.411
type 66
no_pick 1
y 1
end
More
Object a_civic_5
name civic building
face a_civic.511
type 66
no_pick 1
x 1
y 1
end
More
Object a_civic_6
name civic building
face a_civic.611
type 66
no_pick 1
x 2
y 1
end
More
Object a_civic_7
name civic building
face a_civic.711
type 66
no_pick 1
y 2
end
More
Object a_civic_8
name civic building
face a_civic.811
type 66
no_pick 1
x 1
y 2
end
More
Object a_civic_9
name civic building
face a_civic.911
type 66
no_pick 1
x 2
y 2
end
Object church
type 66
face church.111
no_pick 1
editable 2
end
More
Object church_2
name church
type 66
face church.211
x 1
no_pick 1
end
More
Object church_3
name church
type 66
face church.311
y 1
no_pick 1
end
More
Object church_4
name church
type 66
face church.411
x 1
y 1
no_pick 1
end
Object collesium
name collesium
face collesium.111
type 66
no_pick 1
editable 2
end
More
Object collesium_2
name collesium
face collesium.211
type 66
no_pick 1
x 1
end
More
Object collesium_3
name collesium
face collesium.311
type 66
no_pick 1
x 2
end
More
Object collesium_4
name collesium
face collesium.411
type 66
no_pick 1
x 3
end
More
Object collesium_5
name collesium
face collesium.511
type 66
no_pick 1
x 4
end
More
Object collesium_6
name collesium
face collesium.611
type 66
no_pick 1
y 1
end
More
Object collesium_7
name collesium
face collesium.711
type 66
no_pick 1
x 1
y 1
end
More
Object collesium_8
name collesium
face collesium.811
type 66
no_pick 1
x 2
y 1
end
More
Object collesium_9
name collesium
face collesium.911
type 66
no_pick 1
x 3
y 1
end
More
Object collesium_10
name collesium
face collesium.A11
type 66
no_pick 1
x 4
y 1
end
More
Object collesium_11
name collesium
face collesium.B11
type 66
no_pick 1
y 2
end
More
Object collesium_12
name collesium
face collesium.C11
type 66
no_pick 1
x 1
y 2
end
More
Object collesium_13
name collesium
face collesium.D11
type 66
no_pick 1
x 2
y 2
end
More
Object collesium_14
name collesium
face collesium.E11
type 66
no_pick 1
x 3
y 2
end
More
Object collesium_15
name collesium
face collesium.F11
type 66
no_pick 1
x 4
y 2
end
Object courthouse
face courthouse.111
type 66
no_pick 1
no_pass 1
editable 2
end
More
Object courthouse_2
name courthouse
face courthouse.211
type 66
no_pick 1
no_pass 1
x 1
end
More
Object courthouse_3
name courthouse
face courthouse.311
type 66
no_pick 1
y 1
end
More
Object courthouse_4
name courthouse
face courthouse.411
type 66
no_pick 1
x 1
y 1
end
Object guild
face guild.111
type 66
no_pick 1
no_pass 1
editable 2
end
More
Object guild_2
name guild
face guild.211
type 66
no_pick 1
no_pass 1
x 1
end
More
Object guild_3
name guild
face guild.311
type 66
no_pick 1
y 1
end
More
Object guild_4
name guild
face guild.411
type 66
no_pick 1
x 1
y 1
end
Object hovels
name houses
face hovels.111
type 66
no_pick 1
editable 2
end
Object hovels2
name hovels
face hovels2.111
type 66
no_pick 1
editable 2
end
More
Object hovels2_2
name hovels
face hovels2.211
type 66
no_pick 1
x 1
end
More
Object hovels2_3
name hovels
face hovels2.311
type 66
no_pick 1
y 1
end
More
Object hovels2_4
name hovels
face hovels2.411
type 66
no_pick 1
x 1
y 1
end
Object l_shop1
name shop
face l_shop1.111
type 66
no_pick 1
no_pass 1
editable 2
end
More
Object l_shop1_2
name shop
face l_shop1.211
type 66
no_pick 1
no_pass 1
x 1
end
More
Object l_shop1_3
name shop
face l_shop1.311
type 66
no_pick 1
y 1
end
More
Object l_shop1_4
name shop
face l_shop1.411
type 66
no_pick 1
x 1
y 1
end
Object market1
name market
face market1.111
type 66
no_pick 1
editable 2
end
Object market2
name market
face market2.111
type 66
no_pick 1
editable 2
end
Object market3
name market
face market3.111
type 66
no_pick 1
editable 2
end
Object prison
face prison.111
type 66
no_pick 1
no_pass 1
editable 2
end
More
Object prison_2
name prison
face prison.211
type 66
no_pick 1
no_pass 1
x 1
end
More
Object prison_3
name prison
face prison.311
type 66
no_pick 1
y 1
end
More
Object prison_4
name prison
face prison.411
type 66
no_pick 1
x 1
y 1
end
Object r_house1
name appartments
face r_house1.111
type 66
no_pick 1
editable 2
end
Object r_house2
name appartments
face r_house2.111
type 66
no_pick 1
editable 2
end
Object rl_house1
name appartments
face rl_house1.111
type 66
no_pick 1
editable 2
end
More
Object rl_house1_2
name appartments
face rl_house1.211
type 66
no_pick 1
x 1
end
More
Object rl_house1_3
name appartments
face rl_house1.311
type 66
no_pick 1
y 1
end
More
Object rl_house1_4
name appartments
face rl_house1.411
type 66
no_pick 1
x 1
y 1
end
Object rl_house2
name appartments
face rl_house2.111
type 66
no_pick 1
editable 2
end
More
Object rl_house2_2
name appartments
face rl_house2.211
type 66
no_pick 1
x 1
end
More
Object rl_house2_3
name appartments
face rl_house2.311
type 66
no_pick 1
y 1
end
More
Object rl_house2_4
name appartments
face rl_house2.411
type 66
no_pick 1
x 1
y 1
end
Object rl_house3
name appartments
face rl_house3.111
type 66
no_pick 1
editable 2
end
More
Object rl_house3_2
name appartments
face rl_house3.211
type 66
no_pick 1
x 1
end
More
Object rl_house3_3
name appartments
face rl_house3.311
type 66
no_pick 1
y 1
end
More
Object rl_house3_4
name appartments
face rl_house3.411
type 66
no_pick 1
x 1
y 1
end
Object s_house1
name house
face s_house1.111
type 66
no_pick 1
editable 2
end
Object s_shop1
name small shop
face s_shop1.111
type 66
no_pick 1
editable 2
end
Object s_shop2
name small shop
face s_shop2.111
type 66
no_pick 1
editable 2
end
Object slum1
name slum
face slum1.111
type 66
no_pick 1
no_pass 1
editable 2
end
More
Object slum1_2
name slum
face slum1.211
type 66
no_pick 1
y 1
end
Object slum2
name slum
face slum2.111
type 66
no_pick 1
no_pass 1
editable 2
end
More
Object slum2_2
name slum
face slum2.211
type 66
no_pick 1
y 1
end
Object slum3
name slum
face slum3.111
type 66
no_pick 1
no_pass 1
editable 2
end
More
Object slum3_2
name slum
face slum3.211
type 66
no_pick 1
y 1
end
Object t_house1
name town house
face t_house1.111
type 66
no_pick 1
no_pass 1
editable 2
end
More
Object t_house1_2
name town house
face t_house1.211
type 66
no_pick 1
no_pass 1
x 1
end
More
Object t_house1_3
name town house
face t_house1.311
type 66
no_pick 1
y 1
end
More
Object t_house1_4
name town house
face t_house1.411
type 66
no_pick 1
x 1
y 1
end
Object t_house2
name town house
face t_house2.111
type 66
no_pick 1
no_pass 1
editable 2
end
More
Object t_house2_2
name town house
face t_house2.211
type 66
no_pick 1
no_pass 1
x 1
end
More
Object t_house2_3
name town house
face t_house2.311
type 66
no_pick 1
y 1
end
More
Object t_house2_4
name town house
face t_house2.411
type 66
no_pick 1
x 1
y 1
end
Object university
name university
face university.111
type 66
no_pick 1
editable 2
end
More
Object university_2
name university
face university.211
type 66
no_pick 1
x 1
end
More
Object university_3
name university
face university.311
type 66
no_pick 1
x 2
end
More
Object university_4
name university
face university.411
type 66
no_pick 1
x 3
end
More
Object university_5
name university
face university.511
type 66
no_pick 1
x 4
end
More
Object university_6
name university
face university.611
type 66
no_pick 1
y 1
end
More
Object university_7
name university
face university.711
type 66
no_pick 1
x 1
y 1
end
More
Object university_8
name university
face university.811
type 66
no_pick 1
x 2
y 1
end
More
Object university_9
name university
face university.911
type 66
no_pick 1
x 3
y 1
end
More
Object university_10
name university
face university.A11
type 66
no_pick 1
x 4
y 1
end
More
Object university_11
name university
face university.B11
type 66
no_pick 1
y 2
end
More
Object university_12
name university
face university.C11
type 66
no_pick 1
x 1
y 2
end
More
Object university_13
name university
face university.D11
type 66
no_pick 1
x 2
y 2
end
More
Object university_14
name university
face university.E11
type 66
no_pick 1
x 3
y 2
end
More
Object university_15
name university
face university.F11
type 66
no_pick 1
x 4
y 2
end
More
Object university_16
name university
face university.G11
type 66
no_pick 1
y 3
end
More
Object university_17
name university
face university.H11
type 66
no_pick 1
x 1
y 3
end
More
Object university_18
name university
face university.I11
type 66
no_pick 1
x 2
y 3
end
More
Object university_19
name university
face university.J11
type 66
no_pick 1
x 3
y 3
end
More
Object university_20
name university
face university.K11
type 66
no_pick 1
x 4
y 3
end
Object anthrax
name anthrax
type 158
attacktype 1048576
invisible 1
wc 5
magic 1
Str -3
Con -4
Dex -3
maxhp 100
dam -5
maxgrace 23
food -1
speed 0.05
last_sp 50
maxsp 0
ac 0
last_eat 0
exp 1000
hp 1
sp 1
msg
You feel feverish.  Your muscles spasm oddly....  Breathing is difficult.
endmsg
race animal
level 12
end
Object arthritis
name arthritis
type 158
invisible 1
attacktype 1048576
wc 5
magic 0
Str -1
Dex -2
maxhp 1
maxgrace -1
food -1
speed 0.001
last_sp 0
maxsp 0
ac 1
last_eat 0
exp 10000
msg
Your joints are swollen.  You feel less dextrous and weaker.
endmsg
race *
level 7
end
Object atheletes_foot
name athelete's foot
type 158
invisible 1
attacktype 1
wc 1
magic 1
Dex -1
maxhp 1
speed 0.005
maxgrace 10
last_sp 0
maxsp 0
ac 0
last_eat 0
exp 100
msg
Your feet itch.  They burn.
endmsg
race *
level 5
end
Object disease_cold
name cold
type 158
invisible 1
attacktype 1048576
wc 20
magic 3
Con -1
Cha -1
maxhp 10
dam 1
maxgrace 6
last_grace 1
food -1
speed 0.05
last_sp 50
maxsp 0
ac 0
last_eat 0
exp 100
hp 1
sp 1
msg
You develop a sniffle.
endmsg
race *
level 2
end
Object creeping_frost
name creeping frost
title You freeze
type 158
face fireball.111
no_pick 1
no_drop 1
attacktype 16
wc 3
magic 0
maxhp 0
dam -10
maxgrace 10
food -1
speed 0.1
last_sp 50
maxsp 0
ac 0
last_eat 0
last_heal 1
exp 10000
hp 1
sp 1
msg
Frost creeps over your body!
endmsg
race *
level 10
end
Object creeping_frost_immunity
name creeping frost
type 98
level 127
invisible 1
no_pick 1
no_drop 1
end
Object diarrhea
name the runs
type 158
invisible 1
attacktype 1
other_arch disgusting_puddle
wc 0
magic 0
maxhp 1
dam 0
maxgrace 10
speed 0.001
last_sp 0
maxsp 0
last_eat 0
exp 100
msg
You can't control your sphincter.
You have a messy accident.  Yuck!
endmsg
race *
level 5
end
Object disgusting_puddle
name stinking puddle of diarrhea
type 72
face icor.111
food 1
weight 20
end
Object trap_diseased_needle
name diseased needle
type 154
face needle.111
randomitems needle_diseases
speed 1
hp 1
msg
You are pricked by a needle!
endmsg
animation trap_diseased_needle
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 1
dam 10
Cha 20
end
Object ebola
name Red Death
type 158
invisible 1
attacktype 1048576
wc 30
magic -1
Str -3
last_grace 5
Con -4
Dex -2
Wis -2
Int -4
Cha -7
maxhp 5
dam -10
maxgrace 15
food -1
speed 0.05
last_sp 50
maxsp 0
ac 0
last_eat 0
exp 10000
hp 1
sp 1
msg
Blood leaks out of your eyes and your pores!
endmsg
race *
level 10
end
Object egg_disease
name egg disease
type 158
invisible 1
attacktype 1
other_arch chicken_egg
wc 0
magic 0
maxhp 1
dam 0
maxgrace 5
speed 0.001
last_sp 0
maxsp 0
last_eat 0
exp 100
msg
Buck, buck, buck, buck!  You lay an EGG!!
You feel ridiculous.
endmsg
race *
level 5
end
Object chicken_egg
name egg
type 72
face ant_egg.111
food 10
weight 20
end
Object flaming_fart
name flaming farts
type 158
invisible 1
attacktype 1
other_arch burnout
wc 0
magic 0
maxhp 1
dam 0
maxgrace 10
speed 0.001
last_sp 0
maxsp 0
last_eat 0
exp 100
msg
You blow a great fart.  It ignites.  My God, the REEK!
endmsg
race *
level 5
end
Object flu
name flu
type 158
invisible 1
attacktype 1048576
wc 20
last_grace 1
magic 3
Str -1
Con -1
Dex -1
Wis -1
Int -1
Cha -1
maxhp 10
dam 2
maxgrace 6
food -1
speed 0.05
last_sp 50
maxsp 0
ac 0
last_eat 0
exp 100
hp 1
sp 1
msg
You have aches and fever, and you feel nauseous.
endmsg
race *
level 2
end
Object immolation
name immolation
other_arch burnout
title You set fire to
type 158
face fireball.111
no_pick 1
startequip 1
invisible 1
no_drop 1
attacktype 4
wc 3
magic 0
maxhp 0
dam -10
maxgrace 11
food -1
speed 0.1
last_sp 50
maxsp 0
ac 0
last_eat 0
last_heal 1
exp 10000
hp 1
sp 1
msg
You burn!
endmsg
race *,undead
level 10
last_grace 10
end
Object immolation_immunity
name immolation
startequip 1
type 98
level 127
invisible 1
no_pick 1
no_drop 1
end
Object immunity
title immunity
face bone_head.111
type 98
invisible 1
end
Object incontinence
name lack of bladder control
type 158
invisible 1
attacktype 1
other_arch reeking_urine
wc 0
magic 0
maxhp 1
dam 0
maxgrace 20
speed 0.001
last_sp 0
maxsp 0
last_eat 0
exp 100
msg
You can't control your bladder.
You have a messy accident.  Yuck!
endmsg
race *
level 5
end
Object reeking_urine
name reeking puddle of urine
type 72
face residue.111
food 1
weight 20
end
Object insanity
name insanity
type 158
invisible 1
attacktype 32
wc 10
magic 0
Wis -1
Int -1
maxhp 1
dam 1
maxgrace -1
food -1
speed 0.001
last_sp 0
maxsp 0
ac 3
last_eat 0
exp 10000
msg
You start gibbering incoherently.  You forget where you are and
what you were doing.
endmsg
race *
level 15
end
Object leprosy
name leprosy
type 158
invisible 1
attacktype 1048576
other_arch leprous_skin
wc 10
magic 0
Str -1
Con -1
Dex -1
Cha -2
maxhp 1
dam 1
maxgrace -1
food -1
speed 0.005
last_sp 0
maxsp 0
ac 5
last_eat 0
exp 1000
hp 1
sp 1
msg
Splotches are spreading around your body.  You feel disgusted
with yourself.  A piece of skin flakes off and falls to the ground.
endmsg
race *
level 5
end
Object leprous_skin
name leprous flake of skin
face skin.111
type 72
food 5
weight 7
end
Object bubonic_plague
name Black Death
type 158
attacktype 1048576
invisible 1
wc 10
magic -1
last_grace 1
Str -3
Con -4
Dex -3
Cha -4
maxhp 7
dam -11
maxgrace 10
food -1
speed 0.05
last_sp 50
maxsp 0
ac 0
last_eat 0
exp 10000
hp 1
sp 1
msg
You have aches and fever, and you feel nauseous.
endmsg
race human,goblin,giant,troll,animal,insect
level 15
end
Object pneumonic_plague
name pneumonic plague
type 158
attacktype 1048576
invisible 1
wc 20
last_grace 1
magic 4
Str -3
Con -4
Dex -3
Cha -4
maxhp 7
dam -11
maxgrace 15
food -1
speed 0.05
last_sp 50
maxsp 0
ac 0
last_eat 0
exp 10000
hp 1
sp 1
msg
You cough up some nasty green phlegm.
endmsg
race *
level 15
end
Object rabies
name rabies
type 158
invisible 1
attacktype 1048608
other_arch puddle_of_saliva
wc 10
magic 1
Str -2
Dex -2
Cha -10
maxhp 3
dam 2
maxgrace -1
food -1
speed 0.01
last_sp 50
maxsp 2
ac 2
last_eat 0
exp 5000
hp 1
sp 1
msg
You notice everyone is looking at you with evil intent, kill them!
You go into a mad frenzy attacking everything.  You begin to salivate.
endmsg
race *
level 12
end
Object puddle_of_saliva
name puddle of froth and saliva
face residue.111
type 72
food 2
weight 2
end
Object scurvy
name scurvy
type 158
invisible 1
attacktype 1
other_arch tooth
wc 0
Con -1
magic 0
maxhp 1
dam 0
maxgrace 15
speed 0.001
last_sp 0
maxsp 0
last_eat 0
exp 100
msg
You spit out a tooth.  Better increase that dietary vitamin C!
endmsg
race *
level 5
end
Object smallpox
name smallpox
type 158
invisible 1
attacktype 1048576
wc 20
last_grace 1
magic -3
Str -1
Con -4
Dex -1
maxhp 5
dam -10
maxgrace 12
food -1
speed 0.08
last_sp 0
maxsp 0
ac 0
last_eat 0
exp 10000
hp 1
sp 1
msg
You have a nasty rash all over you.  Are those pustules?
endmsg
race goblin,human,troll,giant,dwarf
level 20
end
Object symptom
face bone_head.111
type 159
invisible 1
speed 0.001
end
Object tapeworms
name tapeworms
type 158
invisible 1
attacktype 1
wc 1
magic 1
maxhp 1
maxgrace -1
food -1
speed 0.001
last_sp 0
maxsp 0
ac 0
last_eat 1
exp 100
msg
You feel more hungry than usual.  You also feel an urge
to refer to yourself in plural.
endmsg
race *
level 5
end
Object tooth_decay
name tooth decay
type 158
other_arch tooth
invisible 1
attacktype 1
wc 1
magic 1
Cha -1
maxhp 1
maxgrace 24
speed 0.005
last_sp 0
maxsp 0
ac 0
last_eat 0
exp 100
msg
A tooth wiggles loose and falls to the ground.  You should
brush more.  Have I mentioned that your breath is disgusting, too?
endmsg
race *
level 5
end
Object typhoid
name typhoid
type 158
attacktype 1048576
invisible 1
wc 25
last_grace 1
magic -1
Str -3
Con -4
Dex -3
maxhp 5
dam -7
maxgrace 16
food -1
speed 0.05
last_sp 30
maxsp 0
ac 0
last_eat 0
exp 1000
hp 1
sp 1
msg
You feel feverish.  Your muscles spasm oddly....  Breathing is difficult.
endmsg
race human,goblin,giant,troll
level 12
end
Object warts
name warts
type 158
invisible 1
attacktype 1
wc 1
magic 1
Cha -1
maxhp 1
maxgrace 50
speed 0.001
last_sp 0
maxsp 0
ac 0
last_eat 0
exp 100
msg
You have warts.  They are ugly and annoying.
endmsg
race *
level 5
end
Object door_0
name door
randomitems door
no_pass 1
blocksview 1
face door_0.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_1_1
name door
randomitems door
no_pass 1
blocksview 1
face door_1.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_1_3
name door
randomitems door
no_pass 1
blocksview 1
face door_2.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_2_2_1
name door
randomitems door
no_pass 1
blocksview 1
face door_3.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_1_2
name door
randomitems door
no_pass 1
blocksview 1
face door_4.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_2_1_1
name door
randomitems door
no_pass 1
blocksview 1
face door_5.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_2_2_2
name door
randomitems door
no_pass 1
blocksview 1
face door_6.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_3_2
name door
randomitems door
no_pass 1
blocksview 1
face door_7.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_1_4
name door
randomitems door
no_pass 1
blocksview 1
face door_8.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_2_2_4
name door
randomitems door
no_pass 1
blocksview 1
face door_9.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_2_1_2
randomitems door
name door
no_pass 1
blocksview 1
face door_A.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_3_1
randomitems door
name door
no_pass 1
blocksview 1
face door_B.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_2_2_3
randomitems door
name door
no_pass 1
blocksview 1
face door_C.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_3_4
randomitems door
name door
no_pass 1
blocksview 1
face door_D.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_3_3
randomitems door
name door
no_pass 1
blocksview 1
face door_E.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_4
randomitems door
name door
no_pass 1
blocksview 1
face door_F.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object key2
name strange key
race keys
slaying set_individual_value
face key2.111
type 21
value 100
weight 100
editable 144
end
Object locked_door1
slaying set_individual_value
name locked door
msg
You need the special key to open this door.
endmsg
no_pass 1
face ldoor1.111
type 20
no_pick 1
editable 16
no_magic 1
damned 1
end
Object locked_door2
slaying set_individual_value
name locked door
msg
You need the special key to open this door.
endmsg
no_pass 1
face ldoor2.111
type 20
no_pick 1
editable 16
no_magic 1
damned 1
end
Object key
race keys
face key1.111
nrof 1
type 24
material 2
value 10
weight 10
editable 144
end
Object door_1
name door
randomitems door
no_pass 1
blocksview 1
face odoor_1.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_2
name door
randomitems door
no_pass 1
blocksview 1
face odoor_2.111
hp 400
exp 1
ac 10
type 23
material 16
no_pick 1
alive 1
level 1
editable 16
end
Object door_look_1
name door
randomitems door
no_pass 1
face wooddoor_1.111
hp 400
exp 1
ac 10
type 23
material 2
no_pick 1
alive 1
level 1
pass_thru 1
editable 16
end
Object door_look_2
name door
randomitems door
no_pass 1
face wooddoor_2.111
hp 400
exp 1
ac 10
type 23
material 2
no_pick 1
alive 1
level 1
pass_thru 1
editable 16
end
Object ladder_bi_down
name ladder going down
face ladder2_do.111
type 66
no_pick 1
editable 2
end
Object ladder_bi_up
name ladder going up
face ladder2_up.111
type 66
no_pick 1
editable 2
end
Object ladder_down
name ladder going down
face ladder_down.111
type 66
no_pick 1
editable 2
end
Object ladder_up
name ladder going up
face ladder_up.111
type 66
no_pick 1
editable 2
end
Object town_1
name village
type 66
face jcity_0.111
no_pick 1
editable 2
end
Object town_2
name small town
type 66
face jcity_2.111
no_pick 1
editable 2
end
More
Object town_2.2
name small town
type 66
face jcity_8.111
x 1
no_pick 1
end
Object town_3
name small town
type 66
face jcity_4.111
no_pick 1
editable 2
end
More
Object town_3.2
name small town
type 66
face jcity_1.111
y 1
no_pick 1
end
Object town_4
name medium town
type 66
face jcity_6.111
no_pick 1
editable 2
end
More
Object town_4.2
name medium town
type 66
face jcity_C.111
x 1
no_pick 1
end
More
Object town_4.3
name medium town
type 66
face jcity_3.111
y 1
no_pick 1
end
More
Object town_4.4
name medium town
type 66
face jcity_9.111
x 1
y 1
no_pick 1
end
Object town_5
name city
type 66
face jcity_6.111
no_pick 1
editable 2
end
More
Object town_5.2
name city
type 66
face jcity_E.111
x 1
no_pick 1
end
More
Object town_5.3
name city
type 66
face jcity_C.111
x 2
no_pick 1
end
More
Object town_5.4
name city
type 66
face jcity_3.111
y 1
no_pick 1
end
More
Object town_5.5
name city
type 66
face jcity_B.111
x 1
y 1
no_pick 1
end
More
Object town_5.6
name city
type 66
face jcity_9.111
x 2
y 1
no_pick 1
end
Object town_6
name city
type 66
face jcity_6.111
no_pick 1
editable 2
end
More
Object town_6.2
name city
type 66
face jcity_C.111
x 1
no_pick 1
end
More
Object town_6.3
name city
type 66
face jcity_7.111
y 1
no_pick 1
end
More
Object town_6.4
name city
type 66
face jcity_D.111
x 1
y 1
no_pick 1
end
More
Object town_6.5
name city
type 66
face jcity_3.111
y 2
no_pick 1
end
More
Object town_6.6
name city
type 66
face jcity_9.111
x 1
y 2
no_pick 1
end
Object town_7
name large city
type 66
face jcity_6.111
no_pick 1
editable 2
end
More
Object town_7.2
name large city
type 66
face jcity_E.111
x 1
no_pick 1
end
More
Object town_7.3
name large city
type 66
face jcity_C.111
x 2
no_pick 1
end
More
Object town_7.4
name large city
type 66
face jcity_7.111
y 1
no_pick 1
end
More
Object town_7.5
name large city
type 66
face jcity_F.111
x 1
y 1
no_pick 1
end
More
Object town_7.6
name large city
type 66
face jcity_D.111
x 2
y 1
no_pick 1
end
More
Object town_7.7
name large city
type 66
face jcity_3.111
y 2
no_pick 1
end
More
Object town_7.8
name large city
type 66
face jcity_B.111
x 1
y 2
no_pick 1
end
More
Object town_7.9
name large city
type 66
face jcity_9.111
x 2
y 2
no_pick 1
end
Object stair2_down
name stairs going down
face stair2_do.111
type 66
no_pick 1
editable 2
end
Object stair2_up
name stairs going up
face stair2_up.111
type 66
no_pick 1
editable 2
end
Object stair_3_down
name stairs going down
face stair3_do.111
type 66
no_pick 1
editable 2
end
Object stair_3_up
name stairs going up
face stair3_up.111
type 66
no_pick 1
editable 2
end
Object stair_down
name stairs going down
face stair_down.111
type 66
no_pick 1
editable 2
end
Object stair_down_1
name stairs going down
face stair_down_1.111
type 66
no_pick 1
editable 2
end
Object stair_down_2
name stairs going down
face stair_down_2.111
type 66
no_pick 1
editable 2
end
Object stair_down_3
name stairs going down
face stair_down_3.111
type 66
no_pick 1
editable 2
end
Object stair_down_4
name stairs going down
face stair_down_4.111
type 66
no_pick 1
editable 2
end
Object stair_up
name stairs going up
face stair_up.111
type 66
no_pick 1
editable 2
end
Object stair_up_1
name stairs going up
face stair_up_1.111
type 66
no_pick 1
editable 2
end
Object stair_up_2
name stairs going up
face stair_up_2.111
type 66
no_pick 1
editable 2
end
Object stair_up_3
name stairs going up
face stair_up_3.111
type 66
no_pick 1
editable 2
end
Object stair_up_4
name stairs going up
face stair_up_4.111
type 66
no_pick 1
editable 2
end
Object chole_1
name hole in the ground
face chole_1.111
type 66
no_pick 1
editable 2
end
Object chole_2
name hole in the ground
face chole_2.111
type 66
no_pick 1
editable 2
end
Object exit
face exit.111
speed 0.5
type 66
no_pick 1
animation exit
walk_on 1
fly_on 1
editable 2
end
Object fogexit
name mysterous fog
face fog.111
speed 0.2
type 66
no_pick 1
animation fogexit
walk_on 1
fly_on 1
editable 2
end
Object hole
face hole1.111
type 66
no_pick 1
editable 2
is_floor 1
end
Object invis_exit
face exit.113
type 66
invisible 1
no_pick 1
walk_on 1
fly_on 1
editable 2
end
Object perm_magic_portal
name magic portal
face magic_portal.111
slaying /city/city
hp 15
sp 19
speed 0.3
type 66
no_pick 1
animation perm_magic_portal
walk_on 1
fly_on 1
editable 2
end
Object magic_portal
face magic_portal.11L
slaying /city/city
hp 15
sp 19
speed 0.3
type 66
no_pick 1
animation magic_portal
is_used_up 1
food 59
changing 1
walk_on 1
fly_on 1
editable 2
end
Object oakdoor
face oakdoor.111
type 66
no_pick 1
editable 2
end
Object ruins
type 66
face ruins.111
no_pick 1
editable 2
end
Object teleporter
face teleporter.111
speed 0.1
type 41
no_pick 1
animation teleporter
editable 2
end
Object volcano_high
name high volcano
type 66
face volcano_hi.111
no_pick 1
slow_move 20
blocksview 1
editable 2
end
More
Object volcano_high_2
name high volcano
face volcano_hi.211
no_pick 1
x 1
slow_move 20
blocksview 1
type 66
end
More
Object volcano_high_3
name high volcano
face volcano_hi.311
no_pick 1
y 1
slow_move 20
blocksview 1
type 66
end
More
Object volcano_high_4
name high volcano
face volcano_hi.411
no_pick 1
x 1
y 1
slow_move 20
blocksview 1
type 66
end
Object volcano_low
name volcano
type 66
face volcano_lo.111
no_pick 1
slow_move 15
blocksview 1
editable 2
end
More
Object volcano_low_2
name volcano
face volcano_lo.211
type 66
no_pick 1
x 1
slow_move 15
blocksview 1
end
Object well
type 66
face well.111
no_pick 1
editable 2
end
Object whirlwind_exit
name whirl wind
face stalkergen.111
speed 0.2
type 66
no_pick 1
animation whirlwind_exit
walk_on 1
fly_on 1
editable 2
end
Object demon_head
name head
face demon_head.111
material 32
type 72
nrof 1
weight 25
editable 2048
value 400
end
Object icor
nrof 1
face icor.111
animation icor
is_used_up 1
material 32
food 40
type 72
weight 45
speed 0.03
hp -100
editable 2048
value 400
end
Object dragonclaw
name dragon's claw
nrof 1
face dragon_claw.111
material 32
weight 1
editable 2048
value 55
end
Object dragon_eye
name eye
nrof 1
face dragon_eye.111
material 32
type 72
weight 2
editable 2048
value 30
end
Object dragon_scale
name dragon scale
nrof 1
face dragon_sca.111
weight 25000
editable 2048
end
Object dragon_wing
name wing
nrof 1
face dragon_wing.111
material 32
type 72
weight 25
editable 2048
value 100
end
Object big_eye
name eye
nrof 1
face big_eye.111
material 32
type 72
food 35
weight 1
editable 2048
value 15
end
Object eye
nrof 1
face eye.111
material 32
type 72
food 1
weight 1
editable 2048
value 15
end
Object eyes
nrof 1
face eyes.111
material 32
type 72
food 1
weight 1
editable 2048
value 30
end
Object heart
name heart
nrof 1
face heart.111
material 32
type 72
weight 4
editable 2048
value 200
end
Object liver
name liver
face liver.111
material 32
type 72
weight 4
editable 2048
value 120
nrof 1
end
Object tongue
nrof 1
face tongue.111
material 32
type 72
food 2
weight 1
editable 2048
value 20
end
Object goblin_head
nrof 1
name head
face goblin_head.111
material 32
type 72
food 30
weight 25
editable 2048
value 15
end
Object arm
nrof 1
face arm.111
material 32
type 72
food 150
need_an 1
weight 8
editable 2048
value 10
end
Object corpse
face corpse.111
nrof 1
material 32
weight 75000
editable 128
end
Object corpse1
face corpse1.111
nrof 1
type 7
material 32
weight 75000
editable 128
end
Object corpse_pl
face corpse1.111
nrof 1
type 157
material 32
weight 75000
resist_physical 100
resist_magic 100
resist_fire 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100
resist_weaponmagic 100
resist_ghosthit 100
resist_poison 100
resist_slow 100
resist_paralyze 100
resist_turn_undead 100
resist_fear 100
resist_cancellation 100
resist_deplete 100
resist_death 100

editable 2048
end
Object finger
nrof 1
face finger.111
material 32
type 72
food 1
weight 2
editable 2048
value 2
end
Object fl_corpse
name corpse
face corpse.111
material 32
type 72
weight 100
editable 128
nrof 1
value 50
food 600
end
Object foot
nrof 1
face foot.111
material 32
type 72
food 50
weight 5
editable 2048
value 10
end
Object hand
nrof 1
face hand.111
material 32
type 72
food 2
weight 3
editable 2048
value 10
end
Object hands
nrof 1
face hands.111
material 32
type 72
food 2
weight 6
editable 2048
value 20
end
Object head
nrof 1
face head.111
material 32
type 72
food 50
weight 15
editable 2048
value 15
end
Object leg
nrof 1
face leg.111
material 32
type 72
food 450
weight 15
editable 2048
value 10
end
Object skin
nrof 1
face skin.111
material 32
type 72
food 1
weight 7
editable 2048
value 5
end
Object tooth
nrof 1
face tooth.111
material 64
type 72
weight 1
editable 2048
value 10
end
Object beholdereye
name beholdereye
nrof 1
face behold_eye.111
material 32
weight 2500
editable 2048
end
Object dead_neko
name corpse
face dead_neko.111
food 10
nrof 1
type 6
material 32
value 1
weight 650
editable 2048
identified 1
end
Object ectoplasm
nrof 1
name ectoplasm
face ectoplasm.111
type 72
material 64
weight 20
value 200
editable 2048
food 0
identified 1
end
Object insect_stinger
nrof 1
name stinger
face insect_sting.111
type 72
material 32
weight 10
value 20
editable 2048
end
Object insect_wing
nrof 1
name wing
face insect_wing.111
type 72
material 32
weight 10
value 20
editable 2048
end
Object lich_dust
nrof 1
name lich dust
face pix_dust.111
material 4
weight 100
value 800
editable 2048
identified 1
end
Object pix_dust
nrof 1
name pixie dust
face pix_dust.111
material 4
weight 100
value 200
editable 2048
identified 1
end
Object pix_wing
nrof 1
name wings
face pix_wing.111
type 72
material 32
weight 10
value 50
editable 2048
end
Object residue
nrof 1
name residue
face residue.111
type 72
material 64
weight 50
value 200
editable 2048
food 0
identified 1
end
Object serp_skin
name skin
nrof 1
face serpent_skin.111
type 72
weight 1000
editable 2048
end
Object u_horn
name unicorn horn
material 32
dam 9
last_sp 9
face u_horn.111
weight 10000
value 500
editable 1024
magic 3
animation u_horn
type 15
nrof 1
end
Object afloor_right
name a floor
face afloor.131
no_pick 1
is_floor 1
editable 8
end
Object afloor_left
name a floor
face afloor.171
no_pick 1
is_floor 1
editable 8
end
Object ahole_right
face ahole.131
type 66
no_pick 1
editable 2
end
Object ahole_left
face ahole.171
type 66
no_pick 1
editable 2
end
Object blackmarble
face blackmarble.111
no_pick 1
is_floor 1
editable 8
end
Object cobblestones
face cobblesto2.111
no_pick 1
is_floor 1
editable 8
end
Object cobblestones2
name cobblestones
face cobblesto1.111
no_pick 1
is_floor 1
editable 8
end
Object dirtfloor
face dirtfloor.111
no_pick 1
is_floor 1
editable 8
end
Object dungeon_floor
name stones
face dung_floor.111
no_pick 1
is_floor 1
editable 8
end
Object fireholes_moving
name holes
type 108
face fireholes.111
no_pick 1
speed -0.02
editable 8
end
Object flagstone
face flagstone.111
no_pick 1
is_floor 1
editable 8
end
Object goldfloor
name drop 10 goldcoins
slaying goldcoin
msg
Click!
endmsg
type 18
face goldfloor.111
food 10
animation goldfloor
no_pick 1
walk_on 1
editable 48
is_floor 1
end
Object marble
face marble.111
no_pick 1
is_floor 1
editable 8
end
Object magic_banned
name no_magic
face no_magic.111
no_pick 1
no_magic 1
invisible 1
editable 136
end
#for backward compatibility, this arch is named "dungeon magic"
#It forbids both magic and cleric spells.
Object dungeon_magic
name no_spells
face no_spells.111
damned 1
no_pick 1
no_magic 1
invisible 1
editable 136
end
Object stonefloor2
face stfloor.111
no_pick 1
is_floor 1
editable 8
end
Object unholy_ground
name unholy ground
face unholy_ground.111
no_pick 1
damned 1
invisible 1
editable 136
end
Object woodfloor
face woodfloor.111
no_pick 1
is_floor 1
editable 8
end
Object woodfloor2
face woodfloor2.111
no_pick 1
is_floor 1
editable 8
end
Object apple
face apple.111
food 25
nrof 1
need_an 1
type 6
material 32
value 2
weight 100
editable 2048
identified 1
end
Object bag_popcorn
name bag of popcorn
face bag_popcorn.111
food 50
nrof 1
type 6
material 32
value 6
weight 250
editable 2048
identified 1
end
Object booze
face booze.111
food 100
nrof 1
type 54
material 32
value 5
weight 6500
editable 2048
identified 1
end
Object cabbage
face cabbage.111
food 80
nrof 1
type 6
material 32
value 4
weight 1500
editable 2048
identified 1
end
Object cake
face cake.111
food 125
nrof 1
type 6
material 32
value 8
weight 3000
identified 1
editable 2048
end
Object carrot
name carrots
face carrot.111
food 20
nrof 1
type 6
material 32
value 1
weight 100
editable 2048
identified 1
end
Object chocolate
face chocolate.111
food 50
nrof 1
type 6
material 32
value 10
weight 100
editable 2048
identified 1
end
Object clover
face clover.111
food 5
nrof 1
type 6
material 32
value 5
weight 100
editable 2048
end
Object coffee
name cup of coffee
face coffee.111
food 10
nrof 1
type 6
material 32
value 1
weight 100
editable 2048
identified 1
end
Object dragon_steak
name steak
face drag_steak.111
food 400
nrof 1
type 72
material 32
value 10
weight 5
editable 2048
identified 1
end
Object fishfood
name fish
face fishfood.111
food 100
nrof 1
type 6
material 32
value 4
weight 3500
editable 2048
identified 1
end
Object food
face food.111
food 200
nrof 1
type 6
material 32
value 10
weight 6500
editable 2048
identified 1
end
Object gen_mushroom
face gen_mushroom.111
name mouldy patch
randomitems random_mushroom
no_pick 1
alive 1
exp 1
level 1
ac 25
hp 1
maxhp 1
speed -1.0
invisible 1
is_used_up 1
editable 9
end
Object loaf
name bread
face loaf.111
food 100
nrof 1
type 6
material 32
value 5
weight 3000
editable 2048
identified 1
end
Object mandrake_root
name mandrake root
face root.111
food 15
nrof 1
type 6
material 32
value 300 
weight 300
editable 2048
identified 1
end
Object mint
name mint sprig
face mint.111
food 5
nrof 1
type 6
material 32
value 5
weight 100
editable 2048
end
Object mushroom_1
name mushroom
face mushroom_1.111
food 50
nrof 1
type 6
material 32
value 5
weight 100
editable 2048
end
Object mushroom_2
name mushroom
face mushroom_2.111
nrof 1
type 6
material 32
value 6
food 55
weight 100
editable 2048
end
Object mushroom_3
name mushroom
face mushroom_3.111
food 60
nrof 1
type 6
material 32
value 7
weight 50
editable 2048
end
Object onion
name onion
face onion.111
food 50
nrof 1
need_an 1
type 6
material 32
value 2
weight 100
editable 2048
identified 1
end
Object orange
name orange
face orange.111
food 25
nrof 1
need_an 1
type 6
material 32
value 2
weight 100
editable 2048
identified 1
end
Object orcchop
name orc chop
face orcchop.111
need_an 1
food 10
nrof 1
type 6
material 32
value 1
weight 650
editable 2048
identified 1
end
Object pear
face pear.111
food 25
nrof 1
type 6
material 32
value 2
weight 100
editable 2048
identified 1
end
Object poison
name booze
face poisonfood.111
nrof 1
type 7
material 32
weight 6500
editable 2048
identified 1
end
Object potato
name potatoes
face potato.111
food 200
nrof 1
type 6
material 32
value 7
weight 4000
editable 2048
identified 1
end
Object roast_bird
name roast bird
face roast_bird.111
food 450
nrof 1
type 6
material 32
value 40
weight 7500
editable 2048
identified 1
end
Object rose_pink
name pink rose
face rose_red.111
food 5
nrof 1
type 6
material 32
value 60
weight 2
editable 2048
end
Object rose_red
name red rose
face rose_red.111
food 5
nrof 1
type 6
material 32
value 80
weight 2
editable 2048
end
Object rose_white
name white rose
face rose_wh.111
food 5
nrof 1
type 6
material 32
value 45
weight 2
editable 2048
end
Object rose_yellow
name yellow rose
face rose_yel.111
food 5
nrof 1
type 6
material 32
value 45
weight 2
editable 2048
end
Object s_weasel
name sizzling weasel on a stick
face s_weasel.111
food 30
nrof 1
type 6
material 32
value 5
weight 10
editable 2048
identified 1
end
Object w_glass
name glass of wine
face w_glass.111
food 10
nrof 1
type 54
material 36
value 2
weight 1000 
editable 2048
identified 1
end
Object water
face water.111
food 5
nrof 1
type 54
material 32
value 5
weight 1500
editable 2048
end
Object waybread
face waybread.111
food 500
nrof 1
type 6
material 32
value 30
weight 1000
editable 2048
identified 1
end
Object wine
name bottle of wine
face wine.111
food 75
nrof 1
type 54
material 36
value 10
weight 1000 
editable 2048
identified 1
end
Object altar_devourers
name Altar of Devourers
type 56
level 100
other_arch Devourers
face altardevo.111
no_pick 1
resist_physical 100

editable 48
end
Object altar_gaea
name Altar of Gaea
other_arch Gaea
type 56
level 100
face altargaea.111
no_pick 1
editable 48
end
Object altar_gnarg
name Altar of Gnarg
other_arch Gnarg
type 56
face altargnarg.111
no_pick 1
level 100
editable 48
end
Object altar_gorokh
name Altar of Gorokh
other_arch Gorokh
type 56
face altargoro.111
no_pick 1
level 100
editable 48
end
Object altar_lythander
name Altar of Lythander
other_arch Lythander
type 56
level 100
face altarlyth.111
no_pick 1
editable 48
end
Object altar_mostrai
name Altar of Mostrai
other_arch Mostrai
type 56
level 100
face altarmostr.111
no_pick 1
editable 48
end
Object altar_none
name altar
type 56
face altarnone.111
no_pick 1
editable 48
end
Object altar_ruggilli
name Altar of Ruggilli
other_arch Ruggilli
type 56
level 100
face altarrugg.111
no_pick 1
editable 48
end
Object altar_sorig
name Altar of Sorig
other_arch Sorig
type 56
level 100
face altarsori.111
no_pick 1
editable 48
end
Object altar_valriel
name Altar of Valriel
other_arch Valriel
type 56
level 100
face altarvalr.111
no_pick 1
resist_physical 100

editable 48
end
# demihumans -- goblin/troll god Gnarg
Object Gnarg
title Lythander
type 50
face smalltroll.111
slaying faerie,dwarf
race goblin,giant,troll
animation small_troll
is_animated 1
monster 1
alive 1
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
attacktype 1024
path_attuned 131088
path_repelled 65537
resist_poison 100
resist_magic -20
hp 500
ac -5
wc -3
dam 50
level 15
speed 0.25
can_use_weapon 1
can_use_armour 1
can_cast_spell 1
msg
Father of goblins, Lord Troll, Master of poisons, Patron of assassins
endmsg
exp 1
weight 500000
randomitems Gnarg
end
Object gnarg_avatar
face smalltroll.111
slaying faerie,dwarf
race goblin,giant,troll
animation small_troll
is_animated 1
monster 1
alive 1
Str 20
Con 30
Dex 30
Int 30
Wis 30
Pow 30
attacktype 1025
path_attuned 131088
path_repelled 65792
resist_poison 100
resist_magic -10
resist_physical 40
hp 500
ac -5
wc -3
dam 30
level 15
speed 0.25
can_use_weapon 1
can_use_armour 1
can_cast_spell 1
exp 1
weight 500000
end
Object gnarg_avatar_info
type 8
invisible 1
name avatar
other_arch gnarg_avatar
editable 0
end
Object gnarg_general_info
type 8
invisible 1
name message
msg
You are filled with a desire to slay all
faeries and dwarfs.
endmsg
editable 0
end
Object gnarg_holy_servant_info
type 8
invisible 1
name holy servant
other_arch small_troll
editable 0
end
# demihumans -- elven god Lythander
Object Lythander
title Gnarg
type 50
face elf_1.111
race faerie
slaying goblin,troll
animation elf_1
is_animated 1
monster 1
alive 1
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
attacktype 2080
resist_confusion 100
resist_acid -15
resist_poison -30
path_attuned 65552
path_denied 512
ac -7
wc -1
dam 40
hp 350
level 15
speed 0.25
luck 2
stealth 1
last_sp 1
can_cast_spell 1
can_use_weapon 1
can_use_armour 1
msg
Elven god of luck, Huntsman of Goblins, Trollslayer, the Trickster
endmsg
exp 1
weight 500000
randomitems Lythander
editable 0
end
Object lythander_avatar
face elf_1.111
race faerie
slaying goblin,troll
animation elf_1
is_animated 1
monster 1
alive 1
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
attacktype 33
resist_confusion 100
path_attuned 65536
path_repelled 131088
armour 50
ac -7
wc -1
dam 40
hp 350
level 15
speed 0.25
luck 2
stealth 1
can_cast_spell 1
can_use_weapon 1
can_use_armour 1
exp 1
weight 500000
editable 0
end
Object lythander_avatar_info
type 8
invisible 1
name avatar
other_arch lythander_avatar
editable 0
end
Object lythander_general_info
type 8
invisible 1
name message
msg
You are filled with a desire to slay all
goblins and trolls.
endmsg
editable 0
end
Object lythander_holy_servant_info
type 8
invisible 1
name holy servant
other_arch unicorn
editable 0
end
# demihumans -- dwarven god Mostrai
Object Mostrai
title Gnarg
type 50
face dwarf.111
race dwarf
slaying goblin,giant
animation dwarf
is_animated 1
monster 1
alive 1
attacktype 256
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
path_attuned 18432
path_repelled 64
resist_fire 20
resist_slow -50
resist_confusion -10
ac -10
wc -6
dam 50
hp 350
level 15
speed 0.20
can_cast_spell 1
can_use_weapon 1
can_use_armour 1
msg
Dwarven deity of metal smithing and warcraft, Giant basher,
Delver of secrets
endmsg
exp 1
weight 100000
randomitems Mostrai
editable 0
end





Object mostrai_avatar
face dwarf.111
race dwarf
slaying goblin,giant
animation dwarf
is_animated 1
monster 1
alive 1
attacktype 256
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
path_attuned 18432
path_repelled 64
resist_fire 60
armour 75
ac -10
wc -6
dam 50
hp 350
level 15
speed 0.20
can_cast_spell 1
can_use_weapon 1
can_use_armour 1
exp 1
weight 100000
editable 0
end
Object mostrai_avatar_info
type 8
invisible 1
name avatar
other_arch mostrai_avatar
editable 0
end
Object mostrai_general_info
type 8
invisible 1
name message
msg
You are filled with a desire to slay all
goblins and giants.
endmsg
editable 0
end
Object mostrai_holy_servant_info
type 8
invisible 1
name holy servant
other_arch dwarf
editable 0
end
# elemental -- nature goddess Gaea
Object Gaea
title Devourers
face panther.111
race animal,bird,slime,insect,reptile,water_elemental,earth_elemental,air_elemental,fire_elemental
slaying undead,unnatural
animation panther
is_animated 1
monster 1
alive 1
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
type 50
attacktype 16384
path_attuned 65
path_denied 393216
resist_drain 100
resist_deplete 100
resist_death 100
resist_fear -100
ac -5
wc -1
dam 50
hp 500
last_heal 2
last_grace 3
maxhp 500
level 15
speed 0.18
can_cast_spell 1
can_use_armour 1
msg
Goddess of peace, Guardian of life, Mother of nature
endmsg
exp 1
weight 500000
randomitems Gaea
end
Object gaea_avatar
face panther.111
race animal,bird,slime,insect,reptile,water_elemental,earth_elemental,air_elemental,fire_elemental
slaying undead,unnatural
animation panther
is_animated 1
monster 1
alive 1
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
attacktype 1
path_attuned 526784
path_denied 393216
path_repelled 30
resist_drain 100
resist_deplete 100
resist_death 100
resist_fear -100
armour 50
ac -5
wc -1
dam 40
hp 500
last_heal 2
last_grace 3
maxhp 500
level 15
speed 0.18
can_cast_spell 1
can_use_armour 1
exp 1
weight 500000
end
Object gaea_avatar_info
type 8
invisible 1
name avatar
other_arch gaea_avatar
editable 0
end
Object gaea_general_info
type 8
invisible 1
name message
msg
You are filled with a desire to slay all
undead and unnatural creatures.
endmsg
editable 0
end
Object gaea_holy_servant_info
type 8
invisible 1
name holy servant
other_arch para_earth
editable 0
end
# elemental -- war/dragon god Ruggilli
Object Ruggilli
race consuming_fire_creatures
face elem_fire.111
animation fire_elemental
is_animated 1
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
monster 1
alive 1
type 50
attacktype 5
path_attuned 131074
path_repelled 2308
path_denied 65536
resist_fire 100
resist_physical 30
resist_magic 30
resist_cold -30
ac -5
wc -3
dam 60
hp 400
maxhp 400
level 15
speed 0.50
can_use_weapon 1
can_cast_spell 1
reflect_missile 1
last_heal 1
last_eat -1
msg
Chaos God of slaughter and terror, Consuming worm, Greedy gut
endmsg
exp 1
weight 500000
randomitems Ruggilli
end
Object ruggilli_avatar
race consuming_fire_creatures
face elem_fire.111
animation fire_elemental
is_animated 1
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
monster 1
alive 1
attacktype 5
path_attuned 131074
path_repelled 10500
path_denied 82945
resist_fire 100
resist_cold -100
resist_magic 30
resist_physical 40
ac -5
wc -3
dam 60
hp 400
maxhp 400
level 15
speed 0.50
can_use_weapon 1
can_cast_spell 1
reflect_missile 1
last_heal 1
last_eat 1
exp 1
weight 500000
end
Object ruggilli_avatar_info
type 8
invisible 1
name avatar
other_arch ruggilli_avatar
editable 0
end
Object ruggilli_general_info
type 8
invisible 1
name message
msg
You feel a bond with all things which are
made of fire.
endmsg
editable 0
end
Object ruggilli_holy_servant_info
type 8
invisible 1
name holy servant
other_arch dragon
editable 0
end
# elemental -- storm god Sorig
Object Sorig
type 50
face para_light.111
race para_air,air_elemental,para_lightning
animation para_lightning
is_animated 1
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
monster 1
alive 1
attacktype 8
resist_electricity 100
path_attuned 131096
path_repelled 256
path_denied 65537
ac -5
wc -1
dam 40
hp 300
level 15
speed 0.40
can_cast_spell 1
can_use_weapon 1
can_use_armour 1
msg
Lord of Storms, King of Thunder and Lightning, Sky Lord
endmsg
exp 1
weight 1
randomitems Sorig
editable 0
end
Object sorig_avatar
face para_light.111
race para_air,air_elemental,para_lightning
animation para_lightning
is_animated 1
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
monster 1
alive 1
attacktype 8
resist_electricity 100
resist_physical 40
path_attuned 131096
path_repelled 256
path_denied 66561
ac -5
wc -1
dam 40
hp 300
level 15
speed 0.40
can_cast_spell 1
can_use_weapon 1
can_use_armour 1
exp 1
weight 1
editable 0
end
Object sorig_avatar_info
type 8
invisible 1
name avatar
other_arch sorig_avatar
editable 0
end
Object sorig_general_info
type 8
invisible 1
name message
msg
You feel a bond with all things which are
made of air and lightning.
endmsg
editable 0
end
Object sorig_holy_servant_info
type 8
invisible 1
name holy servant
other_arch para_lightning
editable 0
end
Object bow_lythander
name Lythander's Elven Bow
race arrows
face elven_bow.111
msg
  You look at this wonderful bow with
  pride. It is only granted to the best
  of Lythander's disciples.
endmsg
luck 1
sp 70
dam 30
wc 3
nrof 1
startequip 1
attacktype 1
type 14
weight 8000
magic 5
end 
Object bracers_gnarg
nrof 1
name bracers
title of strength of Wargs 
face bracersdex.111
msg
  An exceptional pair of bracers, not only do they 
  provide the wearer with protection from cold but 
  increase their damage, strength and help heal 
  the body from damage. A mighty gift from Gnarg sent 
  to aid you in annihilating His enemies.

endmsg
type 104
Str 2
resist_physical 30
resist_cold 20
Dam 15
hp 1
value 65000
weight 9000
startequip 1
end
Object burningtail
name Burning Tail of many lashings of Ruggilli
nrof 1
last_sp 8
type 15
face burningtail.111
weapontype 6
animation burningtail
speed 0.4
material 256
dam 40
weight 10000
value 75000
magic 15
resist_cold 25
resist_fire 15
attacktype 4101
startequip 1
editable 5120
end
Object shield_gaea
name Gaea's Shield of Earth
face earth_shield.111
animation shield_gaea
msg
  This shield is highly enchanted by the forces
  of life and nature. It is a personal gift from
  Gaea, to protect her beloved children.
endmsg
is_animated 1
ac 4
speed 0.2
nrof 1
startequip 1
type 33
resist_physical 15
resist_fire 30
resist_cold 30
resist_electricity 30
resist_ghosthit -20
weight 20000
end
Object glovesofsun
name Gloves of the Sun
msg
  This pair of gloves will aid any of Gaea's 
  most faithful in seeing her will protected.
endmsg 
nrof 1
type 100
face glovesofsun.111
animation glovesofsun
speed 0.25
material 8
weight 900
value 20000
attacktype 5
ac 1
dam 2
Dex 2
wc 2
magic 1
startequip 1
end 
Object helmet_gnarg
name Gnarg's Orc Helmet
face bighorn_he.111
msg
  This helmet good protection. From
  mighty Gnarg it is.
endmsg
Dex 1
ac 3
nrof 1
startequip 1
type 34
resist_physical 20
resist_poison 30
weight 7000
last_heal 1
end 
Object mail_mostrai
name Thorin's Plate Mail
face plate_mail.111
msg
  This shining plate mail is Mostrai's
  gift to the bravest of his warriors.
  It is highly enchanted, increasing the
  strength of the wearer and protecting
  against fire.
endmsg
ac 3
Str 1
nrof 1
startequip 1
type 16
resist_physical 50
resist_fire 30
weight 50000
magic 2
last_heal 9
last_sp 13
end 
Object mithril_ar_ele_sorig
nrof 1
name mithril chainmail of lightning of Sorig
type 16
face mithril_ar.111
animation mithril_ar
speed 0.3
ac 4
resist_physical 40
resist_electricity 40
msg
  Sorig has granted you this fine mail.
  It grants great protection from 
  electricity and physical attacks will
  not reducing your mobility. Be warned 
  that what Sorig gives, Sorig can take.
endmsg
startequip 1
Dex 1
Str 1
exp 1
magic 5
last_heal 2
last_sp 27
weight 15000
value 4000
editable 5120
end
Object tear_gaea
name Gaea's tear
face tear.111
animation tear_gaea
nrof 1
level 10
speed 0.25
type 5
sp 35
weight 10
editable 2048
end
Object god_cure_blindness
type 8
invisible 1
name heal spell
slaying cure blindness
editable 0
end
Object god_cure_confusion
type 8
invisible 1
name heal spell
slaying cure confusion
editable 0
end
Object god_cure_disease
type 8
invisible 1
name heal spell
slaying cure disease
editable 0
end
Object god_cure_poison
type 8
invisible 1
name heal spell
slaying cure poison
editable 0
end
Object god_enchant_weapon_high
name enchant weapon
face blank.111
invisible 1
type 8
level 4
editable 0
end 
Object god_enchant_weapon_low
name enchant weapon
face blank.111
invisible 1
type 8
level 10
editable 0
end 
Object god_enchant_weapon_medium
name enchant weapon
face blank.111
invisible 1
type 8
level 6
editable 0
end 
Object god_grace_limit_high
name grace limit
face blank.111
invisible 1
type 8
grace 600
editable 0
end 
Object god_grace_limit_insane
name grace limit
face blank.111
invisible 1
type 8
grace 1000
editable 0
end 
Object god_grace_limit_low
name grace limit
face blank.111
invisible 1
type 8
grace 100
editable 0
end 
Object god_grace_limit_medium
name grace limit
face blank.111
invisible 1
type 8
grace 300
editable 0
end 
Object god_heal
type 8
invisible 1
name heal spell
slaying heal
editable 0
end
Object god_major_healing
type 8
invisible 1
name heal spell
slaying major healing
editable 0
end
Object god_medium_healing
type 8
invisible 1
name heal spell
slaying medium healing
editable 0
end
Object god_minor_healing
type 8
invisible 1
name heal spell
slaying minor healing
editable 0
end
Object god_remove_curse
type 8
invisible 1
name remove curse
editable 0
end
Object god_remove_damnation
type 8
invisible 1
name remove damnation
editable 0
end
Object god_remove_depletion
type 8
invisible 1
name heal depletion
editable 0
end
Object god_restore_grace
type 8
invisible 1
name restore grace
editable 0
end
Object god_restore_hitpoints
type 8
invisible 1
name restore hitpoints
editable 0
end
Object god_restore_spellpoints_high
type 8
invisible 1
name restore spellpoints
maxsp 150
editable 0
end
Object god_restore_spellpoints_low
type 8
invisible 1
name restore spellpoints
maxsp 80
editable 0
end
Object god_restore_spellpoints_medium
type 8
invisible 1
name restore spellpoints
maxsp 100
editable 0
end
Object god_restore_spellpoints_very_high
type 8
invisible 1
name restore spellpoints
maxsp 200
editable 0
end
Object god_spellbook_protection_from_fire
name prayerbook
slaying protection from fire
face quarto.111
type 85
material 1
value 0
weight 5000
identified 1
startequip 1
editable 2048
nrof 1
end
Object god_spelldirect_cause_black_death
name divine black death
face blank.111
slaying cause black death
invisible 1
type 85
editable 0
end 
Object god_spelldirect_cause_critical_wounds
name divine critical wounds
face blank.111
slaying cause critical wounds
invisible 1
type 85
editable 0
end 
Object god_spelldirect_cause_many_wounds
name divine many wounds
face blank.111
slaying cause many wounds
invisible 1
type 85
editable 0
end 
Object god_spelldirect_cause_rabies
name divine rabies
face blank.111
slaying cause rabies
invisible 1
type 85
editable 0
end
Object god_spelldirect_cause_red_death
name divine ebola
face blank.111
slaying cause red death
invisible 1
type 85
editable 0
end 
Object god_spelldirect_cause_smallpox
name divine smallpox
face blank.111
slaying cause smallpox
invisible 1
type 85
editable 0
end 
Object god_spelldirect_cause_white_death
name divine white death
face blank.111
slaying cause white death
invisible 1
type 85
editable 0
end 
Object god_spelldirect_conflict
name divine conflict
face blank.111
slaying conflict
invisible 1
type 85
editable 0
end 
Object god_spelldirect_daylight
name divine daylight
face blank.111
slaying daylight
invisible 1
type 85
editable 0
end 
Object god_spelldirect_defense
name devine defense
face blank.111
slaying defense
invisible 1
type 85
editable 0
end 
Object god_spelldirect_divine_shock
name divine shock
face blank.111
slaying divine shock
invisible 1
type 85
editable 0
end 
Object god_spelldirect_face_of_death
name devine face of death
face blank.111
slaying cause face of death
invisible 1
type 85
editable 0
end 
Object god_spelldirect_finger_of_death
name devine face of death
face blank.111
slaying cause finger of death
invisible 1
type 85
editable 0
end 
Object god_spelldirect_flaming_aura
name divine flameing aura
face blank.111
slaying flaming aura
invisible 1
type 85
editable 0
end 
Object god_spelldirect_forked_lightning
name divine peace
face blank.111
slaying forked lightning
invisible 1
type 85
editable 0
end 
Object god_spelldirect_insect_plague
name devine insect plague
face blank.111
slaying insect plague
invisible 1
type 85
editable 0
end 
Object god_spelldirect_ironwood_skin
name sanctuary
face blank.111
slaying ironwood skin
invisible 1
type 85
editable 0
end 
Object god_spelldirect_nightfall
name divine nightfall
face blank.111
slaying nightfall
invisible 1
type 85
editable 0
end 
Object god_spelldirect_peace
name divine peace
face blank.111
slaying peace
invisible 1
type 85
editable 0
end 
Object god_spelldirect_poison_fog
name divine poison fog
face blank.111
slaying poison fog
invisible 1
type 85
editable 0
end 
Object god_spelldirect_rage
name divine rage
face blank.111
slaying rage
invisible 1
type 85
editable 0
end 
Object god_spelldirect_raise_dead
name devine raise dead
face blank.111
slaying raise dead
invisible 1
type 85
editable 0
end 
Object god_spelldirect_reincarnation
name devine reincarnation
face blank.111
slaying reincarnation
invisible 1
type 85
editable 0
end 
Object god_spelldirect_remove_damnation
name devine remove damnation
face blank.111
slaying remove damnation
invisible 1
type 85
editable 0
end 
Object god_spelldirect_resurrection
name devine resurrection
face blank.111
slaying resurrection
invisible 1
type 85
editable 0
end 
Object god_spelldirect_retributive_strike
name divine retributive strike
face blank.111
slaying retributive strike
invisible 1
type 85
editable 0
end 
Object god_spelldirect_sanctuary
name sanctuary
face blank.111
slaying sanctuary
invisible 1
type 85
editable 0
end 
Object god_spelldirect_spiderweb
name divine spiderweb
face blank.111
slaying spiderweb
invisible 1
type 85
editable 0
end 
Object god_spelldirect_sunspear
type 85
invisible 1
slaying sunspear
editable 0
end
Object god_spelldirect_vitriol
name divine vitriol
face blank.111
slaying vitriol
invisible 1
type 85
editable 0
end 
Object god_spelldirect_wall_of_thorns
name divine thorns
face blank.111
slaying wall of thorns
invisible 1
type 85
editable 0
end 
Object god_spelldirect_windstorm
name divine windstorm
face blank.111
slaying windstorm
invisible 1
type 85
editable 0
end 
Object god_spelldirect_wrathful_eye
name wrathful eye
face blank.111
slaying wrathful eye
invisible 1
type 85
editable 0
end 
# supernatural -- the devourers of souls
Object Devourers
type 50
title Gaea
face grimreaper.112
race undead
animation grimreaper
is_animated 1
monster 1
alive 1
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
attacktype 16973824
path_attuned 393216
path_denied 65536
path_repelled 524547
resist_drain 100
resist_fear 100
resist_deplete 100
resist_death 100
resist_ghosthit 50
resist_poison 100
resist_cold 15
resist_fire -5
ac -12
wc -1
hp 350
dam 50
last_eat 60
last_heal -1
level 15
speed 0.35
can_cast_spell 1
can_use_weapon 1
can_use_armour 1
undead 1
can_see_in_dark 1
msg
Soul Eaters, Harbingers of Death, Nameless Lords of the Tomb
endmsg
exp 1
weight 1
randomitems Devourers
editable 0
end
Object crystalball
name glass sphere
nrof 1
face crystalball.111
material 4
weight 10000
editable 2048
value 10000
end
Object devourers_avatar
face grimreaper.112
race undead
animation grimreaper
is_animated 1
monster 1
alive 1
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
attacktype 196752
path_attuned 262144
path_denied 590082
path_repelled 129
resist_death 100
resist_deplete 100
resist_fear 100
resist_drain 100
resist_fire -50
resist_cold 50
resist_physical 20
ac -12
wc -1
hp 350
dam 50
last_eat -3
last_heal -1
level 15
speed 0.35
can_cast_spell 1
can_use_weapon 1
can_use_armour 1
undead 1
can_see_in_dark 1
exp 1
weight 1
editable 0
end
Object devourers_avatar_info
type 8
invisible 1
name avatar
other_arch devourers_avatar
editable 0
end
Object devourers_general_info
type 8
invisible 1
name message
msg
You feel a bond with all things which are
undead.
endmsg
editable 0
end
Object devourers_holy_servant_info
type 8
invisible 1
name holy servant
other_arch wight
editable 0
end
# supernatural -- demon king Gorokh
Object Gorokh
title Valriel
type 50
face devil.111
slaying angel
race demon
animation devil
is_animated 1
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
monster 1
alive 1
attacktype 16384
path_attuned 131072
path_repelled 257
resist_magic 30
resist_cold -5
resist_fear 100
ac -5
wc -3
dam 50
hp 350
level 15
speed 0.25
luck -1
last_heal -2
last_sp -1
can_cast_spell 1
can_use_armour 1
can_use_weapon 1
msg
Demon King, Duke of Hell, Temptor and Tormentor
endmsg
exp 1
weight 400000
randomitems Gorokh
editable 0
end
Object gorokh_avatar
face devil.111
slaying angel
race demon
animation devil
is_animated 1
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
monster 1
alive 1
attacktype 16385
path_attuned 393216
path_denied 1025
resist_physical 50
resist_fear 100
resist_magic 20
ac -5
wc -3
dam 40
hp 350
level 15
speed 0.25
can_cast_spell 1
can_use_armour 1
can_use_weapon 1
exp 1
weight 400000
editable 0
end
Object gorokh_avatar_info
type 8
invisible 1
name avatar
other_arch gorokh_avatar
editable 0
end
Object gorokh_general_info
type 8
invisible 1
name message
msg
You are filled with a desire to slay all
angels.
endmsg
editable 0
end
Object gorokh_holy_servant_info
type 8
invisible 1
name holy servant
other_arch devil
editable 0
end
# supernatural -- lord of angels Valriel
Object Valriel
title Gorokh
face archangel.115
slaying demon
race angel
animation archangle
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
is_animated 1
type 50
monster 1
alive 1
attacktype 4194304
path_attuned 1025
path_denied 393216
resist_confusion 20
resist_blind 100
resist_fear 100
ac -7
wc -1
hp 350
dam 50
level 15
speed 0.25
can_cast_spell 1
can_use_armour 1
can_use_weapon 1
msg
Lord of Angels, Duke of the Heavens, Healer and Protector
endmsg
exp 1
weight 100000
randomitems Valriel
editable 0
end
Object valriel_avatar
face archangel.115
slaying demon
race angel
animation archangle
Str 30
Con 30
Dex 30
Int 30
Wis 30
Pow 30
is_animated 1
monster 1
alive 1
attacktype 4194305
path_attuned 1025
path_denied 393216
resist_confusion 20
resist_blind 100
resist_fear 100
resist_physical 50
ac -7
wc -1
hp 350
dam 40
level 15
speed 0.25
can_cast_spell 1
can_use_armour 1
can_use_weapon 1
exp 1
weight 100000
editable 0
end
Object valriel_avatar_info
type 8
invisible 1
name avatar
other_arch valriel_avatar
editable 0
end
Object valriel_general_info
type 8
invisible 1
name message
msg
You are filled with a desire to slay all
demons.
endmsg
editable 0
end
Object valriel_holy_servant_info
type 8
invisible 1
name holy servant
other_arch angel
editable 0
end
Object valriel_player_glow
name valriel's light
face archangel.115
glow_radius 9
type 98
startequip 1
invisible 1
end
Object lake
face blake_0.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_n
face blake_1.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_e
face blake_2.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_ne
face blake_3.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_s
face blake_4.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_sn
face blake_5.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_se
face blake_6.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_nes
face blake_7.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_w
face blake_8.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_nw
face blake_9.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_ew
face blake_A.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_new
face blake_B.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_sw
face blake_C.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_nse
face blake_D.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_sew
face blake_E.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_center
face blake_F.111
no_pass 1
no_pick 1
is_floor 1
editable 8
end
Object biglake_0
face blake_0.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_3_3
face blake_1.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_3_4
face blake_2.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_2_2_3
face blake_3.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_3_1
face blake_4.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_2_1_2
face blake_5.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_2_2_4
face blake_6.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_1_3
face blake_7.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_3_2
face blake_8.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_2_2_2
face blake_9.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_2_1_1
face blake_A.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_1_1
face blake_B.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_2_2_1
face blake_C.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_1_4
face blake_D.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_1_2
face blake_E.111
no_pass 1
no_pick 1
editable 8
end
Object biglake_4
face blake_F.111
no_pass 1
no_pick 1
is_floor 1
editable 8
end
Object mountain_cave
name cave
type 66
face moun_cave1.111
no_pick 1
editable 2
is_floor 1
end
Object mountain_cave2
name cave
type 66
face moun_cave2.111
no_pick 1
editable 2
is_floor 1
end
Object mountain
name mountains
face mountain1.111
type 67
race /terrain/mountain
walk_on 1
no_pick 1
blocksview 1
is_hilly 1
slow_move 5
editable 8
is_floor 1
end
Object mountain2
name high mountains
face mountain2.111
type 67
race /terrain/mountain
walk_on 1
no_pick 1
is_hilly 1
slow_move 10
blocksview 1
editable 8
is_floor 1
end
Object mountain3
name mountains
face mountain3.111
type 67
race /terrain/mountain
walk_on 1
no_pick 1
blocksview 1
is_hilly 1
slow_move 5
editable 8
end
Object mountain4
name high mountains
face mountain4.111
type 67
race /terrain/mountain
no_pick 1
no_pass 1
blocksview 1
editable 8
is_floor 1
end
Object mountain_2
name high mountain
face mountain_2.111
no_pick 1
slow_move 20
is_hilly 1
blocksview 1
editable 8
is_floor 1
end
More
Object mountain_2_2
name high mountain
face mountain_2.211
no_pick 1
x 1
slow_move 20
is_hilly 1
blocksview 1
is_floor 1
end
More
Object mountain_2_3
name high mountain
face mountain_2.311
no_pick 1
y 1
slow_move 20
is_hilly 1
blocksview 1
is_floor 1
end
More
Object mountain_2_4
name high mountain
face mountain_2.411
no_pick 1
x 1
y 1
slow_move 20
is_hilly 1
blocksview 1
is_floor 1
end
Object gstone_4
name mossy rocks
face gstone_4.111
no_pick 1
is_floor 1
slow_move 1
is_hilly 1
editable 8
end
Object phole_1
name hole in the sand
type 66
face phole_1.111
no_pick 1
editable 2
end
Object phole_2
name hole in the stones
type 66
face phole_2.111
no_pick 1
editable 2
end
Object phole_3
name hole in the stones
type 66
face phole_3.111
no_pick 1
walk_on 1
editable 2
end
Object pstone_1
name sand
face pstone_1.111
no_pick 1
is_floor 1
editable 8
end
Object pstone_2
name stones and sand
face pstone_2.111
no_pick 1
is_floor 1
editable 8
end
Object pstone_3
name stones
face pstone_3.111
no_pick 1
is_floor 1
editable 8
end
Object pstone_4
name big stones
face pstone_4.111
no_pick 1
is_floor 1
slow_move 1
is_hilly 1
editable 8
end
Object pstone_5
name crater
face pstone_5.111
no_pick 1
is_floor 1
slow_move 2
is_hilly 1
editable 8
end
Object crater
face crater.111
no_pick 1
slow_move 3
is_hilly 1
is_floor 1
editable 8
end
Object large_stones
name stones
face largestone.111
no_pick 1
slow_move 2
is_hilly 1
is_floor 1
editable 8
end
Object medium_stones
name stones
face mediumston.111
no_pick 1
slow_move 1
is_hilly 1
is_floor 1
editable 8
end
Object small_stones
name stones
face smallstone.111
no_pick 1
is_floor 1
editable 8
end
Object brush
face brush.111
type 67
walk_on 1
race /terrain/plains
no_pick 1
slow_move 2
is_wooded 1
editable 8
is_floor 1
end
Object evergreens
face evergreens.111
type 67
race /terrain/forest
walk_on 1
no_pick 1
slow_move 3
is_wooded 1
editable 8
is_floor 1
end
Object jungle_1
name jungle
face jungle_1.111
type 67
race /terrain/jungle
walk_on 1
no_pick 1
blocksview 1
slow_move 5
is_wooded 1
editable 8
is_floor 1
end
Object jungle_2
name jungle
face jungle_2.111
type 67
race /terrain/jungle
walk_on 1
no_pick 1
slow_move 5
is_wooded 1
blocksview 1
editable 8
is_floor 1
end
Object tree
face tree_1.111
slow_move 1
is_wooded 1
no_pick 1
editable 8
is_floor 1
end
Object evergreen
face tree_2.111
no_pick 1
slow_move 1
is_wooded 1
editable 8
is_floor 1
end
Object tree3
name tree
face tree_3.111
no_pick 1
slow_move 1
is_wooded 1
editable 8
end
Object tree4
name tree
face tree_4.111
no_pick 1
slow_move 1
is_wooded 1
editable 8
end
Object tree5
name tree
face tree_5.111
no_pick 1
slow_move 1
is_wooded 1
editable 8
end
Object tree6
name tree
face tree_6.111
no_pick 1
slow_move 1
is_wooded 1
editable 8
end
Object woods
face woods_1.111
type 67
race /terrain/forest
walk_on 1
no_pick 1
slow_move 1
is_wooded 1
editable 8
is_floor 1
end
Object woods_2
name woods
face woods_2.111
type 67
race /terrain/forest
walk_on 1
no_pick 1
slow_move 1
is_wooded 1
editable 8
is_floor 1
end
Object woods_3
name woods
face woods_3.111
type 67
race /terrain/forest
walk_on 1
no_pick 1
slow_move 1
is_wooded 1
editable 8
end
Object ytree
name tree
face ytree_1.111
no_pick 1
slow_move 1
is_wooded 1
editable 8
end
Object ytree_2
name tree
face ytree_2.111
no_pick 1
slow_move 1
is_wooded 1
editable 8
end
Object battleground
name battleground
face pstone_1.111
type 58
no_pick 1
is_floor 1
editable 8
end
Object brefjell
face brefjell.111
blocksview 1
no_pick 1
no_pass 1
editable 8
end
Object chaos
type 88
walk_on 1
level 1
wc -30
lifesave 1
name chaos
face ball_lightning.111
animation chaos
speed 1
no_pick 1
attacktype 262144
hp 1
dam 2
editable 8
is_floor 1
end
Object major_chaos
type 88
walk_on 1
level 1
wc -30
lifesave 1
name chaos
face ball_lightning.111
animation major_chaos
speed 1
no_pick 1
attacktype 262144
hp 1
dam 10
editable 8
is_floor 1
end
Object chaos_ball
name chaos
type 88
level 1
walk_on 1
fly_on 1
wc -30
lifesave 1
face ball_lightning.111
animation chaos_ball
is_used_up 1
random_movement 1
speed 1
no_pick 1
attacktype 262144
flying 1
no_pick 1
dam 5
editable 8
end
Object deep_sea
face deep_sea.111
animation deep_sea
speed 0.2
no_pass 1
no_pick 1
editable 8
is_floor 1
end
Object deep_swamp
name swamp
type 138
face deep_swamp.111
speed -0.07
animation deep_swamp
no_pick 1
walk_on 1
slow_move 5
is_wooded 1
editable 8
is_floor 1
end
Object desert
face desert.111
type 67
race /terrain/desert
walk_on 1
no_pick 1
slow_move 1
is_wooded 1
is_floor 1
editable 8
end
Object falls
face falls.111
no_pick 1
editable 8
end
Object farmland 
face farmland.111
type 67
walk_on 1
is_floor 1
no_pick 1
is_wooded 1
slow_move 1
editable 8
end
Object flowers_permanent
name flower
material 32
face flowers.111
weight 20
nrof 1
editable 8
end
Object fog
face fog.111
other_arch fog
animation fog
type 67
flying 1
no_pick 1
is_used_up 1
resist_fire 100
resist_electricity 100
resist_confusion 100
resist_acid 100
resist_drain 100
resist_weaponmagic 100
resist_ghosthit 100
resist_poison 100
resist_slow 100
resist_paralyze 100
resist_turn_undead 100
resist_fear 100
resist_cancellation 100
resist_deplete 100
resist_death 100

material 1
changing 1
generator 1
speed 0.001
blocksview 1
editable 8
end
Object fog_wall
name fog
face fog.111
animation fog_wall
type 88
flying 1
no_pick 1
resist_fire 100
resist_electricity 100
resist_confusion 100
resist_acid 100
resist_drain 100
resist_weaponmagic 100
resist_ghosthit 100
resist_poison 100
resist_slow 100
resist_paralyze 100
resist_turn_undead 100
resist_fear 100
resist_cancellation 100
resist_deplete 100
resist_death 100

material 1
changing 1
speed 0.001
blocksview 1
editable 8
end
Object glue
face glue.111
speed -0.06
animation glue
no_pick 1
slow_move 4
material 32
editable 8
end
Object grass
face grass.111
type 67
race /terrain/plains
walk_on 1
is_floor 1
no_pick 1
slow_move 1
is_wooded 1
editable 8
end
Object grass_only
name grass
face grass.111
type 67
walk_on 1
is_floor 1
no_pick 1
slow_move 1
is_wooded 1
editable 8
end
Object grasspond
name small pond
type 67
race /terrain/plains
walk_on 1
face grasspond.111
no_pick 1
editable 8
is_floor 1
end
Object hills
face hills.111
type 67
race /terrain/hills
walk_on 1
is_hilly 1
no_pick 1
slow_move 3
editable 8
is_floor 1
end
Object hills_rocky
name hills
face hillsrocky.111
type 67
race /terrain/hills
walk_on 1
is_hilly 1
no_pick 1
slow_move 2
editable 8
is_floor 1
end
Object lava
type 88
level 1
walk_on 1
wc -30
food 1
name lava
face lava.111
animation lava
speed 0.2
no_pick 1
attacktype 4
hp 60
dam 3
is_floor 1
editable 8
end
Object permanent_lava
type 88
level 1
walk_on 1
wc -30
lifesave 1
name lava
face lava.111
animation permanent_lava
speed 0.2
no_pick 1
attacktype 4
hp 1
dam 3
editable 8
is_floor 1
end
Object dunes
face dunes.111
type 67
race /terrain/desert
walk_on 1
no_pick 1
slow_move 1
is_wooded 1
is_floor 1
editable 8
end
Object earth
name earth
face earth.111
type 67
walk_on 1
is_floor 1
no_pick 1
slow_move 1
is_wooded 1
editable 8
end
Object fernsdense
face fernsdense.111
type 67
race /terrain/forest
walk_on 1
no_pick 1
slow_move 3
is_wooded 1
editable 8
end
Object fernssparse
face fernssparse.111
type 67
race /terrain/forest
walk_on 1
no_pick 1
slow_move 2
is_wooded 1
editable 8
end
Object forestsparse
face forestsparse.111
type 67
race /terrain/forest
walk_on 1
no_pick 1
slow_move 2
is_wooded 1
editable 8
end
Object grassdark
name dark grass
face grassdark.111
type 67
walk_on 1
is_floor 1
no_pick 1
slow_move 1
is_wooded 1
editable 8
end
Object grassmedium
name medium grass
face grassmedium.111
type 67
walk_on 1
is_floor 1
no_pick 1
slow_move 1
is_wooded 1
editable 8
end
Object palm
name palm
face palm.111
no_pick 1
slow_move 1
is_wooded 1
editable 8
end
Object palms
face palms.111
type 67
race /terrain/forest
walk_on 1
no_pick 1
slow_move 2
is_wooded 1
editable 8
end
Object sea
face sea.111
animation sea
speed 0.2
no_pass 1
no_pick 1
editable 8
is_floor 1
end
Object sea1
name sea
face sea.111
animation sea1
speed 0.2
no_pick 1
editable 8
is_floor 1
end
Object shallow_sea
face shallow_sea.111
animation shallow_sea
speed 0.2
no_pass 1
no_pick 1
editable 8
is_floor 1
end
Object spider_web
name spider web
face spider_web.111
speed -0.01
animation spider_web
no_pick 1
slow_move 7
material 128
editable 8
end
Object steppe
face steppe.111
no_pick 1
slow_move 1
is_wooded 1
is_floor 1
editable 8
end
Object swamp
face swamp.111
type 67
race /terrain/swamp
walk_on 1
no_pick 1
slow_move 3
is_wooded 1
editable 8
is_floor 1
end
Object temp_fog
name fog
face fog.111
animation temp_fog
type 67
flying 1
no_pick 1
is_used_up 1
resist_fire 100
resist_electricity 100
resist_confusion 100
resist_acid 100
resist_drain 100
resist_weaponmagic 100
resist_ghosthit 100
resist_poison 100
resist_slow 100
resist_paralyze 100
resist_turn_undead 100
resist_fear 100
resist_cancellation 100
resist_deplete 100
resist_death 100

material 1
changing 1
speed 0.001
blocksview 1
editable 8
end
Object thorns
type 88
level 1
wc -1
food 1
name thorns
face thorns.111
no_pick 1
walk_on 1
is_wooded 1
slow_move 3
attacktype 1
speed 0.2
hp 1
dam 3
is_floor 1
editable 8
end
Object active_volcano
name volcano
other_arch lava
face volcano_lo.111
type 62
level 1
no_pick 1
slow_move 15
is_hilly 1
speed -0.02
editable 40
end
More
Object active_volcano_2
name volcano
other_arch lava
face volcano_lo.211
type 62
level 1
x 1
no_pick 1
slow_move 15
is_hilly 1
speed -0.02
end
Object wasteland
face wasteland.111
blocksview 1
no_pick 1
no_pass 1
is_floor 1
editable 8
end
Object barrel
face barrel.111
material 16
weight 100000
no_pass 1
can_roll 1
editable 128
end
Object bed_1
name bed
face bed_1.111
type 15
dam 12
last_sp 19
weight 200000
value 35
material 16
nrof 1
editable 128
end
Object bed_save
name bed to reality
type 106
face bed_save.111
weight 200000
value 40
no_pick 1
no_magic 1
damned 1
editable 128
end
Object chair
face chair.111
weight 40000
last_sp 16
value 20
type 15
material 16
dam 4
nrof 1
editable 128
end
Object chair_1.1
name chair
weight 45000
last_sp 17
face chair_1.101
value 25
type 15
material 16
dam 5
nrof 1
editable 128
end
Object chair_1.2
name chair
weight 45000
last_sp 17
face chair_1.111
value 25
type 15
material 16
dam 5
nrof 1
editable 128
end
Object chair_1.3
name chair
weight 45000
last_sp 17
face chair_1.121
value 25
type 15
material 16
dam 5
nrof 1
editable 128
end
Object chair_1.4
name chair
weight 45000
last_sp 17
face chair_1.131
value 25
type 15
material 16
dam 5
nrof 1
editable 128
end
Object chair_2.1
name chair
weight 50000
last_sp 18
face chair_2.101
value 25
type 15
material 16
dam 5
nrof 1
editable 128
end
Object chair_2.2
name chair
weight 50000
last_sp 18
face chair_2.111
value 25
type 15
material 16
dam 5
nrof 1
editable 128
end
Object chair_2.3
name chair
weight 50000
last_sp 18
face chair_2.121
value 25
type 15
material 16
dam 5
nrof 1
editable 128
end
Object chair_2.4
name chair
weight 50000
last_sp 18
face chair_2.131
value 25
type 15
material 16
dam 5
nrof 1
editable 128
end
Object chair_3.1
name chair
weight 60000
last_sp 19
face chair_3.101
value 25
type 15
material 16
dam 6
nrof 1
editable 128
end
Object chair_3.2
name chair
weight 60000
last_sp 19
face chair_3.111
value 25
type 15
material 16
dam 6
nrof 1
editable 128
end
Object clock
type 9
nrof 1
face clock.111
animation clock
speed -0.05
weight 80000
value 100
editable 128
end
Object stol_king_1
face stolking_1.111
name throne
no_pick 1
editable 128
end
Object stol_king_2
face stolking_2.111
name throne
no_pick 1
editable 128
end
Object table
face table_1.111
type 15
dam 10
last_sp 19
weight 80000
value 30
material 16
nrof 1
editable 128
end
Object table_2
name table
face table_2.111
type 15
dam 10
last_sp 19
weight 80000
value 30
material 16
nrof 1
editable 128
end
Object table_3
name table
face table_3.111
type 15
dam 10
last_sp 19
weight 80000
value 30
material 16
nrof 1
editable 128
end
Object table_4
name table
face table_4.111
type 15
dam 10
last_sp 19
weight 80000
value 30
material 16
nrof 1
editable 128
end
Object dust_effect
name cloud of dust
type 88
level 1
face dust_effect.111
animation dust_effect
speed 1
attacktype 4194304
wc -3
dam 1
flying 1
no_pick 1
editable 32
end
Object gravedirt
nrof 1
name graveyard dirt
face dirt.111
type 73
material 64
is_dust 1
weight 100
value 1
editable 2048
identified 1
end
Object lead
face lead.111
material 2
value 100
resist_magic 30

type 73
resist_acid 100

weight 5000
editable 2048
nrof 1
end
Object mercury
face mercury.111
material 2
value 210
resist_electricity 100
resist_acid 100

type 73
nrof 1
weight 3000
identified 1
editable 2048
end
Object fix_mercury
name block
title of fixed mercury
face fix_mercury.111
animation fix_mercury
speed 0.5
material 2
value 400
resist_electricity 100
resist_acid 100

type 73
nrof 1
weight 8000
editable 2048
end
Object min_oil
name bottle
title of mineral oil
face min_oil.111
nrof 1
material 4
type 73
value 40
resist_fire -100

weight 2500
editable 2048
end
Object salt
name pile
title of salt
face salt.111
nrof 1
material 64
type 73
value 10
weight 500
editable 2048
end
Object sulphur
name pile
title of sulphur
face sulphur.111
nrof 1
material 64
type 73
value 15
resist_fire -100

resist_acid 100

weight 500
editable 2048
end
Object phosphorus
name pile
title of phosphorus
face phosphor.111
nrof 1
material 64
type 73
value 45
resist_fire -100
resist_electricity -100

resist_acid 100

weight 1000
editable 2048
end
Object cinnabar
name pile
title of cinnabar
face cinna.111
nrof 1
material 64
type 73
value 70
weight 3000
editable 2048
end
Object pyrite
name pile
title of pyrite
face pyrite.111
nrof 1
material 66
type 73
value 8
weight 2000
editable 2048
end
Object gypsum
name pile
title of gypsum
face gypsum.111
nrof 1
material 64
type 73
value 9
resist_acid 100

weight 1500
editable 2048
end
Object phil_oil
name bottle
title of philosophical oil
face min_oil.111
nrof 1
material 4
type 73
value 280
resist_fire -100

weight 500
editable 2048
end
Object phil_sulphur
name pile
title of philosophical sulphur
face phil_sulphur.111
nrof 1
animation phil_sulphur
material 64
type 73
speed -0.35
value 110
resist_fire -100

resist_acid 100

weight 500
editable 2048
end
Object phil_phosphorus
name pile
title of philosophical phosphorus
face phil_phos.111
nrof 1
animation phil_phosphorus
material 64
speed -0.45
type 73
value 350
resist_fire -100
resist_electricity -100

resist_acid 100

weight 1000
editable 2048
end
Object phil_salt
name pile
title of philosophical salt
face phil_salt.111
nrof 1
animation phil_salt
material 64
type 73
speed -0.30
value 80
weight 500
editable 2048
end
Object rock2
name rock
face rock2.111
material 64
value 100
type 73
weight 220
editable 2048
nrof 1
end
Object river_stone
name river stone
face lstone.111
material 2
value 1
resist_acid 100

type 73
weight 800
editable 2048
nrof 1
end
Object mountain_stone
name mountain stone
face lstone.111
material 2
value 1
resist_acid 100

type 73
weight 800
editable 2048
nrof 1
end
Object field_stone
name stone
face lstone.111
material 2
value 1
resist_acid 100

type 73
weight 800
editable 2048
nrof 1
end
Object true_lead
name block
title of true lead
face true_lead.111
material 2
value 530
resist_fire 100
resist_acid 100

type 73
nrof 1
weight 5000
editable 2048
end
Object emerald
face emerald.111
race gold and jewels
type 60
animation emerald
nrof 1
speed -0.1
value 160
need_an 1
weight 50
editable 2048
identified 1
end
Object gem
name diamond
race gold and jewels
type 60
face gem.111
animation gem
nrof 1
speed -0.1
value 400
weight 50
material 64
editable 2048
identified 1
end
Object goldcoin
name gold coin
race gold and jewels
face goldcoin.111
nrof 1
type 36
material 2
value 10
weight 10
editable 2048
end
Object mithril
name mithril crystal
race gold and jewels
type 60
face mithril.111
animation mithril
nrof 1
speed 0.2
value 800
weight 50
material 64
editable 2048
identified 1
end
Object hugenugget
name huge gold nugget
race gold and jewels
face nugget_huge.111
nrof 1
material 2
value 177777
weight 700000000
editable 2048
end
Object largenugget
name large gold nugget
race gold and jewels
face nugget_lar.111
nrof 1
material 2
value 100
weight 180
editable 2048
end
Object smallnugget
name small gold nugget
race gold and jewels
face nugget_sma.111
nrof 1
material 2
value 10
weight 20
editable 2048
end
Object pearl
face pearl.111
race gold and jewels
type 60
animation pearl
nrof 1
speed -0.1
value 50
weight 50
material 64
editable 2048
identified 1
end
Object platinacoin
name platinum coin
race gold and jewels
face plt_coin.111
nrof 1
type 36
material 2
value 50
weight 10
editable 2048
end
Object ruby
face ruby.111
race gold and jewels
type 60
animation ruby
nrof 1
need_ie 1
speed -0.1
value 200
weight 50
editable 2048
identified 1
end
Object sapphire
face sapphire.111
race gold and jewels
type 60
animation sapphire
nrof 1
speed -0.1
value 185
weight 50
editable 2048
identified 1
end
Object silvercoin
name silver coin
race gold and jewels
face silvercoin.111
nrof 1
type 36
material 2
value 1
weight 10
editable 2048
end
Object flint_and_steel
face flint_and_steel.111
name flint and steel
type 75
last_eat 1
food 500
weight 300
value 2000
material 66
editable 128
end
Object light1
name light
face light_bulb_1.111
glow_radius 1
invisible 1
editable 32
end
Object light2
name light
face light_bulb_2.111
glow_radius 2
invisible 1
editable 32
end
Object light3
name light
face light_bulb_3.111
glow_radius 3
invisible 1
editable 32
end
Object light4
name light
face light_bulb_4.111
glow_radius 4
invisible 1
editable 32
end
Object torch_unlit
name torch
face torch_unlit.111
other_arch torch_1
material 144
value 15
weight 500
food 1
changing 1
nrof 1
glow_radius -3
editable 128
end
Object torch_1
name torch
face torch_lit1.111
other_arch dim_torch
animation torch_1
material 144
food 500
changing 1
value 0
weight 500
speed 0.15
glow_radius 3
editable 128
end
Object dim_torch
name torch
face torch_lit2.111
other_arch burnt_torch
animation dim_torch
material 144
food 60
changing 1
value 0
weight 500
speed 0.15
glow_radius 2
editable 128
end
Object burnt_torch
name burnt out torch
face torch_unlit.111
material 144
nrof 1
value 0
weight 500
editable 128
end
Object speedball
face speedball.111
animation speedball
type 52
exp 2
is_used_up 1
food 20
ac 30
wc -20
dam 8
attacktype 2
level 1
speed 1
monster 1
see_invisible 1
no_pick 1
flying 1
weight 1000
only_attack 1
editable 0
one_hit 1
end
Object spellball
other_arch poisoncloud
type 2
face spellball.111
animation spellball
is_animated 0
is_turnable 1
walk_on 1
fly_on 1
no_pick 1
speed 1
attacktype 1026
wc -10
dam 5
flying 1
editable 0
end
Object bullet
type 2
face bullet.112
animation bullet
is_animated 0
is_turnable 1
no_pick 1
walk_on 1
fly_on 1
speed 1
attacktype 2
wc -10
dam 6
flying 1
editable 0
end
Object bullet_mania
type 2
face bullet.112
animation bullet_mania
is_animated 0
is_turnable 0
no_pick 1
walk_on 1
fly_on 1
speed 10
attacktype 32770
wc -30
dam 50
flying 1
reflecting 0
editable 0
end
Object lbullet
name large bullet
type 2
face lbullet.111
animation lbullet
is_animated 0
is_turnable 1
walk_on 1
fly_on 1
no_pick 1
speed 1
attacktype 2
wc -10
dam 25
flying 1
editable 0
end
Object burnout
name burning item
face burnout.114
animation burnout
speed 1
food 41
is_used_up 1
no_pick 1
editable 0
end
Object swarm_spell
invisible 1
face burnout.111
type 153
no_pick 1
speed 1
flying 1
no_pick 1
editable 0
end
Object frostbolt
type 12
face icestorm.111
animation frostbolt
flying 1
attacktype 18
speed 1
dam 4
wc 5
exp 12
hp 8
no_pick 1
editable 0
end
Object icestorm
name icestorm
type 88
level 1
walk_on 1
fly_on 1
face icestorm.111
animation icestorm
speed 1
attacktype 16
wc -30
dam 4
flying 1
no_pick 1
editable 0
end
Object snowball_l
other_arch snowstorm
type 10
face snowball.111
animation snowball_l
is_animated 0
is_turnable 1
walk_on 1
fly_on 1
glow_radius 2
speed 1
hp 14
flying 1
no_pick 1
attacktype 16
editable 0
end
Object snowball_m
other_arch snowstorm
type 10
face snowball.111
animation snowball_m
is_animated 0
is_turnable 1
walk_on 1
fly_on 1
speed 1
glow_radius 2
hp 10
flying 1
no_pick 1
attacktype 16
editable 0
end
Object snowball_s
other_arch snowstorm
type 10
face snowball.111
animation snowball_s
is_animated 0
is_turnable 1
walk_on 1
fly_on 1
speed 1
glow_radius 1
hp 6
flying 1
no_pick 1
attacktype 16
editable 0
end
Object snowstorm
type 11
face icestorm.111
animation snowstorm
hp 7
dam 8
wc -30
speed 0.2
speed_left -0.21
glow_radius 1
flying 1
no_pick 1
attacktype 16
editable 0
end
Object cancellation
type 141
face cancellati.111
animation cancellation
is_animated 1
is_turnable 0
no_pick 1
walk_on 1
fly_on 1
speed 1
attacktype 32768
wc 0
dam 0
flying 1
editable 0
end
Object confuse
name madness
type 88
level 1
walk_on 1
fly_on 1
face confusion.111
animation confuse
speed 1
attacktype 32
wc -30
flying 1
no_pick 1
editable 0
end
Object confusion
type 19
face blank.111
name confusion
invisible 1
speed 0.05
no_drop 1
food 8
editable 0
end
Object fear
type 88
level 1
walk_on 1
fly_on 1
face fear.111
animation fear
speed 1
attacktype 16384
wc -30
dam 5
flying 1
no_pick 1
editable 0
end
Object healing
name healing
face healing.111
animation healing
speed 1
is_used_up 1
no_pick 1
see_anywhere 1
food 5
editable 0
end
Object holy_word
name fear
type 88
level 1
walk_on 1
fly_on 1
slaying undead,demon
face turnundead.111
animation holy_word
speed 1
attacktype 2097152
wc -30
dam 3
flying 1
no_pick 1
editable 0
end
Object paralyze
name stars
type 88
level 1
walk_on 1
fly_on 1
face paralyse.111
animation paralyze
speed 1
attacktype 4096
wc -30
dam 25
flying 1
no_pick 1
editable 0
end
Object paralyze_after
name stars
type 97
face paralyse.111
animation paralyze_after
speed 1
is_used_up 1
no_pick 1
editable 0
end
Object polymorph
face polymorph.111
animation polymorph
speed 1
flying 1
no_pick 1
is_used_up 1
food 4
editable 0
end
Object slow
type 88
level 1
walk_on 1
fly_on 1
face slow.111
animation slow
attacktype 2048
dam 5
wc -30
speed 1
flying 1
no_pick 1
editable 0
end
Object turn_undead
name fear
type 88
level 1
walk_on 1
fly_on 1
face turnundead.111
animation turn_undead
speed 1
attacktype 8192
wc -30
dam 0
flying 1
no_pick 1
editable 0
end
Object enchantment
name enchantment
face enchantment.111
animation enchantment
speed 1
is_used_up 1
no_pick 1
see_anywhere 1
food 5
editable 0
end
Object bomb
type 47
other_arch explosion
face bomb.111
animation bomb
speed 0.2
weight 4000
dam 5
hp 8
flying 1
editable 32
end
Object destruction
name destruction
face destruction.111
animation destruction
speed 1
is_used_up 1
no_pick 1
see_anywhere 1
food 4
editable 0
end
Object explosion
type 11
face explosion.111
animation explosion
hp 8
dam 4
wc -30
speed 0.2
speed_left -0.21
flying 1
no_pick 1
attacktype 1
editable 0
end
Object explosion2
type 11
face explosion.111
animation explosion2
hp 3
dam 7
wc -30
speed 0.2
speed_left -0.21
flying 1
no_pick 1
attacktype 1
editable 0
end
Object fireball
type 11
face fireball.111
animation fireball
hp 7
dam 8
wc -30
speed 0.2
speed_left -0.21
glow_radius 1
flying 1
no_pick 1
attacktype 6
editable 0
end
Object firebolt
type 12
face fireball.111
animation firebolt
flying 1
attacktype 6
speed 1
dam 4
glow_radius 1
wc 5
exp 12
hp 8
no_pick 1
editable 0
end
Object firebreath
name fire
type 88
level 1
walk_on 1
fly_on 1
face fireball.111
animation firebreath
speed 1
wc -30
dam 4
flying 1
glow_radius 1
no_pick 1
attacktype 4
editable 0
end
Object firebullet_l
other_arch fireball
type 10
face firebullet.111
animation firebullet_l
is_animated 0
is_turnable 1
walk_on 1
fly_on 1
glow_radius 2
speed 1
hp 14
flying 1
no_pick 1
attacktype 4
editable 0
end
Object firebullet_m
other_arch fireball
type 10
face firebullet.111
animation firebullet_m
is_animated 0
is_turnable 1
walk_on 1
fly_on 1
speed 1
glow_radius 2
hp 10
flying 1
no_pick 1
attacktype 4
editable 0
end
Object firebullet_s
other_arch fireball
type 10
face firebullet.111
animation firebullet_s
is_animated 0
is_turnable 1
walk_on 1
fly_on 1
speed 1
glow_radius 1
hp 6
flying 1
no_pick 1
attacktype 4
editable 0
end
Object hellfire
other_arch fireball
type 10
face blank.111
animation hellfire
is_animated 0
is_turnable 1
speed 1
hp 12
flying 1
no_pick 1
invisible 1
attacktype 4
editable 0
end
Object golem
type 46
face golem.111
animation golem
monster 1
alive 1
ac 5
wc 12
dam 8
attacktype 1
hp 50
maxhp 50
level 5
speed 0.1
exp 50
weight 200000
editable 33
end
Object darkness
face blocked.111
animation darkness
is_used_up 1
speed 0.03
blocksview 1
flying 1
no_pick 1
editable 0
end
Object light
face sunspear.111
animation light
is_used_up 1
invisible 1
speed 0.03
glow_radius 1
flying 1
no_pick 1
editable 0
end
Object sunspear
name light
type 12
slaying undead,troll
face sunspear.111
animation sunspear
speed 1
attacktype 4194308
wc 5
dam 3
exp 6
hp 8
glow_radius 2
reflecting 1
flying 1
no_pick 1
editable 0
end
Object ball_lightning
type 151
face ball_lightning.111
animation ball_lightning
food 40
is_used_up 1
is_animated 1
attacktype 10
glow_radius 2
walk_on 1
fly_on 1
flying 1
no_pick 1
speed 1
wc -30
dam 8
editable 0
end
Object divine_shock
name divine shock
type 151
face ball_lightning.111
animation divine_shock
food 40
is_used_up 1
is_animated 1
attacktype 1048584
glow_radius 2
walk_on 1
fly_on 1
flying 1
no_pick 1
speed 1
wc -30
dam 1 
editable 0
end
Object forked_lightning
name lightning
type 12
face lightning.111
animation forked_lightning
Dex 30
is_animated 0
is_turnable 1
flying 1
attacktype 10
speed 1
glow_radius 2
dam 3
wc 5
exp 24
hp 16
no_pick 1
reflecting 1
editable 0
end
Object lightning_l
name lightning
type 12
face lightning.111
animation lightning_l
is_animated 0
is_turnable 1
flying 1
attacktype 10
speed 1
glow_radius 2
dam 3
wc 5
exp 24
hp 16
no_pick 1
reflecting 1
editable 0
end
Object lightning_s
name lightning
type 12
face lightning.111
animation lightning_s
is_animated 0
is_turnable 1
flying 1
attacktype 10
speed 1
dam 3
glow_radius 1
wc 5
exp 12
hp 8
no_pick 1
reflecting 1
editable 0
end
Object magic_missile
type 25
face magic_miss.131
animation magic_missile
is_animated 0
is_turnable 1
walk_on 1
fly_on 1
flying 1
no_pick 1
speed 1
wc 2
dam 4
editable 0
end
Object manaball
type 11
face destruction.111
animation manaball
hp 4
dam 15
wc -50
speed 0.2
speed_left -0.21
flying 1
no_pick 1
attacktype 2
editable 0
end
Object manablast
name mana blast
type 88
level 1
walk_on 1
fly_on 1
face destruction.111
animation manablast
speed 1
attacktype 2
wc -50
dam 8
flying 1
no_pick 1
editable 0
end
Object manabolt
type 12
face destruction.111
animation manabolt
flying 1
attacktype 2
speed 1
dam 16
wc -50
exp 12
hp 3
no_pick 1
editable 0
end
Object manabullet_l
other_arch manaball
type 10
face snowball.111
animation manabullet_l
is_animated 0
is_turnable 1
walk_on 1
fly_on 1
glow_radius 3
speed 1
hp 12
flying 1
no_pick 1
attacktype 2
editable 0
end
Object manabullet_m
other_arch manaball
type 10
face snowball.111
animation manabullet_m
is_animated 0
is_turnable 1
walk_on 1
fly_on 1
glow_radius 2
speed 1
hp 10
flying 1
no_pick 1
attacktype 2
editable 0
end
Object manabullet_s
other_arch manaball
type 10
face snowball.111
animation manabullet_s
is_animated 0
is_turnable 1
walk_on 1
fly_on 1
speed 1
glow_radius 1
hp 6
flying 1
no_pick 1
attacktype 2
editable 0
end
Object protection
name protection
face protection.111
animation protection
speed 1
is_used_up 1
no_pick 1
see_anywhere 1
food 7
editable 0
end
Object rune_drain_magic
name Rune of Magic Draining
type 154
speed 1
slaying magic drain
hp 1
face drain_magic.111
msg
You feel depleted of psychic energy!
endmsg
animation rune_drain_magic
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
Cha 20
end
Object generic_rune
name Magical Rune
hp 1
speed 1
type 154
face generic_rune.111
animation generic_rune
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 2
Cha 20
end
Object rune_antimagic
name Rune of Nullification
type 154
face rune_antimagic.111
animation rune_antimagic
level 0
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
no_magic 1 
dam 1
Cha 20
end
Object rune_blast
name Rune of Blasting
type 154
face rune_blast.111
speed 1
hp 1
msg
You detonate a Rune of Blasting!
endmsg
animation rune_blast
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 3
dam 90
Cha 20
end
Object rune_ball_lightning
name Rune of Ball Lightning
type 154
face rune_blightning.111
slaying ball lightning
hp 1
speed 1
msg
You detonate a Rune of Ball Lightning
endmsg
animation rune_ball_lightning
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 10
dam 1
Cha 20
end
Object rune_create_bomb
name Rune of Create Bomb
type 154
face rune_bomb.111
slaying create bomb
speed 1
hp 1
msg
RUN!  The timer's ticking!
endmsg
animation rune_create_bomb
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 3
dam 90
Cha 20
end
Object rune_confusion
name Rune of Confusion
slaying mass confusion
type 154
face rune_confusion.111
hp 2
msg
You detonate a Rune of Mass Confusion!
endmsg
animation rune_confusion
speed 1
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 6
Cha 20
end
Object rune_death
name Rune of Death
speed 1
type 154
face rune_death.111
hp 1
msg
You detonate a Rune of Death!
endmsg
animation rune_death
level 15
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 131072
dam 400
Cha 20
end
Object rune_fire
name Rune of Fire
type 154
face rune_fire.111
hp 1
msg
You detonate a Rune of Fire!
endmsg
animation rune_fire
speed 1
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 6
dam 30
Cha 20
end
Object rune_burning_hands
name Rune of Burning Hands
slaying burning hands
type 154
face rune_fire.111
hp 1
sp 4
msg
You detonate a Rune of Burning Hands!
endmsg
animation rune_burning_hands
speed 1
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 6
Cha 20
end
Object rune_dragonbreath
name Rune of Dragon's Breath
slaying dragonbreath
type 154
face rune_fire.111
hp 1
sp 58
msg
You detonate a Rune of Firebreath!
endmsg
animation rune_dragonbreath
speed 1
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 6
Cha 20
end
Object rune_medium_fireball
name Rune of Fireball
type 154
speed 1
hp 1
slaying medium fireball
face rune_fireball.111
msg
You set off a fireball!
endmsg
animation rune_medium_fireball
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
dam 90
Cha 20
maxhp 5
end
Object rune_large_fireball
name Rune of Fireball
type 154
speed 1
hp 1
slaying large fireball
face rune_fireball.111
msg
You set off a large fireball!
endmsg
animation rune_large_fireball
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
dam 90
Cha 20
maxhp 5
end
Object rune_frost
name Rune of Frost
type 154
face rune_frost.111
hp 1
speed 1
msg
You detonate a Rune of Frost!
endmsg
animation rune_frost
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
dam 35
Cha 20
end
Object rune_icestorm
name Rune of Icestorm
slaying icestorm
type 154
face rune_frost.111
hp 1
sp 17
speed 1
msg
You detonate a Rune of Icestorm
endmsg
animation rune_icestorm
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
Cha 20
end
Object rune_large_icestorm
name Rune of Large Icestorm
slaying large icestorm
type 154
face rune_frost.111
hp 1
sp 59
speed 1
msg
You detonate a Rune of Large Icestorm!
endmsg
animation rune_large_icestorm
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
Cha 20
end
Object rune_heal
name Rune of Heal
speed 1
type 154
face rune_heal.111
slaying heal
hp 1
msg
You set off a Rune of Heal
endmsg
animation rune_heal
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 1
Cha 1
end
Object rune_small_lightning
name Rune of Lightning
type 154
speed 1
hp 2
slaying small lightning
face rune_lightning.111
msg
You set off a bolt of lightning!
endmsg
animation rune_small_lightning
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
dam 90
Cha 20
maxhp 5
end
Object rune_mark
name Rune of Marking
hp 1
type 98
face rune_mark.111
level 0
is_animated 0
no_pick 1
walk_on 1
editable 32
end
Object rune_paralysis
name Rune of Paralysis
slaying paralyze
type 154
face rune_paralysis.111
hp 4
msg
You detonate a Rune of Paralysis!
endmsg
animation rune_paralysis
speed 1
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 6
Cha 20
end
Object rune_poison_cloud
name Rune of Poison Cloud
slaying poison cloud
type 154
face rune_pcloud.111
hp 1
msg
You detonate a Rune of Poison Cloud!
endmsg
animation rune_poison_cloud
speed 1
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 6
Cha 20
end
Object rune_restoration
name Rune of Restoration
speed 1
type 154
face rune_heal.111
slaying restoration
hp 1
msg
You set off a Rune of Restoration
endmsg
animation rune_restoration
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 1
Cha 1
end
Object rune_shock
name Rune of Shocking
type 154
face rune_shock.111
hp 1
speed 1
msg
You detonate a Rune of Shocking
endmsg
animation rune_shock
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 10
dam 40
Cha 20
end
Object rune_regenerate_spellpoints
name Rune of Magic Power
type 154
speed 1
slaying regenerate spellpoints
hp 1
face rune_sp_res.111
msg
You feel powerful!
endmsg
animation rune_regenerate_spellpoints
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
end
Object rune_summon_air_elemental
name Rune of Summoning
type 154
race air_elemental
speed 1
hp 1
slaying summon evil monster
face rune_summon_air.111
msg
A portal opens up, and screaming hordes pour through!
endmsg
animation rune_summon_air_elemental
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
dam 90
Cha 20
maxhp 5
end
Object rune_summon_devil
name Rune of Summoning
type 154
race devil
speed 1
hp 1
slaying summon evil monster
face rune_summon.111
msg
A portal opens up, and screaming hordes pour through!
endmsg
animation rune_summon_devil
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
dam 90
Cha 20
maxhp 5
end
Object rune_summon_earth_elemental
name Rune of Summoning
type 154
race earth_elemental
speed 1
hp 1
slaying summon evil monster
face rune_sum_earth.111
msg
A portal opens up, and screaming hordes pour through!
endmsg
animation rune_summon_earth_elemental
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
dam 90
Cha 20
maxhp 5
end
Object rune_summon_fire_elemental
name Rune of Summoning
type 154
race fire_elemental
speed 1
hp 1
slaying summon evil monster
face rune_sum_fire.111
msg
A portal opens up, and screaming hordes pour through!
endmsg
animation rune_summon_fire_elemental
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
dam 90
Cha 20
maxhp 5
end
Object rune_summon_water_elemental
name Rune of Summoning
type 154
race water_elemental
speed 1
hp 1
slaying summon evil monster
face rune_sum_water.111
msg
A portal opens up, and screaming hordes pour through!
endmsg
animation rune_summon_water_elemental
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
dam 90
Cha 20
maxhp 5
end
Object rune_transferrence
name Rune of Transferrence
type 154
speed 1
slaying transferrence
hp 1
face rune_transfer.111
msg
The Rune transfers power to you!
endmsg
animation rune_transferrence
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 18
end
Object runedet
name trap
type 98
face cancellati.111
speed 1
flying 1
is_used_up 1
no_pick 1
food 10
editable 32
end
Object avatar
type 46
name Avatar
face avatar.131
animation avatar
is_animated 1
monster 1
alive 1
resist_physical 45
ac -10
wc -1
dam 50
hp 500
maxhp 500
level 12
speed 0.25
resist_magic 100

exp 1000
weight 200000
editable 33
end
Object banishment
name banishment
slaying undead
type 88
level 1
walk_on 1
fly_on 1
face turnundead.111
animation banishment
speed 1
dam 50
attacktype 2228224
wc -40
flying 1
no_pick 1
editable 0
end
Object blindness
type 49
face blank.111
name blindness
invisible 1
speed 0.05
is_blind 1
no_drop 1
editable 0
end
Object cause_wounds
type 2
face cancellati.111
animation cause_wounds
is_animated 1
is_turnable 0
no_pick 1
walk_on 1
fly_on 1
speed 1
attacktype 1048576
wc -30
flying 1
editable 0
end
Object color_spray
name color spray
type 88
level 1
walk_on 1
fly_on 1
face confusion.111
animation color_spray
hp 8
dam 8
wc -30
speed 1
flying 1
no_pick 1
attacktype 262144
editable 0
end
Object counterspell
name counterspell
type 88
level 1
walk_on 1
fly_on 1
face counterspell.111
hp 8
wc -30
speed 1
flying 1
no_pick 1
attacktype 524288
editable 0
end
Object depletion
face blank.111
invisible 1
no_drop 1
editable 0
end
Object detect_magic
name magic glow
face det_magic.111
animation detect_magic
speed 1
is_used_up 1
no_pick 1
see_anywhere 1
food 3
editable 0
end
Object face_of_death
name deathstrike
type 88
level 1
walk_on 1
fly_on 1
face face_of_death.111
speed 1
attacktype 131072
wc -30
speed 1
flying 1
no_pick 1
editable 0
end
Object fire_permanent
name fire
face burnout.111
animation fire_permanent
speed 1
no_pick 1
editable 0
end
Object flaming_aura
name Flaming Aura
other_arch flaming_aura_mark
invisible 1
face burnout.111
type 89
dam 1
attacktype 4
no_drop 1
no_pick 1
speed 1
no_pick 1
editable 0
end
Object flaming_aura_mark
name Flaming Aura
face fireball.111
type 98
speed 1
flying 1
no_pick 1
food 2
is_used_up 1
end
Object flowers
name flower
type 88
level 1
face flowers.111
material 32
speed 0.5
attacktype 4096
exp 1
dam 5
flying 1
weight 20
nrof 1
editable 0
end
Object force
name force
type 114
face blank.111
invisible 1
no_drop 1
speed 0.002
speed_left -1
editable 0
end
Object god_power
name godly retribution
type 11
face destruction.111
animation god_power
speed 1
hp 4
flying 1
wc -30
no_pick 1
attacktype 1048576
editable 0
end
Object holy_effect
type 11
name holy power
slaying undead,demon
face turnundead.111
animation holy_effect
hp 7
dam 18
wc -30
speed 0.2
speed_left -0.21
flying 1
no_pick 1
attacktype 2097152
editable 0
end
Object holy_orb
other_arch holy_effect
name holy orb
slaying undead,demon
type 10
face holy_orb.111
is_animated 0
walk_on 1
fly_on 1
speed 1
hp 4
dam 35
flying 1
no_pick 1
attacktype 2097152
editable 0
end
Object holy_servant
name Servant
type 46
face golem.111
animation holy_servant
is_animated 1
monster 1
resist_physical 25
alive 1
ac 4
wc 6
dam 5
hp 50
maxhp 50
level 8
speed 0.15
resist_magic 100

exp 50
weight 200000
editable 1
end
Object holy_wrath
type 11
name holy wrath
slaying undead,demon
face turnundead.111
animation holy_wrath
hp 7
dam 1
wc -40
speed 0.2
speed_left -0.21
flying 1
no_pick 1
attacktype 2097152
editable 0
end
Object insect_plague
name crawling insects
type 11
face ant.111
animation insect_plague
speed 0.12
hp 3
dam 7
flying 1
wc -30
no_pick 1
attacktype 3
editable 0
end
Object meteor
other_arch fireball
face meteor.111
type 10  
is_animated 0   
dam 75  
walk_on 1
fly_on 1
flying 1
speed 1
hp 4   
attacktype 256
editable 0
no_pick 1
end
Object fire_trail
name burningtrail
face burnout.111
animation fire_trail
speed 1
food 9
is_used_up 1
no_pick 1
editable 0
end
Object mystic_fist
name Mystic Fist
type 46
face mystic_fist.111
animation mystic_fist
monster 1
alive 1
ac 5
wc 12
dam 8
hp 50
maxhp 50
level 9
speed 0.5
exp 200
weight 20
editable 33
end
Object peace
name peace
other_arch peacemaker
face archangel.118
level 1
walk_on 1
fly_on 1
wc -90
flying 1
type 88
dam 0
no_pick 1
speed 1
no_pick 1
editable 0
end
Object peacemaker
name peacemaker
face fireball.111
invisible 1
type 59 
speed 1
flying 1
no_pick 1
food 2
is_used_up 1
end
Object poison_fog
name poison fog
other_arch poison_fog_sign
type 151
face poisonc.111
animation poison_fog
food 40
is_used_up 1
is_animated 1
attacktype 1024
walk_on 1
flying 1
no_pick 1
speed 0.2
wc -30
dam 1 
editable 0
end
Object poison_fog_sign
name poison fog
face poisonc.111
animation poison_fog_sign
type 98
speed 1
flying 1
no_pick 1
food 30
blocksview 1
is_used_up 1
end
Object poisoncloud
other_arch poisoning
name poison cloud
type 107
face poisonc.111
animation poisoncloud
speed 0.2
hp 10
dam 1
attacktype 1026
flying 1
no_pick 1
editable 0
end
Object sanctuary
name sanctuary
other_arch sanctuary_mark
invisible 1
face burnout.111
attacktype 524288
type 89
dam 1
no_drop 1
no_pick 1
speed 1
no_pick 1
editable 0
end
Object sanctuary_mark
name sanctuary
face counterspell.111
type 98
speed 1
flying 1
no_pick 1
food 2
is_used_up 1
end
Object shockwave
name shockwave
type 88
level 1
walk_on 1
fly_on 1
face explosion.111
animation shockwave
hp 8
dam 10
wc -30
speed 1.0
flying 1
no_pick 1
attacktype 3
editable 0
end
Object snake_golem
name snake
type 46
face snake.111
animation snake_golem
is_animated 1
monster 1
alive 1
ac 5
wc 12
dam 3
hp 10
maxhp 10
level 3
speed 0.10
resist_poison 100

attacktype 1025
exp 50
weight 200000
editable 33
end
Object loose_magic
name uncontrolled mana
type 11
face destruction.111
animation loose_magic
speed 1
hp 3
flying 1
wc -30
no_pick 1
attacktype 2
editable 0
end
Object spiderweb_spell
name spider web
other_arch spider_web2
face spider_web.111
level 1
walk_on 1
fly_on 1
wc -90
flying 1
type 88
dam 0
no_pick 1
speed 1
no_pick 1
editable 0
end
Object spider_web2
name spider web
face spider_web.111
animation spider_web
no_pick 1
slow_move 7
material 128
editable 8
end
Object splint
type 2
face splint.111
speed 0.5
attacktype 1
no_pick 1
walk_on 1
fly_on 1
wc 8
dam 3
flying 1
editable 0
end
Object steambolt
type 12
other_arch temp_fog
face steam.111
animation steambolt
flying 1
attacktype 3
generator 1
speed 1
dam 4
wc 5
exp 12
hp 8
no_pick 1
editable 0
end
Object vitriol
name vitriol
other_arch vitriol_splash
type 10
face v_splash.111
animation vitriol_splash
is_turnable 0
walk_on 1
fly_on 1
glow_radius 2
speed 1
hp 2
dam 100
flying 1
no_pick 1
attacktype 64
editable 0
end
Object vitriol_splash
name vitriol splash
other_arch vitriol_pool
type 88
face v_splash.111
animation vitriol_splash
is_turnable 1
walk_on 1
fly_on 1
sp 199
glow_radius 2
speed 1
dam 20
wc -30
flying 1
no_pick 1
attacktype 64
editable 0
end
Object vitriol_pool
type 88
level 1
walk_on 1
wc -30
food 1
name vitriol pool
face v_pool.111
animation vitriol_pool
speed 0.2
no_pick 1
attacktype 64
hp 60
dam 15
editable 8
end
Object windstorm
name windstorm
type 88
level 1
walk_on 1
fly_on 1
face windstorm.111
animation windstorm
hp 8
dam 0
wc -30
speed 1.0
flying 1
no_pick 1
attacktype 1
editable 0
end
Object wrathful_eye
name wrathful eye
type 88
level 1
walk_on 1
fly_on 1
face sunspear.111
animation wrathful_eye
hp 8
dam 0
wc -30
speed 1.0
flying 1
no_pick 1
attacktype 4194304
glow_radius 2
editable 0
end
Object bagpipe
name small bagpipe
nrof 1
type 24
face bagpipe.111
animation bagpipe
speed -0.3
editable 128
weight 3000
value 1000
end
Object bag
name bag
other_arch close_bag
face bag.111
type 122
material 128
weight 10
container 80000
Str 10
value 50
editable 128
identified 1
end
Object close_bag
name close the bag
face close_bag.111
type 121
no_pick 1
no_drop 1
identified 1
editable 0
end
Object bookshelf
name bookshelf
other_arch close_shelf
face bookshelf.111
type 122
material 18
value 50
container 150000
weight 80000
editable 128
identified 1
end
Object close_shelf
name in the shelf
face bookshelf.111
type 121
no_pick 1
no_drop 1
identified 1
editable 0
end
Object cauldron
other_arch cauldron_open
face cauldron.111
type 122
material 16
weight 80000
container 800000
is_cauldron 1
Str 0
value 18000
editable 128
end
Object bad_cauldron
name cracked cauldron
other_arch cauldron_open
face cauldron.111
type 122
material 16
weight 20000
container 800000
Str -80
value 5000
editable 128
end
Object cauldron_open
name close the cauldron
face cauldron_open.111
type 121
no_pick 1
no_drop 1
editable 0
end
Object chest
face chest_1.111
nrof 0
type 4
hp 1
material 18
value 50
weight 50000
editable 132
identified 1
randomitems chest
end
Object chest_2
name chest
other_arch close_chest
face chest_1.111
type 122
material 18
value 50
container 150000
weight 40000
editable 128
identified 1
end
Object close_chest
name close the chest
face closechest.111
type 121
no_pick 1
no_drop 1
identified 1
editable 0
end
Object depositbox
name deposit box
other_arch close_dbox
race gold and jewels
face depositbox.111
type 122
material 66
container 150000
no_pick 1
editable 128
identified 1
end
Object close_dbox
name close the deposit box
face close_dbox.111
type 121
no_drop 1
no_pick 1
identified 1
editable 0
end
Object key_ring
name key ring
other_arch close_key_ring
race keys
face key_ring.111
type 122
material 128
value 20
weight 100
container 50000
Str 10
identified 1
editable 128
end
Object close_key_ring
name close the key ring
face close_keys.111
type 121
no_drop 1
no_pick 1
identified 1
editable 0
end
Object luggage
name The Luggage
face luggage.111
animation luggage
speed 0.5
type 122
material 2
value 100000
weight 20000
container 500000
Str 50
editable 128
identified 1
end
Object mailbox
name mailbox
other_arch close_mail
face mailbox.111
type 122
material 18
value 50
container 1500
weight 4000
editable 128
identified 1
end
Object close_mail
name close the mailbox
face closemail.111
type 121
no_pick 1
no_drop 1
identified 1
end
Object pouch
name pouch
other_arch close_pouch
race gold and jewels
face pouch.111
type 122
material 128
value 40
weight 100
container 150000
Str 10
identified 1
editable 128
end
Object close_pouch
name close the pouch
face close_pouc.111
type 121
no_drop 1
no_pick 1
identified 1
editable 0
end
Object quiver
name quiver
title of arrows
race arrows
food 13
other_arch close_quiver
face quiver.111
type 122
material 128
value 50
weight 100
container 150000
Str 10
identified 1
editable 128
end
Object close_quiver
name close the quiver
face close_quiv.111
type 121
no_drop 1
no_pick 1
identified 1
editable 0
end
Object r_sack
name rucksack
other_arch close_rsack
face r_sack.111
type 122
material 128
value 150
weight 100
container 550000
Str 15
editable 128
identified 1
end
Object close_rsack
name close the rucksack
face close_rsack.111
type 121
no_drop 1
no_pick 1
identified 1
editable 0
end
Object sack
name sack
other_arch close_sack
face sack.111
type 122
material 128
value 50
weight 100
container 150000
Str 10
editable 128
identified 1
end
Object close_sack
name close the sack
face close_sack.111
type 121
no_drop 1
no_pick 1
identified 1
editable 0
end
Object shell
other_arch explosion2
type 10
face shell.111
animation shell
is_animated 0
is_turnable 1
walk_on 1
fly_on 1
speed 1
hp 3
flying 1
no_pick 1
attacktype 4
editable 0
end
Object acid_spit
race spit_acid
type 13
name acid spit
face acidspit.111
nrof 1
animation acid_spit
is_animated 0
is_turnable 1
editable 1024
no_drop 1
attacktype 65
wc -10
dam 5
food 100
end
Object boulder
face boulder.111
weight 1000000
no_pass 1
can_roll 1
no_pick 1
editable 128
end
Object brazier
face brazier.111
no_pick 1
no_pass 1
editable 128
end
Object cannon
other_arch shell
name cannon
type 62
level 1
face cannon_0.111
speed -0.4
no_pass 1
blocksview 1
editable 32
end
Object cannon_1
other_arch shell
name cannon
type 62
level 1
face cannon_0.111
sp 1
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object cannon_2
other_arch shell
name cannon
type 62
level 1
face cannon_0.111
sp 2
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object cannon_3
other_arch shell
name cannon
type 62
level 1
face cannon_0.111
sp 3
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object cannon_4
other_arch shell
name cannon
type 62
level 1
face cannon_0.111
sp 4
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object cannon_5
other_arch shell
name cannon
type 62
level 1
face cannon_0.111
sp 5
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object cannon_6
other_arch shell
name cannon
type 62
level 1
face cannon_0.111
sp 6
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object cannon_7
other_arch shell
name cannon
type 62
level 1
face cannon_7.111
sp 7
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object cannon_8
other_arch shell
name cannon
type 62
level 1
face cannon_0.111
sp 8
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object chalice
face chalice.111
type 60
nrof 1
weight 23700
is_animated 1
material 2
value 2500
speed 0.2
animation chalice
editable 128
end
Object crown
name crown
nrof 1
face crown.111
type 34
material 2
resist_physical 3
weight 12300
value 1700
editable 128
end
Object fireplace
face fireplace.111
no_pick 1
no_pass 1
editable 128
end
Object gravestone
face gravestone.111
type 38
material 64
weight 200000
value 40
nrof 1
editable 128
end
Object gravestone2
name gravestone
face gravestone2.111
type 38
material 64
weight 200000
value 40
nrof 1
editable 128
end
Object icecube
slow_move 1
face icecube.111
material 68
weight 15000
resist_cold 100

editable 2048
end
Object bolt_silk
name bolt of silk
nrof 1
face bolt_silk.111
weight 5000
value 3000
material 128
editable 2048
end
Object magnifier
name magnifying glass
slaying ant
nrof 1
last_sp 2
type 15
face magnifier.111
material 6
Dex 1
dam 1
weight 2000
editable 1024
value 500
end
Object naz_report
name Nazgul Report
msg
Nazgul is like a grimreaper,
but is not just it. Generally
grimreapers' weak point is magic.
But Nazgul seems to have an immunity
to magic. 
Nazgul has a drain attack. 
So we cannot attack him physically,
except a Special Case. Special case
means ...
* this scroll is broken, *
*so I cannot continue to read *
endmsg
face naz_report.111
nrof 1
type 8
material 1
value 20000
weight 300
editable 128
end
Object pentagram
name pentagram
face penta.111
no_pick 1
editable 128
end
Object pillars
face pillars.111
no_pick 1
editable 8
end
Object rock
face rock.111
material 64
weight 1500000
no_pass 1
can_roll 1
no_pick 1
editable 128
end
Object statue
face statue.111
no_pick 1
no_pass 1
editable 128
end
Object statue2
face statue2.111
no_pick 1
no_pass 1
editable 128
end
Object t_boulder
race rock
name boulder
face boulder.111
nrof 1
weight 300000
value 1
material 64
editable 1024
end
Object t_lboulder
race rock
name large boulder
face boulder.111
nrof 1
weight 600000
value 11
material 64
editable 1024
end
Object t_lrock
race rock
name large rock
face t_rock.111
nrof 1
weight 50000
value 1
editable 1024
material 64
end
Object t_rock
race rock
name rock
face t_rock.111
nrof 1
weight 500
value 1
editable 1024
material 64
end
Object ten_kilo
nrof 1
name 10 kilo
face ten_kilo.111
weight 10000
editable 0
end 
Object torch_cyan
name torch of cyan light
nrof 1
face torch_cyan.111
animation torch_cyan
material 144
value 0
weight 3000
speed 0.1
editable 128
end
Object torch_indigo
name torch of indigo light
nrof 1
face torch_indigo.111
animation torch_indigo
material 144
value 0
weight 3000
speed 0.1
editable 128
end
Object torch_vermilion
name torch of vermilion light
nrof 1
face torch_vermilion.111
animation torch_vermilion
material 144
value 0
weight 3000
speed 0.1
editable 128
end
Object acid_pool
race slime
name acid pool
generator 1
alive 1
level 1
no_pick 1
face acid_pool.111
animation acid_pool
other_arch acid_sphere
hp 100
maxhp 100
ac 8
exp 100
can_see_in_dark 1
speed 0.01
anim_speed 10
weight 750000
editable 1
end
Object acid_sphere
race slime
name acid sphere
face acidsphere.111
animation acid_sphere
monster 1
sleep 1
Wis 5
alive 1
ac 1
wc 1
dam 100
weight 1
level 5
resist_fire 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100
resist_weaponmagic 100
resist_ghosthit 100
resist_poison 100
resist_slow 100
resist_paralyze 100
resist_turn_undead 100

attacktype 64
hitback 1
hp 1
maxhp 1
speed 0.01
anim_speed 1
exp 100
editable 1
one_hit 1
end
Object black_pudding
race slime
other_arch black_pudding_split
name black pudding
face bpudding.111
animation black_pudding
splitting 1
food 1
monster 1
sleep 1
Wis 15
alive 1
ac 8
wc 2
dam 15
hp 250
maxhp 250
Con 1
can_see_in_dark 1
speed -0.1
exp 800
weight 20000
level 5
attacktype 64
resist_fire -100

hitback 1
editable 1
end
Object black_pudding_grow
name black pudding
other_arch black_pudding
face bpudding_g.111
animation black_pudding_grow
changing 1
food 1
monster 1
alive 1
ac 8
wc 2
dam 10
hp 250
maxhp 250
Con 1
speed 0.1
exp 400
weight 20000
level 5
attacktype 64
resist_fire -100

hitback 1
editable 1
end
Object black_pudding_split
name black pudding
other_arch black_pudding_grow
face bpudding_s.111
animation black_pudding_split
changing 1
food 2
monster 1
alive 1
ac 8
wc 2
dam 10
hp 250
maxhp 250
Con 1
speed 0.1
exp 400
weight 20000
level 5
attacktype 64
resist_fire -100

hitback 1
editable 1
end
Object green_slime
race slime
name green slime
face greenslime.111
animation green_slime
monster 1
sleep 1
Wis 5
alive 1
ac 9
wc 5
dam 40
can_see_in_dark 1
speed -0.1
exp 200
weight 5000
level 5
attacktype 64
hitback 1
hp 20
maxhp 20
editable 1
end
Object pet_necro
race animal
name pet of Necromancer
face pet_necro.111
animation pet_necro
Con 1
Wis 15
hp 100
maxhp 100
exp 300
dam 20
wc -100
ac -10
speed -1.000000
level 100
attacktype 1
resist_fire -100

weight 30000
alive 1
monster 1
hitback 1
sleep 1
editable 1
end
Object rustmonster
race animal
name rustmonster
face rustmonste.111
animation rustmonster
monster 1
sleep 1
Wis 15
alive 1
ac -10
wc -5
dam 0
hp 100
maxhp 100
Con 1
speed -0.5
exp 300
weight 30000
level 4
attacktype 64
resist_fire -100

hitback 1
editable 1
end
Object slime
race slime
other_arch slime
face slime.111
animation slime
monster 1
sleep 1
Wis 5
no_pick 1
can_see_in_dark 1
generator 1
maxsp 10
alive 1
exp 7
ac 10
wc 18
dam 4
hp 5
maxhp 5
level 2
speed 0.06
weight 20000
editable 1
end
Object angel
randomitems angel
race angel
name angel
face angel.111
animation angel
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
alive 1
exp 800
ac 0
wc 1
dam 12
Pow 16
maxsp 40
hp 150
Int 20
Con 3
level 12
resist_magic 100

speed 0.2
weight 75000
flying 1
run_away 18
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
attack_movement 4
attacktype 1048577
editable 1
end
Object angel_knight
name Angel Knight
race angel
face angelknight.111
monster 1
level 8
hp 100
ac 0
wc 6
dam 20
speed 0.3
attacktype 1048577
Wis 12
see_invisible 1
no_pick 1
alive 1
exp 600
resist_magic 50
resist_holyword 40
weight 75000
flying 1
run_away 18
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
attacktype 1048577
editable 1
end
More
Object angel_knight_2
name Angel Knight
face angelknight.211
monster 1
alive 1
no_pick 1
y 1
weight 75000
end
Object HighAngel
randomitems rich
name High Angel
race angel
face archangel.118
animation archangle
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
alive 1
reflect_spell 1
Str 29
Int 25
Pow 60
exp 200000
ac -5
wc -20
dam 20
sp 100
maxsp 200
hp 2500
maxhp 2500
Con 40
level 25
resist_magic 100
resist_electricity 100
resist_confusion 100
resist_drain 100
resist_poison 100
resist_slow 100
resist_paralyze 100
resist_fear 100
resist_physical 50
resist_fire 50
resist_cold 50
resist_holyword 80
attacktype 20745
speed 0.400000
weight 150000
flying 1
run_away 18
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
attack_movement 4
editable 1
end
Object ArchAngel
randomitems archangel
name Arch Angel
race angel
face highangel.111
animation ArchAngel
monster 1
sleep 1
see_invisible 1
no_pick 1
alive 1
reflect_spell 1
level 50
Str 29
Int 25
Pow 60
exp 500000
ac -10
wc -40
dam 60
speed 0.300000
attacktype 20745
sp 100
maxsp 200
hp 16000
maxhp 16000
Con 40
resist_magic 100
resist_electricity 100
resist_confusion 100
resist_drain 100
resist_poison 100
resist_slow 100
resist_paralyze 100
resist_fear 100
resist_physical 75
resist_fire 75
resist_cold 75
resist_holyword 30
resist_godpower 80
weight 150000
flying 1
run_away 18
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
editable 1
end
More
Object ArchAngel_2
name Arch Angel
face highangel.211
animation ArchAngel_2
monster 1
alive 1
no_pick 1
x 1
weight 75000
end
More
Object ArchAngel_3
name Arch Angel
face highangel.311
animation ArchAngel_3
monster 1
alive 1
no_pick 1
y 1
weight 75000
end
More
Object ArchAngel_4
name Arch Angel
face highangel.411
animation ArchAngel_4
monster 1
alive 1
no_pick 1
y 1
x 1
weight 75000
end
More
Object ArchAngel_5
name Arch Angel
face highangel.511
animation ArchAngel_5
monster 1
alive 1
no_pick 1
y 2
x 0
weight 75000
end
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Object ArchAngel_6
name Arch Angel
face highangel.611
animation ArchAngel_6
monster 1
alive 1
no_pick 1
y 2
x 1
weight 75000
end
Object cherub
race angel
name cherub
face cupid.111
monster 1
see_invisible 1
can_see_in_dark 1
no_pick 1
alive 1
exp 50
ac 6
wc 16
dam 5
hp 15
Wis 8
level 3
resist_magic 50
speed 0.3
weight 25000
flying 1
run_away 18
attacktype 1
editable 1
end
Object destroying_angel
name Retributioner
race angel
face retributioner.111
randomitems angel
monster 1
level 27
hp 4000
ac -5
wc -30
dam 50
speed 0.3
attacktype 1048577
Con 10
Pow 32
maxsp 60
sp 60
Wis 12
exp 150000
see_invisible 1
no_pick 1
alive 1
resist_magic 80
resist_holyword 80
weight 75000
flying 1
run_away 18
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
editable 1
end
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Object destroying_angel_2
name Retributioner
face retributioner.211
monster 1
alive 1
no_pick 1
x 1
weight 75000
end
More
Object destroying_angel_3
name Retributioner
face retributioner.311
monster 1
alive 1
no_pick 1
y 1
weight 75000
end
More
Object destroying_angel_4
name Retributioner
face retributioner.411
monster 1
alive 1
no_pick 1
y 1
x 1
weight 75000
end
More
Object destroying_angel_5
name Retributioner
face retributioner.511
monster 1
alive 1
no_pick 1
y 2
x 0
weight 75000
end
More
Object destroying_angel_6
name Retributioner
face retributioner.611
monster 1
alive 1
no_pick 1
y 2
x 1
weight 75000
end
Object holyghost
race angel
face holyghost.111
name holy ghost
monster 1
sleep 1
see_invisible 1
can_see_in_dark 1
no_pick 1
alive 1
exp 150
ac 0
wc 12
dam 30
hp 30
Wis 10
level 5
resist_magic 50
speed 0.2
weight 25000
flying 1
attacktype 512
editable 1
end
Object liteangel
name light angel
randomitems rich
race angel
face liteangel.112
animation liteangel
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
alive 1
unaggressive 0
Str 18
exp 20000
ac -5
wc -10
dam 15
Pow 40
Int 20
maxsp 200
hp 500
maxhp 500
Con 16
level 13
resist_physical 30
resist_fire 30
resist_cold 30

attacktype 5
speed 0.25
weight 150000
flying 1
run_away 18
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
attack_movement 4
attacktype 1048577
editable 1
end
Object mesangel
name messenger
randomitems rich
race angel
face liteangel.112
animation mesangel
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
alive 1
unaggressive 0
Str 20
exp 80000
ac -5
wc -10
dam 15
Pow 32
Int 23
maxsp 500
hp 500
maxhp 500
Con 12
level 18
resist_physical 30
resist_fire 30
resist_cold 30

attacktype 5
speed -0.50
weight 150000
flying 1
run_away 18
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
attack_movement 4
editable 1
end
Object whim
race angel
name whim
face wingedhalo.111
monster 1
see_invisible 1
can_see_in_dark 1
no_pick 1
alive 1
exp 10
ac 10
wc 20
dam 2
hp 3
Wis 8
level 1
resist_magic 100
speed 0.2
weight 75000
flying 1
run_away 18
attacktype 1
editable 1
end
Object behemoth
face behemoth.111
race animal
animation behemoth_1
attacktype 1025
monster 1
sleep 1
Wis 20
resist_fear 100

resist_magic 30

exp 20000
ac -6
wc -10
dam 16
hp 800
maxhp 800
Con 2
level 12
alive 1
speed -0.5
weight 1000000
editable 1
end
More
Object behemoth_2
face behemoth.211
animation behemoth_2
x 1
weight 1800000
alive 1
end
More
Object behemoth_3
face behemoth.311
animation behemoth_3
y 1
weight 1800000
alive 1
end
More
Object behemoth_4
face behemoth.411
animation behemoth_4
x 1
y 1
weight 1800000
alive 1
end
Object neko
race animal
name neko chan
face neko.111
animation neko
monster 1
sleep 1
Wis 8
no_pick 1
alive 1
exp 1000
ac 18
wc 27
dam 2
hp 2
maxhp 2
level 1
speed 0.3
weight 30000
run_away 90
editable 1
end
Object bat
face bat.111
race animal
animation bat
monster 1
sleep 1
Wis 15
no_pick 1
alive 1
see_invisible 1
speed 0.2
hp 2
maxhp 2
run_away 80
exp 8
wc 12
dam 3
ac 4
level 2
flying 1
weight 20
resist_physical 30

editable 1
end
Object generate_bat
name generator
other_arch bat
race animal
face bat_gen.111
generator 1
no_pick 1
alive 1
level 1
exp 20
speed 0.015
hp 100
resist_physical 30

editable 1
end
Object bird
face bird.111
race bird
animation bird
monster 1
sleep 1
Wis 8
no_pick 1
alive 1
ac 2
level 1
hp 3
maxhp 3
run_away 80
wc 15
dam 1
speed 0.3
exp 20
flying 1
weight 1500
attack_movement 3
editable 1
end
Object generate_bird
name nest
race bird
other_arch bird
generator 1
face bird_gen.111
hp 30
maxhp 30
exp 200
ac 5
speed 0.01
alive 1
level 1
maxsp 1
weight 1000
editable 1
end
Object cobra
name giant cobra
face cobra.112
race reptile
animation cobra
speed -0.1
anim_speed 3
monster 1
sleep 1
Wis 10
alive 1
no_pick 1
exp 150
ac -2
wc -10
dam 40
attacktype 1025
hp 30
maxhp 30
level 5
weight 20000
editable 1
end
More
Object cobra_2
name giant cobra
face cobra.212
animation cobra_2
alive 1
no_pick 1
y 1
end
Object dog
face dog.111
race animal
animation dog
monster 1
sleep 1
Wis 20
alive 1
hp 10
maxhp 10
Con 2
speed 0.2
exp 30
ac 4
dam 5
wc 1
level 4
weight 30000
editable 1
run_away 15
attack_movement 3
end
Object chicken
race bird
face chicken.131
animation chicken
monster 1
Wis 1
alive 1
level 1
ac 9
hp 3
maxhp 3
run_away 80
wc 15
dam 0
speed 0.2
exp 1
weight 150
attack_movement 2
editable 1
end
Object fungus
other_arch fungus
name violent fungi
race slime
face fungus.111
speed -0.03
generator 1
sp 129
maxsp 20
weight -1
no_pick 1
animation fungus
monster 1
sleep 1
Wis 5
alive 1
exp 25
ac 8
wc 2
dam 2
attacktype 1024
hp 5
maxhp 5
level 3
weight 10000
editable 1
end
Object giant_bat
name giant bat
race animal
face giant_bat.111
randomitems giant_bat
animation giant_bat
monster 1
sleep 1
Wis 15
no_pick 1
alive 1
ac 2
level 4
hp 30
maxhp 30 
see_invisible 1
wc 10
dam 13
speed 0.3
exp 100
flying 1
weight 2000
attack_movement 3
editable 1
end
Object g_worm
name Giant Worm
face g_worm.111
race animal
animation g_worm
attacktype 1025
monster 1
sleep 1
Str 40
Pow 30
Wis 20
Dex 15
Con 30
Int 10
armour 85
resist_magic 30
resist_acid 100
resist_fire 30
resist_electricity 50
resist_poison 100
resist_paralyze 100
resist_death 100
exp 100000
ac -15
wc -10
dam 50
attacktype 3137
hp 4000
maxhp 4000
sp 80
maxsp 80
randomitems giant_worm
level 35
alive 1
speed -0.05
weight 1800000
can_cast_spell 1
can_see_in_dark 1
see_invisible 1
editable 1
end
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Object g_worm_2
name Giant Worm
face g_worm.211
animation g_worm_2
x 1
alive 1
end
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Object g_worm_3
name Giant Worm
face g_worm.311
animation g_worm_3
y 1
alive 1
end
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Object g_worm_4
name Giant Worm
face g_worm.411
animation g_worm_4
x 1
y 1
alive 1
end

Object gryphon
race animal
name Dark Gryphon
randomitems big_wizard
monster 1
sleep 1
Wis 15
face gryphon.111
animation gryphon
level 18
attacktype 128
Dex 30
Str 80
Con 28
Pow 48
can_cast_spell 1
sp 100
maxsp 100
hp 3500
maxhp 3500
resist_holyword 60
resist_godpower 60
resist_magic 100
resist_poison 100
resist_paralyze 100
resist_fear 100
ac -15
wc -20
dam 19
exp 350000
see_invisible 0
alive 1
no_pick 1
speed 0.5
anim_speed 0.4
weight 400000
can_apply 25
can_use_scroll 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
attack_movement 1
editable 1
end
More
Object gryphon2
name Dark Gryphon
face gryphon.211
animation gryphon2
monster 1
alive 1
anim_speed 1.0
x 1
weight 4000000
end
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Object gryphon3
name Dark Gryphon
face gryphon.311
animation gryphon3
alive 1
anim_speed 1.0
x 2
weight 4000000
end
More
Object gryphon4
name Dark Gryphon
face gryphon.411
animation gryphon4
monster 1
alive 1
anim_speed 1.0
y 1
weight 4000000
end
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Object gryphon5
name Dark Gryphon
face gryphon.511
animation gryphon5
monster 1
alive 1
anim_speed 1.0
x 1
y 1
weight 4000000
end
More
Object gryphon6
name Dark Gryphon
face gryphon.611
animation gryphon6
monster 1
alive 1
anim_speed 1.0
x 2
y 1
weight 4000000
end
More
Object gryphon7
name Dark Gryphon
face gryphon.711
animation gryphon7
monster 1
alive 1
anim_speed 1.0
y 2
weight 4000000
end
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Object gryphon8
name Dark Gryphon
face gryphon.811
animation gryphon8
monster 1
alive 1
anim_speed 1.0
x 1
y 2
weight 4000000
end
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Object gryphon9
name Dark Gryphon
face gryphon.911
animation gryphon9
monster 1
alive 1
anim_speed 1.0
x 2
y 2
weight 4000000
end
Object mouse
other_arch mouse
face mouse.111
race animal
animation mouse
monster 1
no_pick 1
generator 1
maxsp 15
alive 1
exp 5
ac 7
wc 25
dam 2
hp 1
maxhp 1
level 1
speed 0.11
weight 80
attack_movement 2
editable 1
end
Object generate_mouse
race animal
other_arch mouse
name generator
generator 1
face mouse_gen.111
alive 1
level 1
speed 0.006
hp 30
maxhp 30
ac 3
exp 50
maxsp 1
editable 1
end
Object panther
face panther.111
race animal
animation panther
monster 1
sleep 1
Wis 20
alive 1
hp 50
maxhp 50
Con 3
can_see_in_dark 1
speed -0.3
exp 70
ac 4
dam 10
wc 1
level 4
weight 80000
run_away 15
attack_movement 3
editable 1
end
Object generate_panther
race animal
name generator
other_arch panther
face panthergen.111
generator 1
alive 1
level 1
hp 100
speed 0.004
exp 50
weight 900000
editable 1
end
Object generate_scorpion
race animal
other_arch scorpion
name generator
generator 1
face scorpi_gen.111
alive 1
level 1
speed 0.002
hp 50
maxhp 50
ac 3
exp 50
maxsp 1
weight 10000
editable 1
end
Object scorpion
face scorpion.111
race animal
randomitems scorpion
animation scorpion
monster 1
sleep 1
Wis 8
no_pick 1
alive 1
ac 10
hp 30
maxhp 30
Con 2
wc 0
level 5
dam 10
attacktype 1025
resist_fire 100

resist_electricity 50

resist_cold -100
resist_confusion -100

speed 0.1
exp 70
weight 5000
editable 1
end
Object shadowpup
name shadowtiger pup
face panther.111
race animal
animation shadowpup
monster 1
sleep 1
Wis 20
alive 1
hp 100
maxhp 100
Con 2
speed -0.3
exp 60
ac 4
dam 10
wc 1
level 4
weight 20000
run_away 15
attack_movement 3
editable 1
end
Object shadowtiger
name Shadow Tiger
race animal
face shadowtiger.111
animation shadowtiger
exp 100000
monster 1
alive 1
no_pick 1
flying 1
see_invisible 1
Con 30
maxhp 2000
hp 2000
ac -13
wc -20
dam 33
level 20
resist_physical 100
resist_magic 100
resist_confusion 100
resist_drain 100
resist_poison 100
resist_slow 100
resist_paralyze 100

resist_electricity 50
resist_weaponmagic 50

attacktype 71041
speed 0.300000
weight 300000
run_away 2
attack_movement 3
editable 1
end
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Object shadowtiger_2
name Shadow Tiger
face shadowtiger.211
x 1
animation shadowtiger_2
alive 1
end
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Object shadowtiger_3
name Shadow Tiger
face shadowtiger.311
y 1
animation shadowtiger_3
alive 1
end
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Object shadowtiger_4
name Shadow Tiger
face shadowtiger.411
x 1
y 1
animation shadowtiger_4
alive 1
end
Object snake
randomitems snake
race reptile
other_arch snake
face snake.111
speed -0.1
generator 1
sp 134
maxsp 60
weight -1
no_pick 1
animation snake
monster 1
sleep 1
Wis 8
alive 1
exp 35
ac 4
wc 10
dam 8
hp 5
maxhp 5
level 4
weight 1000
editable 1
end
Object generate_beholder
race unnatural
other_arch beholder
name generator
generator 1
face behold_gen.111
hp 100
maxhp 100
exp 180
ac 13
speed -0.001
resist_magic 100

alive 1
level 1
maxsp 1
weight 90000
editable 1
end
Object beholder
randomitems beholder
race unnatural
face beholder.111
animation beholder
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
alive 1
exp 2000
ac 5
wc 7
dam 10
Con 1
Pow 2
can_cast_spell 1
maxsp 15
hp 80
maxhp 80
level 9
resist_magic 100
resist_poison 100
resist_paralyze 100
resist_fear 100

speed -0.07
flying 1
weight 1000
run_away 15
attack_movement 1
editable 1
end
Object beholder_leader_arc
name strange beholder
randomitems beholder
race unnatural
face beholder_leader.111
animation beholder_leader_arc
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
alive 1
exp 2500
ac 2
wc 2
dam 20
Con 1
Pow 2
can_cast_spell 1
sp 15
maxsp 15
hp 95
maxhp 95
level 11
resist_magic 100
resist_poison 100
resist_paralyze 100
resist_fear 100
resist_physical 40
speed -0.07
flying 1
weight 1000
run_away 15
attack_movement 1
editable 1
end
Object dread
name Dread
race unnatural
randomitems beholder_big
face dread.111
animation dread
exp 50000
monster 1
sleep 1
Wis 20
alive 1
no_pick 1
flying 1
see_invisible 1
Con 5
Pow 14
maxsp 30
can_cast_spell 1
hp 1500
maxhp 1500
ac -10
wc -20
dam 25
level 15
resist_magic 90
resist_fire 100
resist_poison 100
resist_paralyze 100
resist_fear 100

speed -0.30
weight 30000
run_away 2
attack_movement 1
editable 1
end
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Object dread_2
name Dread
face dread.211
x 1
animation dread_2
alive 1
no_pick 1
flying 1
end
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Object dread_3
name Dread
face dread.311
y 1
animation dread_3
alive 1
no_pick 1
flying 1
end
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Object dread_4
name Dread
face dread.411
x 1
y 1
animation dread_4
alive 1
no_pick 1
flying 1
end
Object living_chaos
name living chaos
randomitems liv_chaos
race chaos
face liv_chaos.111
animation living_chaos
is_animated 1
flying 1
level 13
hp 250
maxhp 250
Int 3
Pow 3
sp 1
maxsp 50
ac -15
wc -5
dam 20
alive 1
weight 30000
exp 50000
speed -0.6
attacktype 262144
Con 3
Wis 15
can_cast_spell 1
resist_ghosthit 100
resist_poison 100
resist_fear 100
resist_death 100
resist_chaos 100

resist_physical 50
resist_magic 50
resist_fire 50
resist_electricity 50
resist_cold 50

resist_confusion -100
resist_drain -100
resist_weaponmagic -100

monster 1
editable 1
end
Object Balrog
name Balrog
randomitems Balrog
race demon
face jessyb.111
animation Balrog
attacktype 1029
resist_magic 80
resist_physical 80
resist_godpower 80
resist_holyword 80
resist_fire 100
resist_confusion 100
resist_fear 100
resist_paralyze 100
resist_poison 100
monster 1
sleep 1
Wis 20
Con 40
no_pick 1
see_invisible 1
attack_movement 5
alive 1
exp 400000
ac -20
wc -30
dam 60
Str 90
Int 30
Dex 40
Pow 40
maxsp 90
can_cast_spell 1
hp 4000
maxhp 4000
level 30
speed 0.4
weight 500000
editable 1
pick_up 24
will_apply 2
can_apply 24
run_away 10
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_use_bow 1
can_use_ring 1
can_cast_spell 1
can_use_armour 1
can_use_weapon 1
end
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Object Balrog_2
name Balrog
face jessyb.211
animation Balrog_2
monster 1
alive 1
no_pick 1
x 1
weight 300000
end
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Object Balrog_3
name Balrog
face jessyb.311
animation Balrog_3
monster 1
alive 1
no_pick 1
x 2
weight 300000
end
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Object Balrog_4
name Balrog
face jessyb.411
animation Balrog_4
monster 1
alive 1
no_pick 1
x 3
weight 300000
end
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Object Balrog_5
name Balrog
face jessyb.511
animation Balrog_5
monster 1
alive 1
no_pick 1
y 1
weight 300000
end
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Object Balrog_6
name Balrog
face jessyb.611
animation Balrog_6
monster 1
alive 1
no_pick 1
x 1
y 1
weight 300000
end
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Object Balrog_7
name Balrog
face jessyb.711
animation Balrog_7
monster 1
alive 1
no_pick 1
x 2
y 1
weight 300000
end
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Object Balrog_8
name Balrog
face jessyb.811
animation Balrog_8
monster 1
alive 1
no_pick 1
x 3
y 1
weight 300000
end
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Object Balrog_9
name Balrog
face jessyb.911
animation Balrog_9
monster 1
alive 1
no_pick 1
y 2
weight 300000
end
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Object Balrog_10
name Balrog
face jessyb.A11
animation Balrog_10
monster 1
alive 1
no_pick 1
x 1
y 2
weight 300000
end
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Object Balrog_11
name Balrog
face jessyb.B11
animation Balrog_11
monster 1
alive 1
no_pick 1
x 2
y 2
weight 300000
end
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Object Balrog_12
name Balrog
face jessyb.C11
animation Balrog_12
monster 1
alive 1
no_pick 1
x 3
y 2
weight 300000
end
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Object Balrog_13
name Balrog
face jessyb.D11
animation Balrog_13
monster 1
alive 1
no_pick 1
y 3
weight 300000
end
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Object Balrog_14
name Balrog
face jessyb.E11
animation Balrog_14
monster 1
alive 1
no_pick 1
x 1
y 3
weight 300000
end
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Object Balrog_15
name Balrog
face jessyb.F11
animation Balrog_15
monster 1
alive 1
no_pick 1
x 2
y 3
weight 300000
end
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Object Balrog_16
name Balrog
face jessyb.G11
animation Balrog_16
monster 1
alive 1
no_pick 1
x 3
y 3
weight 300000
end
Object big_demon
name big demon
randomitems imp
race demon
face big_demon.171
animation big_demon
resist_magic 50
resist_godpower 50
resist_holyword 50

resist_fire 100
resist_confusion 100
resist_poison 100

attacktype 1029
can_see_in_dark 1
can_cast_spell 1
see_invisible 1
exp 20000
ac -2
wc -3
dam 30
Str 40
Pow 10
Dex 15
Con 10
hp 1000
sp 30
maxsp 50
maxhp 1000
level 12
alive 1
speed 0.3
weight 300000
monster 1
Wis 13
alive 1
run_away 3
attack_movement 5
can_use_weapon 1
can_use_skill 1
can_cast_spell 1
editable 1
end
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Object big_demon_2
name big demon
face big_demon.271
animation big_demon_2
monster 1
alive 1
x 1
weight 300000
end
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Object big_demon_3
name big demon
face big_demon.371
animation big_demon_3
monster 1
alive 1
x 2
weight 300000
end
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Object big_demon_4
name big demon
face big_demon.471
animation big_demon_4
monster 1
alive 1
y 1
weight 300000
end
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Object big_demon_5
name big demon
face big_demon.571
animation big_demon_5
monster 1
alive 1
x 1
y 1
weight 300000
end
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Object big_demon_6
name big demon
face big_demon.671
animation big_demon_6
monster 1
alive 1
x 2
y 1
weight 300000
end
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Object big_demon_7
name big demon
face big_demon.771
animation big_demon_7
monster 1
alive 1
y 2
weight 300000
end
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Object big_demon_8
name big demon
face big_demon.871
animation big_demon_8
monster 1
alive 1
x 1
y 2
weight 300000
end
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Object big_demon_9
name big demon
face big_demon.971
animation big_demon_9
monster 1
alive 1
x 2
y 2
weight 300000
end
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Object big_demon_A
name big demon
face big_demon.A71
animation big_demon_A
monster 1
alive 1
y 3
weight 300000
end
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Object big_demon_B
name big demon
face big_demon.B71
animation big_demon_B
monster 1
alive 1
x 1
y 3
weight 300000
end
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Object big_demon_C
name big demon
face big_demon.C71
animation big_demon_C
monster 1
alive 1
x 2
y 3
weight 300000
end
Object demon_lord
name Demon Lord
randomitems demonlord
race demon
face demon_lord.E11
animation demon_lord
Con 8
Pow 35
can_cast_spell 1
sp 80
maxsp 80
hp 3000
maxhp 3000
exp 300000
ac -11
dam 40
wc -30
weight 8000000
attacktype 5
resist_physical 75
resist_fire 100
resist_cold 80
resist_fear 100
resist_paralyze 100
resist_holyword 90
resist_godpower 90
resist_magic 80
level 19
speed -0.2
alive 1
monster 1
sleep 1
Wis 20
see_invisible 1
run_away 2
editable 1
end
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Object demon_lord_1
name Demon Lord
face demon_lord.111
animation demon_lord_1
x -1
y -3
alive 1
end
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Object demon_lord_2
name Demon Lord
face demon_lord.211
animation demon_lord_2
y -3
alive 1
end
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Object demon_lord_3
name Demon Lord
face demon_lord.311
animation demon_lord_3
x 1
y -3
alive 1
end
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Object demon_lord_4
name Demon Lord
face demon_lord.411
animation demon_lord_4
x 2
y -3
alive 1
end
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Object demon_lord_5
name Demon Lord
face demon_lord.511
animation demon_lord_5
x -1
y -2
alive 1
end
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Object demon_lord_6
name Demon Lord
face demon_lord.611
animation demon_lord_6
y -2
alive 1
end
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Object demon_lord_7
name Demon Lord
face demon_lord.711
animation demon_lord_7
x 1
y -2
alive 1
end
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Object demon_lord_8
name Demon Lord
face demon_lord.811
animation demon_lord_8
x 2
y -2
alive 1
end
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Object demon_lord_9
name Demon Lord
face demon_lord.911
animation demon_lord_9
x -1
y -1
alive 1
end
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Object demon_lord_10
name Demon Lord
face demon_lord.A11
animation demon_lord_10
y -1
alive 1
end
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Object demon_lord_11
name Demon Lord
face demon_lord.B11
animation demon_lord_11
x 1
y -1
alive 1
end
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Object demon_lord_12
name Demon Lord
face demon_lord.C11
animation demon_lord_12
x 2
y -1
alive 1
end
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Object demon_lord_13
name Demon Lord
face demon_lord.D11
animation demon_lord_13
x -1
alive 1
end
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Object demon_lord_15
name Demon Lord
face demon_lord.F11
animation demon_lord_15
x 1
alive 1
end
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Object demon_lord_16
name Demon Lord
face demon_lord.G11
animation demon_lord_16
x 2
alive 1
end
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Object demon_lord_17
name Demon Lord
face demon_lord.H11
animation demon_lord_17
x -1
y 1
alive 1
end
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Object demon_lord_18
name Demon Lord
face demon_lord.I11
animation demon_lord_18
y 1
alive 1
end
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Object demon_lord_19
name Demon Lord
face demon_lord.J11
animation demon_lord_19
x 1
y 1
alive 1
end
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Object demon_lord_20
name Demon Lord
face demon_lord.K11
animation demon_lord_20
x 2
y 1
alive 1
end
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Object demon_lord_21
name Demon Lord
face demon_lord.L11
animation demon_lord_21
x -1
y 2
alive 1
end
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Object demon_lord_22
name Demon Lord
face demon_lord.M11
animation demon_lord_22
y 2
alive 1
end
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Object demon_lord_23
name Demon Lord
face demon_lord.N11
animation demon_lord_23
x 1
y 2
alive 1
end
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Object demon_lord_24
name Demon Lord
face demon_lord.O11
animation demon_lord_24
x 2
y 2
alive 1
end
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Object demon_lord_25
name Demon Lord
face demon_lord.P11
animation demon_lord_25
x -1
y 3
alive 1
end
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Object demon_lord_26
name Demon Lord
face demon_lord.Q11
animation demon_lord_26
y 3
alive 1
end
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Object demon_lord_27
name Demon Lord
face demon_lord.R11
animation demon_lord_27
x 1
y 3
alive 1
end
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Object demon_lord_28
name Demon Lord
face demon_lord.S11
animation demon_lord_28
x 2
y 3
alive 1
end
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Object demon_lord_29
name Demon Lord
face demon_lord.T11
animation demon_lord_29
x -1
y 4
alive 1
end
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Object demon_lord_30
name Demon Lord
face demon_lord.U11
animation demon_lord_30
y 4
alive 1
end
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Object demon_lord_31
name Demon Lord
face demon_lord.V11
animation demon_lord_31
x 1
y 4
alive 1
end
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Object demon_lord_32
name Demon Lord
face demon_lord.W11
animation demon_lord_32
x 2
y 4
alive 1
end
Object Greater_Demon
name Greater Demon
randomitems Balrog
race demon
face GreatDemon.111
Con 80
Pow 80
can_cast_spell 1
can_see_in_dark 1
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_use_bow 1
can_use_ring 1
can_cast_spell 1
can_use_armour 1
can_use_weapon 1
sp 150
maxsp 150
hp 8000
maxhp 8000
exp 550000
ac -11
dam 80
wc -50
weight 8000000
attacktype 1029
attack_movement 5
resist_physical 90
resist_fire 100
resist_confusion 100
resist_fear 100
resist_paralyze 100
resist_poison 100
resist_magic 80
resist_godpower 90
resist_holyword 90
level 40
speed 0.3
alive 1
monster 1
sleep 1
Wis 20
see_invisible 1
run_away 2
editable 1
end
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Object Greater_Demon_1
name Greater Demon
face GreatDemon.211
x 1
y 0
alive 1
end
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Object Greater_Demon_2
name Greater Demon
face GreatDemon.311
x 2
y 0
alive 1
end
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Object Greater_Demon_3
name Greater Demon
face GreatDemon.411
x 3
y 0
alive 1
end
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Object Greater_Demon_4
name Greater Demon
face GreatDemon.511
x 4
y 0
alive 1
end
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Object Greater_Demon_5
name Greater Demon
face GreatDemon.611
x 5
y 0
alive 1
end
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Object Greater_Demon_6
name Greater Demon
face GreatDemon.711
x 0
y 1
alive 1
end
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Object Greater_Demon_7
name Greater Demon
face GreatDemon.811
x 1
y 1
alive 1
end
More
Object Greater_Demon_8
name Greater Demon
face GreatDemon.911
x 2
y 1
alive 1
end
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Object Greater_Demon_9
name Greater Demon
face GreatDemon.A11
x 3
y 1
alive 1
end
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Object Greater_Demon_A
name Greater Demon
face GreatDemon.B11
x 4
y 1
alive 1
end
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Object Greater_Demon_B
name Greater Demon
face GreatDemon.C11
x 5
y 1
alive 1
end
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Object Greater_Demon_C
name Greater Demon
face GreatDemon.D11
x 0
y 2
alive 1
end
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Object Greater_Demon_D
name Greater Demon
face GreatDemon.E11
x 1
y 2
alive 1
end
More
Object Greater_Demon_E
name Greater Demon
face GreatDemon.F11
x 2
y 2
alive 1
end
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Object Greater_Demon_F
name Greater Demon
face GreatDemon.G11
x 3
y 2
alive 1
end
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Object Greater_Demon_G
name Greater Demon
face GreatDemon.H11
x 4
y 2
alive 1
end
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Object Greater_Demon_H
name Greater Demon
face GreatDemon.I11
x 5
y 2
alive 1
end
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Object Greater_Demon_I
name Greater Demon
face GreatDemon.J11
x 0
y 3
alive 1
end
More
Object Greater_Demon_J
name Greater Demon
face GreatDemon.K11
x 1
y 3
alive 1
end
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Object Greater_Demon_K
name Greater Demon
face GreatDemon.L11
x 2
y 3
alive 1
end
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Object Greater_Demon_L
name Greater Demon
face GreatDemon.M11
x 3
y 3
alive 1
end
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Object Greater_Demon_M
name Greater Demon
face GreatDemon.N11
x 4
y 3
alive 1
end
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Object Greater_Demon_N
name Greater Demon
face GreatDemon.O11
x 5
y 3
alive 1
end
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Object Greater_Demon_O
name Greater Demon
face GreatDemon.P11
x 0
y 4
alive 1
end
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Object Greater_Demon_P
name Greater Demon
face GreatDemon.Q11
x 1
y 4
alive 1
end
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Object Greater_Demon_Q
name Greater Demon
face GreatDemon.R11
x 2
y 4
alive 1
end
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Object Greater_Demon_R
name Greater Demon
face GreatDemon.S11
x 3
y 4
alive 1
end
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Object Greater_Demon_S
name Greater Demon
face GreatDemon.T11
x 4
y 4
alive 1
end
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Object Greater_Demon_T
name Greater Demon
face GreatDemon.U11
x 5
y 4
alive 1
end
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Object Greater_Demon_U
name Greater Demon
face GreatDemon.V11
x 0
y 5
alive 1
end
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Object Greater_Demon_V
name Greater Demon
face GreatDemon.W11
x 1
y 5
alive 1
end
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Object Greater_Demon_W
name Greater Demon
face GreatDemon.X11
x 2
y 5
alive 1
end
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Object Greater_Demon_X
name Greater Demon
face GreatDemon.Y11
x 3
y 5
alive 1
end
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Object Greater_Demon_Y
name Greater Demon
face GreatDemon.Z11
x 4
y 5
alive 1
end
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Object Greater_Demon_Z
name Greater Demon
face GreatDemon2.A11
x 5
y 5
alive 1
end
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Object Greater_Demon_a
name Greater Demon
face GreatDemon2.B11
x 0
y 6
alive 1
end
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Object Greater_Demon_b
name Greater Demon
face GreatDemon2.C11
x 1
y 6
alive 1
end
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Object Greater_Demon_c
name Greater Demon
face GreatDemon2.D11
x 2
y 6
alive 1
end
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Object Greater_Demon_d
name Greater Demon
face GreatDemon2.E11
x 3
y 6
alive 1
end
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Object Greater_Demon_e
name Greater Demon
face GreatDemon2.F11
x 4
y 6
alive 1
end
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Object Greater_Demon_f
name Greater Demon
face GreatDemon2.G11
x 5
y 6
alive 1
end
Object bone_head
name Evil Master, Bonehead
randomitems beholder
race demon
face bone_head.111
animation bone_head
monster 1
sleep 1
friendly 1
Wis 20
no_pick 1
alive 1
sleep 1
undead 1
flying 1
exp 3500
level 15
attacktype 17
resist_magic 100
resist_cold 100
resist_poison 100
resist_paralyze 100
resist_fear 100
ac -2
Pow 16
maxsp 50
hp 25000
Con 50
maxhp 25000
wc -5
dam 15
speed 0.2
weight 1500
run_away 15
can_cast_spell 1
can_see_in_dark 1
attack_movement 1
editable 1
end
Object devil
name demon
race demon
randomitems devil
face devil.111
animation devil
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
alive 1
exp 800
ac 1
resist_physical 30
wc 3
dam 12
Pow 4
Int 15
sp 30
maxsp 30
hp 165
Con 4
maxhp 165
level 9
resist_fire 100

resist_cold -100
resist_confusion -100

speed 0.11
weight 180000
run_away 15
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
editable 1
end
Object generate_devil
race demon
other_arch devil
name generator
generator 1
face devil_gen.111
hp 400
maxhp 400
exp 180
ac 7
speed 0.0003
resist_fire 100

resist_cold -100
resist_confusion -100

alive 1
level 1
maxsp 1
weight 300000
editable 1
end
Object evil_master1
race demon
name Evil Master
face evil_master.111
animation evil_master1
Con 100
Wis 30
Pow 30
Int 30
hp 7000
maxhp 7000
sp 400
maxsp 400
exp 7000
dam 50
wc -50
ac -70
resist_physical 70
resist_cold 100
resist_electricity 100
resist_fire 100
resist_magic 100
speed 0.850000
level 100
attacktype 17
randomitems spectre
pick_up 24
will_apply 2
can_apply 25
alive 1
no_pick 1
monster 1
see_invisible 1
unaggressive 1
can_cast_spell 1
can_use_scroll 1
can_use_wand 1
can_use_ring 1
sleep 1
editable 1
end
Object evil_master2
name Evil Master
race demon
face evil_master2.111
animation evil_master2
Con 100
Wis 30
Pow 30
Int 30
hp 6000
maxhp 6000
sp 300
maxsp 300
exp 6000
dam 40
wc -30
ac -60
resist_physical 50
speed 0.700000
attack_movement 4
level 100
resist_magic 100

weight 75000
randomitems angel
run_away 18
pick_up 24
will_apply 2
can_apply 25
alive 1
no_pick 1
is_animated 1
flying 1
monster 1
see_invisible 1
unaggressive 1
can_cast_spell 1
can_use_scroll 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
sleep 1
can_use_skill 1
can_use_rod 1
editable 1
end
Object evil_master3
name Evil Master
race demon
face evil_master3.111
animation evil_master3
Con 100
Wis 30
Pow 30
Int 30
hp 5000
maxhp 5000
sp 300
maxsp 300
exp 5000
dam 30
wc -30
ac -10
resist_physical -30
speed 0.500000
level 100
resist_fire 100

attacktype 7
carrying 100
weight 180000
randomitems devil
run_away 15
pick_up 24
will_apply 2
can_apply 25
alive 1
no_pick 1
is_animated 1
monster 1
see_invisible 1
unaggressive 1
can_cast_spell 1
can_use_scroll 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
sleep 1
can_use_skill 1
can_use_rod 1
editable 1
end
Object evil_master4
name Evil Master
race demon
face evil_master4.111
animation evil_master4
Str 24
Con 80
Wis 25
Pow 25
Int 25
hp 4000
maxhp 4000
sp 250
maxsp 250
exp 4000
dam 25
wc -50
ac -10
resist_physical 30
speed 0.500000
attack_movement 5
level 100
attacktype 1
resist_fire -100

weight 200000
randomitems raas
run_away 15
alive 1
no_pick 1
is_animated 1
monster 1
unaggressive 1
editable 1
end
Object fiend
name Fiend
race demon
randomitems fiend
face fiend.111
animation fiend
monster 1
Wis 15
see_invisible 1
no_pick 1
alive 1
exp 3600
ac -3
resist_physical 30
wc 0
dam 22
Pow 8
Int 15
sp 40
maxsp 40
hp 265
Con 5
maxhp 165
level 15
resist_magic 50
resist_fire 100
resist_cold -50
speed 0.2
weight 180000
run_away 15
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
editable 1
end
Object imp
name imp
randomitems imp
face imp.171
animation imp
race demon
monster 1
can_see_in_dark 1
can_cast_spell 1
see_invisible 1
Wis 3
no_pick 1
alive 1
exp 150
ac 4
resist_physical 20
wc 4
dam 2
Int 0
sp 0
maxsp 5
hp 5
Con 1
Str 24
Pow 1
maxhp 5
level 1
resist_magic 30

resist_fire 100

speed 0.25
weight 200000
run_away 15
attacktype 5
attack_movement 5
editable 1
flying 1
end
Object medium_demon
name demon
race demon
randomitems devil
face mdemon.111
animation medium_demon
resist_magic 50
resist_godpower 50
resist_holyword 50
resist_fire 100
resist_confusion 100
resist_poison 100
attacktype 5
can_see_in_dark 1
can_cast_spell 1
see_invisible 1
exp 10000
ac -2
wc -3
dam 30
Str 40
Pow 10
Dex 15
Con 10
sp 30
maxsp 50
hp 2000
maxhp 2000
level 12
alive 1
speed 0.3
weight 300000
monster 1
Wis 13
alive 1
run_away 3
attack_movement 5
can_use_weapon 1
can_use_skill 1
can_cast_spell 1
editable 1
end
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Object medium_demon_2
name demon
face mdemon.211
animation medium_demon_2
monster 1
alive 1
x 1
weight 300000
end
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Object medium_demon_3
name demon
face mdemon.311
animation medium_demon_3
monster 1
alive 1
y 1
weight 300000
end
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Object medium_demon_4
name demon
face mdemon.411
animation medium_demon_4
monster 1
alive 1
y 1
x 1
weight 300000
end
Object raas
name raas
randomitems raas
msg
@match *
Rrrgghhg kill you
endmsg
face raas.131
animation raas
race demon
monster 1
Wis 10
no_pick 1
alive 1
exp 700
ac 0
resist_physical 20
wc 1
dam 25
Int 0
maxsp 5
hp 100
Con 14
Str 24
maxhp 165
level 9
resist_fire -100

speed 0.20
weight 200000
run_away 15
attacktype 1
attack_movement 5
editable 1
end
Object chinese_dragon
name chinese dragon
randomitems chinese
race dragon
face chinese_dr.171
animation chinese_dragon
monster 1
sleep 1
Wis 20
level 14
Con 4
Pow 32
can_cast_spell 1
maxsp 40
hp 1000
maxhp 1000
resist_cold 100
resist_fear 100

resist_fire -100

resist_magic 30

ac -8
wc -15
dam 15
exp 40000
see_invisible 1
alive 1
no_pick 1
speed -0.2
weight 200000
run_away 4
editable 1
end
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Object chinese_dragon_2
name chinese dragon
face chinese_dr.271
animation chinese_dragon_2
alive 1
x 1
end
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Object chinese_dragon_3
name chinese dragon
face chinese_dr.371
animation chinese_dragon_3
alive 1
y 1
end
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Object chinese_dragon_4
name chinese dragon
face chinese_dr.471
animation chinese_dragon_4
alive 1
x 1
y 1
end
Object Cwyvern
name wyvern of chaos
randomitems Cwyvern
race dragon
monster 1
sleep 1
Wis 30
Con 48
Pow 76
face Cwyvern.171
animation Cwyvern
level 30
can_cast_spell 1
maxsp 300
hp 3000
maxhp 3000
resist_physical 100
resist_fire 100
resist_cold 100
resist_paralyze 100

resist_electricity 50

attacktype 29
ac -10
wc -20
dam 30
exp 200000
see_invisible 1
alive 1
no_pick 1
speed -0.400000
weight 150000
run_away 6
editable 1
end
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Object Cwyvern_2
name wyvern of chaos
face Cwyvern.271
animation Cwyvern_2
monster 1
x 1
alive 1
no_pick 1
weight 800000
end
Object big_dragon
name dragon
race dragon
randomitems dragon
monster 1
sleep 1
Wis 20
face dragon.171
animation big_dragon
level 18
Con 11
Pow 26
can_cast_spell 1
sp 60
maxsp 60
hp 3500
maxhp 3500
resist_fire 100
resist_fear 100

resist_magic 50

resist_cold -100
resist_confusion -100

ac -12
wc -20
dam 25
exp 90000
see_invisible 1
alive 1
no_pick 1
speed -0.4
weight 400000
run_away 3
editable 1
end
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Object big_dragon_2
name dragon
face dragon.271
animation big_dragon_2
monster 1
alive 1
x 1
weight 4000000
end
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Object big_dragon_3
name dragon
face dragon.371
animation big_dragon_3
monster 1
alive 1
x 2
weight 4000000
end
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Object big_dragon_4
name dragon
face dragon.471
animation big_dragon_4
monster 1
alive 1
y 1
weight 4000000
end
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Object big_dragon_5
name dragon
face dragon.571
animation big_dragon_5
monster 1
alive 1
x 1
y 1
weight 4000000
end
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Object big_dragon_6
name dragon
face dragon.671
animation big_dragon_6
monster 1
alive 1
x 2
y 1
weight 4000000
end
Object dragonman
name dragonman
race dragon
randomitems dragon
monster 1
sleep 1
Wis 20
face dragonman.171
animation dragonman
level 18
Con 11
Pow 13
can_cast_spell 1
sp 80
maxsp 80
hp 3500
maxhp 3500
resist_fire 100
resist_electricity 100
resist_acid 100
resist_drain 100
resist_poison 100
resist_slow 100
resist_paralyze 100
resist_fear 100
resist_physical 30
resist_cold -30
resist_confusion 30
ac -10
wc -10
dam 10
exp 160000
see_invisible 1
alive 1
no_pick 1
speed -0.4
weight 150000
run_away 3
editable 1
end
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Object dragonman_2
name dragon man
face dragonman.271
animation dragonman_2
monster 1
alive 1
y 1
weight 4000000
end
Object big_elec
name electric dragon
race dragon
randomitems acdc
monster 1
sleep 1
Wis 20
face elec_dr.111
animation big_elec
level 18
Con 11
Pow 32
can_cast_spell 1
sp 70
maxsp 100
hp 3500
maxhp 3500
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_fear 100

resist_fire -100

ac -12
wc -20
dam 25
exp 70000
see_invisible 1
alive 1
no_pick 1
speed -0.4
weight 200000
editable 1
run_away 3
end
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Object big_elec_2
name electric dragon
face elec_dr.211
animation big_elec_2
monster 1
alive 1
x 1
weight 4000000
end
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Object big_elec_3
name electric dragon
face elec_dr.311
animation big_elec_3
monster 1
alive 1
y 1
weight 4000000
end
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Object big_elec_4
name electric dragon
face elec_dr.411
animation big_elec_4
monster 1
alive 1
x 1
y 1
weight 4000000
end
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Object big_elec_5
name electric dragon
face elec_dr.511
animation big_elec_5
monster 1
alive 1
y 2
weight 4000000
end
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Object big_elec_6
name electric dragon
face elec_dr.611
animation big_elec_6
monster 1
alive 1
x 1
y 2
weight 4000000
end
Object cold_dragon
race dragon
name cold dragon hatchling
randomitems cold_dragon
face cold_drag.171
animation cold_dragon
level 8
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
alive 1
exp 1500
ac 5
wc 7
dam 15
Con 3
Pow 2
can_cast_spell 1
sp 40
maxsp 40
hp 80
maxhp 80
resist_cold 100

resist_magic 30

speed -0.07
flying 1
weight 70000
run_away 20
attack_movement 1
editable 1
end
Object elec_dragon
race dragon
name electric dragon hatchling
randomitems spark
face elec_drag.171
animation elec_dragon
level 8
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
alive 1
exp 1800
ac 5
wc 7
dam 15
Con 3
Pow 2
can_cast_spell 1
sp 40
maxsp 40
hp 90
maxhp 90
resist_electricity 100

resist_magic 30

speed -0.07
flying 1
weight 70000
run_away 20
attack_movement 1
editable 1
end
Object fire_dragon
race dragon
name dragon hatchling
randomitems wyvern
face fire_drag.171
animation fire_dragon
level 8
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
alive 1
exp 2000
ac 5
wc 7
dam 15
Con 3
Pow 3
can_cast_spell 1
sp 40
maxsp 40
hp 100
maxhp 100
resist_fire 100

resist_magic 30

speed -0.07
flying 1
weight 70000
run_away 20
attack_movement 1
editable 1
end
Object big_dragon_worthless
name worthless dragon
race dragon
randomitems dragon
monster 1
sleep 1
Wis 20
face worthless_dragon.171
animation big_dragon_worthless
level 18
Con 11
Pow 26
can_cast_spell 1
sp 60
maxsp 60
hp 3500
maxhp 3500
resist_fire 100
resist_fear 100

resist_magic 30

resist_cold -100
resist_confusion -100

ac -12
wc -20
dam 25
exp 1
see_invisible 1
alive 1
no_pick 1
speed -0.4
weight 400000
run_away 3
editable 1
end
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Object big_worthless_dragon_2
name worthless_dragon
face worthless_dragon.271
animation big_worthless_dragon_2
monster 1
alive 1
x 1
weight 4000000
end
More
Object big_worthless_dragon_3
name worthless_dragon
face worthless_dragon.371
animation big_worthless_dragon_3
monster 1
alive 1
x 2
weight 4000000
end
More
Object big_worthless_dragon_4
name worthless_dragon
face worthless_dragon.471
animation big_worthless_dragon_4
monster 1
alive 1
y 1
weight 4000000
end
More
Object big_worthless_dragon_5
name worthless_dragon
face worthless_dragon.571
animation big_worthless_dragon_5
monster 1
alive 1
x 1
y 1
weight 4000000
end
More
Object big_worthless_dragon_6
name worthless_dragon
face worthless_dragon.671
animation big_worthless_dragon_6
monster 1
alive 1
x 2
y 1
weight 4000000
end
Object baby_dragon
name baby dragon
race dragon
randomitems dragon
monster 1
sleep 1
Wis 20
face baby_drag.111
animation baby_dragon
level 10
Con 8
Pow 8
can_cast_spell 1
maxsp 40
hp 550
maxhp 550
resist_fire 100
resist_fear 100

resist_magic 30
resist_cold -100

ac -8
wc -10
dam 10
exp 55000
see_invisible 1
alive 1
no_pick 1
speed -0.3
weight 225000
run_away 3
editable 1
end
Object bone_drake
name bone drake
randomitems chinese
race dragon
face bone_drake.111 
animation bone_drake
monster 1
sleep 1
level 14
Con 6
maxsp 40
hp 8000
maxhp 8000
resist_cold 70
resist_fear 100

resist_fire 70
resist_electricity 70

ac -20
wc -60
dam 40
exp 100000
alive 1
no_pick 1
speed -0.2
weight 200000
run_away 4
editable 1
end
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Object bone_drake_2
name bone drake
face bone_drake.211
animation bone_drake_2
alive 1
x 1
end
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Object bone_drake_3
name bone drake
face bone_drake.311
animation bone_drake_3
alive 1
y 1
end
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Object bone_drake_4
name bone drake
face bone_drake.411
animation bone_drake_4
alive 1
x 1
y 1
end
Object generate_dragon
race dragon
other_arch dragon
name dragoncave
generator 1
face dragoncave.111
speed 0.0008
level 10
hp 300
maxhp 300
ac 3
exp 1000
resist_fire 100

no_pick 1
alive 1
maxsp 1
weight 1000000
editable 1
end
Object drake
race dragon
name drake
randomitems drake
face drake.111
animation drake
level 9
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
alive 1
exp 5000
ac -3
wc 5
dam 20
Str 15
Con 5
can_cast_spell 0
hp 220
maxhp 220
resist_magic 85
attacktype 1025
speed 0.42
flying 1
weight 70000
editable 1
end
Object faerie_dragon
race faerie
name faerie dragon
randomitems wyvern
face fae_drag.171
animation faerie_dragon
level 8
monster 1
sleep 1
unaggressive 1
Wis 15
see_invisible 1
no_pick 1
alive 1
exp 1000
ac 5
wc 7
dam 10
Con 1
Pow 6
can_cast_spell 1
sp 20
maxsp 40
hp 40
maxhp 40
resist_magic 100
resist_poison 100
resist_paralyze 100
resist_fear 100

speed -0.07
flying 1
weight 70000
run_away 20
attack_movement 1
editable 1
end
Object dragon
name wyvern
randomitems wyvern
race dragon
monster 1
sleep 1
Wis 20
face wyvern.171
animation dragon
level 8
Con 2
Pow 2
can_cast_spell 1
maxsp 10
hp 300
maxhp 300
resist_fire 100
resist_fear 100

resist_cold -100
resist_confusion -100

attacktype 1
ac 2
wc 2
dam 25
exp 4000
see_invisible 1
alive 1
no_pick 1
speed -0.07
weight 150000
run_away 6
editable 1
end
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Object dragon_2
name wyvern
face wyvern.271
animation dragon_2
monster 1
x 1
alive 1
no_pick 1
weight 150000
end
Object para_air
race air_elemental
name air para-elemental
randomitems para_elemental
face para_air.111
animation para_air
monster 1
alive 1
resist_electricity 100

attacktype 8
ac 3
wc 10
dam 10
hp 100
maxhp 100
speed -0.3
exp 200
weight 200
level 6
flying 1
editable 1
end
Object para_earth
race earth_elemental
name earth para-elemental
face para_earth.111
randomitems para_elemental
animation para_earth
monster 1
alive 1
ac 5
wc 9
dam 20
hp 200
maxhp 200
speed -0.08
exp 210
weight 100000
level 6
resist_cold 100

attacktype 16
editable 1
end
Object para_fire
race fire_elemental
name fire para-elemental
face para_fire.111
randomitems para_elemental
animation para_fire
monster 1
alive 1
resist_fire 100

attacktype 4
resist_confusion -100

ac 5
wc 16
dam 20
hp 150
maxhp 150
level 6
speed -0.25
exp 200
weight 200
flying 1
editable 1
end
Object para_ice
race water_elemental
name ice para-elemental
face para_ice.111
randomitems para_elemental
animation para_ice
monster 1
alive 1
ac 8
wc 9
dam 30
hp 120
maxhp 120
speed -0.1
exp 200
weight 50000
level 6
resist_cold 100
resist_confusion 100

attacktype 16
resist_fire -100

editable 1
end
Object para_lava
race fire_elemental
name lava para-elemental
face para_lava.111
randomitems para_elemental
animation para_lava
monster 1
alive 1
resist_fire 100

attacktype 4
resist_cold -100

ac 5
wc 16
dam 20
hp 150
maxhp 150
level 6
speed -0.25
exp 200
weight 50000
flying 1
editable 1
end
Object para_lightning
race air_elemental
name lightning para-elemental
face para_light.111
randomitems para_elemental
animation para_lightning
monster 1
alive 1
ac 3
wc 9
dam 10
hp 120
maxhp 120
speed -0.3
exp 200
weight 200
level 6
flying 1
editable 1
resist_fire 100
resist_electricity 100

attacktype 8
end
Object para_mud
race earth_elemental
name mud para-elemental
face para_mud.111
randomitems para_elemental
animation para_mud
monster 1
alive 1
ac 8
wc 9
dam 30
hp 150
maxhp 150
speed -0.08
exp 200
weight 100000
level 6
resist_cold 100

attacktype 1
resist_fire -100

editable 1
end
Object para_water
race water_elemental
name water para-elemental
face para_water.111
randomitems para_elemental
animation para_water
monster 1
alive 1
ac 6
wc 9
dam 30
hp 120
maxhp 120
speed -0.1
exp 200
weight 50000
level 6
resist_confusion 100

attacktype 1
resist_cold -100

editable 1
end
Object air_elemental
race air_elemental
name air elemental
face elem_air.111
animation air_elemental
monster 1
alive 1
resist_electricity 100

attacktype 8
resist_physical -100

ac 0
wc 8
dam 10
hp 160
maxhp 160
speed -0.3
exp 250
weight 200
level 8
flying 1
editable 1
end
Object earth_elemental
name earth elemental
race earth_elemental
face elem_earth.111
animation earth_elemental
monster 1
alive 1
ac 5
wc 8
dam 50
hp 280
maxhp 280
speed -0.08
exp 250
weight 100000
level 8
resist_physical 70
resist_cold 50
attacktype 1
resist_fire -60
editable 1
end
Object fire_elemental
name fire elemental
race fire_elemental
face elem_fire.111
animation fire_elemental
monster 1
alive 1
resist_fire 100

attacktype 4
resist_confusion -100

glow_radius 1
ac 2
wc 10
dam 20
hp 200
maxhp 200
level 8
speed -0.25
exp 250
weight 200
flying 1
editable 1
end
Object water_elemental
name water elemental
race water_elemental
face elem_water.111
animation water_elemental
monster 1
alive 1
ac 4
wc 8
dam 40
hp 140
maxhp 140
speed -0.1
exp 250
weight 50000
level 8
resist_confusion 100
attacktype 17
resist_cold 50
resist_fire -50
editable 1
end
Object belzebub
race demon
name Belzebub
randomitems belzebub
monster 1
sleep 1
Wis 25
face belzebub.111
animation belzebub
resist_magic 100

resist_electricity 30
resist_poison 30

exp 300000
ac -14
wc -20
dam 40
resist_physical 35
Str 80
Dex 30
Int 25
Pow 40
sp 200
maxsp 200
hp 5000
maxhp 5000
Con 50
level 30
alive 1
no_pick 1
speed -0.5
weight 1000000
run_away 1
see_invisible 1
will_apply 2
unaggressive 1
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_cast_spell 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
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Object belzebub_2
name Belzebub
face belzebub.211
animation belzebub_2
no_pick 1
alive 1
weight 100000
x 1
end
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Object belzebub_3
name Belzebub
face belzebub.311
animation belzebub_3
no_pick 1
alive 1
weight 100000
y 1
end
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Object belzebub_4
name Belzebub
face belzebub.411
animation belzebub_4
no_pick 1
alive 1
weight 100000
y 1
x 1
end
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Object belzebub_5
name Belzebub
face belzebub.511
animation belzebub_5
no_pick 1
alive 1
weight 100000
y 2
end
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Object belzebub_6
name Belzebub
face belzebub.611
animation belzebub_6
no_pick 1
alive 1
weight 100000
y 2
x 1
end
Object big_wiz
race giant
name wizard
randomitems big_wizard
monster 1
sleep 1
Wis 15
face big_wiz.111
animation big_wiz
level 18
attacktype 128
Con 28
Pow 48
can_cast_spell 1
sp 100
maxsp 100
hp 3500
maxhp 3500
resist_holyword 60
resist_godpower 60
resist_magic 100
resist_poison 100
resist_paralyze 100
resist_fear 100
ac -15
wc -20
dam 19
exp 100000
see_invisible 1
alive 1
no_pick 1
speed 1.0
weight 400000
run_away 3
can_apply 25
can_use_scroll 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
attack_movement 1
editable 1
end
More
Object big_wiz2
name wizard
face big_wiz.211
animation big_wiz2
monster 1
alive 1
x 1
y 0
weight 4000000
end
More
Object big_wiz3
name wizard
face big_wiz.311
animation big_wiz3
monster 1
alive 1
x 2
y 0
weight 4000000
end
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Object big_wiz4
name wizard
face big_wiz.411
animation big_wiz4
monster 1
alive 1
y 1
x 0
weight 4000000
end
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Object big_wiz5
name wizard
face big_wiz.511
animation big_wiz5
monster 1
alive 1
x 1
y 1
weight 4000000
end
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Object big_wiz6
name wizard
face big_wiz.611
animation big_wiz6
monster 1
alive 1
x 2
y 1
weight 4000000
end
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Object big_wiz7
name wizard
face big_wiz.711
animation big_wiz7
monster 1
alive 1
y 2
x 0
weight 4000000
end
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Object big_wiz8
name wizard
face big_wiz.811
animation big_wiz8
monster 1
alive 1
x 1
y 2
weight 4000000
end
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Object big_wiz9
name wizard
face big_wiz.911
animation big_wiz9
monster 1
alive 1
x 2
y 2
weight 4000000
end
Object DK
race giant
name Dread Knight
randomitems DK
face Bk.111
animation DK
exp 200000
hp 4500
speed 0.32
maxhp 4500
maxsp 200
sp 100
level 30
Str 45
Dex 20
Con 25
Pow 81
Int 20
Wis 30
monster 1
sleep 1
alive 1
no_pick 1
run_away 1
see_invisible 1
pick_up 11
weight 300000
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
resist_physical 50
resist_magic 100
resist_electricity 50
resist_cold 50
resist_confusion 100
resist_drain 100
resist_paralyze 100
resist_fear 100
ac -15
wc -35
dam 30
end
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Object DK3
name Dread Knight
face Bk.311
animation DK3
alive 1
no_pick 1
y 1
end
More
Object DK5
name Dread Knight
face Bk.511
animation DK5
alive 1
no_pick 1
y 2
end
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Object DK2
name Dread Knight
face Bk.211
animation DK2
alive 1
no_pick 1
x 1
end
More
Object DK4
name Dread Knight
face Bk.411
animation DK4
alive 1
no_pick 1
x 1
y 1
end
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Object DK6
name Dread Knight
face Bk.611
animation DK6
alive 1
no_pick 1
x 1
y 2
end
Object EDK
race giant
name Elite Dread Knight
randomitems EDK
face Bk.111
animation EDK
exp 500000
hp 6000
speed 0.40
maxhp 6000
maxsp 200
sp 100
level 50
Str 65
Dex 24
Con 38
Int 28
Pow 115
Wis 30
monster 1
sleep 1
alive 1
no_pick 1
run_away 1
see_invisible 1
pick_up 11
weight 300000
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
resist_physical 50
resist_magic 100
resist_cold 50
resist_electricity 100
resist_confusion 100
resist_drain 100
resist_paralyze 100
resist_fear 100
ac -15
wc -35
dam 45
end
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Object EDK3
name Elite Dread Knight
face Bk.311
animation EDK3
alive 1
no_pick 1
y 1
end
More
Object EDK5
name Elite Dread Knight
face Bk.511
animation EDK5
alive 1
no_pick 1
y 2
end
More
Object EDK2
name Elite Dread Knight
face Bk.211
animation EDK2
alive 1
no_pick 1
x 1
end
More
Object EDK4
name Elite Dread Knight
face Bk.411
animation EDK4
alive 1
no_pick 1
x 1
y 1
end
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Object EDK6
name Elite Dread Knight
face Bk.611
animation EDK6
alive 1
no_pick 1
x 1
y 2
end
Object jessyb
race demon
name Jessy
randomitems big_wizard
face jessyb.111
animation jessyb
attacktype 65023
resist_physical 95
resist_magic 80
resist_fire 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100
resist_ghosthit 100
resist_poison 100
resist_slow 100
resist_paralyze 100
resist_turn_undead 100

resist_electricity -100
resist_fear -100

monster 1
sleep 1
Wis 20
Con 90
no_pick 1
see_invisible 1
alive 1
exp 2000000
ac -20
wc -30
dam 40
Str 90
Int 30
Dex 40
Pow 100
maxsp 200
can_cast_spell 1
hp 8000
maxhp 8000
level 30
speed 0.9
weight 500000
editable 1
pick_up 24
will_apply 2
can_apply 24
run_away 10
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_use_bow 1
can_use_ring 1
can_cast_spell 1
can_use_armour 1
can_use_weapon 1
attack_movement 1
end
More
Object jessyb_2
name Jessy
face jessyb.211
animation jessyb_2
monster 1
alive 1
no_pick 1
x 1
weight 300000
end
More
Object jessyb_3
name Jessy
face jessyb.311
animation jessyb_3
monster 1
alive 1
no_pick 1
x 2
weight 300000
end
More
Object jessyb_4
name Jessy
face jessyb.411
animation jessyb_4
monster 1
alive 1
no_pick 1
x 3
weight 300000
end
More
Object jessyb_5
name Jessy
face jessyb.511
animation jessyb_5
monster 1
alive 1
no_pick 1
y 1
weight 300000
end
More
Object jessyb_6
name Jessy
face jessyb.611
animation jessyb_6
monster 1
alive 1
no_pick 1
x 1
y 1
weight 300000
end
More
Object jessyb_7
name Jessy
face jessyb.711
animation jessyb_7
monster 1
alive 1
no_pick 1
x 2
y 1
weight 300000
end
More
Object jessyb_8
name Jessy
face jessyb.811
animation jessyb_8
monster 1
alive 1
no_pick 1
x 3
y 1
weight 300000
end
More
Object jessyb_9
name Jessy
face jessyb.911
animation jessyb_9
monster 1
alive 1
no_pick 1
y 2
weight 300000
end
More
Object jessyb_10
name Jessy
face jessyb.A11
animation jessyb_10
monster 1
alive 1
no_pick 1
x 1
y 2
weight 300000
end
More
Object jessyb_11
name Jessy
face jessyb.B11
animation jessyb_11
monster 1
alive 1
no_pick 1
x 2
y 2
weight 300000
end
More
Object jessyb_12
name Jessy
face jessyb.C11
animation jessyb_12
monster 1
alive 1
no_pick 1
x 3
y 2
weight 300000
end
More
Object jessyb_13
name Jessy
face jessyb.D11
animation jessyb_13
monster 1
alive 1
no_pick 1
y 3
weight 300000
end
More
Object jessyb_14
name Jessy
face jessyb.E11
animation jessyb_14
monster 1
alive 1
no_pick 1
x 1
y 3
weight 300000
end
More
Object jessyb_15
name Jessy
face jessyb.F11
animation jessyb_15
monster 1
alive 1
no_pick 1
x 2
y 3
weight 300000
end
More
Object jessyb_16
name Jessy
face jessyb.G11
animation jessyb_16
monster 1
alive 1
no_pick 1
x 3
y 3
weight 300000
end
Object titan
race giant
randomitems titan
monster 1
sleep 1
Wis 20
face titan.571
animation titan
resist_electricity 100
resist_fear 100
resist_magic 50
exp 100000
ac -5
wc -20
dam 20
Str 60
Int 15
Dex 25
Pow 15
Con 6
maxsp 30
hp 4000
maxhp 4000
level 15
alive 1
no_pick 1
speed -0.33
weight 1500000
run_away 1
see_invisible 1
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
More
Object titan_2
name titan
face titan.471
animation titan_2
no_pick 1
alive 1
x -1
end
More
Object titan_3
name titan
face titan.171
animation titan_3
no_pick 1
alive 1
x -1
y -1
end
More
Object titan_4
name titan
face titan.271
animation titan_4
no_pick 1
alive 1
y -1
end
More
Object titan_5
name titan
face titan.371
animation titan_5
no_pick 1
alive 1
x 1
y -1
end
More
Object titan_6
name titan
face titan.671
animation titan_6
no_pick 1
alive 1
x 1
end
More
Object titan_7
name titan
face titan.971
animation titan_7
no_pick 1
alive 1
x 1
y 1
end
More
Object titan_8
name titan
face titan.871
animation titan_8
no_pick 1
alive 1
y 1
end
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Object titan_9
name titan
face titan.771
animation titan_9
no_pick 1
alive 1
x -1
y 1
invisible 1
end 





Object byakie
randomitems byakie
face byakie.111
race chaos
monster 1
sleep 1
Wis 21
animation byakie
level 25
Con 20
Str 100
sp 20
maxsp 20
Int 1
Pow 1
resist_physical 100
resist_magic 100
resist_poison 100
resist_fear 100
resist_chaos 100

resist_fire 50
resist_electricity 50
resist_cold 50
resist_acid 50
resist_drain 50
resist_slow 50
resist_paralyze 50

resist_confusion -100

see_invisible 1
exp 250000
ac -10
wc -15
dam 30
hp 4000
maxhp 4000
alive 1
no_pick 1
speed -0.35
can_cast_spell 1
weight 30000000
run_away 2
editable 1
end
More
Object byakie_2
name byakie
face byakie.211
animation byakie_2
monster 1
alive 1
no_pick 1
x 1
weight 30000000
end
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Object byakie_3
name byakie
face byakie.311
animation byakie_3
monster 1
alive 1
no_pick 1
y 1
weight 30000000
end
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Object byakie_4
name byakie
face byakie.411
animation byakie_4
monster 1
alive 1
no_pick 1
x 1
y 1
weight 30000000
end
Object cyclops
randomitems cyclops
face cyclops.131
race giant
monster 1
sleep 1
Wis 11
animation cyclops
level 25
Con 56
Str 80
Int 13
Dex 30
resist_physical 50
resist_poison 100
resist_chaos 100
resist_magic 50
resist_fire 50
resist_electricity 50
resist_cold 50
resist_acid 50
resist_drain 50
resist_slow 50
resist_paralyze 50
resist_godpower 75
resist_holyword 85
resist_confusion -100
see_invisible 1
exp 400000
ac -10
wc -15
dam 50
hp 8000
maxhp 8000
alive 1
no_pick 1
speed -0.35
weight 300000
run_away 5
editable 1
can_use_weapon 1
can_use_bow 1
can_use_rod 1
can_use_wand 1
can_use_skill 1
end
More
Object cyclops_2
name cyclops
face cyclops.231
animation cyclops_2
monster 1
alive 1
no_pick 1
x 1
weight 30000000
end
More
Object cyclops_3
name cyclops
face cyclops.331
animation cyclops_3
monster 1
alive 1
no_pick 1
y 1
weight 30000000
end
More
Object cyclops_4
name cyclops
face cyclops.431
animation cyclops_4
monster 1
alive 1
no_pick 1
x 1
y 1
weight 30000000
end
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Object cyclops_5
name cyclops
face cyclops.531
animation cyclops_5
monster 1
alive 1
no_pick 1
y 2
weight 30000000
end
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Object cyclops_6
name cyclops
face cyclops.631
animation cyclops_6
monster 1
alive 1
no_pick 1
x 1
y 2
weight 30000000
end
Object djinn
race faerie
name Major djinn
randomitems djinn
face djinn.131
monster 1
sleep 1
Wis 25
animation djinn
level 40
Con 10
Int 30
Pow 30
can_cast_spell 1
maxsp 300
sp 300
resist_drain 50
resist_chaos 50

resist_physical 100
resist_magic 100
resist_fire 100
resist_electricity 100
resist_cold 100
resist_acid 100
resist_ghosthit 100
resist_poison 100
resist_fear 100

attack_movement 7
attacktype 15
see_invisible 1
exp 300000
ac -20
wc -15
dam 30
hp 5000
maxhp 5000
alive 1
no_pick 1
speed -0.50
weight 300000
run_away 5
editable 1
can_use_weapon 1
can_use_armour 1
can_use_rod 1
can_use_horn 1
can_use_ring 1
can_use_wand 1
can_use_scroll 1
end
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Object djinn_2
name Major djinn
face djinn.231
animation djinn_2
monster 1
alive 1
no_pick 1
y 1
weight 300000
end
Object minor_djinn
race faerie
name minor djinn
randomitems minor_djinn
face djinn.131
monster 1
sleep 1
Wis 15
animation djinn
level 15
Con 10
Int 10
Pow 10
can_cast_spell 1
maxsp 100
sp 100
resist_confusion 100
resist_acid 100
resist_ghosthit 100
resist_poison 100
resist_fear 100

resist_drain -100
resist_weaponmagic -100
resist_chaos -100

resist_physical 50
resist_magic 50
resist_fire 50
resist_electricity 50
resist_cold 50

attack_movement 7
see_invisible 1
exp 70000
ac -15
wc -5
dam 15
hp 2500
maxhp 2500
alive 1
no_pick 1
speed -0.35
weight 300000
run_away 5
editable 1
attacktype 3
can_use_weapon 1
can_use_armour 1
can_use_rod 1
can_use_horn 1
can_use_ring 1
can_use_wand 1
can_use_scroll 1
end
More
Object minor_djinn_2
name minor djinn
face djinn.231
animation djinn_2
monster 1
alive 1
no_pick 1
y 1
weight 300000
end
Object giant
race giant
name hill giant
randomitems giant
monster 1
sleep 1
Wis 10
face giant.111
animation giant
resist_electricity 50
exp 1500
ac 1
wc 2
dam 20
hp 250
Con 4
Str 30
Int 13
maxhp 250
level 10
alive 1
no_pick 1
speed -0.085
weight 300000
run_away 6
pick_up 1
can_use_weapon 1
can_use_skill 1
editable 1
end
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Object giant_2
name hill giant
face giant.211
animation giant_2
monster 1
alive 1
no_pick 1
y 1
weight 300000
end
Object generate_giant
race giant
other_arch giant
name bean stalk
generator 1
face giant_gen.111
speed 0.003
alive 1
hp 100
maxhp 100
exp 200
level 10
alive 1
no_pick 1
maxsp 1
weight 30000
editable 1
end
Object mabu
race giant
name mabu suke
randomitems giant
monster 1
sleep 1
Wis 10
face mabu.111
animation mabu
resist_electricity 50
exp 1500
ac 1
wc 2
dam 20
hp 250
Con 4
Str 30
Int 13
maxhp 250
level 10
alive 1
no_pick 1
speed -0.085
weight 300000
run_away 6
pick_up 1
can_use_weapon 1
can_use_skill 1
editable 1
end
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Object mabu_2
name mabu suke
face mabu.211
animation mabu_2
monster 1
alive 1
no_pick 1
y 1
weight 300000
end
Object fire_serpent
race reptile
name fire serpent
randomitems fire_serpent
face serpent.131
monster 1
Wis 15
animation serpent
level 9
Con 4
resist_cold -100

resist_fire 30

attacktype 5
exp 400
ac -1
wc 4
dam 7
hp 120
maxhp 120
Pow 2
sp 5
maxsp 5
alive 1
no_pick 1
speed -0.10
can_cast_spell 1
weight 90000
editable 1
end
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Object fire_serpent_2
name fire serpent
face serpent.231
animation serpent_2
monster 1
alive 1
no_pick 1
x 1
weight 900000
end
Object serpent
name serpent
race reptile
randomitems serpent
face serpent.131
monster 1
Wis 15
animation serpent
level 7
Con 3.2
resist_cold -100

resist_poison 100

exp 150
ac -2
wc 5
dam 9
hp 100
maxhp 100
alive 1
no_pick 1
speed -0.08
weight 90000
editable 1
end
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Object serpent_2
name serpent
face serpent.231
animation serpent_2
monster 1
alive 1
no_pick 1
x 1
weight 900000
end
Object slug
race insect
name slug
face slug.131
monster 1
sleep 1
Wis 15
animation slug
level 8
Con 10
resist_acid 100
resist_fear 100

resist_fire -100

resist_electricity 50

attacktype 65
exp 500
ac -1
wc -1
dam 10
hp 250
maxhp 250
alive 1
no_pick 1
speed -0.08
weight 300000
run_away 5
editable 1
end
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Object slug_2
name slug
face slug.231
animation slug_2
monster 1
alive 1
no_pick 1
x 1
weight 300000
end
Object h_kobold
name hyper kobold
race goblin
face h_kobold.111
animation h_kobold
Str 30
Dex 30
Con 30
Wis 50
hp 2000
maxhp 2000
exp 50000
dam 70
wc -30
ac -30
speed 1.200000
attack_movement 3
level 50
resist_cold -100

carrying 6000
weight 30000
alive 1
no_pick 1
monster 1
sleep 1
editable 1
end
Object unusual_kobold
name unusual kobold
face unusual_kobold.111
race goblin
animation unusual_kobold
monster 1
sleep 1
Str 30
Dex 30
Con 100
Wis 50
no_pick 1
alive 1
hp 10000
maxhp 10000
exp 5000
dam 70
wc -50
ac -100
resist_physical 100
speed .4
level 50
resist_cold -100

carrying 6000
weight 30000
is_animated 1
editable 1
end
Object gnoll
randomitems gnoll
race goblin
face gnoll.111
animation gnoll
monster 1
sleep 1
Wis 8
Int 8
Dex 12
Str 15
no_pick 1
alive 1
exp 30
ac 13
wc 12
dam 4
hp 8
maxhp 8
level 3
speed 0.1
weight 45000
run_away 30
can_use_skill 1
editable 1
end
Object gnoll_chief_arc
name gnoll chief
randomitems gnoll
race goblin
face gnoll_chief.111
animation gnoll_chief_arc
monster 1
sleep 1
Wis 8
Int 8
Dex 12
Str 15
no_pick 1
alive 1
exp 120
ac 11
wc 10
dam 20
hp 40
maxhp 40
level 5
resist_physical 30
speed 0.1
weight 45000
run_away 30
can_use_skill 1
editable 1
end
Object generate_gnoll
race goblin
other_arch gnoll
name generator
generator 1
face gnoll_gen.111
hp 40
maxhp 40
exp 80
ac 10
speed 0.004
alive 1
level 1
maxsp 1
weight 1000000
editable 1
end
Object gnoll_leader_arc
name gnoll champion
randomitems gnoll
race goblin
face gnoll_leader.111
animation gnoll_leader_arc
monster 1
sleep 1
Wis 8
Int 8
Dex 12
Str 15
no_pick 1
alive 1
exp 50
ac 12
wc 11
dam 17
hp 21
maxhp 21
level 4
speed 0.1
weight 45000
run_away 30
can_use_skill 1
editable 1
end
Object goblin
randomitems goblin
race goblin
face goblin.111
animation goblin
monster 1
sleep 1
Wis 10
no_pick 1
alive 1
exp 20
ac 14
wc 17
dam 3
hp 6
maxhp 6
level 2
speed 0.1
weight 50000
run_away 10
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object goblin_chief_arc
name goblin chief
randomitems goblin
race goblin
face goblin_chief.111
animation goblin_chief_arc
monster 1
sleep 1
Wis 10
no_pick 1
alive 1
exp 120
ac 12
wc 15
dam 16
hp 30
maxhp 30
level 4
resist_physical 30
speed 0.1
weight 50000
run_away 10
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object generate_goblin
race goblin
other_arch goblin
name generator
generator 1
face goblin_gen.111
hp 30
maxhp 30
ac 8
exp 100
alive 1
level 1
no_pick 1
speed 0.02
maxsp 1
weight 1000000
editable 1
end
Object goblin_leader_arc
name goblin champion
randomitems goblin
race goblin
face goblin_leader.111
animation goblin_leader_arc
monster 1
sleep 1
Wis 10
no_pick 1
alive 1
exp 40
ac 13
wc 16
dam 16
hp 16
maxhp 16
level 3
speed 0.1
weight 50000
run_away 10
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object kobold
face kobold.111
race goblin
animation kobold
monster 1
sleep 1
Wis 8
no_pick 1
alive 1
exp 5
ac 18
wc 27
dam 2
hp 2
maxhp 2
level 1
speed 0.2
weight 30000
run_away 90
editable 1
end
Object generate_kobold
race goblin
other_arch kobold
name generator
generator 1
face kobold_gen.111
hp 20
maxhp 20
exp 30
ac 15
speed 0.02
alive 1
level 1
maxsp 1
weight 1000000
editable 1
end
Object ogre
name ogre
randomitems ogre
race giant
face ogre.111
animation ogre
monster 1
sleep 1
no_pick 1
alive 1
exp 100
level 5
ac 10
can_see_in_dark 1
hp 50
Con 2
Wis 10
Str 22
Dex 20
Int 8
maxhp 50
wc 7
dam 8
speed 0.08
resist_electricity 30

weight 140000
run_away 15
can_apply 24
run_away 30
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object ogre_chief_arc
name ogre chief
randomitems ogre
race giant
face ogre_chief.111
animation ogre_chief_arc
monster 1
sleep 1
no_pick 1
alive 1
exp 200
level 8
ac 6
wc 5
can_see_in_dark 1
hp 160
maxhp 160
Con 2
Wis 10
Str 22
Dex 20
Int 8
dam 30
speed 0.08
resist_electricity 30
resist_physical 30
weight 140000
run_away 15
can_apply 24
run_away 30
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object generate_ogre
race giant
other_arch ogre
name generator
generator 1
face ogre_gen.111
hp 60
maxhp 60
exp 300
ac 7
speed 0.002
alive 1
level 1
maxsp 1
weight 1000000
editable 1
end
Object ogre_leader_arc
name ogre champion
randomitems ogre
race giant
face ogre_leader.111
animation ogre_leader_arc
monster 1
sleep 1
no_pick 1
alive 1
exp 150
level 7
ac 8
wc 5
can_see_in_dark 1
hp 75
maxhp 75
Con 2
Wis 10
Str 22
Dex 20
Int 8
dam 22
speed 0.08
resist_electricity 50
weight 140000
run_away 15
can_apply 24
run_away 30
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object ologhi
name Olog-hi
race goblin
face ologhi.111
animation ologhi
monster 1
sleep 1
no_pick 1
alive 1
exp 100
level 100
ac -100
can_see_in_dark 1
Str 30
Dex 20
Con 10
Wis 4
Int 8
hp 5000
maxhp 5000
wc -100
dam 100
speed 0.25
attack_movement 5
resist_physical 100
resist_magic -100
resist_electricity -100
carrying 20000
weight 140000
randomitems throw_stnd
is_animated 1
editable 1
end
Object orc
randomitems orc
race goblin
face orc.111
animation orc
monster 1
sleep 1
Wis 8
no_pick 1
alive 1
exp 15
ac 16
wc 19
dam 1
hp 4
maxhp 4
level 1
speed 0.15
weight 23000
run_away 25
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object orc_chief_arc
name orc chief
randomitems orc
race goblin
face orc_chief.111
animation orc_chief_arc
monster 1
sleep 1
Wis 8
no_pick 1
alive 1
exp 75
ac 14
wc 17
dam 15
hp 24
maxhp 24
level 3
resist_physical 30
speed 0.15
weight 23000
run_away 25
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object generate_orc
race goblin
other_arch orc
name generator
generator 1
face orc_gen.111
hp 30
maxhp 30
exp 60
ac 9
speed 0.006
alive 1
level 1
maxsp 1
weight 1000000
editable 1
end
Object orc_leader_arc
name orc champion
randomitems orc
race goblin
face orc_leader.111
animation orc_leader_arc
monster 1
sleep 1
Wis 8
no_pick 1
alive 1
exp 35
ac 15
wc 18
dam 14
hp 16
maxhp 16
level 2
speed 0.15
weight 23000
run_away 25
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object warrior_1
name warrior
race human
randomitems warrior_1
face warrior.171
animation warrior
sp 5
maxsp 5
Pow 1
Int 12
Str 18
Dex 13
Cha 18
monster 1
unaggressive 1
alive 1
ac 1
wc 9
dam 8
hp 50
maxhp 50
exp 40
speed 0.15
weight 50000
level 3
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object conjurer
randomitems conjurer
name conjurer
race human
face conjurer.111
animation conjurer
Pow 5
Int 20
Dex 10
Str 10
sp 40
maxsp 40
monster 1
alive 1
ac 1
wc 15
dam 4
hp 40
maxhp 40
exp 100
speed -0.1
weight 50000
level 15
editable 1
can_cast_spell 1
can_use_skill 1
can_use_scroll 1
can_use_rod 1
can_use_horn 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
end
Object fighter
name fighter
race human
randomitems throw_stnd
face fighter.111
animation fighter
maxsp 5
sp 5
Str 15
Dex 15
Int 10
Pow 1
monster 1
unaggressive 1
alive 1
ac 1
wc 9
dam 8
hp 50
maxhp 50
exp 40
speed 0.15
weight 50000
level 3
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object ninja_1
name ninja
race human
randomitems npc_ninja
face ninja.171
animation ninja
monster 1
maxsp 7
sp 7
Pow 1
Int 20
Dex 20
Str 15
unaggressive 1
alive 1
ac 0
wc 12
dam 5
hp 30
maxhp 30
exp 30
speed 0.25
weight 50000
level 1
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object ninja2
race human
name ninja
randomitems npc_ninja
face ninja_2.111
animation ninja2
sp 7
maxsp 7
Int 20
Str 20
Dex 15
Pow 1
monster 1
unaggressive 1
alive 1
ac 0
wc 12
dam 5
hp 30
maxhp 30
exp 30
speed 0.25
weight 50000
level 1
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object northman
name viking
race human
randomitems viking
face northman.111
animation northman
maxsp 5
sp 5
Pow 1
Int 10
Str 18
Dex 14
monster 1
alive 1
ac 1
wc 9
dam 8
hp 50
maxhp 50
exp 40
speed 0.15
weight 50000
level 3
editable 1
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
end
Object pirate
randomitems pirate
race human
face pirate.111
animation pirate
monster 1
sleep 1
Int 13
Dex 20
Str 12
Wis 10
no_pick 1
alive 1
exp 45
level 4
ac 7
hp 20
maxhp 20
Con 2
wc 10
dam 6
speed 0.12
weight 75000
editable 1
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
end
Object thief_1
race human
randomitems thief_1
face thief.171
animation thief
monster 1
alive 1
Str 10
Dex 25
Int 13
ac 0
wc 10
hp 25
maxhp 25
exp 50
speed 0.28
weight 52000
level 1
will_apply 8
pick_up 26
can_use_ring 1
can_use_skill 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object dark_elf
race faerie
name dark elf
randomitems dark_elf
face dark_elf.111
animation dark_elf
monster 1
sleep 1
Wis 20
no_pick 1
alive 1
exp 20
ac 1
wc 1
dam 4
Pow 1
Int 15
Str 13
Dex 25
maxsp 20
can_cast_spell 1
hp 20
maxhp 20
level 9
speed 0.5
weight 50000
pick_up 24
will_apply 2
can_apply 24
run_away 30
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
attack_movement 1
editable 1
end
Object elf_1
race faerie
name elf
randomitems throw_stnd
face elf_1.111
animation elf_1
monster 1
alive 1
Pow 4
Str 17 
Con 2 
Int 15
Dex 19 
maxsp 7
sp 7
unaggressive 1
ac 0 
wc 12
dam 5
hp 30
maxhp 30
exp 30
speed 0.25
weight 50000
level 1
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object gnome
race dwarf
name cunning gnome
randomitems throw_stnd
alive 1
monster 1
no_pick 1
type 120
face gnome.111
animation gnome
ac 1
reflect_spell 1
wc 5
dam 4
level 4
Str 10
Int 15
Dex 13
Con 8
Pow 1
maxsp 10
can_cast_spell 1
Wis 20
attacktype 4098
will_apply 15
hp 100
maxhp 100
sp 300
maxsp 300
resist_fire 100
resist_cold 100
resist_confusion 100
resist_turn_undead 100

weight 50000
speed 0.4
random_movement 1
pick_up 3
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
run_away 99
exp 1000
editable 1
end
Object dwarf
race dwarf
name dwarf
randomitems standard
face dwarf.111
animation dwarf
maxsp 9
sp 9
Pow 21.6
Int 15
Str 20
Dex 10
monster 1
unaggressive 1
alive 1
ac 1
wc 8
dam 9
hp 70
maxhp 70
exp 100
speed 0.15
weight 50000
level 3
will_apply 2
pick_up 24
can_apply 25
can_use_skill 1
can_use_scroll 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object dwarf_priest
race dwarf
randomitems book
name dwarf priest
animation dwarf_priest
msg
@match *
I'm too busy to answer your queries.
endmsg
face dwarf_pr.111
Pow 9
sp 40
maxsp 40
monster 1
unaggressive 1
alive 1
ac 10
wc 15
dam 5
hp 28
maxhp 28
exp 5
speed 0.06
weight 50000
level 15
can_cast_spell 1
editable 1
end
Object dwarf_wiz
race dwarf
randomitems book
name dwarf wizard
animation dwarf_wiz
msg
@match *
I'm too busy to answer your queries.
endmsg
face dwarf_wiz.111
Pow 18
sp 50
maxsp 50
monster 1
unaggressive 1
alive 1
ac 10
wc 15
dam 5
hp 38
maxhp 38
exp 10
speed 0.06
weight 50000
level 15
can_cast_spell 1
editable 1
end
Object greater_dwarven_guard
race dwarf
name greater dwarven guard
randomitems gdwar_guard
face greater_dwarven_guard.111
animation greater_dwarven_guard
maxsp 9
sp 9
Int 9
Pow 43
Str 30
Dex 14
monster 1
attack_movement 4
alive 1
ac -10
wc 20
dam 12
hp 600
maxhp 600
exp 20000
speed 0.30
weight 50000
level 20
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object lesser_dwarven_guard
race dwarf
name lesser dwarven guard
randomitems ldwar_guard
face lesser_dwarven_guard.111
animation lesser_dwarven_guard
maxsp 9
sp 9
Pow 28
Str 25
Dex 12
Int 9
monster 1
attack_movement 4
alive 1
ac -5
wc 15
dam 10
hp 300
maxhp 300
exp 7000
speed 0.20
weight 50000
level 15
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object guard
race human
name castle guard
face guard_hard.111
speed 0.06
alive 1
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
resist_magic 100

reflect_missile 1
reflect_spell 1
hp 250
maxhp 250
Con 15
sp 25
maxsp 25
Pow 3
ac 0
resist_physical 75
exp 1200
wc 1
dam 15
level 10
weight 150000
stand_still 1
unaggressive 1
Str 25
can_cast_spell 1
editable 1
end
Object light_guard
race human
name castle guard
face guard_ligh.111
speed 0.06
alive 1
monster 1
sleep 1
Wis 5
see_invisible 1
no_pick 1
resist_magic 30

sp 10
maxsp 10
Pow 1
hp 80
maxhp 80
Con 15
ac 3
resist_physical 30
exp 150
wc 5
dam 10
level 4
weight 150000
stand_still 1
unaggressive 1
Str 25
can_cast_spell 1
editable 1
end
Object medium_guard
race human
name castle guard
face guard_med.111
speed 0.06
alive 1
monster 1
sleep 1
Wis 10
see_invisible 1
no_pick 1
resist_magic 30

reflect_missile 1
hp 120
maxhp 120
sp 20
maxsp 20
Pow 2
Con 15
ac 1
resist_physical 65
exp 250
wc 1
dam 15
level 6
weight 150000
stand_still 1
unaggressive 1
Str 25
can_cast_spell 1
editable 1
end
Object knight
race human
name Royal Guard
face knight.111
speed 0.1
animation knight
alive 1
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
resist_magic 100

unaggressive 1
reflect_missile 1
reflect_spell 1
hp 250
maxhp 250
Con 15
sp 25
maxsp 25
Pow 3
ac 0
resist_physical 75
exp 1500
wc 4
dam 15
level 10
weight 150000
Str 25
can_cast_spell 1
editable 1
end
Object c_man
name city dweller
race human
randomitems jail
face man.111
sp 10
maxsp 10
Str 10
Int 10
Dex 10
Pow 1
monster 1
unaggressive 1
alive 1
ac 8
wc 10
dam 2
hp 18
maxhp 18
exp 25
speed 0.15
weight 50000
level 3
editable 1
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_cast_spell 1
can_use_skill 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
end
Object c_sage
name city dweller
randomitems jail
name sage
race human
msg
@match *
I'm too busy to answer your queries.
endmsg
face sage.111
Pow 5
Int 25
Dex 5
Str 5
sp 40
maxsp 40
monster 1
unaggressive 1
alive 1
ac 10
wc 25
dam 1
hp 18
maxhp 18
exp 0
speed 0.06
weight 50000
level 15
editable 1
can_cast_spell 1
can_use_skill 1
end
Object c_woman
name city dweller
randomitems jail
face woman.111
race human
sp 10
maxsp 10
Pow 1
Str 10
Dex 10
Int 10
monster 1
unaggressive 1
alive 1
ac 10
wc 15
dam 1
hp 18
maxhp 18
exp 20
speed 0.15
weight 50000
level 2
editable 1
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
end
Object charwoman
name cleaning woman
race human
face charwoman.171
animation charwoman
monster 1
unaggressive 1
random_movement 1
alive 1
ac 10
wc 25
dam 1
hp 8
maxhp 8
Pow 1
sp 1
maxsp 1
exp 0
speed 0.15
weight 50000
level 1
run_away 90
editable 1
end
Object child
name child
race human
randomitems child
face child.111
monster 1
unaggressive 1
random_movement 1
alive 1
ac 7
wc 25
dam 1
hp 10
maxhp 10
Str 8
Con 1
Dex 13
Int 8
exp 10
speed 0.3
weight 50000
level 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_use_ring 1
editable 1
end
Object child_thief
name young rogue
race human
randomitems c_thief
face child.111
monster 1
alive 1
ac 7
wc 18
dam 2
hp 15
maxhp 10
Str 8
Int 12
Dex 16
Con 2
exp 15
speed 0.4
weight 50000
level 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_use_ring 1
can_use_scroll 1
editable 1
end
Object courier
race human
name courier
randomitems standard
face courier.111
monster 1
unaggressive 1
alive 1
ac 3
wc 8
dam 5
hp 30
maxhp 30
exp 60
Str 12
Con 3
Dex 15
Int 12
speed 0.20
weight 50000
resist_physical 20
level 5
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
editable 1
end
Object crone
race human
face crone.111
sp 40
maxsp 40
Int 2
Pow 2
monster 1
unaggressive 1
alive 1
level 1
ac 9
wc 18
dam 1
hp 8
maxhp 8
exp 5
speed 0.05
weight 50000
can_use_skill 1
can_cast_spell 1
can_use_horn 1
can_use_wand 1
can_use_rod 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object fatman
race human
name large man
face fatman.111
monster 1
unaggressive 1
random_movement 1
alive 1
ac 8
wc 14
dam 2
hp 10
maxhp 10
exp 15
speed 0.05
Str 15
Con 3
Dex 8
Int 12
weight 50000
level 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
editable 1
end
Object fatwoman
race human
name large woman
face fatwoman.111
monster 1
unaggressive 1
random_movement 1
alive 1
ac 8
wc 14
dam 2
hp 10
maxhp 10
Str 14
Con 3
Int 13
Dex 9
exp 15
speed 0.05
weight 50000
level 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
editable 1
end
Object guildmaster
race human
randomitems book
name guildmaster
msg
@match *
I'm too busy to help you.
endmsg
face guildmaste.111
monster 1
unaggressive 1
alive 1
ac 10
wc 25
dam 1
sp 20
maxsp 20
Pow 5
hp 50
maxhp 50
exp 0
speed 0.06
weight 50000
level 10
can_cast_spell 1
pick_up 1
editable 1
end
Object man
race human
name man
randomitems throw_stnd
face man.111
sp 10
maxsp 10
Str 12
Dex 10
Int 10
Pow 1
monster 1
unaggressive 1
alive 1
ac 8
wc 10
dam 2
hp 18
maxhp 18
exp 25
speed 0.15
weight 50000
level 3
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_use_rod 1
can_use_skill 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
editable 1
end
Object pirate_lass
race human
name pirate lass
randomitems pirate
face pir_lass.111
animation pirate_lass
maxsp 9
sp 9
Int 15
Str 13
Dex 15
Pow 9
monster 1
alive 1
ac 1
wc 3
dam 12
hp 50
maxhp 50
exp 60
speed 0.15
weight 50000
level 4
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object postman
randomitems postman
face postman.131
race human
animation postman
monster 1
alive 1
ac 6
wc 12
dam 5
hp 15
maxhp 15
exp 40
speed -0.20
resist_slow -100

weight 50000
level 3
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
editable 1
end
Object generate_postman
race human
other_arch postman
name generator
generator 1
face postman_gen.111
hp 80
maxhp 80
exp 80
ac 13
speed -0.08
alive 1
level 1
sp 1
maxsp 1
weight 90000
editable 1
end
Object sage
race human
randomitems sage
name sage
msg
@match *
I'm too busy to answer your queries.
endmsg
face sage.111
Pow 5
Dex 5
Int 20
Str 5
sp 40
maxsp 40
monster 1
unaggressive 1
alive 1
ac 10
wc 25
dam 1
hp 18
maxhp 18
exp 0
speed 0.06
weight 50000
level 15
can_cast_spell 1
can_use_skill 1
editable 1
end
Object sailor
race human
name sailor
randomitems pirate
face sailor.111
monster 1
unaggressive 1
random_movement 1
alive 1
ac 7
wc 8
dam 3
Str 14
Dex 16
Con 1
Int 11
hp 18
maxhp 18
exp 30
speed 0.15
weight 50000
level 4
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object a_guard_h
race human
name High guard
randomitems guard_h
face a_guard_h.111
speed 0.06
alive 1
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
no_magic 1
resist_magic 100

reflect_missile 1
reflect_spell 1
hp 250
maxhp 250
Int 13
Dex 12
Str 18
Con 15
Pow 3
sp 25
maxsp 25
ac 0
resist_physical 75
exp 1200
wc 1
dam 15
level 10
weight 150000
stand_still 1
unaggressive 1
Str 25
can_cast_spell 1
can_use_weapon 1
can_use_armour 1
editable 1
end
Object a_guard_l
race human
name light guard
randomitems guard_l
face a_guard_l.111
speed 0.06
alive 1
monster 1
sleep 1
Wis 5
see_invisible 1
no_pick 1
resist_magic 30

sp 10
maxsp 10
Int 1
Pow 1
hp 80
maxhp 80
Con 15
ac 3
resist_physical 30
exp 150
wc 5
dam 10
level 4
weight 150000
stand_still 1
unaggressive 1
Str 25
can_cast_spell 1
can_use_weapon 1 
can_use_armour 1
editable 1
end
Object a_guard_m
race human
name Medium guard
randomitems guard_m
face a_guard_m.111
speed 0.06
alive 1
monster 1
sleep 1
Wis 10
see_invisible 1
no_pick 1
resist_magic 30

reflect_missile 1
hp 120
maxhp 120
sp 20
maxsp 20
Int 2
Pow 2
Con 15
ac 1
resist_physical 65
exp 250
wc 1
dam 15
level 6
weight 150000
stand_still 1
unaggressive 1
Str 25
can_cast_spell 1
can_use_weapon 1
can_use_armour 1
editable 1
end
Object a_priest
race human
name priest
randomitems a_priest
face a_priest.111
Wis 5
monster 1
unaggressive 1
sp 10
maxsp 10
Int 3
Pow 3
hp 50
maxhp 50
Con 10
no_pick 1
exp 500
resist_magic 30

speed 0.16
ac 5
wc 9
dam 8
alive 1
level 7
weight 100000
attack_movement 7
can_use_wand 1
can_use_scroll 1
can_use_rod 1
can_cast_spell 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object a_townsman
race human
name Townsman
randomitems standard
face a_townsman.111
alive 1
monster 1
no_pick 1
hp 15
maxhp 15
ac 10
exp 10
wc 18
Str 15
Con 5
Dex 12
Int 12
dam 5
level 1
speed 0.12
weight 100000
unaggressive 1
can_use_skill 1
can_use_rod 1
can_use_wand 1
can_use_weapon 1
can_use_armour 1
can_use_bow 1
editable 1
end
Object a_townsman2
race human
name Townsman
randomitems standard
face a_townsman2.111
alive 1
monster 1
no_pick 1
hp 15
maxhp 15
ac 10
exp 10
wc 18
Str 15
Con 5
Dex 12
Int 12
dam 5
level 1
speed 0.12
weight 100000
unaggressive 1
can_use_skill 1
can_use_rod 1
can_use_wand 1
can_use_weapon 1
can_use_armour 1
can_use_bow 1
editable 1
end
Object a_townsman3
race human
name Townsman
randomitems standard
face a_townsman3.111
alive 1
monster 1
no_pick 1
hp 15
maxhp 15
ac 10
exp 10
wc 18
Str 15
Con 5
Dex 12
Int 12
dam 5
level 1
speed 0.12
weight 100000
unaggressive 1
can_use_skill 1
can_use_rod 1
can_use_wand 1
can_use_weapon 1
can_use_armour 1
can_use_bow 1
editable 1
end
Object beggar
race human
name beggar
face beggar.111
randomitems beggar
sp 4
maxsp 4
monster 1
unaggressive 1
random_movement 1
alive 1
ac 9
wc 20
dam 1
hp 4
maxhp 4
Str 8
Dex 10
Int 11
Con 1
exp 05
speed 0.05
weight 50000
level 1
can_use_skill 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object big_slave
race human
randomitems slave
name big slave
face big_slave.111
alive 1
level 1
monster 1
hp 30
maxhp 30
Str 20
Con 5
ac 8
exp 20
wc 15
speed 0.16
dam 8
weight 150000
unaggressive 1
can_use_weapon 1
can_use_armour 1
can_use_bow 1
editable 1
end
Object dancing_girl
race human
name Dancing girl
face dancing_girl.111
animation dancing_girl
alive 1
monster 1
no_pick 1
hp 10
maxhp 10
ac 6
exp 10
wc 18
Str 15
Con 5
dam 5
level 1
random_movement 1
speed 0.5
weight 100000
unaggressive 1
can_use_rod 1
can_use_wand 1
can_use_weapon 1
can_use_bow 1
editable 1
end
Object holy_priest
race human
name Holy man
randomitems holy_priest
face holy_priest.111
animation holy_priest
speed 0.16
alive 1
monster 1
Wis 25
see_invisible 1
no_pick 1
resist_fire 30
resist_electricity 30
resist_cold 30
resist_confusion 30
resist_acid 30
resist_poison 30
resist_chaos 30

resist_physical 100
resist_magic 100
resist_drain 100
resist_fear 100
resist_deplete 100
resist_death 100

sp 100
maxsp 100
Int 30
Pow 30
Wis 10
Str 25
hp 500
maxhp 500
Con 40
ac -7
exp 5000
wc 19
dam 18
level 17
weight 100000
attack_movement 7
unaggressive 1
can_use_scroll 1
can_use_ring 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object merchant
race human
name Merchant
randomitems throw_stnd
face merchant.111
animation merchant
is_animated 0
sp 10
maxsp 10
Str 13
Int 14
Dex 13
Con 2
Pow 1
monster 1
unaggressive 1
alive 1
ac 6
wc 14
dam 4
hp 10
maxhp 10
exp 20
speed 0.20
weight 50000
level 3
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
editable 1
end
Object slave
race human
name slave
randomitems slave
face slave.111
speed 0.10
alive 1
level 1
monster 1
no_pick 1
hp 10
maxhp 10
Con 5
ac 10
exp 10
wc 20
Str 15
dam 5
weight 150000
unaggressive 1
can_use_bow 1
can_use_weapon 1
can_use_armour 1
editable 1
end
Object veiled_woman
race human
name Veiled woman
face veiled_woman.111
alive 1
monster 1
no_pick 1
hp 15
maxhp 15
ac 10
exp 10
wc 15
Str 12
Con 5
Int 12
Dex 13
dam 5
level 1
speed -0.15
weight 100000
unaggressive 1
can_use_rod 1
can_use_skill 1
can_use_wand 1
can_use_weapon 1
can_use_armour 1
can_use_bow 1
editable 1
end
Object veiled_woman2
race human
name Veiled woman
face veiled_woman2.111
alive 1
monster 1
no_pick 1
hp 15
maxhp 15
ac 10
exp 10
wc 15
Str 12
Con 5
Int 12
Dex 12
dam 5
level 1
speed -0.15
weight 100000
unaggressive 1
can_use_skill 1
can_use_rod 1
can_use_wand 1
can_use_weapon 1
can_use_armour 1
can_use_bow 1
editable 1
end
Object veiled_woman3
race human
name Veiled woman
face veiled_woman3.111
alive 1
monster 1
no_pick 1
hp 15
maxhp 15
ac 10
exp 10
wc 15
Str 12
Con 5
Int 12
Dex 12
dam 5
level 1
speed -0.15
weight 100000
unaggressive 1
can_use_skill 1
can_use_rod 1
can_use_wand 1
can_use_weapon 1
can_use_armour 1
can_use_bow 1
editable 1
end
Object conjurer2
race human
randomitems poor
name conjurer
face conjurer.111
animation conjurer2
Pow 5
Int 20
Str 10
Dex 10
sp 40
maxsp 40
monster 1
alive 1
ac 1
wc 15
dam 4
hp 40
maxhp 40
exp 100
speed -0.1
weight 50000
level 15
editable 1
can_cast_spell 1
can_use_scroll 1
can_use_skill 1
can_use_rod 1
can_use_horn 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
end
Object lord_e
name Lord Eureca (commanded by Ghothwolte)
face lord_e.111
race human
animation lord_e
Str 30
Dex 30
Con 1
Wis 1
Pow 1
Int 1
hp 10000
maxhp 10000
sp 400
maxsp 400
exp 10000
dam 60
wc -50
ac -50
resist_physical 50
speed 0.95
speed_left -2.000000
level 30
resist_fire 100
resist_electricity 100
resist_cold 100

attacktype 30
resist_confusion -100
resist_slow -100
resist_paralyze -100

carrying 90000
weight 50000
pick_up 24
will_apply 2
can_apply 25
alive 1
monster 1
undead 1
can_use_scroll 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_skill 1
editable 1
end
Object madman
randomitems throw_stnd
face madman.111
race human
animation madman
monster 1
sleep 1
Str 15
Int 3
Wis 10
Con 2
no_pick 1
alive 1
exp 45
level 4
ac 7
hp 20
maxhp 20
wc 10
dam 6
speed 0.12
weight 75000
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object generate_madman
race human
name generator
other_arch madman
face madman_gen.111
generator 1
hp 50
maxhp 50
ac 2
exp 100
alive 1
level 1
no_pick 1
speed 0.01
maxsp 1
weight 1000000
editable 1
end
Object necromancer
name Necromancer
face necro.111
race human
Str 5
Dex 5
Wis 1
Pow 5
Int 20
animation necromancer
hp 1800
maxhp 3600
sp 40
maxsp 40
dam 1
wc 25
ac 10
speed 1.000000
level 15
carrying 6000
weight 50000
randomitems sage
run_away 100
alive 1
monster 1
see_invisible 1
scared 1
unaggressive 1
can_cast_spell 1
sleep 1
can_use_skill 1
editable 1
end
Object princess
name princess
randomitems standard
race human
face princess.111
animation princess
maxsp 9
sp 9
Pow 9
monster 1
unaggressive 1
alive 1
ac 5
wc 8
dam 9
hp 30
maxhp 30
exp 20
speed 0.15
weight 50000
level 2
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object prisoner
face prisoner.111
race human
animation prisoner
Pow 1
monster 1
unaggressive 1
alive 1
ac 8
wc 1
dam 2
hp 10
maxhp 10
exp 1
level 3
editable 1
end
Object pyro_gen
race human
type 140
name a bottleful of bombers
other_arch pyromaniac
generator 1
face pyro_gen.111
hp 1
exp 1
ac 10
speed 0.001
weight -1
alive 1
level 1
sp 130
maxsp 1
editable 1
end
Object pyromaniac
race human
name wild pyromaniac
randomitems pyromaniac
alive 1
monster 1
no_pick 1
type 139
face pyromaniac.111
animation pyromaniac
ac 6
wc 5
dam 3
level 4
Con 2
Pow 3
Int 5
Str 15
Dex 15
Wis 20
can_cast_spell 1
can_use_skill 1
hp 100
maxhp 100
sp 300
maxsp 1
resist_magic 100

weight 50000
speed 0.2
random_movement 1
pick_up 0
run_away 99
exp 500
editable 1
end
Object siegfried
race human
name Siegfried
face siegfried.111
animation siegfried
Str 18
Dex 13
Pow 1
Cha 18
Int 12
hp 5000
maxhp 5000
sp 5
maxsp 5
exp 40
dam 8
wc 9
ac 1
speed 0.150000
level 3
weight 50000
randomitems warrior_1
pick_up 24
will_apply 2
can_apply 25
alive 1
monster 1
can_cast_spell 1
can_use_scroll 1
can_use_wand 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
can_use_skill 1
can_use_rod 1
editable 1
end
Object woman
race human
name woman
randomitems throw_stnd
face woman.111
sp 10
maxsp 10
Pow 1
Int 12
Str 10
Dex 10
monster 1
unaggressive 1
alive 1
ac 10
wc 15
dam 1
hp 18
maxhp 18
exp 20
speed 0.15
weight 50000
level 2
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object ant_egg
face ant_egg.111
race insect
other_arch ant_larvae
monster 1
no_pick 1
alive 1
exp 1
level 1
ac 20
hp 1
maxhp 1
resist_acid 30
resist_poison 30

resist_cold -100

speed 0.001
generator 1
is_used_up 1
weight 5000
editable 1
end
Object ant_larvae
face ant_larvae.111
race insect
other_arch war_ant
animation ant_larvae
monster 1
no_pick 1
alive 1
exp 5
level 1
ac 18
hp 3
maxhp 3
wc 20
dam 1
resist_physical 10
resist_cold -100

resist_acid 30
resist_poison 30

speed 0.005
generator 1
is_used_up 1
weight 5000
editable 1
end
Object breeder_ant
face breeder_ant.111
name Queen Ant
race insect
other_arch ant_egg
animation breeder_ant
monster 1
no_pick 1
alive 1
Con 20
exp 5000
level 10
ac 2
hp 1000
maxhp 1000
wc -12
dam 30
resist_physical 30
resist_cold -100

resist_poison 100

resist_acid 30

attacktype 1025
attack_movement 7
generator 1
speed -0.1
weight 300000
editable 1
end
More
Object breeder_ant_2
face breeder_ant.211
name Queen Ant
animation breeder_ant_2
monster 1
no_pass 1
no_pick 1
alive 1
x 1
weight 300000
end
Object fly_ant
face fly_ant.131
race insect
animation fly_ant
monster 1
sleep 1
Wis 6
flying 1
alive 1
no_pick 1
ac 10
hp 1
maxhp 1
wc 1
level 3
dam 5
speed -0.3
exp 20
weight 7
editable 1
end
Object guard_ant
face war_ant.131
race insect
name Guardian Ant
animation war_ant
sleep 1
Wis 5
Con 10
monster 1
sleep 1
alive 1
no_pick 1
exp 250
level 10
ac -5
hp 100
maxhp 100
wc -5
dam 25
resist_physical 50
resist_poison 100

resist_acid 30

resist_cold -100

speed -0.2
stand_still 1
unaggressive 1
weight 15000
editable 1
end
Object spit_ant
randomitems spit_ant
face spit_ant.131
race insect 
name Spitting Ant
animation spit_ant
monster 1
sleep 1
Wis 5
no_pick 1
alive 1
exp 800
level 12
Con 15
Wis 10
ac -5
hp 100
maxhp 100
resist_physical 45
attacktype 1025
attack_movement 7
run_away 50
resist_acid 100
resist_poison 100

resist_cold -100

can_use_bow 1
wc -5
dam 15
speed -0.18
weight 15000
editable 1
end
Object war_ant
face war_ant.131
name Warrior Ant
race insect
animation war_ant
monster 1
sleep 1
Wis 5
no_pick 1
alive 1
exp 500
level 10
Con 10
Wis 10
ac -5
hp 100
maxhp 100
resist_physical 45
attacktype 1025
resist_poison 100

resist_acid 30

resist_cold -100

wc -5
dam 15
speed -0.2
weight 15000
editable 1
end
Object work_ant
face work_ant.131
name Worker Ant
race insect
animation work_ant
monster 1
no_pick 1
Con 10
alive 1
exp 50
level 3
ac 10
hp 15
maxhp 15
resist_physical 20
resist_acid 30
resist_poison 30

resist_cold -100

wc 12
dam 3
speed 0.1
weight 5000
editable 1
end
Object ant
face ant.111
race insect
animation ant
monster 1
no_pick 1
alive 1
can_see_in_dark 1
exp 2
level 1
ac 15
hp 5
maxhp 5
wc 18
dam 1
speed 0.01
weight 1000
editable 1
end
Object generate_ant
race insect
other_arch ant
name generator
face ant_gen.111
generator 1
hp 120
maxhp 120
ac 20
exp 35
alive 1
level 1
no_pick 1
speed 0.03
maxsp 1
weight 100000
editable 1
end
Object bee
flying 1
race insect
face bee.111
animation bee
monster 1
sleep 1
Wis 10
no_pick 1
alive 1
can_see_in_dark 1
speed 0.2
exp 5
wc 15
dam 1
ac 4
level 1
weight 20
resist_physical 30

editable 1
end
Object generate_bee
name generator
race insect
other_arch bee
generator 1
face bee_gen.111
hp 20
maxhp 20
ac 4
exp 20
alive 1
level 1
no_pick 1
speed 0.02
maxsp 1
weight 10000
editable 1
end
Object beehive
race insect
other_arch killer_bee
name beehive
face beehive.111
generator 1
sp 136
maxsp 1
speed -0.1
weight -1
animation beehive
alive 1
level 1
exp 50
ac 12
hp 30
maxhp 30
editable 1
end
Object centipede
name large centipede
race insect
other_arch centipede
face centipede.111
speed -0.1
generator 1
sp 135
maxsp 60
weight -1
no_pick 1
animation centipede
monster 1
sleep 1
Wis 5
can_see_in_dark 1
alive 1
exp 32
ac 10
wc 8
dam 10
hp 10
Con 1
maxhp 10
level 4
weight 5000
editable 1
end
Object centipede_r
name giant centipede
race insect
other_arch centipede_r
face centipede_r.111
speed -0.1
generator 1
sp 135
maxsp 60
weight -1
no_pick 1
animation centipede_r
monster 1
sleep 1
Wis 5
can_see_in_dark 1
alive 1
exp 32
ac 10
wc 8
dam 10
hp 50
maxhp 50
Con 1
level 4
weight 5000
editable 1
end
Object killer_bee
name killer bee
race insect
face killerbee.111
speed -0.25
weight -1
no_pick 1
animation killer_bee
monster 1
sleep 1
can_see_in_dark 1
Wis 10
alive 1
exp 50
ac 10
wc 8
dam 13
hp 15
Con 1
maxhp 15
run_away 75
level 4
flying 1
editable 1
end
Object spider
face spider.111
race insect
animation spider
monster 1
sleep 1
can_see_in_dark 1
Wis 8
no_pick 1
alive 1
exp 60
ac 8
wc 15
dam 30
hp 5
maxhp 5
level 3
speed 0.4
editable 1
end
Object spider_gen
race insect
name spider web
other_arch spider
generator 1
face spider_web.111
animation spider_gen
hp 20
exp 80
ac 10
speed 0.01
weight -1
alive 1
level 1
sp 130
maxsp 1
editable 1
end
Object xan
name xan
race insect
randomitems xan
face xan.111
animation xan
monster 1
sleep 1
can_see_in_dark 1
Wis 6
flying 1
alive 1
is_turnable 1
no_pick 1
ac 10
hp 1
maxhp 1
wc 1
level 5
dam 1
attacktype 1025
speed 0.5
exp 20
weight 7
editable 1
end
Object generate_xan
race insect
other_arch xan
name Mosquito eggs
generator 1
alive 1
level 1
no_pick 1
face xan_gen.111
hp 30
maxhp 30
ac 6
exp 40
speed 0.1
weight 750000
editable 1
end
Object baslic
name basilisk
randomitems chinese
race unnatural
face baslic.171
animation baslic
monster 1
sleep 1
Wis 20
level 19
Str 10
Con 5
Pow 5
maxsp 20
hp 1200
maxhp 1000
resist_physical 40
resist_cold 100
resist_fear 100
resist_fire -100
resist_magic 50
ac -8
wc -15
dam 10
attacktype 4194305
exp 40000
see_invisible 1
alive 1
no_pick 1
speed -0.2
weight 2000000
run_away 4
editable 1
end
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Object baslic_2
name baslic
face baslic.271
animation baslic_2
alive 1
x 1
end
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Object baslic_3
name baslic
face baslic.371
animation baslic_3
alive 1
x 2
end
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Object baslic_4
name baslic
face baslic.471
animation baslic_4
alive 1
y 1
end
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Object baslic_5
name baslic
face baslic.571
animation baslic_5
alive 1
y 1
x 1
end
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Object baslic_6
name baslic
face baslic.671
animation baslic_6
alive 1
y 1
x 2
end
Object chess_knight
race chess
name knight
randomitems standard
face ch_knight.111
sp 10
maxsp 10
Pow 10
monster 1
alive 1
ac 8
wc 12
dam 6
hp 25
maxhp 25
exp 55
speed 0.35
weight 50000
level 4
editable 1
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
end
Object chess_queen
race chess
name queen
randomitems standard
face ch_queen.111
sp 15
maxsp 15
Pow 15
monster 1
alive 1
ac 8
wc 10
dam 5
hp 20
maxhp 20
exp 90
speed 0.45
weight 50000
level 5
editable 1
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
end
Object chess_bishop
race chess
name bishop
randomitems standard
face ch_bish.111
sp 10
maxsp 10
Pow 10
monster 1
alive 1
ac 8
wc 10
dam 5
hp 20
maxhp 20
exp 50
speed 0.25
weight 50000
level 4
editable 1
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
end
Object chess_figure
face ch_pawn_w.111
nrof 1
material 16
weight 500
editable 128
end
Object chess_king
race chess
name king
randomitems standard
face ch_king.111
sp 10
maxsp 10
Pow 10
monster 1
alive 1
ac 5
wc 10
dam 4
hp 20
maxhp 20
exp 150
speed 0.25
weight 50000
level 3
editable 1
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
end
Object chess_pawn
race chess
name pawn
randomitems standard
face ch_pawn.111
sp 10
maxsp 10
Pow 1
monster 1
alive 1
ac 5
wc 5
dam 5
hp 10
maxhp 20
exp 20
speed 0.25
weight 50000
level 2
editable 1
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
end
Object chess_rook
race chess
name rook
randomitems standard
face ch_rook.111
sp 10
maxsp 10
Pow 8
monster 1
alive 1
ac 0
wc 10
dam 4
hp 20
maxhp 20
exp 70
speed 0.25
weight 50000
level 4
editable 1
will_apply 2
pick_up 24
can_apply 25
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
end
Object ent
randomitems giant
race faerie
face ent.111
animation ent
msg
@match *
Hey! Careful of my roots stranger.
endmsg
unaggressive 1
resist_fire -50
resist_cold 50
resist_electricity 50
exp 16000
ac -1
wc -1
dam 25
can_see_in_dark 1
hp 1500
Con 10
maxhp 1500
alive 1
speed -0.3
weight 300000
monster 1
sleep 1
Wis 15
level 12
run_away 3
can_use_weapon 1
editable 1
end
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Object ent_2
name ent
face ent.211
animation ent_2
monster 1
alive 1
x 1
weight 300000
end
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Object ent_3
name ent
face ent.311
animation ent_3
monster 1
alive 1
y 1
weight 300000
end
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Object ent_4
name ent
face ent.411
animation ent_4
monster 1
alive 1
x 1
y 1
weight 300000
end
Object golem_necro
race unnatural
name golem of Necromancer
face gol.131
animation golem_necro
speed -0.4
Str 60
Dex 25
Con 20
Wis 20
Pow 15
Int 15
hp 10000
maxhp 10000
maxsp 30
exp 100000
dam 50
wc -20
ac -40
level 50
resist_electricity 100
resist_fear 100

resist_magic 50

weight 1500000
randomitems titan
run_away 1
pick_up 24
will_apply 2
can_apply 25
alive 1
no_pick 1
monster 1
see_invisible 1
can_cast_spell 1
can_use_scroll 1
can_use_wand 1
can_use_bow 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
sleep 1
can_use_rod 1
editable 1
end
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Object golem_necro_2
name golem of Necromancer
face gol.211
animation golem_necro_2
monster 1
alive 1
x 1
weight 1500000
end
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Object golem_necro_3
name golem of Necromancer
face gol.311
animation golem_necro_3
monster 1
alive 1
y 1
weight 1500000
end
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Object golem_necro_4
name golem of Necromancer
face gol.411
animation golem_necro_4
monster 1
alive 1
x 1
y 1
weight 1500000
end
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Object golem_necro_5
name golem of Necromancer
face gol.511
animation golem_necro_5
monster 1
alive 1
y 2
weight 1500000
end
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Object golem_necro_6
name golem of Necromancer
face gol.611
animation golem_necro_6
monster 1
alive 1
x 1
y 2
weight 1500000
end
Object unicorn
name unicorn
randomitems unicorn
race faerie
monster 1
sleep 1
Wis 18
face unicorn.171
animation unicorn
level 6
Con 8
Pow 15 
can_cast_spell 1
maxsp 50
sp 50
hp 200
maxhp 200
resist_magic 100
resist_acid 100
resist_poison 100
resist_paralyze 100
resist_fear 100

attacktype 1
unaggressive 1
ac 4
wc 4
dam 20
exp 2000
see_invisible 1
alive 1
no_pick 1
speed -0.07
weight 800000
run_away 5
editable 1
end
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Object unicorn_2
name unicorn
face unicorn.271
animation unicorn_2
monster 1
x 1
alive 1
no_pick 1
weight 800000
end
Object blob
race slime
face blob.111
animation blob
monster 1
sleep 1
Wis 5
no_pick 1
alive 1
exp 1
ac 4
wc 1
dam 0
hp 40
maxhp 40
level 1
speed 1.5
weight 50000
run_away 100
pick_up 64
attacktype 1
editable 1
end
Object broo
face broo.111
randomitems broo
animation broo
monster 1
no_pick 1
alive 1
exp 400
level 7
ac 3
hp 150
maxhp 150
Con 15
Str 15
Int 10
Dex 12
wc 3
dam 12
speed -0.21
attacktype 1025
resist_poison 100
resist_fear 100
resist_chaos 100

resist_confusion -100

weight 75000
can_use_skill 1
can_use_scroll 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object c_knight
name Chaos Knight
randomitems c_knight
face c_knight.111
animation c_knight
monster 1
Wis 10
no_pick 1
alive 1
exp 500
level 10
ac -7
hp 200
maxhp 200
Str 25
Con 10
Dex 20
Int 17
wc -1
dam 12
resist_physical 30
speed 0.15
attacktype 1025
resist_magic 50

resist_fear 100
resist_chaos 100

weight 75000
can_use_skill 1
can_use_scroll 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object c_minor_priest
name Minor Chaos Priest
randomitems c_m_priest
face c_priest.131
animation c_minor_priest
monster 1
Wis 10
Str 10
Int 20
Dex 10
Pow 5
maxsp 40
sp 40
no_pick 1
alive 1
exp 1500
level 8
ac -1
hp 100
maxhp 100
Con 10
wc 1
dam 8
speed 0.15
resist_magic 50

resist_confusion -100
resist_weaponmagic -100
resist_godpower -100

resist_chaos 100

weight 75000
attack_movement 7
can_use_skill 1
can_cast_spell 1
can_use_scroll 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object c_priest
name Chaos Priest
randomitems c_priest
face c_priest.131
animation c_priest
monster 1
Wis 10
Int 23
Pow 25
Dex 13
Str 13
maxsp 200
sp 200
no_pick 1
alive 1
exp 5000
level 12
ac -5
hp 400
maxhp 400
Con 10
wc -1
dam 16
speed 0.2
resist_physical 30
resist_magic 30

resist_confusion -100
resist_weaponmagic -100
resist_godpower -100

resist_fear 100
resist_chaos 100

weight 75000
attacktype 1025
attack_movement 7
can_cast_spell 1
can_use_skill 1
can_use_scroll 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object crawling_chaos
name crawling chaos
face crawling_chaos.111
animation crawling_chaos
alive 1
exp 2500
ac 3
level 10
hp 600
maxhp 600
Con 15
Wis 5
wc -5
dam 30
speed -0.25
attacktype 1089
resist_poison 100
resist_fear 100
resist_chaos 100

resist_electricity -100
resist_confusion -100

weight 750000
monster 1
no_pick 1
editable 1
end
Object dancingsword
name dancing sword
face dancingsword.111
animation dancingsword
monster 1
Str 15
Dex 20
Con 1
Int 3
Wis 3
Pow 0
Cha 0
see_invisible 1
no_pick 1
flying 1
weight 15000
alive 1
exp 10000
level 15
ac -5
hp 100
maxhp 100
wc -5
dam 20
speed -0.3
resist_physical 25
attacktype 256
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_drain 100
resist_ghosthit 100
resist_poison 100
resist_paralyze 100
resist_fear 100
resist_death 100
resist_blind 100

resist_fire 30

editable 1
end
Object deathtree
name tree
race faerie
stand_still 1
face deathtree.111
animation deathtree
speed -0.2
alive 1
monster 1
no_pick 1
resist_magic 100

hp 500
maxhp 500
Con 1
exp 1000
wc -1
dam 3
level 13
weight 1000000
editable 1
end
Object firechest
other_arch firebullet_s
type 61
face firechest.111
speed -0.02
hp 250
maxhp 250
ac 3
weight 30
alive 1
level 1
no_pick 1
resist_fire 100

editable 1
end
Object gargolye
randomitems gargoyle
face gargoyle.111
animation gargolye
monster 1
Str 30
Wis 15
Con 10
see_invisible 1
no_pick 1
flying 1
weight 100000
alive 1
exp 1000
level 10
ac -6
hp 300
maxhp 300
wc -7
dam 20
speed -0.1
resist_physical 50
resist_magic 100
resist_acid 100
resist_poison 100

can_use_weapon 1
can_use_armour 1
can_use_bow 1
editable 1
end
Object lamia
randomitems lamia
face lamia.131
race faerie
monster 1
sleep 1
animation lamia
level 30
Con 36
Int 30
Wis 25
Dex 30
Str 28
Pow 19
can_cast_spell 1
maxsp 50
sp 50
resist_physical 50
resist_magic 50

resist_acid 100
resist_poison 100
resist_fear 100
resist_chaos 100

attacktype 65
see_invisible 1
exp 100000
ac -10
wc -10
dam 20
hp 3000
maxhp 3000
alive 1
no_pick 1
speed -0.30
weight 100000
run_away 5
editable 1
can_use_skill 1
can_use_weapon 1
can_use_armour 1
can_use_bow 1
can_use_rod 1
can_use_horn 1
can_use_ring 1
can_use_wand 1
can_use_scroll 1
end
More
Object lamia_2
face lamia.231
animation lamia_2
monster 1
alive 1
no_pick 1
x 1
weight 100000
end
Object lokanth
randomitems lokanth
face lokanth.171
race chaos
animation lokanth
monster 1
Wis 10
Int 12
Con 5
Dex 13
Str 20
maxsp 50
sp 50
no_pick 1
alive 1
exp 500
level 8
ac -4
hp 400
maxhp 400
wc -1
dam 10
speed -0.2
resist_physical 50
resist_magic 50

resist_confusion -100
resist_weaponmagic -100
resist_godpower -100

resist_fear 100
resist_chaos 100

resist_acid 100
resist_poison 100

weight 85000
attacktype 1025
can_cast_spell 1
can_use_skill 1
editable 1
end
Object mudman
name Mudman
race earth_elemental
face mudman.111
animation mudman
monster 1
Str 12
Dex 15
Con 20
Pow 20
Wis 15
no_pick 1
alive 1
exp 50000
ac -4
wc -10
dam 20
hp 1000
maxhp 1000
sp 150
maxsp 150
attacktype 7169
resist_poison 100
resist_slow 100
resist_paralyze 100

resist_cold 50
resist_acid 50

level 18
speed 0.1
weight 100000
run_away 10
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_cast_spell 1
editable 1
end
Object pixie
race faerie
randomitems pixie
face pixie.111
animation pixie
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
flying 1
weight 10000
alive 1
exp 10
level 2
ac 6
hp 8
maxhp 8
sp 2
maxsp 2
Pow 1
wc 7
dam 1
speed -0.2
run_away 15
can_use_wand 1
can_cast_spell 1
pick_up 1
attack_movement 3
editable 1
end
Object generate_pixie
race faerie
other_arch pixie
name generator
face pixie_gen.111
generator 1
hp 60
maxhp 60
ac 10
exp 20
alive 1
level 1
no_pick 1
speed -0.003
maxsp 1
weight 1000
editable 1
end
Object sandy
name sandy
race faerie
face sandy.111
animation sandy
monster 1
alive 1
ac 5
wc 8
dam 50
hp 280
maxhp 280
speed -0.08
exp 500
weight 100000
level 8
resist_cold 100

attacktype 16
resist_fire -100

editable 1
end
Object serp_man
race reptile
name Serpentman
face serp_man.131
randomitems serp_man
animation serp_man
monster 1
no_pick 1
alive 1
exp 150
level 6
ac 3
hp 50
maxhp 50
Con 3
Str 13
Dex 20
Int 12
wc 1
dam 8
speed -0.15
resist_cold -100

resist_fire 30
resist_electricity 30
resist_acid 30
resist_poison 30
resist_chaos 30

weight 75000
can_use_skill 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object serp_priest
race reptile
name Serpentman Priest
face serp_priest.131
randomitems serp_priest
animation serp_priest
monster 1
no_pick 1
alive 1
exp 700
level 12
ac -1
hp 100
maxhp 100
Con 5
Int 25
Pow 24
Str 12
Dex 20
sp 50
maxsp 50
wc 3
dam 6
speed 0.15
see_invisible 1
attacktype 1025
resist_physical 30
resist_magic 30
resist_fire 30

resist_cold -100

resist_electricity 100
resist_acid 100
resist_poison 100
resist_chaos 100

weight 75000
can_apply 20
can_cast_spell 1
can_use_skill 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
editable 1
end
Object generate_serp_man
race reptile
other_arch serp_man
name generator
generator 1
face serpman_gen.111
hp 100
maxhp 100
exp 250
ac 10
speed -0.05
resist_magic 100

alive 1
level 1
sp 1
maxsp 1
weight 90000
editable 1
end
Object sphinx
name sphinx
face sphinx.171
randomitems sphinx
race unnatural
monster 1
sleep 1
Wis 20
animation sphinx
msg
@match *
I don't know any riddles right now....GO AWAY!!!!
endmsg
level 8
Con 8
Pow 2
unaggressive 1
can_cast_spell 1
maxsp 10
hp 300
maxhp 300
resist_fire 100
resist_fear 100

attacktype 1
ac 2
wc 2
dam 25
exp 4001
see_invisible 1
alive 1
no_pick 1
speed -0.07
weight 800000
run_away 6
editable 1
end
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Object sphinx_2
name sphinx
face sphinx.271
animation sphinx_2
monster 1
x 1
alive 1
no_pick 1
weight 800000
end
Object stalker
race faerie
face stalker.111
animation stalker
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
alive 1
exp 250
level 8
ac -1
hp 75
Con 1
maxhp 75
wc 10
dam 5
speed -0.4
flying 1
resist_electricity 50

run_away 25
attack_movement 3
editable 1
end
Object generate_stalker
race faerie
name generator
other_arch stalker
face stalkergen.111
generator 1
hp 150
maxhp 150
ac 1
exp 400
alive 1
no_pick 1
speed -0.002
maxsp 1
flying 1
level 5
editable 1
end
Object gaelotroll
randomitems giant
race troll
face gaelotroll.111
animation gaelotroll
resist_fire -100

resist_physical 50
resist_fear 50

attacktype 65
can_see_in_dark 1
exp 70000
ac -15
wc -50
dam 25
hp 3000
Str 55
Dex 25
Int 10
Con 20
maxhp 3000
level 12
alive 1
speed -0.2
weight 300000
monster 1
sleep 1
Wis 13
alive 1
editable 1
run_away 3
can_use_weapon 1
can_use_skill 1
end
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Object gaelotroll_2
name troll
face gaelotroll.211
animation gaelotroll_2
monster 1
alive 1
x 1
weight 300000
end
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Object gaelotroll_3
name troll
face gaelotroll.311
animation gaelotroll_3
monster 1
alive 1
y 1
weight 300000
end
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Object gaelotroll_4
name troll
face gaelotroll.411
animation gaelotroll_4
monster 1
alive 1
x 1
y 1
weight 300000
end
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Object gaelotroll_5
name troll
face gaelotroll.511
animation gaelotroll_5
monster 1
alive 1
y 2
weight 300000
end
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Object gaelotroll_6
name troll
face gaelotroll.611
animation gaelotroll_6
monster 1
alive 1
x 1
y 2
weight 300000
end
Object troll
randomitems giant
race troll
face troll.171
animation troll_1
resist_fire -100

resist_fear 50

can_see_in_dark 1
exp 8000
ac -2
wc -3
dam 15
hp 1000
Str 40
Int 8
Dex 15
Con 10
maxhp 1000
level 12
alive 1
speed -0.2
weight 300000
monster 1
sleep 1
Wis 13
alive 1
run_away 3
can_use_weapon 1
can_use_skill 1
editable 1
end
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Object troll_2
name troll
face troll.271
animation troll_2
monster 1
alive 1
x 1
weight 300000
end
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Object troll_3
name troll
face troll.371
animation troll_3
monster 1
alive 1
y 1
weight 300000
end
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Object troll_4
name troll
face troll.471
animation troll_4
monster 1
alive 1
x 1
y 1
weight 300000
end
Object small_troll
randomitems troll
race troll
name small troll
face smalltroll.111
animation small_troll
monster 1
sleep 1
Wis 10
Int 5
Str 20
Dex 18
no_pick 1
alive 1
resist_fire -100

can_see_in_dark 1
exp 450
ac 2
wc 4
dam 10
hp 90
Con 5
maxhp 90
level 7
speed 0.12
weight 100000
run_away 5
will_apply 2
pick_up 8
can_apply 8
can_use_ring 1
can_use_weapon 1
can_use_skill 1
editable 1
end
Object skeletalmage
randomitems skeletalmage
name Skeletal Mage
race undead
face skeletalmage.111
animation skeletalmage
monster 1
sleep 1
Wis 14
Pow 5
undead 1
no_pick 1
alive 1
ac 4
wc 10
dam 5
sp 20
maxsp 20
hp 80
maxhp 80
Str 15
Int 3
Con 2
can_cast_spell 1
can_use_wand 1
level 7
speed 0.1
exp 400
weight 14000
attacktype 17
resist_fire -20
resist_cold 85
resist_fear 100
resist_paralyze 50
resist_poison 100
resist_magic 10
will_apply 2
can_apply 25
can_use_weapon 1
can_use_armour 1
can_use_ring 1
can_see_in_dark 1
editable 1
end

Object dave
name Dave
race undead
face dave.111
animation dave
Str 100
Dex 100
Con 100
Wis 100
Pow 100
Int 100
hp 30000
maxhp 30000
maxsp 40
exp 1000
dam 200
wc -100
ac -100
editable 1
speed 0.150000
level 100
resist_physical 50
resist_magic 50
attacktype 4225
randomitems lich
pick_up 24
will_apply 2
can_apply 25
alive 1
no_pick 1
monster 1
see_invisible 1
undead 1
can_cast_spell 1
can_use_scroll 1
can_use_wand 1
can_use_ring 1
sleep 1
end
Object demilich
name demilich
race undead
randomitems demilich
face demilich.111
animation demilich
attacktype 65552
speed 0.25
anim_speed 5
alive 1
monster 1
unaggressive 1
random_movement 1
can_cast_spell 1
can_apply 25
Str 10
Wis 20
Pow 80
see_invisible 1
no_pick 1
resist_physical 50
resist_magic 100
resist_fire 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100
resist_poison 100
resist_slow 100
resist_paralyze 100
resist_fear 100
sp 100
maxsp 100
hp 1000
maxhp 1000
wc -3
ac -15
exp 90000
dam 20
level 31
weight 150000
editable 1
undead 1
end
Object ghast
randomitems standard
race undead
face ghast.111
animation ghast
monster 1
sleep 1
Wis 14
undead 1
no_pick 1
alive 1
ac 2
wc 14
dam 4
hp 100
maxhp 100
Con 5
level 8
speed 0.15
exp 100
weight  5000
attacktype 4095
resist_fire 50
resist_cold 50
resist_fear 100
will_apply 2
pick_up 24
can_see_in_dark 1
can_apply 25
can_use_weapon 1
can_use_armour 1
can_use_ring 1
editable 1
one_hit 1
end
Object ghost
race undead
face ghost.111
randomitems ghost
animation ghost
monster 1
sleep 1
Wis 10
no_pick 1
alive 1
exp 40
level 3
ac 10
hp 15
maxhp 15
wc 2
dam 14
speed 0.14
attacktype 528
flying 1
weight 500
resist_cold 50
resist_fear 100
undead 1
can_pass_thru 1
can_see_in_dark 1
editable 1
one_hit 1
end
Object generate_ghost
race undead
other_arch ghost
name generator
generator 1
face ghost_gen.111
speed 0.01
exp 70
alive 1
level 1
no_pick 1
ac 5
maxsp 1
weight 25000
resist_cold 50
editable 1
undead 1
end
Object grimreaper
race undead
randomitems ring
face grimreaper.111
animation grimreaper
hp 50
maxhp 50
Con 1
exp 800
dam 10
wc 1
ac 10
speed 0.3
level 4
type 28
resist_physical 100
resist_drain 100
resist_fear 100
resist_magic -100
resist_cold 50
attacktype 128
alive 1
monster 1
sleep 1
Wis 15
undead 1
weight 50000
no_pick 1
flying 1
run_away 15
can_see_in_dark 1
editable 1
end
Object lich
name Lich
race undead
randomitems lich
face lich.111
animation lich
monster 1
sleep 1
Wis 17
Pow 43
undead 1
hp 1000
maxhp 1000
level 15
resist_physical 50
resist_magic 50
dam 20
see_invisible 1
wc -3
ac -3
no_pick 1
alive 1
maxsp 40
editable 1
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_wand 1
can_cast_spell 1
can_use_armour 1
can_use_weapon 1
can_use_ring 1
speed 0.15
attacktype 4225
exp 40000
end
Object nazgul
race undead
randomitems ring
face nazgul.111
animation nazgul
hp 200
maxhp 200
Con 10
Wis 15
exp 2000
dam 10
wc -3
speed 0.8
attack_movement 5
level 13
type 28
resist_physical 100
resist_drain 100
resist_fear 100
resist_magic 50
resist_cold 50
attacktype 160
carrying 100
alive 1
monster 1
reflect_spell 1
sleep 1
Wis 15
undead 1
weight 50000
no_pick 1
flying 1
can_see_in_dark 1
editable 1
end
Object nightmare
race undead
name nightmare
face nightmare.111
animation nightmare
hp 50
maxhp 50
Con 1
exp 800
dam 10
wc 1
ac 10
speed 0.3
level 4
resist_physical 100
resist_drain 100
resist_fear 100
resist_magic -100
resist_turn_undead -100
resist_confusion 50
attacktype 66048
alive 1
monster 1
sleep 1
Wis 15
undead 1
weight 5000
no_pick 1
flying 1
run_away 15
can_see_in_dark 1
editable 1
one_hit 1
end
Object generate_skeleton
other_arch skeleton
race undead
name generator
generator 1
alive 1
level 1
face gravestone.111
hp 75
maxhp 75
ac 3
exp 50
no_pick 1
maxsp 1
speed 0.006
weight 750000
resist_cold 50
editable 1
undead 1
end
Object skeleton
randomitems skeleton
race undead
face skeleton.111
animation skeleton
monster 1
sleep 1
Wis 14
undead 1
no_pick 1
alive 1
ac 4
wc 15
dam 6
hp 45
maxhp 45
Con 2
level 6
speed 0.2
exp 80
weight 15000
attacktype 17
resist_fire -100

resist_cold 30

resist_fear 100

will_apply 2
pick_up 24
can_see_in_dark 1
can_apply 25
can_use_weapon 1
can_use_armour 1
can_use_ring 1
editable 1
end
Object skeleton_chief_arc
name skeleton captain
randomitems skeleton
race undead
face skeleton_chief.111
animation skeleton_chief_arc
monster 1
sleep 1
Wis 14
undead 1
no_pick 1
alive 1
ac 1
wc 8
dam 15
hp 80
maxhp 80
Con 2
level 8
speed 0.2
exp 180
weight 15000
attacktype 17
resist_fire -50
resist_cold 30
resist_fear 100
resist_physical 60
will_apply 2
pick_up 24
can_see_in_dark 1
can_apply 25
can_use_weapon 1
can_use_armour 1
can_use_ring 1
editable 1
end
Object skeleton_leader_arc
name skeleton bezerk
randomitems skeleton
race undead
face skeleton_leader.111
animation skeleton_leader_arc
monster 1
sleep 1
Wis 14
undead 1
no_pick 1
alive 1
ac 3
wc 12
dam 10
hp 60
maxhp 60
Con 2
level 7
speed 0.2
exp 120
weight 15000
attacktype 17
resist_fire -100
resist_cold 30
resist_fear 100
resist_physical 20
will_apply 2
pick_up 24
can_see_in_dark 1
can_apply 25
can_use_weapon 1
can_use_armour 1
can_use_ring 1
editable 1
end
Object skree
face skree.111
race undead
randomitems skree
animation skree_1
attacktype 1025
monster 1
sleep 1
Wis 20
resist_fear 100
resist_magic 90
resist_fire 90
resist_cold 100
resist_electricity 90
resist_godpower 80
resist_holyword 70
exp 300000
ac -15
wc -30
dam 30
hp 1500
maxhp 2000
sp 60
maxsp 60
Con 20
Str 30
Pow 80
level 35
alive 1
can_cast_spell 1
speed -0.5
weight 1000000
editable 1
undead 1
end
More
Object skree_2
face skree.211
animation skree_2
x 1
weight 1800000
alive 1
end
More
Object skree_3
face skree.311
animation skree_3
y 1
weight 1800000
alive 1
end
More
Object skree_4
face skree.411
animation skree_4
x 1
y 1
weight 1800000
alive 1
end
Object skreeclaw
name Skree's claw
nrof 1
face skree_claw.111
material 32
weight 1
editable 2048
value 55
end
Object skreeeye
name Skree's eye
nrof 1
face pretty_ruby.111
material 32
weight 50
editable 2048
value 5500
end
Object skull
randomitems skull
race undead
face skull.111
animation skull
monster 1
sleep 1
Wis 20
no_pick 1
alive 1
undead 1
flying 1
exp 5000
level 15
attacktype 17
resist_magic 100
resist_cold 100
resist_poison 100
resist_paralyze 100
resist_fear 100
ac -2
Pow 16
maxsp 50
hp 250
Con 2
maxhp 250
wc -5
dam 15
speed 0.1
weight 1500
run_away 15
can_cast_spell 1
can_see_in_dark 1
attack_movement 1
editable 1
end
Object generate_skull
other_arch skull
race undead
name generator
face skull_gen.111
generator 1
hp 500
maxhp 500
ac 7
exp 1000
alive 1
level 1
no_pick 1
speed 0.0002
maxsp 1
weight 2000
editable 1
undead 1
end
Object skull_tooth
name Skull's tooth
nrof 1
face tooth.111
material 64
type 72
weight 550
editable 2048
value 10
end
Object spectre
race undead
name Spectre
randomitems spectre
face spectre.111
monster 1
sleep 1
alive 1
Wis 17
Pow 35
undead 1
dam 15
hp 500
maxhp 500
level 10
resist_physical 50
resist_magic 50

wc 5
ac -5
no_pick 1
invisible 1
see_invisible 1
maxsp 60
editable 1
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_wand 1
can_cast_spell 1
can_use_ring 1
speed 0.12
attacktype 17
exp 100000
end
Object vampire
randomitems vampire
race undead
face vampire.111
animation vampire
no_pick 1
sp 40
maxsp 40
Pow 32
hp 150
Con 13
maxhp 150
exp 2000
dam 10
wc 2
ac 0
resist_physical 100
resist_cold 100
speed -0.4
level 11
weight 70000
alive 1
monster 1
sleep 1
Wis 15
no_pick 1
run_away 3
will_apply 7
pick_up 64
can_see_in_dark 1
can_apply 64
can_use_wand 1
can_use_rod 1
can_use_ring 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
can_cast_spell 1
editable 1
undead 1
end
Object generate_vampire
race undead
name sarcophagus
other_arch vampire
generator 1
alive 1
level 1
face vampiregen.111
hp 400
maxhp 400
exp 200
ac 0
resist_cold 100
speed 0.001
weight -1
sp 127
maxsp 1
weight 2000000
editable 1
undead 1
end
Object wight
race undead
face wight.111
randomitems wight
animation wight
monster 1
sleep 1
Wis 10
undead 1
no_pick 1
alive 1
ac 6
wc 13
dam 5
hp 75
maxhp 75
level 5
speed .10
exp 75
weight 15000
attacktype 16385
can_see_in_dark 1
resist_electricity 50
resist_cold 100
resist_fear 100
editable 1
end
Object wraith
race undead
randomitems ring
face wraith.111
animation wraith
monster 1
sleep 1
Wis 10
no_pick 1
alive 1
exp 120
level 8
ac 2
hp 40
maxhp 40
Con 2
wc -5
dam 30
speed 0.16
attacktype 528
weight 700
resist_cold 50
resist_fire -100
resist_fear 100
undead 1
can_see_in_dark 1
can_pass_thru 1
editable 1
one_hit 1
end
Object zombie
race undead
face zombie.111
randomitems zombie
animation zombie
monster 1
sleep 1
Wis 10
undead 1
no_pick 1
alive 1
ac 9
wc 8
dam 5
hp 35
maxhp 35
level 4
speed -0.05
exp 60
weight 15000
attacktype 1
resist_cold 50
resist_fear 100
can_see_in_dark 1
editable 1
end
Object generate_zombie
race undead
other_arch zombie
randomitems grave
name generator
generator 1
alive 1
level 1
face zombie_gen.111
hp 100
maxhp 100
ac 3
exp 50
no_pick 1
maxsp 1
speed 0.01
weight 750000
resist_cold 30

editable 1
undead 1
end
Object crystalball
name glass sphere
nrof 1
face crystalball.111
material 4
weight 10000
editable 2048
value 10000
end
Object alignment_force
name ALIGNMENT_FORCE
invisible 1
applied 1
type 114
face blank.111
no_drop 1
speed 0
end
Object gender_force
name GENDER_FORCE
invisible 1
applied 1
type 114
face blank.111
no_drop 1
speed 0
end
Object guild_force
name GUILD_FORCE
invisible 1
applied 1
type 114
face blank.111
no_drop 1
speed 0
end
Object no_class_face_change 
name NOCLASSFACECHANGE
invisible 1
applied 1
type 114
face blank.111
no_drop 1
speed 0
end
Object player_force
invisible 1
applied 1
type 114
face blank.111
no_drop 1
speed 0
end
Object player_info
invisible 1
applied 0
no_drop 1
type 98
face blank.111
end
Object rank_force
name RANK_FORCE
invisible 1
applied 1
type 114
face blank.111
no_drop 1
speed 0
end
Object cleric_class
race cleric
name cleric
randomitems cleric
face cleric.171
animation cleric_class
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str 0
Dex -1
Con -1
Wis 2
Cha 1
Int -2
Pow 1
editable 0
end
Object monk_class
name monk
randomitems monk_class_items
face monk.111
animation monk_class
is_animated 0
type 37
can_use_weapon 1
Str 2
Dex 2
Con 1
Wis 1
Int -1
end

Object paladin_class
name paladin
randomitems paladin_class_items
face paladin.171
type 37
animation paladin_class
is_animated 0
Str 0
Dex -1
Con 0
Int -2
Wis 2
Pow 1
Cha 1
end
Object paladin_holy_symbol
name Paladin's holy symbol
face holy_symbol.111
type 43
sp 30
material 20
nrof 1
value 1500
weight 5000
editable 2048
resist_magic 30

end
Object priest_class
name priest
randomitems priest_class_items
face priestnew.171
type 37
animation priest_class
is_animated 0
Str -2
Dex -2
Con -1
Int 0
Wis 3
Pow 2
Cha 2
end
Object ninja_class
name ninja
randomitems ninja_class_items
face ninja.171
animation ninja_class
is_animated 0
type 37
Str 1
Dex 2
Con 1
Int 0
Wis -2
Pow -2
Cha -1
end
Object thief_class
name thief
randomitems thief_class_items
face thief.171
animation thief_class
is_animated 0
type 37
Str 0
Dex 3
Con -2
Int 1
Wis -1
Pow -1
Cha -3
end
Object barbarian_class
name barbarian
randomitems barbarian_class_items
face barbarian.171
animation barbarian_class
is_animated 0
type 37
Str 3
Dex 2
Con 3
Int -6
Wis -1
Pow -1
Cha -2
end
Object mage_class
name mage
randomitems warlock_class_items
face mage.171
animation mage_class
is_animated 0
type 37
Str 1
Dex -1
Con 1
Int 0
Wis -2
Pow 1
end
Object swashbuckler_class
name swashbuckler
randomitems swashbuckler_class_items
face swashbuckl.171
animation swashbuckler_class
is_animated 0
type 37
Str 1
Dex 2
Con 1
Int -1
Wis -2
Pow -1
Cha 1
end
Object warlock_class
name warlock
randomitems warlock_class_items
face mage.171
animation warlock_class
is_animated 0
type 37
Str 1
Dex -1
Con 1
Int 0
Wis -2
Pow 1
end
Object warrior_class
name Warrior
randomitems warrior_class_items
face warrior.171
animation warrior_class
is_animated 0
type 37
Str 2
Dex 1
Con 1
Int -2
Wis -1
Pow -1
editable 0
end
Object alchemist_class
name alchemist
randomitems alchemist_class_items
face alchemist.171
animation alchemist_class
is_animated 0
type 37
Str -3
Dex 0
Con -1
Int 3
Wis 0
Pow 1
editable 0
end
Object talisman_alchemist
name Alchemist's talisman
face talisman.111
type 43
weight 1000
value 3000
nrof 1
material 12
sp 26
editable 2048
path_attuned 16896
end
Object devotee_class
name devotee
randomitems devotee_class_items
face wizard_white.171
animation wizard_white
is_animated 0
type 37
Str -2
Dex 0
Con -2
Int 0
Wis 2
Pow 2
Cha 1
editable 0
end
Object evoker_class
name evoker
randomitems evoker_class_items
face evoker.111
animation evoker_class
is_animated 0
type 37
Str -2
Dex 0
Con -1
Int 0
Wis 0
Pow 3
editable 0
end
Object talisman_evoker
name Evoker's talisman
face talisman.111
type 43
weight 1000
value 3000
nrof 1
material 12
sp 26
editable 2048
path_attuned 14
path_repelled 50240
end
Object sorcerer_class
name sorcerer
randomitems sorcerer_class_items
face sorcerer.171
animation sorcerer_class
is_animated 0
type 37
Str -3
Dex 2
Con -3
Int 3
Wis -2
Pow 3
editable 0
end
Object sorcerer_hat
name Sorcerer's hat
nrof 1
type 34
face wiz_hat.111
animation wiz_hat
speed 0.1
last_sp 12
ac 1
sp 1
weight 1000
material 128
end
Object summoner_class
name summoner
randomitems summoner_class_items
face wizard_yellow.171
animation wizard_yellow
is_animated 0
type 37
Str -1
Dex 0
Con -1
Int 1
Wis 0
Pow 1
editable 0
end
Object talisman_summoner
name Summoner's talisman
face talisman.111
type 43
weight 1000
value 3000
nrof 1
material 12
sp 26
editable 2048
path_attuned 64
path_repelled 65536
end
Object wizard_class
race human
name wizard
randomitems wizard
face wizard.171
animation wizard_class
is_animated 0
type 37
Str -3
Dex 0
Con -3
Wis 0
Int 3
Pow 3
Cha 0
editable 0
end
Object dragon_ability_xrays
name xrays
msg
Your senses are stimulated. You gain the ability of xray-view!
endmsg
type 114
invisible 1
xrays 1
no_drop 1
editable 0
end

Object direct_attune_fire
name attune fire
type 114
invisible 1
path_attuned 2
no_drop 1
editable 0
end
Object direct_attune_cold
name attune cold
type 114
invisible 1
path_attuned 4
no_drop 1
editable 0
end
Object direct_attune_elec
name attune electricity
type 114
invisible 1
path_attuned 8
no_drop 1
editable 0
end

Object fire_clawing
name fire claws
title clawing
msg
Your claws are enveloped in a hot blazing fire!
endmsg
type 43
invisible 1
attacktype 4
no_drop 1
editable 0
end
Object ice_clawing
name ice claws
title clawing
msg
Your claws are covered with shards of ice!
endmsg
type 43
invisible 1
attacktype 16
no_drop 1
editable 0
end
Object electric_clawing
name electric claws
title clawing
msg
Your claws emmit sparks of electricity!
endmsg
type 43
invisible 1
attacktype 8
no_drop 1
editable 0
end
Object poison_clawing
name poison claws
title clawing
msg
Your claws are now poisoned!
endmsg
type 43
invisible 1
attacktype 1024
no_drop 1
editable 0
end


Object spelldirect_ball_lightning
name ball lightning
face blank.111
slaying ball lightning
invisible 1
type 85
editable 0
end 
Object spelldirect_dragonbreath
name dragonbreath
face blank.111
slaying dragonbreath
invisible 1
type 85
editable 0
end 
Object spelldirect_large_icestorm
name large icestorm
face blank.111
slaying large icestorm
invisible 1
type 85
editable 0
end 
Object spelldirect_poison_cloud
name poison cloud
face blank.111
slaying poison cloud
invisible 1
type 85
editable 0
end 
Object barbarian
race barbarian
name barbarian
randomitems barbarian
face barbarian.171
animation barbarian
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
alive 1
weight 71000
food 500
speed 0.5
attacktype 1
can_use_armour 1
can_use_weapon 1
Str 4
Dex 1
Con 4
Wis -1
Cha -2
Int -6
editable 0
end
Object cleric
race cleric
name cleric
randomitems cleric
face cleric.171
animation cleric
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str 0
Dex -1
Con -1
Wis 2
Cha 1
Int -2
Pow 1
editable 0
end
Object dwarf_p
name dwarf
randomitems dwarf
face dwarf_p.111
animation dwarf_p
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 80000
food 500
speed 0.5
attacktype 1
Str 3
Dex -4
Con 4
Cha -3
editable 0
end
Object elf
race elf
name elf
randomitems elf
face elf.171
animation elf
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str -2
Dex 4
Con -2
Wis -3
Cha 2
Int 1
Pow 1
editable 0
end
Object fireborn
name fireborn
race fireborn
randomitems fireborn
face fireborn.111
animation fireborn
is_animated 1
type 37
level 1
ac 0
wc 21
dam 0
can_use_armour 0
can_use_weapon 0
alive 1
weight 30000
food 999
speed 1
attacktype 5
Str -7
Dex 4
Con -4
Cha -4
Int 3
Pow 6
resist_fire 100
resist_poison 100

resist_cold -100
resist_drain -100
resist_ghosthit -100

editable 0
end
Object halfling_p
name halfling
randomitems halfling
face halfling.111
animation halfling_p
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 40000
food 500
speed 0.5
attacktype 1
Str -4
Dex 3
Con 4
Wis -3
editable 0
end
Object human
name human
race human
randomitems human
face human.171
animation human
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str 0
Dex 0
Con 0
Wis 0
Cha 0
Int 0
Pow 0
editable 0
end
Object mage
name mage
race mage
randomitems mage
face mage.171
animation mage
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str 0
Dex 1
Con -1
Wis 0
Cha -3
Int 1
Pow 2
editable 0
end
Object monk
name monk
randomitems monk
face monk.111
animation monk
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str 2
Dex 2
Con 1
Wis -1
Cha -3
Int -1
Pow 0
editable 0
end
Object ninja
race ninja
name ninja
randomitems ninja
face ninja.171
animation ninja
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str 2
Dex 2
Con 0
Wis -1
Cha -1
Int -2
Pow 0
editable 0
end
Object priest
name priest
race priest
randomitems priest
face priest.171
animation priest
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str -3
Dex -2
Con -2
Wis 3
Pow 2
Cha 2
Int 0
editable 0
end
Object quetzalcoatl
name Quetzalcoatl
race Quetzalcoatl
randomitems quetzalcoatl
face quetzalcoatl.131
animation quetzalcoatl
is_animated 1
type 37
level 1
ac 5
wc 21
dam 10
alive 1
weight 70000
food 999
speed 0.5
attacktype 1
can_use_armour 0
can_use_weapon 1
Str 6
Con 6
Wis -8
Int -8
Pow 8
resist_fire 100

resist_cold -100
resist_poison -100
resist_paralyze -100

editable 0
end
Object swashbuckler
name swashbuckler
race swashbuckler
randomitems swashbuckler
face swashbuckl.171
animation swashbuckler
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str 1
Dex 3
Con 1
Wis -2
Cha 1
Int -4
Pow 0
editable 0
end
Object thief
race thief
name thief
randomitems thief
face thief.171
animation thief
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str 0
Dex 4
Con -2
Wis 0
Cha -3
Int 1
Pow 0
editable 0
end
Object viking
name viking
race viking
randomitems viking
face viking.171
animation viking
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str 1
Dex 1
Con 2
Wis -1
Cha -1
Int -2
editable 0
end
Object warrior
race warrior
name warrior
randomitems warrior
face warrior.171
animation warrior
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str 3
Dex -1
Con 2
Wis 0
Cha -1
Int -3
Pow 0
editable 0
end
Object wizard
name wizard
race wizard
randomitems wizard
face wizard.171
animation wizard
is_animated 0
type 37
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str -3
Dex 0
Con -3
Wis 0
Int 3
Pow 3
Cha 0
editable 0
end
Object Wraith
name Wraith
race Wraith
randomitems wizard
face wraithp.111
animation Wraith
is_animated 0
type 37
level 1
undead 1
ac 6
wc 21
dam 1
alive 1
weight 30000
food 500
can_use_armour 1
can_use_weapon 1
attacktype 17
resist_fire -100

resist_drain 100
resist_ghosthit 100
resist_poison 100

resist_cold 30

Str -3
Dex 4
Con -3
Wis -3
Int 2
Pow 3
Cha -10
editable 0
end
Object dwarf_player
name dwarf
randomitems dwarf_player_items
face dwarf_p.111
msg
The Dwarves are the hardy scions of Mostrai.
The traditional profession of the dwarf is
smithery, and you'll be hard-pressed to find
a dwarf who is not competent at it. Whether
their great strength and hardiness leads them
to become smiths and miners, or whether their
profession leads to their strength and
hardiness is unknown. Their thick musculature
makes them slow of body, and seemingly, some
of their muscle has crept into their brain.
Perhaps their repetitive tasks dull their
minds, perhaps they're just plain born
dumb.
Dwarves can see in the dark, but they're
slightly impious and tend to be a bit poor at
controlling magic. Despite this, there are
indeed dwarven clerics and mages. They're
just not quite as good as human clerics or
mages.
endmsg
animation dwarf_player
is_animated 0
type 1
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
can_see_in_dark 1
alive 1
weight 80000
food 999
speed 1
attacktype 1
Str 3
Dex -2
Con 4
Int -2
Wis -1
Pow -2
Cha -1
editable 0
end
Object elf_player
race faerie
name elf
randomitems elf_player_items
face elf.171
msg
An Elf is a child of Faerie, a scion of
Lythander. Being of Faerie, they heal more
slowly than other races, but mana flows into
them more quickly. They also need far less
food than other races.
Every elf is taught the use of a bow, but
their long lives allow them to take up any
trade. They are weaker and less hardy than
humans, but quicker of body and mind, and
generally make more powerful spellcasters.
However, they have a notoriously offhanded
attitude toward their religious devotions
and make poor priests.
As a race, Elves possess a preternatural
beauty and eyes that see into the dark.
endmsg
animation elf_player
is_animated 0
type 1
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
can_see_in_dark 1
alive 1
weight 70000
food 500
speed 1
attacktype 1
Str -2
Dex 3
Con -2
Int 2
Wis -3
Pow 2
Cha 4
editable 0
end
Object elf_player_force
name elf_force
invisible 1
can_see_in_dark 1
sp 1
hp -1
food 2
type 114
face blank.111
applied 1
no_drop 1
speed 0
end
Object fireborn_player
name fireborn
race fire_elemental
randomitems fireborn_player_items
face fireborn.111
msg
Legends say that fireborn are sparks struck
off the anvil of creation which had life and
spirit, and after time, mind. Those who
research magic think that they are relatives
of some  kind to will 'o the wisps. An
observer seeing one for the first time would
see a strangely intelligent vortex of
flame somehow carrying items without burning
them.
Their insubstantial nature makes them both
very weak and very quick.  Their minds are
agile, and they are able to commune well with
the gods. However, their area of excellence
is magic. They spellcast more powerfully than
any other race, and mana flows into them
readily. They can even cast cold spells with
devastating effectiveness.  They all know a
basic fire spell.
They have the ability to levitate at will, and
they can touch to burn. As they gain more
power, they are increasingly difficult to hit
with weapons. However, they cannot use weapons
or armour, and thereby miss out on many benefits
(including powerful magical enchantments) those
items may bring.
Fire does not harm them, nor poison. Cold,
spiritual drain, and physical drain present
great peril to them.
endmsg
animation fireborn_player
is_animated 1
type 1
level 1
ac 0
wc 21
dam 0
can_use_armour 0
can_use_weapon 0
path_attuned 2
alive 1
weight 30000
food 999
speed 1
attacktype 5
Str -5
Dex 4
Con 0
Int 2
Wis 2
Cha -2
Pow 7
resist_fire 100
resist_poison 100
resist_cold -30
resist_ghosthit -50
editable 0
end
Object fireborn_player_force
name Fireborn_Force
invisible 1
sp 2
applied 1
type 114
face blank.111
no_drop 1
speed 0
end
Object gnome_player
name gnome
race dwarf
randomitems gnome_player_items
face gnome.111
msg
Gnomes and dwarves look so much alike that
some speculate that they are the same race,
but with very different cultures. No one has
been able to talk a Dwarf and a Gnome into
attempting interbreeding, however, which would
settle the issue.  Dwarves and gnomes have a
disgust for one another and both find the
thought of intimacy with the other repulsive.
Despite that, they coexist peacefully enough:
perhaps because their interests and needs
never conflict.
Gnomes do not have nearly the strength or
hardiness of dwarves, and they are even more
clumsy. They are quite spiritual, and make
very good priests, and many are very strong
magicians.  They can see in the dark, and their
familiarity with the gods seems to bring a
general blessing of good luck on all Gnomekind.
endmsg
animation gnome_player
is_animated 0
type 1
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
can_see_in_dark 1
alive 1
weight 50000
food 999
speed 1
luck 1
attacktype 1
Str -1
Dex -3
Con -2
Int 0
Wis 3
Pow 3
Cha 0
editable 0
end
Object halfling_player
name halfling
randomitems halfling_player
face halfling.111
msg
Halflings are another sub-race of humankind,
like the Northman. They are much smaller and
shorter than humans, so they are weaker, but
they are far quicker and hardier. They're
quite unreligious, but many take up magic.
Their small sizes lets them hide more
effectively, and for some reason, chance seems
to favor them with good luck. They are also
surprisingly resistant to loss of lifeforce.
endmsg
animation halfling_player
is_animated 0
type 1
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 40000
food 999
speed 1
luck 1
attacktype 1
resist_drain 30

Str -4
Dex 3
Con 4
Wis -3
editable 0
end
Object human_player
name human
race human
randomitems human_player
face human.171
msg
Humans are the generalists of the races.
They are fit for any trade, and usually
pick up a skill from their parents in
addition to what they've learned as
apprentices in their craft.
endmsg
animation human_player
is_animated 0
type 1
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
alive 1
weight 70000
food 999
speed 1
attacktype 1
Str 0
Dex 0
Con 0
Wis 0
Cha 0
Int 0
Pow 0
editable 0
end
Object northman_player
name Northman
race human
randomitems northman_player_items
face viking.171
msg
Northmen are simply humans who have been
shaped by their harsh environment. They are
stronger, quicker, and hardier than most
humans, but also stupid and impious. Most
races also consider them a bit unattractive.
They have some resistance to cold, but the
few of them who take up magic find it
difficult to master fire spells.
endmsg
animation northman_player
resist_cold 30
is_animated 0
type 1
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
path_repelled 2
alive 1
weight 70000
food 500
speed 0.5
attacktype 1
Str 1
Dex 1
Con 2
Int -2
Wis -1
Pow -1
Cha -1
editable 0
end
Object pl_dragon
name fire hatchling
race dragon
randomitems dragon_player_items
face pl_dragon.131
msg
Dragons are completely different to any
other race. Their vast size and bizarre 
body prevents them from wearing both armour
or weapons. Dragons disdain these human tools
anyways. Instead, they are gifted with the
ability to evlove and grow stronger by eating
the flesh of their defeated foes.
Over the years, the dragonhide will harden
and it can provide better protection than
the best armour. Instead of wielding a weapon,
they use their sharp and lethal claws in combat. 
Moreover, dragons have a natural talent for
magic and particularly spellcasting. 
Dragons are very interested in the lore of the
elements and usually choose to specialize.
While focusing their metabolism on a certain
element, they can gain various new abilities -
including new spells, enhanced claws and more. 
Eventually, a dragon is able to evlove from
the hatchling stage into a grown-up terrifying
ancient dragon.
endmsg
animation pl_dragon
is_animated 0
type 1
level 1
ac 5
wc 21
dam 10
alive 1
weight 70000
food 999
speed 1
attacktype 1
can_use_armour 0
can_use_weapon 0
Str 6
Dex 3
Con 6
Wis -8
Int -8
Pow 6
editable 0
end
Object dragon_skin_force
name dragon skin
invisible 1
type 114
face blank.111
applied 1
no_drop 1
end
Object dragon_ability_force
name dragon ability
invisible 1
type 114
exp 2
face blank.111
neutral 1
no_drop 1
end

Object pl_half_orc
name half orc
randomitems half_orc_player_items
face pl_half_orc.111
msg
Half-Orc's are usually the product of rape
or slavery or some unpleasantness of some
sort. They look it too:  Half-Orcs are rather
ugly. On average, they're stronger, a bit
quicker, and hardier than humans, but also
dumb and impious, and unmagical. They're
resistant to poison and can see in the dark,
and every half-orc seems to know how to steal.
endmsg
animation pl_half_orc
is_animated 0
no_pick 1
alive 1
level 1
wc 21
ac 10
dam 1
type 1
speed 1
weight 70000
resist_poison 30
can_use_armour 1
can_use_weapon 1
can_see_in_dark 1
path_repelled 65536
editable 0
Str 2
Dex 1
Con 2
Int -2
Wis -2
Pow -1
Cha -3
end
Object quetzalcoatl_player
name Quetzalcoatl
race reptile
randomitems quetzalcoatl_player_items
face quetzalcoatl.131
msg
Quetzalcoatls are a strange mix of snake,
bird, human, and a dash of the divine. They
are able to manipulate objects with their
claws. They are amazingly strong, very quick,
and amazingly hardy, but quite stupid and
impious (despite the dash of divinity). 
However, they are strongly magical in nature
and usually have a vast reservoir of mana
with which to cast any spell they're not too
stupid to learn. Often, they're only able to
grasp one basic fire spell.
Their strongly draconic nature immures them
to fire and helps them with fire spells, but
they are vulnerable to cold and
They can grasp weapons, but their bizarre body
shape prevents them from using armour, helmets,
and other items of apparel usually intended for
bipedal creatures with two arms and two legs
and a head. Their inability to use armour comes
back to haunt them when they compare themselves
with other races:  highly enchanted armour is
usually more beneficial than dragonhide! The
wings come in handy:  they can use them to
'levitate', and their hide gets thicker as they
gain power, compensating them somewhat for not
being able to use armour.
endmsg
animation quetzalcoatl_player
is_animated 0
type 1
level 1
ac 5
wc 21
dam 10
alive 1
weight 70000
food 999
speed 1
attacktype 1
path_attuned 2
resist_fire 100
resist_cold -30
can_use_armour 0
can_use_weapon 1
Str 6
Dex 3
Con 6
Wis -8
Int -8
Pow 6
editable 0
end

Object troll_player
name troll
race troll
randomitems troll_player_items
face smalltroll.111
msg
A Troll is a nasty creature, usually: a scion
of Gnarg. They have amazing strength and amazing
hardiness, but they're a bit clumsy, very stupid,
impious, and bad at handling and obtaining magic.
They heal with amazing rapidity and can see in
the dark.  Because of the above attributes, they're
great in any fight.  Well, they're great until
someone waves torches at them: fire presents great
peril to trolls.
Most trolls are destroyed on sight by civilized
people: but a few have proved deserving of tolerance
and are permitted to enter cities.
endmsg
animation troll_player
is_animated 0
type 1
level 1
ac 10
wc 21
dam 1
can_use_armour 1
can_use_weapon 1
can_see_in_dark 1
alive 1
weight 90000
food 999
speed 1
attacktype 1
Str 5
Dex -1
Con 5
Int -5
Wis -2
Pow -2
Cha -4
resist_fire -30
resist_cold 30
path_repelled 2
editable 0
end
Object troll_player_force
name troll_force
applied 1
invisible 1
sp -2
hp 3
type 114
face blank.111
no_drop 1
speed 0
end
Object wraith_player
name Wraith
race undead
randomitems wraith_player_items
face wraithp.111
msg
A Wraith is a spirit which has made an evil
bargain in order to persist after natural
death, or been forced involuntarily into its
new undead state. This transformation frees
them of the limits of a natural lifespan,
and grants them immunity to diseases, poison,
and loss of lifeforce. Wraith's also need
feel little fear of cold, and they can see
well in the dark.
A Wraith's corporeal form has terrible
vulnerabilities: Fire and most godpower are
dangerous to Wraiths. Their tenuous form makes
them quick, and somewhat harder to hit, but
also weaker and less hardy.
Wraith's have a strong affinity to magic,
especially cold spells, and are very strong
spellcasters. However, they cannot use fire
spells for fear of self-destruction.
endmsg
animation wraith_player
is_animated 0
type 1
level 1
undead 1
ac 6
wc 21
dam 1
alive 1
weight 30000
food 999
can_see_in_dark 1
can_use_armour 1
can_use_weapon 1
attacktype 17
resist_fire -25
resist_drain 100
resist_ghosthit 100
resist_poison 100
resist_cold 30
path_attuned 4
path_denied 2
Str -3
Dex 4
Con -3
Int 2
Wis -3
Pow 3
Cha -4
editable 0
end
Object wraith_player_force
name Wraith_Force
invisible 1
food 60
applied 1
can_see_in_dark 1
type 114
face blank.111
no_drop 1
speed 0
end
Object balm_generic
nrof 1
name balm
face balm_gen.111
type 5
level 1
material 4
weight 1500
value 250
editable 2048
end
Object dust_generic
nrof 1
name dust
face dust_gen.111
type 5
level 1
material 4
is_dust 1
weight 100
value 230
editable 2048
end
Object figurine_generic
nrof 1
name figurine
face figurine_gen.111
type 5
level 1
material 4
weight 1500
value 400
editable 2048
end
Object potioncha
nrof 1
name potion of charisma
face potioncha.111
type 5
level 1
material 4
weight 1500
value 12500
Cha 1
editable 2048
end
Object potion_cold
name potion of fire resistance
nrof 1
face potioncol.111
type 5
level 1
material 4
weight 1800
value 5800
resist_fire 90
editable 2048
end
Object potion_cold2
name potion of lava resistance
nrof 1
face potioncol.111
type 5
level 1
material 4
weight 1800
value 28000
resist_fire 95
editable 2048
end

Object potioncon
nrof 1
name potion of constitution
face potioncon.111
type 5
level 1
material 4
weight 1500
value 14500
Con 1
editable 2048
end
Object potiondex
nrof 1
name potion of dexterity
face potiondex.111
type 5
level 1
material 4
weight 1500
value 14000
Dex 1
editable 2048
end
Object potion_fire
name potion of cold resistance
nrof 1
face potionfir.111
type 5
level 1
material 4
weight 1800
value 5200
resist_cold 90
editable 2048
end
Object potion_fire2
name potion of frost resistance
nrof 1
face potionfir.111
type 5
level 1
material 4
weight 1800
value 28000
resist_cold 95
editable 2048
end

Object potion_generic
nrof 1
name potion
face potiongen.111
type 5
level 1
material 4
weight 1500
value 280
editable 2048
end
Object potion_heal
name healing potion
nrof 1
face potionhea.111
type 5
level 1
material 4
weight 1800
value 5200
sp 35
editable 2048
end
Object potion_heroism
name potion of heroism
nrof 1
face potionhero.111
type 5
level 1
material 4
weight 1000
value 500
sp 80
editable 2048
end
Object potion_improve
name improvement potion
nrof 1
face potionimp.111
type 5
level 1
material 4
weight 1800
value 5200
editable 2048
attacktype 1048576
need_an 1
end
Object potionint
nrof 1
name potion of intelligence
face potionint.111
type 5
level 1
material 4
weight 1500
value 13000
Int 1
editable 2048
end
Object potion_invulnerability
name potion of invulnerability
nrof 1
face potioninv.111
type 5
level 1
material 4
weight 2000
value 10000
resist_physical 90
editable 2048
end
Object potion_aethereality
name potion of aethereality
nrof 1
face potion_aether.111
type 5
level 1
material 4
weight 2000
value 28000
resist_physical 95
editable 2048
end

Object potion_magic
name magic power potion
nrof 1
face potionmag.111
type 5
level 1
sp 67
material 4
weight 1800
value 5200
editable 2048
end
Object potionpow
nrof 1
name potion of power
face potionpow.111
type 5
level 1
material 4
weight 1500
value 13500
Pow 1
editable 2048
end
Object potion_restoration
name potion of life
face potion_heal2.111
value 6000
type 5
level 1
attacktype 65536
nrof 1
weight 1500
editable 2048
end
Object potionstr
nrof 1
name potion of strength
face potionstr.111
type 5
level 1
material 4
weight 1500
value 15000
Str 1
editable 2048
end
Object potionwis
nrof 1
name potion of wisdom
face potionwis.111
type 5
level 1
material 4
weight 1500
value 12000
Wis 1
editable 2048
end
Object random_artifact
face randomArti.111
type 4
hp 1
randomitems random_artifact
auto_apply 1
editable 4
end
Object random_bow
face randomBow.111
type 4
hp 1
randomitems missile_weapons
auto_apply 1
editable 4
end
Object random_food
face randomFood.111
type 4
hp 1
randomitems random_food
auto_apply 1
editable 4
end
Object random_gem
face randomGem.111
type 4
hp 1
randomitems random_gem
auto_apply 1
editable 4
end
Object random_mineral
face randomMin.111
type 4
hp 1
randomitems random_inorganic
auto_apply 1
editable 4
end
Object random_plant
face randomPlt.111
type 4
hp 1
randomitems random_plant
auto_apply 1
editable 4
end
Object random_potion
face randomPoti.111
type 4
hp 1
randomitems random_potion
auto_apply 1
editable 4
end
Object random_reading
face randomRead.111
type 4
hp 1
randomitems random_read
auto_apply 1
editable 4
end
Object random_scroll
face randomScro.111
type 4
hp 1
randomitems random_scroll
auto_apply 1
editable 4
end
Object random_shield
face randomShie.111
type 4
hp 1
randomitems random_armour
auto_apply 1
editable 4
end
Object random_spells
face randomSpel.111
type 4
hp 1
randomitems random_spells
auto_apply 1
editable 4
end
Object random_talisman
face randomTali.111
type 4
hp 1
randomitems random_talisman
auto_apply 1
editable 4
end
Object random_treasure
face randomTrea.111
type 4
hp 1
randomitems chest_items
auto_apply 1
editable 4
end
Object random_wealth
face randomWeal.111
type 4
hp 1
randomitems random_wealth
auto_apply 1
editable 4
end
Object random_weapon
face randomWeap.111
type 4
hp 1
randomitems random_weapon
auto_apply 1
editable 4
end
Object book_read
name book
nrof 1
face book.111
type 8
material 1
value 13
weight 3000
editable 128
end
Object book_clasp
name book
nrof 1
face book_clasp.111
type 8
material 1
value 65 
weight 4000
editable 128
end
Object card
face card.111
nrof 1
type 8
material 1
value 8
weight 2
editable 128
end
Object diploma
face diploma.111
nrof 1
type 8
material 1
value 8000
weight 500
editable 128
end
Object guide_alchemy
name guide to Alchemy
msg
o To practice the art of alchemy, you will
  first need to learn some receipes.
  These can be found in some of the old
  books that are sold in magic shops.
o To earn your a little money, you
  should kill some orcs/goblins and cast
  the spell "alchemy" over the loot,
  turning it into small gold nuggets.
o When you know some recipes, you must
  try to collect the listed ingredients.
  Some can be bought in alchemy-shops,
  others must be collected in dungeons.
  To identify unknown minerals or potions
  type "use_skill alchemy".
o Once you got all ingredients to complete
  a recipe, you must put them into your
  cauldron. The amount of ingredients must
  also be correct. Put the cauldron on the
  floor, close it and cast the spell
  "alchemy" upon it. If you are lucky you
  will get what you longed for.
o Use alchemy to earn money as well as for
  creating potions/balms for combat.
endmsg
nrof 1
face book_red.111
type 8
material 1
weight 4000
editable 128
end

Object guide_melee
name guide to Close Combat
msg
o To become a mighty warrior, you need
  basically three things: A good weapon,
  good armour and physical toughness.
  Then you can kill your foes simply by
  "running into them".
o Physical toughness means you will need
  high Str (for good attacking power) and
  Con (for many hitpoints) -stats. Look
  for "potions of Strength/Constitution".
  Try to get items that speed up your
  health-regeneration too.
o Weapons will be very important for you.
  Note that every weapon has certain
  "attacktypes". Most monsters are vulner-
  able to one or two attacktypes. Search
  for artifact weapons and experiment with
  different weapons on different monsters.
o You should know that there are ways to
  enchant ordinary weapons.  However, it
  tends to be very costly.
o It can be helpful to advance at least a
  very little bit in divine magic. Spells
  for healing, curing and protections can
  save your life more than once.
o Use resist. potions to level up quickly.
o Feeling strong already? Hah - You're
  a greenhorn unless you can at least
  kill a titan with one hit!
endmsg
nrof 1
face book_red.111
type 8
material 1
weight 4000
editable 128
end
Object guide_priest
name guide to Faith
msg
o If you plan to utilize divine powers you
  must first choose a cult. Enter a temple
  of the cult you want to join. Step onto
  the altar and pray (type "use_skill
  praying"). The divine spirit will touch
  your soul, attuning your mortal being
  to your god.
o Next you must learn prayers. Prayer books
  can be bought in magic shops. Some prayers
  will have different effects for every cult.
  Try to find "holy word" and "bless".
o Casting divine spells (= prayers) will drain
  grace. When it runs low, pray to renew your
  faith. If your maximum grace is too low
  you should try to increase your Wisdom stat.
o You can change cults anytime, but beware:
  Your former diety will become very angry and
  punish you! You might lose wisdom levels.
o Return to the temple of your cult regularly.
  Step onto the altar and pray. This will
  please your diety... And rest assured, the 
  gods do know how to reward a worthy disciple!
o Never lose your faith! Rumors tell about
  divine spells of incredible power, and of
  old, wise priests that have almost reached
  immortality...
endmsg
nrof 1
face book_red.111
type 8
material 1
weight 4000
editable 128
end

Object guide_summon
name guide to the Art of Summoning
msg
o Basically there are two classes of
  summoning spells: 1. The golem-like
  spells summon a creature that will
  move straight forward attempting to kill
  any monster blocking the way.
  2. The petmonster-like spells are capable
  of summoning masses of little helpers,
  fighting for your cause.
o Use golem-like spells to take down strong
  enemies. For example: "summon golem",
  "summon xxx elemental", "staff to snake",
  "summon avatar".
o Use petmonsters to clear out large maps
  with creatures of decent level (compared
  to yours). For example: "summon pet
  monster", "summon cult monster", "call
  holy servant".
o As you raise your skill-level, most
  summoning spells will increase in power.
o It is probably stupid to use *nothing*
  except summoning spells. But there are
  situations where a summoner survives
  while another wizard would have died.
  And once you have seen the first Balrog
  fall to your avatar, there will be no
  doubt about your power.
endmsg
nrof 1
face book_red.111
type 8
material 1
weight 4000
editable 128
end
Object guide_wizard
name guide to Wizardry
msg
o To advance in the powerful art of magic
  you must first learn some spells.
  Spellbooks can be bought in magic stores.
o Spellcasting will drain your mana. If you
  run low drink a "magic power potion" if
  you can afford it. Extremely helpful are
  items that speed up your mana-regeneration.
  Don't expect to find them easily though!
o Try to increase your Pow stat. by wearing
  rings and drinking "potions of power".
  This will boost your max. amount of mana.
o All spells are classified in certain spell-
  paths. Most of them divide up into one of
  the elemental paths: fire, cold and
  electricity. Search for items granting
  attunement to these spell-paths. This will
  reduce the mana-cost for affected spells.
  Sometimes it can have other positive
  effects as well.
o Most monsters are vulnerable to certain
  elemental (and other) attacks. Try to figure
  out what spells work best for each type of
  monster. This will increase your efficiency.
o Your magic attacks might soon become very
  powerful. But don't forget to seize your
  full capabilities:  Use spells for protection,
  concealing, summoning,... be inventive!
endmsg
nrof 1
face book_red.111
type 8
material 1
weight 4000
editable 128
end
Object letter
face letter.111
nrof 1
type 8
material 1
value 20
weight 200
editable 128
end
Object menu
name Shop Inventory
face sign.111
type 150
no_pick 1
editable 64
end
Object monument
face monument.111
type 98
no_pick 1
editable 128
end
Object note
face note.111
nrof 1
type 8
material 1
value 8
weight 75
editable 128
end
Object quarto
name thin book
nrof 1
face quarto.111
type 8
material 1
value 80
weight 1000
editable 128
end
Object scroll
name scroll
face scrollr.111
nrof 1
type 8
material 1
value 30
weight 300
editable 128
end
Object scroll_2
name scroll
face scroll_2.111
nrof 1
type 8
material 1
value 34
weight 350
editable 128
end
Object sign
face sign.111
type 98
no_pick 1
editable 128
end
Object sign_e
name sign
face sign_e.111
type 98
no_pick 1
editable 128
end
Object sign_w
name sign
face sign_w.111
type 98
no_pick 1
editable 128
end
Object tome
name tome
nrof 1
face tome.111
type 8
material 1
value 80
weight 8000
editable 128
end
Object rcrook_ns-ne
face branch_125.111
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rjunct_ns-ne
face branch_125.211
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rjunct_ns-e
face branch_135.111
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rjunct_we-n
face branch_137.111
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rcrook_ns-se
face branch_145.111
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rjunct_ns-se
face branch_145.211
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rcrook_ns-sw
face branch_156.111
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rjunct_ns-sw
face branch_156.211
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rjunct_ns-w
face branch_157.111
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rcrook_ns-nw
face branch_158.111
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rjunct_ns-nw
face branch_158.211
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rcrook_we-ne
face branch_237.111
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rjunct_we-ne
face branch_237.211
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rcrook_we-se
face branch_347.111
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rjunct_we-se
face branch_347.211
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rjunct_we-s
face branch_357.111
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rcrook_we-sw
face branch_367.111
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rjunct_we-sw
face branch_367.211
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rcrook_we-nw
face branch_378.111
name river junction
no_pass 1
no_pick 1
editable 8
end
Object rjunct_we-nw
face branch_378.211
name river junction
no_pass 1
no_pick 1
editable 8
end
Object bridge_ns
face bridge_15.111
name bridge
no_pick 1
editable 8
end
Object bridge_we
face bridge_37.111
name bridge
no_pick 1
editable 8
end
Object ford_ns
face ford_ns.111
name ford
no_pick 1
editable 8
end
Object ford_we
face ford_we.111
name ford
no_pick 1
editable 8
end
Object river_se-n
face river_14.111
name river
no_pass 1
no_pick 1
editable 8
end
Object river_n-s
face river_15.111
name river
no_pass 1
no_pick 1
editable 8
end
Object river_sw-n
face river_16.111
name river
no_pass 1
no_pick 1
editable 8
end
Object river_ne-s
face river_25.111
name river
no_pass 1
no_pick 1
editable 8
end
Object river_sw-ne
face river_26.111
name river
no_pass 1
no_pick 1
editable 8
end
Object river_sw-ne_l
face river_26.211
name river
no_pass 1
no_pick 1
editable 8
end
Object river_sw-ne_u
face river_26.311
name river
no_pass 1
no_pick 1
editable 8
end
Object river_ne-w
face river_27.111
name river
no_pass 1
no_pick 1
editable 8
end
Object river_sw-e
face river_36.111
name river
no_pass 1
no_pick 1
editable 8
end
Object river_w-e
face river_37.111
name river
no_pass 1
no_pick 1
editable 8
end
Object river_nw-e
face river_38.111
name river
no_pass 1
no_pick 1
editable 8
end
Object river_se-w
face river_47.111
name river
no_pass 1
no_pick 1
editable 8
end
Object river_nw-se
face river_48.111
name river
no_pass 1
no_pick 1
editable 8
end
Object river_nw-se_l
face river_48.211
name river
no_pass 1
no_pick 1
editable 8
end
Object river_nw-se_u
face river_48.311
name river
no_pass 1
no_pick 1
editable 8
end
Object river_nw-s
face river_58.111
name river
no_pass 1
no_pick 1
editable 8
end
Object shop_alchemy
name tiles
is_floor 1
face shop_alchemy.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems shop_alchemy
editable 64
end
Object shop_amulets
name tiles
is_floor 1
face shop_amule.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems random_amulet
editable 64
end
Object shop_armour
name tiles
is_floor 1
face shop_armou.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems random_armour
editable 64
end
Object shop_books
name tiles
is_floor 1
face shop_books.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems random_books
editable 64
end
Object shop_empty
name tiles
is_floor 1
face shop_empty.111
no_pick 1
type 68
no_magic 1
editable 64
end
Object shop_floor
name tiles
is_floor 1
face shop_empty.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems random_shop
editable 64
end
Object shop_food
name tiles
is_floor 1
face shop_food.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems random_food
editable 64
end
Object shop_gems
name tiles
is_floor 1
face shop_gems.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems shop_gems
editable 64
exp 100000
end
Object shop_general
name tiles
is_floor 1
face shop_gener.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems shop_general
editable 64
end
Object shop_mat
name doormat
face shop_mat.111
no_pick 1
type 69
walk_on 1
fly_on 1
editable 64
end
Object shop_minerals
name tiles
is_floor 1
face shop_mineral.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems shop_minerals
editable 64
end
Object shop_potions
name tiles
is_floor 1
face shop_potio.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems shop_potions
editable 64
end
Object shop_ring
name tiles
is_floor 1
face shop_ring.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems shop_rings
editable 64
end
Object shop_scrolls
name tiles
is_floor 1
face shop_scrol.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems random_scroll
editable 64
end
Object shop_special
name tiles
is_floor 1
face shop_speci.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems random_special
editable 64
end
Object shop_throw
name tiles
is_floor 1
face shop_throw.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems missile_weapons
editable 64
end
Object shop_wands
name tiles
is_floor 1
face shop_wands.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems random_wands
editable 64
end
Object shop_weapon
name tiles
is_floor 1
face shop_weapo.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems random_weapon
editable 64
end
Object alchemy_diamond_converter
name alchemy bath: create diamond
other_arch gem
slaying goldcoin
food 40
type 103
no_pick 1
face lava.111
animation alchemy_diamond_converter
speed 0.4
walk_on 1
editable 64
end
Object alchemy_ruby_converter
name alchemy bath: create ruby
other_arch ruby
slaying goldcoin
food 20
type 103
no_pick 1
face lava.111
animation alchemy_ruby_converter
speed 0.4
walk_on 1
editable 64
end
Object alchemy_pearl_converter
name alchemy bath: create pearl
other_arch pearl
slaying goldcoin
food 5
type 103
no_pick 1
face lava.111
animation alchemy_pearl_converter
speed 0.4
walk_on 1
editable 64
end
Object diamond_converter
name drop gold to buy diamonds
other_arch gem
slaying goldcoin
food 40
type 103
no_pick 1
face conv.111
walk_on 1
editable 64
end
Object pearl_converter
name drop gold to buy pearls
other_arch pearl
slaying goldcoin
type 103
food 5
no_pick 1
face conv.111
walk_on 1
editable 64
end
Object ruby_converter
name drop gold to buy rubies
other_arch ruby
slaying goldcoin
food 20
type 103
no_pick 1
face conv.111
walk_on 1
editable 64
end
Object silver_converter
name convert silver into gold
other_arch goldcoin
slaying silvercoin
food 10
type 103
no_pick 1
face conv.111
walk_on 1
editable 64
end
Object gold_converter
name convert gold into platinum
other_arch platinacoin
slaying goldcoin
food 5
type 103
no_pick 1
face conv.111
walk_on 1
editable 64
end
Object platinum_converter
name convert platinum into gold
other_arch goldcoin
slaying platinacoin
food 1
sp 5
type 103
no_pick 1
face conv.111
walk_on 1
editable 64
end
Object create_Pdragon_mail
name Power Dragonmail: sixty dragon scales
face ambolt.111
type 103
other_arch Pdragon_mail
slaying dragon_scale
food 60
no_pick 1
walk_on 1
editable 64
end
Object create_dragon_mail
name dragonmail: five dragon scales
face ambolt.111
type 103
other_arch dragon_mail
slaying dragon_scale
food 5
no_pick 1
walk_on 1
editable 64
end
Object create_dragon_shield
name dragon shields: one dragon scale
face ambolt.111
type 103
other_arch dragon_shield
slaying dragon_scale
no_pick 1
walk_on 1
editable 64
end
Object create_eyeshield
name eyeshield: one beholdereye
face ambolt.111
type 103
other_arch eyeshield
slaying beholdereye
no_pick 1
walk_on 1
editable 64
end
Object create_mithril_ar_ele
name mithril chainmail: 500 mithril crystals
face ambolt.111
type 103
other_arch mithril_ar_ele
slaying mithril
food 500
no_pick 1
walk_on 1
editable 64
end
Object create_serpent_cloak
name Serpent cloak: three serpent skins
face crea_serp_c.111
type 103
other_arch serp_cloak
slaying serp_skin
food 3
no_pick 1
walk_on 1
editable 64
end
Object food_table
name serving food (7 g.c. @)
other_arch food
slaying goldcoin
food 7
type 103
no_pick 1
face table_2.111
walk_on 1
editable 64
end
Object dragon_steak_table
name serving dragon steak (15 g.c. @)
other_arch dragon_steak
slaying goldcoin
food 15
type 103
no_pick 1
face table_2.111
walk_on 1
editable 64
end
Object waybread_table
name serving waybread (25 g.c. @)
other_arch waybread
slaying goldcoin
food 25
type 103
no_pick 1
face table_2.111
walk_on 1
editable 64
end
Object booze_table
name serving booze (3 g.c @)
other_arch booze
slaying goldcoin
food 3
type 103
no_pick 1
face table_2.111
walk_on 1
editable 64
end
Object identify_table
name Drop 20 gold to identify an item.
slaying money
food 200
type 139
no_pick 1
face conv.111
walk_on 1
editable 64
end
Object smith
face smith.111
no_pass 1
editable 64
end
Object store_alchemy
name shop
face store_alch.111
type 66
no_pick 1
no_pass 1
editable 64
end
More
Object store_alchemy_2
name shop
face store_alch.211
type 66
x 1
no_pick 1
no_pass 1
end
More
Object store_alchemy_3
name shop
face store_alch.311
type 66
y 1
no_pick 1
end
More
Object store_alchemy_4
name shop
face store_alch.411
type 66
x 1
y 1
no_pick 1
end
Object store_armour
name shop
face store_armo.111
type 66
no_pick 1
no_pass 1
editable 64
end
More
Object store_armour_2
name shop
face store_armo.211
type 66
x 1
no_pick 1
no_pass 1
end
More
Object store_armour_3
name shop
face store_armo.311
type 66
y 1
no_pick 1
end
More
Object store_armour_4
name shop
face store_armo.411
type 66
x 1
y 1
no_pick 1
end
Object store_general
name shop
face store_gene.111
type 66
no_pick 1
no_pass 1
editable 64
end
More
Object store_general_2
name shop
face store_gene.211
type 66
x 1
no_pick 1
no_pass 1
end
More
Object store_general_3
name shop
face store_gene.311
type 66
y 1
no_pick 1
end
More
Object store_general_4
name shop
face store_gene.411
type 66
x 1
y 1
no_pick 1
end
Object store_magic
name shop
face store_magi.111
type 66
no_pick 1
no_pass 1
editable 64
end
More
Object store_magic_2
name shop
face store_magi.211
type 66
x 1
no_pick 1
no_pass 1
end
More
Object store_magic_3
name shop
face store_magi.311
type 66
y 1
no_pick 1
end
More
Object store_magic_4
name shop
face store_magi.411
type 66
x 1
y 1
no_pick 1
end
Object store_weapons
name shop
face store_weap.111
type 66
no_pick 1
no_pass 1
editable 64
end
More
Object store_weapons_2
name shop
face store_weap.211
type 66
x 1
no_pick 1
no_pass 1
end
More
Object store_weapons_3
name shop
face store_weap.311
type 66
y 1
no_pick 1
end
More
Object store_weapons_4
name shop
face store_weap.411
type 66
x 1
y 1
no_pick 1
end
Object skill_alchemy
name alchemist
type 43
invisible 1
no_drop 1
sp 6
editable 0
end
Object skill_bargaining
name bargaining
type 43
invisible 1
no_drop 1
sp 9
editable 0
end
Object skill_bowyer
name bowyer
type 43
invisible 1
no_drop 1
sp 4
editable 0
end
Object skill_clawing
name clawing
type 43
invisible 1
dam 2
last_sp 3
no_drop 1
sp 31
editable 0
end
Object skill_climbing
name climbing
type 43
invisible 1
no_drop 1
sp 20
editable 0
end
Object skill_remove_trap
name remove traps
type 43
invisible 1
no_drop 1
sp 27
editable 0
end
Object experience_agility
name agility
type 44
invisible 1
no_drop 1
level 1
exp 0
Dex 1
editable 0
end
Object experience_charisma
name personality
type 44
invisible 1
no_drop 1
level 1
exp 0
Cha 1
editable 0
end
Object experience_mental
name mental
type 44
invisible 1
no_drop 1
level 1
exp 0
Int 1
editable 0
end
Object experience_physical
name physique
type 44
invisible 1
no_drop 1
level 1
exp 0
Con 1
Str 1
editable 0
end
Object experience_power
name magic
type 44
invisible 1
no_drop 1
level 1
exp 0
Pow 1
editable 0
end
Object experience_wis
name wisdom
type 44
invisible 1
no_drop 1
level 1
exp 0
Wis 1
editable 0
end
Object skill_find_traps
name find traps
type 43
invisible 1
no_drop 1
sp 15
editable 0
end
Object skill_flame_touch
name flame touch
type 43
invisible 1
dam 2
last_sp 4
attacktype 4
no_drop 1
sp 18
editable 0
end
Object skill_hide
name hiding
type 43
invisible 1
no_drop 1
sp 2
editable 0
end
Object holy_symbol
name holy symbol
face holy_symbol.111
type 43
sp 30
material 20
nrof 1
value 1500
weight 5000
editable 2048
end
Object skill_inscription
name inscription
type 43
invisible 1
no_drop 1
sp 22
editable 0
end
Object skill_jeweler
name jeweler
type 43
invisible 1
no_drop 1
sp 5
editable 0
end
Object skill_jumping
name jumping
type 43
invisible 1
no_drop 1
dam 5
last_sp 1
sp 10
editable 0
end
Object skill_karate
name karate
type 43
invisible 1
last_sp 2
dam 4
no_drop 1
sp 19
editable 0
end
Object skill_levitate
name levitation
type 43
invisible 1
last_sp 2
flying 1
no_drop 1
sp 32
editable 0
end
Object skill_literacy
name literacy
type 43
invisible 1
no_drop 1
sp 8
editable 0
end
Object skill_lockpick
name lockpicking
type 43
invisible 1
no_drop 1
sp 1
editable 0
end
Object lockpicks
name lockpicks
face lockpicks.111
type 43
weight 300
value 1000
nrof 1
material 2
sp 1
editable 2048
end
Object skill_meditation
name meditation
type 43
invisible 1
no_drop 1
sp 16
editable 0
end
Object skill_melee_weapon
name melee weapons
type 43
invisible 1
no_drop 1
sp 23
editable 0
end
Object skill_missile_weapon
name missile weapons
type 43
invisible 1
no_drop 1
sp 24
editable 0
end
Object skill_climbing
name mountaineer
type 43
invisible 1
no_drop 1
sp 20
editable 0
end
Object skill_oratory
name oratory
type 43
invisible 1
no_drop 1
sp 12
editable 0
end
Object skill_praying
name praying
type 43
invisible 1
no_drop 1
sp 30
editable 0
end
Object skill_punching
name punching
type 43
invisible 1
no_drop 1
sp 17
editable 0
end
Object scroll_alchemy
name scroll of alchemistry
slaying skill_alchemy
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
sp 6
editable 2048
identified 1
end
Object scroll_bargaining
name scroll of shopping
slaying skill_bargaining
face scrollr.111
nrof 1
type 130
material 1
value 19500
weight 200
editable 2048
sp 9
identified 1
end
Object scroll_bowyer
name scroll of fletching
slaying skill_bowyer
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 4
identified 1
end
Object scroll_boxing
name scroll of punching
slaying skill_boxing
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 17
identified 1
end
Object scroll_praying
name scroll of piety
slaying skill_praying
face scrollr.111
nrof 1
type 130
material 1
value 5500
weight 200
editable 2048
sp 30
identified 1
end
Object scroll_climbing
name scroll of scaling
slaying skill_climbing
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 20
identified 1
end
Object scroll_find_traps
name scroll of searching
slaying skill_find_traps
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 15
identified 1
end
Object scroll_hiding
name scroll of concealment
slaying skill_hide
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 2
identified 1
end
Object scroll_jewelry
name scroll of appraisment
slaying skill_jeweler
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
sp 5
editable 2048
identified 1
end
Object scroll_jumping
name scroll of hurdling
slaying skill_jumping
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 10
identified 1
end
Object scroll_karate
name scroll of karate
slaying skill_karate
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 19
identified 1
end
Object scroll_literacy
name scroll of literacy
slaying skill_literacy
face scrollr.111
nrof 1
type 130
material 1
value 1500
weight 200
editable 2048
sp 8
identified 1
end
Object scroll_lockpick
name scroll of entering
slaying skill_lockpick
face scrollr.111
nrof 1
type 130
material 1
value 5500
weight 200
editable 2048
sp 1
identified 1
end
Object scroll_melee_weap
name scroll of melee weapons
slaying skill_melee_weapon
face scrollr.111
nrof 1
type 130
material 1
value 5500
weight 200
editable 2048
sp 23
identified 1
end
Object scroll_missile_weap
name scroll of missile weapons
slaying skill_missile_weapon
face scrollr.111
nrof 1
type 130
material 1
value 5500
weight 200
editable 2048
sp 24
identified 1
end
Object scroll_climbing
name scroll of scaling
slaying skill_climbing
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 20
identified 1
end
Object scroll_oratory
name scroll of leadership
slaying skill_oratory
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 12
identified 1
end
Object scroll_praying
name scroll of piety
slaying skill_praying
face scrollr.111
nrof 1
type 130
material 1
value 2500
weight 200
editable 2048
sp 30
identified 1
end
Object scroll_punching
name scroll of punching
slaying skill_punching
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 17
identified 1
end
Object scroll_sense_curse
name scroll of sense curse
slaying skill_sense_curse
face scrollr.111
nrof 1
type 130
material 1
value 6500
weight 200
editable 2048
sp 14
identified 1
end
Object scroll_sense_mag
name scroll of sense magic
slaying skill_sense_magic
face scrollr.111
nrof 1
type 130
material 1
value 6500
weight 200
editable 2048
sp 11
identified 1
end
Object scroll_set_traps
name scroll of snares
slaying skill_set_trap
face scrollr.111
nrof 1
type 130
material 1
value 5500
weight 200
editable 2048
sp 28
identified 1
end
Object scroll_singing
name scroll of performing
slaying skill_singing
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 13
identified 1
end
Object scroll_smithing
name scroll of smithing
slaying skill_smithery
face scrollr.111
nrof 1
type 130
material 1
value 19500
weight 200
editable 2048
identified 1
sp 3
end
Object scroll_spellcasting
name scroll of legerdemain
slaying skill_spellcasting
face scrollr.111
nrof 1
type 130
material 1
value 5500
weight 200
editable 2048
sp 26
identified 1
end
Object scroll_stealing
name scroll of stealing
slaying skill_stealing
face scrollr.111
nrof 1
type 130
material 1
value 5500
weight 200
editable 2048
sp 0
identified 1
end
Object scroll_thaumaturgy
name scroll of thaumaturgy
slaying skill_thaumaturgy
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 7
identified 1
end
Object scroll_woodsman
name scroll of wood lore
slaying skill_woodsman
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 21
identified 1
end
Object scroll_wrestling
name scroll of grappling
slaying skill_wrestling
face scrollr.111
nrof 1
type 130
material 1
value 3500
weight 200
editable 2048
sp 18
identified 1
end
Object skill_sense_curse
name sense curse
type 43
invisible 1
no_drop 1
sp 14
editable 0
end
Object skill_sense_magic
name sense magic
type 43
invisible 1
no_drop 1
sp 11
editable 0
end
Object skill_set_trap
name set traps
type 43
invisible 1
no_drop 1
sp 28
editable 0
end
Object skill_singing
name singing
type 43
invisible 1
no_drop 1
sp 13
editable 0
end
Object skill_smithery
name smithery
type 43
invisible 1
no_drop 1
sp 3
editable 0
end
Object skill_spellcasting
name wizardry
type 43
invisible 1
no_drop 1
sp 26
editable 0
end
Object skill_stealing
name stealing
type 43
invisible 1
no_drop 1
sp 0
editable 0
end
Object stylus
name writing pen
face stylus.111
type 43
weight 100
value 5000
material 32
editable 2048
sp 22
end
Object talisman
name talisman
face talisman.111
type 43
weight 1000
value 3000
nrof 1
material 12
sp 26
editable 2048
end
Object skill_thaumaturgy
name thaumaturgy
type 43
invisible 1
no_drop 1
sp 7
editable 0
end
Object skill_throwing
name throwing
type 43
invisible 1
no_drop 1
sp 25
editable 0
end
Object skill_use_magic_item
name use magic item
type 43
invisible 1
no_drop 1
sp 29
editable 0
end
Object skill_woodsman
name woodsman
type 43
invisible 1
no_drop 1
sp 21
editable 0
end
Object skill_wrestling
name wrestling
type 43
invisible 1
no_drop 1
last_sp 5
dam 2
sp 18
editable 0
end
Object pentagram_111
name pentagram
face pentagram.111
speed 0
type 41
no_pick 1
editable 50
end
More
Object pentagram_112
name pentagram
face pentagram.112
speed 0
type 41
no_pick 1
editable 50
x 1
end
More
Object pentagram_113
name pentagram
face pentagram.113
speed 0
type 41
no_pick 1
editable 50
x 2
end
More
Object pentagram_121
name pentagram
face pentagram.121
speed 0
type 41
no_pick 1
editable 50
y 1
end
More
Object pentagram_122
name pentagram
face pentagram.122
speed 0
type 41
no_pick 1
editable 50
y 1
x 1
end
More
Object pentagram_123
name pentagram
face pentagram.123
speed 0
type 41
no_pick 1
editable 50
y 1
x 2
end
More
Object pentagram_131
name pentagram
face pentagram.131
speed 0
type 41
no_pick 1
editable 50
y 2
end
More
Object pentagram_132
name pentagram
face pentagram.132
x 1
speed 0
type 41
no_pick 1
editable 50
y 2
end
More
Object pentagram_133
name pentagram
face pentagram.133
speed 0
type 41
no_pick 1
editable 50
x 2
y 2
end
Object book
name spellbook
face book.111
type 85
material 1
value 3500
weight 5000
editable 2048
nrof 1
end
Object cleric_book
name prayerbook
face quarto.111
type 85
material 1
value 3500
weight 5000
editable 2048
nrof 1
end
Object ench_armour
name Enchant Armour
face scroll.111
nrof 1
type 123
material 1
value 9500
weight 200
need_an 1
sp 1
editable 2048
identified 1
end
Object gu_horn
name Golden Unicorn Horn
nrof 1
face gu_horn.114
maxhp 130
hp 100
sp 126
level 1
value 10000000
animation gu_horn
speed 0.3
type 35
material 2
weight 5000
msg
  A beautiful unicorn horn shines with
golden light. You feel really soothing
holding it. 
  It sure is one of the most powerful
healing artifact in the realm. It is
rumored to have been created by a god of
healing. Hanuk imprisoned the god by
trickery and acquired the artifact.
endmsg
editable 4096
end
Object horn
nrof 1
face horn.111
speed 0.1
type 35
level 1
value 5800
weight 4500
material 2
editable 2048
end
Object horn2
name horn
nrof 1
face horn2.111
speed 0.1
type 35
level 1
value 5900
weight 4000
material 2
editable 2048
end
Object horn3
name horn
nrof 1
face horn3.111
speed 0.1
type 35
level 1
value 5900
weight 4000
material 2
editable 2048
end
Object improve_cha
name Improve Charisma Bonus
face scroll.111
nrof 1
type 124
material 1
value 10000
weight 200
sp 9
slaying potioncha
editable 2048
identified 1
end
Object improve_con
name Improve Constitution Bonus 
face scroll.111
nrof 1
type 124
material 1
value 10000
weight 200
sp 7
slaying potioncon
editable 2048
identified 1
end
Object improve_damage
name Improve Weapon Damage
face scroll.111
nrof 1
type 124
material 1
value 10000
weight 200
sp 2
slaying ruby
editable 2048
identified 1
end
Object improve_dex
name Improve Dexterity Bonus
face scroll.111
nrof 1
type 124
material 1
value 10000
weight 200
sp 6
slaying potiondex
editable 2048
identified 1
end
Object improve_enchantment
name Enchant Weapon
face scroll.111
nrof 1
type 124
material 1
value 10000
weight 200
sp 4
editable 2048
identified 1
end
Object improve_int
name Improve Intelligence Bonus
face scroll.111
nrof 1
type 124
material 1
value 10000
weight 200
sp 10
slaying potionint
editable 2048
identified 1
end
Object improve_pow
name Improve Power Bonus
face scroll.111
nrof 1
type 124
material 1
value 12000
weight 200
sp 11
slaying potionpow
editable 2048
identified 1
end
Object improve_str
name Improve Strength Bonus
face scroll.111
nrof 1
type 124
material 1
value 10000
weight 200
sp 5
slaying potionstr
editable 2048
identified 1
end
Object improve_weight
name Lower Weapon Weight
face scroll.111
nrof 1
type 124
material 1
value 10000
weight 200
sp 3
slaying pearl
editable 2048
identified 1
end
Object improve_wis
name Improve Wisdom Bonus
face scroll.111
nrof 1
type 124
material 1
value 10000
weight 200
sp 8
slaying potionwis
editable 2048
identified 1
end
Object power_crystal
name Glowing Crystal
maxsp 1000
face power_crystal.111
animation power_crystal
type 156
weight 3
value 10000000
material 64
is_animated 1
editable 4096
end
Object prepare_weapon
name Prepare Weapon
face scroll.111
nrof 1
type 124
material 1
value 10000
weight 200
sp 1
slaying gem
editable 2048
identified 1
end
Object rod_heavy
name heavy rod
face rod_heavy.111
animation rod_heavy
speed -0.25
type 3
value 3500
weight 7000
material 70
hp 20
maxhp 20
editable 2048
end
Object rod_light
name rod
face rod_light.111
animation rod_light
speed -0.25
type 3
value 3500
weight 3500
material 70
hp 5
maxhp 5
editable 2048
end
Object scroll_new
name scroll
face scroll.111
nrof 1
type 111
material 1
weight 200
value 200
editable 2048
end
Object staff
face staff.111
animation staff
speed -0.1
type 109
value 2300
weight 2500
material 16
editable 2048
end
Object wand
face wand.111
animation wand
speed -0.1
type 109
value 2900
weight 2300
material 16
editable 2048
end
Object ability_alchemy
name alchemy
type 110
invisible 1
no_drop 1
sp 72
editable 0
end
Object ability_bomb
name create bomb
type 110
invisible 1
no_drop 1
sp 8
editable 0
end
Object ability_bullet
name magic bullet spell
type 110
invisible 1
no_drop 1
hp 29
sp 0
attacktype 2
editable 0
end
Object ability_cancellation
name cancellation
type 110
invisible 1
no_drop 1
sp 62
editable 0
end
Object ability_cause_lig_wound
name cause light wounds
type 110
invisible 1
no_drop 1
sp 129
end
Object ability_cause_med_wound
name cause medium wounds
type 110
invisible 1
no_drop 1
sp 130
end
Object ability_cause_ser_wound
name cause serious wounds
type 110
invisible 1
no_drop 1
sp 131
end
Object ability_charm
name charm
type 110
invisible 1
no_drop 1
sp 132
end
Object ability_cold
name ice
type 110
invisible 1
no_drop 1
hp 17
sp 59
editable 0
end
Object ability_coldspell
name ice spells
type 110
invisible 1
no_drop 1
hp 17
sp 59
attacktype 2
editable 0
end
Object ability_forced_dance
name make dance
type 110
invisible 1
no_drop 1
editable 0
end
Object ability_dragon
name dragonbreath
type 110
invisible 1
no_drop 1
hp 3
sp 58
maxsp 5
editable 0
end
Object ability_fear
name fear
type 110
invisible 1
no_drop 1
sp 20
editable 0
end
Object ability_fire
name fire
type 110
invisible 1
no_drop 1
hp 2
sp 4
editable 0
end
Object ability_firespell
name fire spells
type 110
invisible 1
no_drop 1
hp 2
sp 4
attacktype 2
editable 0
end
Object ability_frostbolt
name frostbolt
type 110
invisible 1
no_drop 1
sp 83
editable 0
end
Object ability_heal
name heal
type 110
invisible 1
no_drop 1
sp 35
end
Object ability_hellfire
name hellfire
type 110
invisible 1
no_drop 1
hp 57
sp 4
maxsp 5
editable 0
end
Object ability_lightning
name lightning spells
type 110
invisible 1
no_drop 1
sp 6
hp 5
attacktype 2
editable 0
end
Object ability_maj_heal
name major healing
type 110
invisible 1
no_drop 1
sp 34
end
Object ability_mass_confusion
name mass confusion
type 110
invisible 1
no_drop 1
sp 64
attacktype 2
editable 0
end
Object ability_missile
name magic missile spell
type 110
invisible 1
no_drop 1
sp 7
attacktype 2
editable 0
end
Object ability_paralyze
name paralyze spells
type 110
invisible 1
no_drop 1
sp 16
attacktype 2
editable 0
end
Object ability_petsummoning
name petsummoning
type 110
invisible 1
no_drop 1
sp 65
editable 0
end
Object ability_poison
name poison spell
type 110
invisible 1
no_drop 1
hp 21
sp 0
editable 0
end
Object ability_pool_chaos
name create pool of chaos
type 110
invisible 1
no_drop 1
sp 113
end
Object ability_speedball
name speedball spell
type 110
invisible 1
no_drop 1
sp 55
attacktype 2
editable 0
end
Object ability_slow
name slow spell
type 110
invisible 1
no_drop 1
sp 66
editable 0
end
Object ability_spit_acid
race spit_acid
type 14
name spits acid
nrof 1
no_drop 1
dam 0
sp 20
wc 1
no_strength 1
end
Object ability_stone_throw
race rock
type 14
name rock thrower
nrof 1
no_drop 1
dam 10
sp 40
wc 1
no_strength 0
invisible 1
editable 0
end
Object ability_stone_throw
race rock
type 14
name rock thrower
nrof 1
no_drop 1
dam 0
sp 40
wc 1
no_strength 0
end
Object ability_vitriol
name vitriol spell
type 110
invisible 1
no_drop 1
sp 198
editable 0
end
Object ability_wrathful_eye
name wrathful eye
type 110
invisible 1
no_drop 1
sp 201
end
Object ability_wyvern
name small dragonbreath
type 110
invisible 1
no_drop 1
hp 2
sp 4
maxsp 3
editable 0
end
Object ability_summon_air
name summon air
type 110
invisible 1
no_drop 1
sp 13
editable 0
end
Object ability_summon_earth
name summon earth
type 110
invisible 1
no_drop 1
sp 11
editable 0
end
Object ability_summon_water
name summon water
type 110
invisible 1
no_drop 1
sp 12
editable 0
end
Object ability_summon_fire
name summon fire
type 110
invisible 1
no_drop 1
sp 10
editable 0
end
Object blocked
face blocked.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object check_floor
name check inv trigger
face check_floor.111
no_pick 1
last_sp 1
type 64
walk_on 1
fly_on 1
invisible 1
editable 32
end
Object creator
name creator
other_arch fire_trail
face creator.111
hp 1
invisible 1
type 42
no_pick 1
editable 32
end
Object editcursor
face wizard.151
animation editcursor
editable 0
end
Object editor_archetype
editable 0
end
Object empty_archetype
editable 0
end
Object luck
face blank.111
invisible 1
no_drop 1
editable 0
end
Object map
type 22
slaying /HallOfSelection
face map.111
x 16
y 16
hp 1
sp 1
value 300
weight 7200
editable 0
end
Object marker
name marker
face creator.111
food 32700
slaying put your code here
speed 0.5
invisible 1
no_pick 1
type 55
end
Object angry_floor
face angry_floor.111
no_pick 1
invisible 1
last_sp 1
type 65
speed 1
editable 32
end
Object calm_floor
face calm_floor.111
no_pick 1
last_sp 2
type 65
speed 1
invisible 1
editable 32
end
Object charm_floor
face charm_floor.111
no_pick 1
invisible 1
last_sp 4
type 65
editable 32
end
Object furious_floor
face furious_floor.111
no_pick 1
invisible 1
last_sp 0
type 65
speed 1
editable 32
end
Object sleep_floor
face sleep_floor.111
no_pick 1
last_sp 3
speed 1
type 65
invisible 1
editable 32
end
Object player_changer
face teleporter.111
speed 0.1
type 57
no_pick 1
animation player_changer
editable 2
end
Object poisoning
type 105
name poison
face blank.111
food 25
dam 1
invisible 1
speed 0.05
is_used_up 1
no_drop 1
editable 0
end
Object slowness
face blank.111
invisible 1
exp -1
speed 0.05
no_drop 1
food 5
is_used_up 1
editable 0
end
Object amulet
face amulet.111
type 39
material 12
weight 500
need_an 1
value 250
editable 2048
nrof 1
end
Object amulet_lifesave
name amulet of lifesaving
face amulet_lif.111
type 39
material 12
weight 600
need_an 1
value 20000
lifesave 1
editable 6144
nrof 1
end
Object collar
name neko chan's collar
nrof 1
face collar.111
animation collar
speed .3
type 39
material 12
weight 500
value 1000
editable 2048
end
Object ring
name ring
animation ring
is_animated 0
face ring.110
value 500
weight 20
type 70
material 2
editable 2048
nrof 1
end
Object ring_nodrain
name strange ring
face ring_drain.111
animation ring_nodrain
value 10000
weight 40
type 70
material 2
resist_drain 100

editable 6144
nrof 1
speed 0.1
end
Object tooth_charm
face tooth_charm.111
type 39
material 12
weight 300
resist_confusion 15
resist_paralyze 50
resist_slow 30
resist_fear 50
need_an 1
startequip 1
editable 2048
nrof 1
msg
  This wonderful charm will absorb
  many magics which would affect 
  your movement.
endmsg
end
Object big_galleon
name big galleon
type 66
face biggalleon.111
no_pick 1
editable 2
end
More
Object big_galleon_2
name big galleon
type 66
face biggalleon.211
x 1
no_pick 1
end
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Object big_galleon_3
name big galleon
type 66
face biggalleon.311
y 1
no_pick 1
end
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Object big_galleon_4
name big galleon
type 66
face biggalleon.411
x 1
y 1
no_pick 1
end
Object dragon_exit
name dragon
face dragon.171
type 66
speed 0.4
animation dragon_exit
no_pick 1
editable 2
end
More
Object dragon_exit_2
name dragon
face dragon.271
no_pick 1
type 66
animation dragon_exit_2
x 1
weight 4000000
end
More
Object dragon_exit_3
name dragon
face dragon.371
no_pick 1
type 66
animation dragon_exit_3
x 2
weight 4000000
end
More
Object dragon_exit_4
name dragon
face dragon.471
no_pick 1
type 66
animation dragon_exit_4
y 1
weight 4000000
end
More
Object dragon_exit_5
name dragon
face dragon.571
no_pick 1
type 66
animation dragon_exit_5
x 1
y 1
weight 4000000
end
More
Object dragon_exit_6
name dragon
face dragon.671
no_pick 1
type 66
animation dragon_exit_6
x 2
y 1
weight 4000000
end
Object fishboat
name fishing boat
type 66
face fishboat.111
no_pick 1
editable 2
end
More
Object fishboat_2
name fishing boat
type 66
face fishboat.211
x 1
no_pick 1
end
Object galleon
face galleon.111
type 66
no_pick 1
editable 2
end
Object longship
name longship
type 66
face longship.111
no_pick 1
editable 2
end
More
Object longship_2
name longship
type 66
face longship.211
x 1
no_pick 1
end
Object rowboat
type 66
face rowboat.111
no_pick 1
editable 2
end
More
Object rowboat_2
name rowboat
type 66
face rowboat.211
x 1
no_pick 1
end
Object s_ship
name Ship
type 66
face s_ship.111
no_pick 1
editable 2
end
More
Object s_ship2
name big galleon
type 66
face s_ship.211
x 1
no_pick 1
end
More
Object s_ship3
name big galleon
type 66
face s_ship.311
y 1
no_pick 1
end
More
Object s_ship4
name big galleon
type 66
face s_ship.411
x 1
y 1
no_pick 1
end
Object wagon
type 66
face wagon.111
no_pick 1
editable 2
end
Object trap_blades
name Blades trap
type 154
face blades.111
speed 1
hp 1
msg
You set off a Blades trap!
endmsg
animation trap_blades
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 1
dam 90
Cha 20
end
Object trap_rocks
name falling rocks trap
type 154
face falling_rocks.111
speed 1
hp 1
msg
You set off a falling rocks trap!
endmsg
animation trap_rocks
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 1
dam 50
Cha 20
end
Object trap_needle
name poison needle
type 154
face needle.111
speed 1
hp 1
msg
You are pricked by a poison needle!
endmsg
animation trap_needle
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 1025
dam 10
Cha 20
end
Object trap_spike_pit
name spiked pit
type 154
face spiked_pit.111
speed 1
hp 1
msg
You are stabbed by spikes!
endmsg
animation trap_spike_pit
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 1
dam 40
Cha 15
end
Object trap_spikes2
name spikes
type 154
face tspikes.111
speed 1
hp 1
msg
You are stabbed by spikes!
endmsg
animation trap_spikes2
level 1
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 1
dam 20
Cha 20
end
Object awall_0
name wall
face awall_0.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_1_2
name wall
face awall_1.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_1_4
name wall
face awall_2.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_2_2_1
name wall
face awall_3.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_1_1
name wall
face awall_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_2_1_1
name wall
face awall_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_2_2_2
name wall
face awall_6.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_3_2
name wall
face awall_7.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_1_3
name wall
face awall_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_2_2_4
name wall
face awall_9.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_2_1_2
name wall
face awall_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_3_1
name wall
face awall_B.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_2_2_3
name wall
face awall_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_3_4
name wall
face awall_D.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_3_3
name wall
face awall_E.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object awall_4
name wall
face awall_F.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object weak_wall_1
race wall
name wall
face awall_w_0.111
animation weak_wall_1
is_animated 0
tear_down 1
hp 80
maxhp 80
ac 30
resist_magic 100
resist_fire 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100

no_pick 1
blocksview 1
alive 1
level 1
editable 768
end
Object weak_wall_2
race wall
name wall
face awall_w_1.111
animation weak_wall_2
is_animated 0
tear_down 1
hp 80
maxhp 80
ac 30
resist_magic 100
resist_fire 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100

no_pick 1
blocksview 1
alive 1
level 1
editable 768
end
Object bench_0
name bench
face bench_0.111
no_pick 1
editable 8
end
Object bench_1_2
name bench
face bench_1.111
no_pick 1
editable 8
end
Object bench_1_4
name bench
face bench_2.111
no_pick 1
editable 8
end
Object bench_2_2_1
name bench
face bench_3.111
no_pick 1
editable 8
end
Object bench_1_1
name bench
face bench_4.111
no_pick 1
editable 8
end
Object bench_2_1_1
name bench
face bench_5.111
no_pick 1
editable 8
end
Object bench_2_2_2
name bench
face bench_6.111
no_pick 1
editable 8
end
Object bench_3_2
name bench
face bench_7.111
no_pick 1
editable 8
end
Object bench_1_3
name bench
face bench_8.111
no_pick 1
editable 8
end
Object bench_2_2_4
name bench
face bench_9.111
no_pick 1
editable 8
end
Object bench_2_1_2
name bench
face bench_A.111
no_pick 1
editable 8
end
Object bench_3_1
name bench
face bench_B.111
no_pick 1
editable 8
end
Object bench_2_2_3
name bench
face bench_C.111
no_pick 1
editable 8
end
Object bench_3_4
name bench
face bench_D.111
no_pick 1
editable 8
end
Object bench_3_3
name bench
face bench_E.111
no_pick 1
editable 8
end
Object bench_4
name bench
face bench_F.111
no_pick 1
editable 8
end
Object bulletwall
other_arch bullet
name bulletwall
type 62
level 1
face bul_wall_0.111
speed -0.4
no_pass 1
blocksview 1
editable 32
end
Object bulletwall_1
other_arch bullet
name bulletwall
type 62
level 1
face bul_wall_1.111
sp 1
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object bulletwall_2
other_arch bullet
name bulletwall
type 62
level 1
face bul_wall_2.111
sp 2
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object bulletwall_3
other_arch bullet
name bulletwall
type 62
level 1
face bul_wall_3.111
sp 3
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object bulletwall_4
other_arch bullet
name bulletwall
type 62
level 1
face bul_wall_4.111
sp 4
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object bulletwall_5
other_arch bullet
name bulletwall
type 62
level 1
face bul_wall_5.111
sp 5
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object bulletwall_6
other_arch bullet
name bulletwall
type 62
level 1
face bul_wall_6.111
sp 6
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object bulletwall_7
other_arch bullet
name bulletwall
type 62
level 1
face bul_wall_7.111
sp 7
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object bulletwall_8
other_arch bullet
name bulletwall
type 62
level 1
face bul_wall_8.111
sp 8
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object bwall_0
name wall
face bwall_0.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_1_2
name wall
face bwall_1.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_1_4
name wall
face bwall_2.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_2_2_1
name wall
face bwall_3.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_1_1
name wall
face bwall_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_2_1_1
name wall
face bwall_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_2_2_2
name wall
face bwall_6.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_3_2
name wall
face bwall_7.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_1_3
name wall
face bwall_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_2_2_4
name wall
face bwall_9.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_2_1_2
name wall
face bwall_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_3_1
name wall
face bwall_B.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_2_2_3
name wall
face bwall_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_3_4
name wall
face bwall_D.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_3_3
name wall
face bwall_E.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bwall_4
name wall
face bwall_F.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object weak_wall_5
name wall
race wall
face bwall_w_0.111
animation weak_wall_5
is_animated 0
tear_down 1
hp 150
maxhp 150
ac 30
resist_magic 100
resist_fire 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100

no_pick 1
blocksview 1
alive 1
level 1
editable 768
end
Object weak_wall_6
name wall
race wall
face bwall_w_1.111
animation weak_wall_6
is_animated 0
tear_down 1
hp 150
maxhp 150
ac 30
resist_magic 100
resist_fire 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100

no_pick 1
blocksview 1
alive 1
level 1
editable 768
end
Object earthwall
race wall
face earthwall.111
animation earthwall
is_animated 0
tear_down 1
hp 24
maxhp 24
ac 30
type 45
resist_magic 100
resist_fire 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100

no_pick 1
blocksview 1
alive 1
level 1
pass_thru 1
editable 768
end
Object false_wall
name false wall
face earthwall.111
no_pick 1
blocksview 1
editable 768
end
Object hedge
face hedge.111
animation hedge
is_animated 0
tear_down 1
hp 24
maxhp 24
ac 20
type 45
resist_magic 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100

resist_fire 30

no_pick 1
blocksview 1
alive 1
level 1
pass_thru 1
editable 768
end
Object block_door_closed
name stone block
type 91
no_pick 1
face earthwall.111
animation block_door_closed
is_animated 0
no_pass 1
blocksview 1
wc 5
maxsp 0
dam 5
editable 768
end
Object block_door_open
name stone block
type 91
no_pick 1
face stoneblock.115
animation block_door_open
is_animated 0
wc 0
dam 5
maxsp 1
editable 768
end
Object cave1
name wall
face cave1.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave10
name wall
face cave10.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave11
name wall
face cave11.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave12
name wall
face cave12.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave13
name wall
face cave13.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave14
name wall
face cave14.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave15
name wall
face cave15.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave16
name wall
face cave16.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave17
name wall
face cave17.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave18
name wall
face cave18.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave19
name wall
face cave19.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave2
name wall
face cave2.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave20
name wall
face cave20.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave21
name wall
face cave21.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave22
name wall
face cave22.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object cave23
name wall
face cave23.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object cave24
name wall
face cave24.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object cave25
name wall
face cave25.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object cave3
name wall
face cave3.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave4
name wall
face cave4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave5
name wall
face cave5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave6
name wall
face cave6.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave7
name wall
face cave7.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave8
name wall
face cave8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave9
name wall
face cave9.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_0
name wall
face cave_0.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_1
name wall
face cave_1.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_10
name wall
face cave_10.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_11
name wall
face cave_11.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_12
name wall
face cave_12.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_13
name wall
face cave_13.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_14
name wall
face cave_14.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_2
name wall
face cave_2.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_3
name wall
face cave_3.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_4
name wall
face cave_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_5
name wall
face cave_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_6
name wall
face cave_6.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_7
name wall
face cave_7.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_8
name wall
face cave_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cave_9
name wall
face cave_9.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cityport_b
name cityport
face cityport_0.111
no_pick 1
blocksview 1
editable 768
end
Object cityport_a
name cityport
face cityport_1.111
no_pick 1
blocksview 1
editable 768
end
Object cwall_0
name wall
face cwall_0.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_1_2
name wall
face cwall_1.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_1_4
name wall
face cwall_2.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_2_2_1
name wall
face cwall_3.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_1_1
name wall
face cwall_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_2_1_1
name wall
face cwall_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_2_2_2
name wall
face cwall_6.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_3_2
name wall
face cwall_7.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_1_3
name wall
face cwall_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_2_2_4
name wall
face cwall_9.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_2_1_2
name wall
face cwall_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_3_1
name wall
face cwall_B.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_2_2_3
name wall
face cwall_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_3_4
name wall
face cwall_D.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_3_3
name wall
face cwall_E.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object cwall_4
name wall
face cwall_F.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object weak_wall_3
name wall
race wall
face cwall_w_0.111
animation weak_wall_3
is_animated 0
tear_down 1
hp 100
maxhp 100
ac 30
resist_magic 100
resist_fire 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100

no_pick 1
blocksview 1
alive 1
level 1
editable 768
end
Object weak_wall_4
name wall
race wall
face cwall_w_1.111
animation weak_wall_4
is_animated 0
tear_down 1
hp 100
maxhp 100
ac 30
resist_magic 100
resist_fire 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100

no_pick 1
blocksview 1
alive 1
level 1
editable 768
end
Object guard_house_4
name Guard House
face guard_ho_1.111
no_pick 1
walk_on 1
fly_on 1
type 66
blocksview 1
editable 770
end
Object guard_house_2
name Guard House
face guard_ho_2.111
no_pick 1
walk_on 1
fly_on 1
type 66
blocksview 1
editable 770
end
Object guard_house_3
name Guard House
face guard_ho_4.111
no_pick 1
walk_on 1
fly_on 1
type 66
blocksview 1
editable 770
end
Object guard_house_1
name Guard House
face guard_ho_8.111
no_pick 1
walk_on 1
fly_on 1
type 66
blocksview 1
editable 770
end
Object dirtroad_0
name dirtroad
face dirtroad_0.111
no_pick 1
editable 8
end
Object dirtroad_1_2
name dirtroad
face dirtroad_1.111
no_pick 1
editable 8
end
Object dirtroad_1_4
name dirtroad
face dirtroad_2.111
no_pick 1
editable 8
end
Object dirtroad_2_2_1
name dirtroad
face dirtroad_3.111
no_pick 1
editable 8
end
Object dirtroad_1_1
name dirtroad
face dirtroad_4.111
no_pick 1
editable 8
end
Object dirtroad_2_1_1
name dirtroad
face dirtroad_5.111
no_pick 1
editable 8
end
Object dirtroad_2_2_2
name dirtroad
face dirtroad_6.111
no_pick 1
editable 8
end
Object dirtroad_3_2
name dirtroad
face dirtroad_7.111
no_pick 1
editable 8
end
Object dirtroad_1_3
name dirtroad
face dirtroad_8.111
no_pick 1
editable 8
end
Object dirtroad_2_2_4
name dirtroad
face dirtroad_9.111
no_pick 1
editable 8
end
Object dirtroad_2_1_2
name dirtroad
face dirtroad_A.111
no_pick 1
editable 8
end
Object dirtroad_3_1
name dirtroad
face dirtroad_B.111
no_pick 1
editable 8
end
Object dirtroad_2_2_3
name dirtroad
face dirtroad_C.111
no_pick 1
editable 8
end
Object dirtroad_3_4
name dirtroad
face dirtroad_D.111
no_pick 1
editable 8
end
Object dirtroad_3_3
name dirtroad
face dirtroad_E.111
no_pick 1
editable 8
end
Object dirtroad_4
name dirtroad
face dirtroad_F.111
no_pick 1
editable 8
end
Object dun_0
face dun_0.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_1_2
face dun_1.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_1_4
face dun_2.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_2_2_1
face dun_3.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_1_1
face dun_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_2_1_1
face dun_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_2_2_2
face dun_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_3_2
face dun_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_2_2_4
face dun_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_1_3
face dun_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_2_1_2
face dun_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_3_1
face dun_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_2_2_3
face dun_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_3_4
face dun_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_3_3
face dun_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun_4
face dun_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun0
face dun_0.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun5
face dun_1.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun6
face dun_2.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun4
face dun_3.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun8
face dun_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun3
face dun_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun10
face dun_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun11
face dun_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun7
face dun_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun12
face dun_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun2
face dun_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun13
face dun_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun9
face dun_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun14
face dun_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun16
face dun_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dun17
face dun_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_0
name wall
face dwall_0.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_1_2
name wall
face dwall_1.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_1_4
name wall
face dwall_2.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_2_2_1
name wall
face dwall_3.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_1_1
name wall
face dwall_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_2_1_1
name wall
face dwall_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_2_2_2
name wall
face dwall_6.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_3_2
name wall
face dwall_7.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_1_3
name wall
face dwall_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_2_2_4
name wall
face dwall_9.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_2_1_2
name wall
face dwall_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_3_1
name wall
face dwall_B.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_2_2_3
name wall
face dwall_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_3_4
name wall
face dwall_D.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall3_3
name wall
face dwall_E.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
# Above is misnamed
Object dwall_3_3
name wall
face dwall_E.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object dwall_4
name wall
face dwall_F.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object firewall
other_arch firebullet_s
alive 1
level 1
type 62
face earthwall.111
speed -0.02
hp 250
maxhp 250
dam 1
ac 3
exp 50
resist_fire 100

blocksview 1
editable 32
end
Object firewall_1
other_arch firebullet_s
name firewall
type 62
level 1
face firewall_1.111
sp 1
dam 1
speed -0.02
no_pass 1
blocksview 1
editable 32
end
Object firewall_2
other_arch firebullet_s
name firewall
type 62
level 1
face firewall_2.111
sp 2
dam 1
speed -0.02
no_pass 1
blocksview 1
editable 32
end
Object firewall_3
other_arch firebullet_s
name firewall
type 62
level 1
face firewall_3.111
sp 3
dam 1
speed -0.02
no_pass 1
blocksview 1
editable 32
end
Object firewall_4
other_arch firebullet_s
name firewall
type 62
level 1
face firewall_4.111
sp 4
dam 1
speed -0.02
no_pass 1
blocksview 1
editable 32
end
Object firewall_5
other_arch firebullet_s
name firewall
type 62
level 1
face firewall_5.111
sp 5
dam 1
speed -0.02
no_pass 1
blocksview 1
editable 32
end
Object firewall_6
other_arch firebullet_s
name firewall
type 62
level 1
face firewall_6.111
sp 6
dam 1
speed -0.02
no_pass 1
blocksview 1
editable 32
end
Object firewall_7
other_arch firebullet_s
name firewall
type 62
level 1
face firewall_7.111
sp 7
dam 1
speed -0.02
no_pass 1
blocksview 1
editable 32
end
Object firewall_8
other_arch firebullet_s
name firewall
type 62
level 1
face firewall_8.111
sp 8
dam 1
speed -0.02
no_pass 1
blocksview 1
editable 32
end
Object flagstone_0
name wall
face flagstone_0.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_1_2
name wall
face flagstone_1.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_1_4
name wall
face flagstone_2.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_2_2_1
name wall
face flagstone_3.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_1_1
name wall
face flagstone_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_2_1_1
name wall
face flagstone_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_2_2_2
name wall
face flagstone_6.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_3_2
name wall
face flagstone_7.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_1_3
name wall
face flagstone_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_2_2_4
name wall
face flagstone_9.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_2_1_2
name wall
face flagstone_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_3_1
name wall
face flagstone_B.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_2_2_3
name wall
face flagstone_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_3_4
name wall
face flagstone_D.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_3_3
name wall
face flagstone_E.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object flagstone_4
name wall
face flagstone_F.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object bridge_2
name bridge
face bridge_m0.111
no_pick 1
editable 8
end
Object bridge_1
name bridge
face bridge_m1.111
no_pick 1
editable 8
end
Object drawbridge_1
name drawbridge
face dbridge1.111
no_pick 1
editable 8
end
Object drawbridge_2
name drawbridge
face dbridge2.111
no_pick 1
editable 8
end
Object gwall_0
name wall
face gwall_0.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_1_2
name wall
face gwall_1.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_1_4
name wall
face gwall_2.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_2_2_1
name wall
face gwall_3.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_1_1
name wall
face gwall_4.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_2_1_1
name wall
face gwall_5.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_2_2_2
name wall
face gwall_6.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_3_2
name wall
face gwall_7.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_1_3
name wall
face gwall_8.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_2_2_4
name wall
face gwall_9.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_2_1_2
name wall
face gwall_A.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_3_1
name wall
face gwall_B.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_2_2_3
name wall
face gwall_C.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_3_4
name wall
face gwall_D.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_3_3
name wall
face gwall_E.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_4
name wall
face gwall_F.111
no_pick 1
no_pass 1
blocksview 1
editable 512
end
Object gwall_a
name wall
face gwall_xa.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object gwall_b
name wall
face gwall_xb.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object gwall_c
name wall
face gwall_xc.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object gwall_d
name wall
face gwall_xd.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object hedge_0
name hedge
face hedge_0.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_1_2
name hedge
face hedge_1.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_1_4
name hedge
face hedge_2.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_2_2_1
name hedge
face hedge_3.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_1_1
name hedge
face hedge_4.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_2_1_1
name hedge
face hedge_5.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_2_2_2
name hedge
face hedge_6.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_3_2
name hedge
face hedge_7.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_1_3
name hedge
face hedge_8.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_2_2_4
name hedge
face hedge_9.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_2_1_2
name hedge
face hedge_A.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_3_1
name hedge
face hedge_B.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_2_2_3
name hedge
face hedge_C.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_3_4
name hedge
face hedge_D.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_3_3
name hedge
face hedge_E.111
blocksview 1
is_wooded 1
editable 512
end
Object hedge_4
name hedge
face hedge_F.111
blocksview 1
is_wooded 1
editable 512
end
Object jcity_0
name wall
face jcity_0.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_1_2
name wall
face jcity_1.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_1_4
name wall
face jcity_2.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_2_2_1
name wall
face jcity_3.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_1_1
name wall
face jcity_4.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_2_1_1
name wall
face jcity_5.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_2_2_2
name wall
face jcity_6.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_3_2
name wall
face jcity_7.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_1_3
name wall
face jcity_8.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_2_2_4
name wall
face jcity_9.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_2_1_2
name wall
face jcity_A.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_3_1
name wall
face jcity_B.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_2_2_3
name wall
face jcity_C.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_3_4
name wall
face jcity_D.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_3_3
name wall
face jcity_E.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object jcity_4
name wall
face jcity_F.111
blocksview 1
no_pick 1
type 66
editable 2
end
Object lbulletwall
other_arch lbullet
name large bulletwall
type 62
level 1
face lbull_wall.101
animation lbulletwall
is_animated 0
speed -0.16
no_pass 1
dam 29
blocksview 1
editable 32
end
Object lbulletwall_1
other_arch lbullet
name large bulletwall
type 62
level 1
face lbull_wall.111
sp 1
dam 29
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lbulletwall_2
other_arch lbullet
name large bulletwall
type 62
level 1
face lbull_wall.121
sp 2
dam 29
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lbulletwall_3
other_arch lbullet
name large bulletwall
type 62
level 1
face lbull_wall.131
sp 3
dam 29
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lbulletwall_4
other_arch lbullet
name large bulletwall
type 62
level 1
face lbull_wall.141
sp 4
dam 29
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lbulletwall_5
other_arch lbullet
name large bulletwall
type 62
level 1
face lbull_wall.151
sp 5
dam 29
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lbulletwall_6
other_arch lbullet
name large bulletwall
type 62
level 1
face lbull_wall.161
sp 6
dam 29
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lbulletwall_7
other_arch lbullet
name large bulletwall
type 62
level 1
face lbull_wall.171
sp 7
dam 29
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lbulletwall_8
other_arch lbullet
name large bulletwall
type 62
level 1
face lbull_wall.181
sp 8
dam 29
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lightningwall
other_arch lightning_s
name lightningwall
type 62
level 1
dam 5
face light_wall.101
speed -0.1
no_pass 1
blocksview 1
editable 32
end
Object lightningwall_t
other_arch lightning_s
name lightningwall
type 62
level 1
face light_wall.111
animation lightningwall_t
sp 1
maxsp 1
dam 5
is_animated 0
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lightningwall_1
other_arch lightning_s
name lightningwall
type 62
level 1
face light_wall.111
sp 1
dam 5
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lightningwall_2
other_arch lightning_s
name lightningwall
type 62
level 1
face light_wall.121
sp 2
speed -0.04
no_pass 1
dam 5
blocksview 1
editable 32
end
Object lightningwall_3
other_arch lightning_s
name lightningwall
type 62
level 1
face light_wall.131
sp 3
dam 5
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lightningwall_4
other_arch lightning_s
name lightningwall
type 62
level 1
face light_wall.141
sp 4
dam 5
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lightningwall_5
other_arch lightning_s
name lightningwall
type 62
level 1
face light_wall.151
sp 5
dam 5
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lightningwall_6
other_arch lightning_s
name lightningwall
type 62
level 1
face light_wall.161
sp 6
dam 5
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lightningwall_7
other_arch lightning_s
name lightningwall
type 62
level 1
face light_wall.171
sp 7
dam 5
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object lightningwall_8
other_arch lightning_s
name lightningwall
type 62
level 1
face light_wall.181
sp 8
dam 5
speed -0.04
no_pass 1
blocksview 1
editable 32
end
Object longtable_0
name longtable
face longtable_0.111
no_pick 1
editable 8
end
Object longtable_1_2
name longtable
face longtable_1.111
no_pick 1
editable 8
end
Object longtable_1_4
name longtable
face longtable_2.111
no_pick 1
editable 8
end
Object longtable_2_2_1
name longtable
face longtable_3.111
no_pick 1
editable 8
end
Object longtable_1_1
name longtable
face longtable_4.111
no_pick 1
editable 8
end
Object longtable_2_1_1
name longtable
face longtable_5.111
no_pick 1
editable 8
end
Object longtable_2_2_2
name longtable
face longtable_6.111
no_pick 1
editable 8
end
Object longtable_3_2
name longtable
face longtable_7.111
no_pick 1
editable 8
end
Object longtable_1_3
name longtable
face longtable_8.111
no_pick 1
editable 8
end
Object longtable_2_2_4
name longtable
face longtable_9.111
no_pick 1
editable 8
end
Object longtable_2_1_2
name longtable
face longtable_A.111
no_pick 1
editable 8
end
Object longtable_3_1
name longtable
face longtable_B.111
no_pick 1
editable 8
end
Object longtable_2_2_3
name longtable
face longtable_C.111
no_pick 1
editable 8
end
Object longtable_3_4
name longtable
face longtable_D.111
no_pick 1
editable 8
end
Object longtable_3_3
name longtable
face longtable_E.111
no_pick 1
editable 8
end
Object longtable_4
name longtable
face longtable_F.111
no_pick 1
editable 8
end
Object mine0
face mine_0.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine5
face mine_1.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine6
face mine_2.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine4
face mine_3.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine8
face mine_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine3
face mine_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine10
face mine_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine11
face mine_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine7
face mine_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine12
face mine_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine2
face mine_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine13
face mine_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine9
face mine_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine14
face mine_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine16
face mine_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine17
face mine_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_0
face mine_0.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_1_2
face mine_1.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_1_4
face mine_2.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_2_2_1
face mine_3.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_1_1
face mine_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_2_1_1
face mine_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_2_2_2
face mine_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_3_2
face mine_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_1_3
face mine_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_2_2_4
face mine_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_2_1_2
face mine_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_3_1
face mine_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_2_2_3
face mine_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_3_4
face mine_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_3_3
face mine_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_4
face mine_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object mine_secret_1_1
name secret door
type 26
no_pick 1
face minedoor_4.111
animation mine_secret_1_1
is_animated 0
no_pass 1
blocksview 1
wc 8
maxsp 0
speed 0.35
dam 10
value 1
maxhp 50
hp 50
editable 256
end
More
Object mine_secret_1_2
name secret door
x 1
type 26
no_pick 1
face minedoor_4.211
animation mine_secret_1_2
is_animated 0
no_pass 1
blocksview 1
wc 8
value 1
maxsp 0
speed 0.35
dam 10
maxhp 50
hp 50
end
Object mine_secret_2_1
name secret door
type 26
no_pick 1
face minedoor_8.111
animation mine_secret_2_1
is_animated 0
no_pass 1
blocksview 1
wc 8
maxsp 0
speed 0.35
dam 10
value 1
maxhp 50
hp 50
editable 256
end
More
Object mine_secret_2_2
name secret door
y 1
type 26
no_pick 1
face minedoor_8.211
animation mine_secret_2_2
is_animated 0
no_pass 1
blocksview 1
wc 8
value 1
maxsp 0
speed 0.35
dam 10
maxhp 50
hp 50
end
Object moat_0
name moat
face moat_0.111
no_pick 1
no_pass 1
editable 512
end
Object moat_1_2
name moat
face moat_1.111
no_pick 1
no_pass 1
editable 512
end
Object moat_1_4
name moat
face moat_2.111
no_pick 1
no_pass 1
editable 512
end
Object moat_2_2_1
name moat
face moat_3.111
no_pick 1
no_pass 1
editable 512
end
Object moat_1_1
name moat
face moat_4.111
no_pick 1
no_pass 1
editable 512
end
Object moat_2_1_1
name moat
face moat_5.111
no_pick 1
no_pass 1
editable 512
end
Object moat_2_2_2
name moat
face moat_6.111
no_pick 1
no_pass 1
editable 512
end
Object moat_3_2
name moat
face moat_7.111
no_pick 1
no_pass 1
editable 512
end
Object moat_1_3
name moat
face moat_8.111
no_pick 1
no_pass 1
editable 512
end
Object moat_2_2_4
name moat
face moat_9.111
no_pick 1
no_pass 1
editable 512
end
Object moat_2_1_2
name moat
face moat_A.111
no_pick 1
no_pass 1
editable 512
end
Object moat_3_1
name moat
face moat_B.111
no_pick 1
no_pass 1
editable 512
end
Object moat_2_2_3
name moat
face moat_C.111
no_pick 1
no_pass 1
editable 512
end
Object moat_3_4
name moat
face moat_D.111
no_pick 1
no_pass 1
editable 512
end
Object moat_3_3
name moat
face moat_E.111
no_pick 1
no_pass 1
editable 512
end
Object moat_4
name moat
face moat_F.111
no_pick 1
no_pass 1
editable 512
end
Object paved_0
name paved road
face paved_0.111
no_pick 1
editable 8
end
Object paved_1_2
name paved road
face paved_1.111
no_pick 1
editable 8
end
Object paved_1_4
name paved road
face paved_2.111
no_pick 1
editable 8
end
Object paved_2_2_1
name paved road
face paved_3.111
no_pick 1
editable 8
end
Object paved_1_1
name paved road
face paved_4.111
no_pick 1
editable 8
end
Object paved_2_1_1
name paved road
face paved_5.111
no_pick 1
editable 8
end
Object paved_2_2_2
name paved road
face paved_6.111
no_pick 1
editable 8
end
Object paved_3_2
name paved road
face paved_7.111
no_pick 1
editable 8
end
Object paved_1_3
name paved road
face paved_8.111
no_pick 1
editable 8
end
Object paved_2_2_4
name paved road
face paved_9.111
no_pick 1
editable 8
end
Object paved_2_1_2
name paved road
face paved_A.111
no_pick 1
editable 8
end
Object paved_3_1
name paved road
face paved_B.111
no_pick 1
editable 8
end
Object paved_2_2_3
name paved road
face paved_C.111
no_pick 1
editable 8
end
Object paved_3_4
name paved road
face paved_D.111
no_pick 1
editable 8
end
Object paved_3_3
name paved road
face paved_E.111
no_pick 1
editable 8
end
Object paved_4
name paved road
face paved_F.111
no_pick 1
editable 8
end
Object pier_0
name pier
face pier_0.111
no_pick 1
editable 8
end
Object pier_1_2
name pier
face pier_1.111
no_pick 1
editable 8
end
Object pier_1_4
name pier
face pier_2.111
no_pick 1
editable 8
end
Object pier_2_2_1
name pier
face pier_3.111
no_pick 1
editable 8
end
Object pier_1_1
name pier
face pier_4.111
no_pick 1
editable 8
end
Object pier_2_1_1
name pier
face pier_5.111
no_pick 1
editable 8
end
Object pier_2_2_2
name pier
face pier_6.111
no_pick 1
editable 8
end
Object pier_3_2
name pier
face pier_7.111
no_pick 1
editable 8
end
Object pier_1_3
name pier
face pier_8.111
no_pick 1
editable 8
end
Object pier_2_2_4
name pier
face pier_9.111
no_pick 1
editable 8
end
Object pier_2_1_2
name pier
face pier_A.111
no_pick 1
editable 8
end
Object pier_3_1
name pier
face pier_B.111
no_pick 1
editable 8
end
Object pier_2_2_3
name pier
face pier_C.111
no_pick 1
editable 8
end
Object pier_3_4
name pier
face pier_D.111
no_pick 1
editable 8
end
Object pier_3_3
name pier
face pier_E.111
no_pick 1
editable 8
end
Object pier_4
name pier
face pier_F.111
no_pick 1
editable 8
end
Object rough_wall_0
name wall
face rough_0.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_1_2
name wall
face rough_1.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_1_4
name wall
face rough_2.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_2_2_1
name wall
face rough_3.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_1_1
name wall
face rough_4.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_2_1_1
name wall
face rough_5.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_2_2_2
name wall
face rough_6.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_3_2
name wall
face rough_7.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_1_3
name wall
face rough_8.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_2_2_4
name wall
face rough_9.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_2_1_2
name wall
face rough_A.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_3_1
name wall
face rough_B.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_2_2_3
name wall
face rough_C.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_3_4
name wall
face rough_D.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_3_3
name wall
face rough_E.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object rough_wall_4
name wall
face rough_F.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_0
name wall
face rough_0.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_1_2
name wall
face rough_1.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_1_4
name wall
face rough_2.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_2_2_1
name wall
face rough_3.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_1_1
name wall
face rough_4.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_2_1_1
name wall
face rough_5.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_2_2_2
name wall
face rough_6.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_3_2
name wall
face rough_7.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_1_3
name wall
face rough_8.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_2_2_4
name wall
face rough_9.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_2_1_2
name wall
face rough_A.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_3_1
name wall
face rough_B.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_2_2_3
name wall
face rough_C.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_3_4
name wall
face rough_D.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_3_3
name wall
face rough_E.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object roughwall_4
name wall
face rough_F.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object slevel_0
name elevation
face slevel_0.111
no_pick 1
editable 8
end
Object slevel_1_2
name elevation
face slevel_1.111
no_pick 1
editable 8
end
Object slevel_1_4
name elevation
face slevel_2.111
no_pick 1
editable 8
end
Object slevel_2_2_1
name elevation
face slevel_3.111
no_pick 1
editable 8
end
Object slevel_1_1
name elevation
face slevel_4.111
no_pick 1
editable 8
end
Object slevel_2_1_1
name elevation
face slevel_5.111
no_pick 1
editable 8
end
Object slevel_2_2_2
name elevation
face slevel_6.111
no_pick 1
editable 8
end
Object slevel_3_2
name elevation
face slevel_7.111
no_pick 1
editable 8
end
Object slevel_1_3
name elevation
face slevel_8.111
no_pick 1
editable 8
end
Object slevel_2_2_4
name elevation
face slevel_9.111
no_pick 1
editable 8
end
Object slevel_2_1_2
name elevation
face slevel_A.111
no_pick 1
editable 8
end
Object slevel_3_1
name elevation
face slevel_B.111
no_pick 1
editable 8
end
Object slevel_2_2_3
name elevation
face slevel_C.111
no_pick 1
editable 8
end
Object slevel_3_4
name elevation
face slevel_D.111
no_pick 1
editable 8
end
Object slevel_3_3
name elevation
face slevel_E.111
no_pick 1
editable 8
end
Object slevel_4
name elevation
face slevel_F.111
no_pick 1
editable 8
end
Object speedballwall
other_arch speedball
name speedball wall
type 62
level 1
face speedbwall.111
animation speedballwall
dam 56
speed -0.03
no_pass 1
blocksview 1
editable 32
end
Object stwall_0
name wall
face stwall_0.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_1_2
name wall
face stwall_1.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_1_4
name wall
face stwall_2.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_2_2_1
name wall
face stwall_3.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_1_1
name wall
face stwall_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_2_1_1
name wall
face stwall_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_2_2_2
name wall
face stwall_6.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_3_2
name wall
face stwall_7.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_1_3
name wall
face stwall_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_2_2_4
name wall
face stwall_9.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_2_1_2
name wall
face stwall_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_3_1
name wall
face stwall_B.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_2_2_3
name wall
face stwall_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_3_4
name wall
face stwall_D.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_3_3
name wall
face stwall_E.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object stwall_4
name wall
face stwall_F.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object swall_0
name wall
face swall_0.111
no_pass 1
editable 512
end
Object swall_1_2
name wall
face swall_1.111
no_pass 1
editable 512
end
Object swall_1_2_half
name wall
face swall_1_half.111
no_pass 1
editable 512
end
Object swall_1_4
name wall
face swall_2.111
no_pass 1
editable 512
end
Object swall_1_4_half
name wall
face swall_2_half.111
no_pass 1
editable 512
end
Object swall_2_2_1
name wall
face swall_3.111
no_pass 1
editable 512
end
Object swall_1_1
name wall
face swall_4.111
no_pass 1
editable 512
end
Object swall_1_1_half
name wall
face swall_4_half.111
no_pass 1
editable 512
end
Object swall_2_1_1
name wall
face swall_5.111
no_pass 1
editable 512
end
Object swall_2_2_2
name wall
face swall_6.111
no_pass 1
editable 512
end
Object swall_3_2
name wall
face swall_7.111
no_pass 1
editable 512
end
Object swall_1_3
name wall
face swall_8.111
no_pass 1
editable 512
end
Object swall_1_3_half
name wall
face swall_8_half.111
no_pass 1
editable 512
end
Object swall_2_2_4
name wall
face swall_9.111
no_pass 1
editable 512
end
Object swall_2_1_2
name wall
face swall_A.111
no_pass 1
editable 512
end
Object swall_3_1
name wall
face swall_B.111
no_pass 1
editable 512
end
Object swall_2_2_3
name wall
face swall_C.111
no_pass 1
editable 512
end
Object swall_3_4
name wall
face swall_D.111
no_pass 1
editable 512
end
Object swall_3_3
name wall
face swall_E.111
no_pass 1
editable 512
end
Object swall_4
name wall
face swall_F.111
no_pass 1
editable 512
end
Object timberwall_0
name wall
face timberwall_0.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_1_2
name wall
face timberwall_1.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_1_4
name wall
face timberwall_2.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_2_2_1
name wall
face timberwall_3.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_1_1
name wall
face timberwall_4.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_2_1_1
name wall
face timberwall_5.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_2_2_2
name wall
face timberwall_6.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_3_2
name wall
face timberwall_7.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_1_3
name wall
face timberwall_8.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_2_2_4
name wall
face timberwall_9.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_2_1_2
name wall
face timberwall_A.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_3_1
name wall
face timberwall_B.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_2_2_3
name wall
face timberwall_C.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_3_4
name wall
face timberwall_D.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_3_3
name wall
face timberwall_E.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object timberwall_4
name wall
face timberwall_F.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wall_0
name wall
face wall_0.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_1_2
name wall
face wall_1.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_1_4
name wall
face wall_2.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_2_2_1
name wall
face wall_3.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_1_1
name wall
face wall_4.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_2_1_1
name wall
face wall_5.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_2_2_2
name wall
face wall_6.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_3_2
name wall
face wall_7.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_1_3
name wall
face wall_8.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_2_2_4
name wall
face wall_9.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_2_1_2
name wall
face wall_A.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_3_1
name wall
face wall_B.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_2_2_3
name wall
face wall_C.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_3_4
name wall
face wall_D.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_3_3
name wall
face wall_E.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_4
name wall
face wall_F.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_1_2_ruin
name crumbled wall
face wall_1_ruin.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_1_4_ruin
name crumbled wall
face wall_2_ruin.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_1_1_ruin
name crumbled wall
face wall_4_ruin.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end
Object wall_1_3_ruin
name crumbled wall
face wall_8_ruin.111
blocksview 1
no_pick 1
no_pass 1
editable 512
end

Object woodwall_0
name wall
face woodwall_0.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_1_2
name wall
face woodwall_1.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_1_4
name wall
face woodwall_2.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_2_2_1
name wall
face woodwall_3.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_1_1
name wall
face woodwall_4.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_2_1_1
name wall
face woodwall_5.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_2_2_2
name wall
face woodwall_6.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_3_2
name wall
face woodwall_7.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_1_3
name wall
face woodwall_8.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_2_2_4
name wall
face woodwall_9.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_2_1_2
name wall
face woodwall_A.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_3_1
name wall
face woodwall_B.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_2_2_3
name wall
face woodwall_C.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_3_4
name wall
face woodwall_D.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_3_3
name wall
face woodwall_E.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object woodwall_4
name wall
face woodwall_F.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_0
name wall
face wwall_0.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_1_2
name wall
face wwall_1.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_1_4
name wall
face wwall_2.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_2_2_1
name wall
face wwall_3.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_1_1
name wall
face wwall_4.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_2_1_1
name wall
face wwall_5.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_2_2_2
name wall
face wwall_6.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_3_2
name wall
face wwall_7.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_1_3
name wall
face wwall_8.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_2_2_4
name wall
face wwall_9.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_2_1_2
name wall
face wwall_A.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_3_1
name wall
face wwall_B.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_2_2_3
name wall
face wwall_C.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_3_4
name wall
face wwall_D.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_3_3
name wall
face wwall_E.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_4
name wall
face wwall_F.111
no_pass 1
no_pick 1
blocksview 1
editable 512
end
Object wwall_weak_1
name wall
face wwall_w_0.111
animation wwall_weak_1
is_animated 0
tear_down 1
hp 200
maxhp 200
ac 30
resist_magic 100
resist_fire 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100

no_pick 1
blocksview 1
alive 1
level 1
editable 768
end
Object wwall_weak_2
name wall
face wwall_w_1.111
animation wwall_weak_2
is_animated 0
tear_down 1
hp 200
maxhp 200
ac 30
resist_magic 100
resist_fire 100
resist_electricity 100
resist_cold 100
resist_confusion 100
resist_acid 100
resist_drain 100

no_pick 1
blocksview 1
alive 1
level 1
editable 768
end
Object wwall_win1
name window
face wwindow_0.111
no_pass 1
no_pick 1
editable 768
end
Object wwall_win2
name window
face wwindow_1.111
no_pass 1
no_pick 1
editable 768
end
Object yellow_0
name brick road
face yellow_0.111
no_pick 1
editable 8
end
Object yellow_1_2
name brick road
face yellow_1.111
no_pick 1
editable 8
end
Object yellow_1_4
name brick road
face yellow_2.111
no_pick 1
editable 8
end
Object yellow_2_2_1
name brick road
face yellow_3.111
no_pick 1
editable 8
end
Object yellow_1_1
name brick road
face yellow_4.111
no_pick 1
editable 8
end
Object yellow_2_1_1
name brick road
face yellow_5.111
no_pick 1
editable 8
end
Object yellow_2_2_2
name brick road
face yellow_6.111
no_pick 1
editable 8
end
Object yellow_3_2
name brick road
face yellow_7.111
no_pick 1
editable 8
end
Object yellow_1_3
name brick road
face yellow_8.111
no_pick 1
editable 8
end
Object yellow_2_2_4
name brick road
face yellow_9.111
no_pick 1
editable 8
end
Object yellow_2_1_2
name brick road
face yellow_A.111
no_pick 1
editable 8
end
Object yellow_3_1
name brick road
face yellow_B.111
no_pick 1
editable 8
end
Object yellow_2_2_3
name brick road
face yellow_C.111
no_pick 1
editable 8
end
Object yellow_3_4
name brick road
face yellow_D.111
no_pick 1
editable 8
end
Object yellow_3_3
name brick road
face yellow_E.111
no_pick 1
editable 8
end
Object yellow_4
name brick road
face yellow_F.111
no_pick 1
editable 8
end
Object CSword
name Chaos Sword
nrof 1
last_sp 3
type 15
face CSword.113
animation CSword
speed 0.3
material 2
weight 20000
editable 5120
Str 1
Con 1
Dex 1
Wis 1
Int 1
Cha 1
hp -5
sp -4
luck -3
xrays 1
dam 100
magic 10
resist_acid 75
resist_magic 30
resist_fire 30
resist_electricity 30
resist_cold 30
resist_confusion -50
attacktype 262145
weapontype 1
path_denied 2304
value 1000000
end
Object darkblade
name Darkblade
nrof 1
type 15
face darkblade.111
animation darkblade
speed 0.2
Cha -1
Con 2
hp 1
attacktype 256
weapontype 1
resist_poison 30

resist_drain 100

weight 20000
last_sp 7
dam 10
magic 4
value 143000
editable 5120
end
Object demonbane
name Demonbane
nrof 1
last_sp 9
type 15
face demonbane.111
animation demonbane
speed 0.2
material 2
dam 11
magic 3
weight 32000
value 90000
slaying demon
resist_fire 30

editable 5120
attacktype 1
weapontype 1
end
Object dagger_f
name dagger of fortune
face dagger_f.111
animation dagger_f
speed .2
Cha 4
dam 2
luck 3
nrof 1
type 15
attacktype 1
weapontype 2
material 2
value 50000
weight 2000
last_sp 5
editable 5120
end
Object frost_hammer
name Frost Hammer
nrof 1
last_sp 8
type 15
face frost_hammer.111
animation frost_hammer
speed .4
material 2
dam 10
value 90000
weight 30000
magic 3
resist_cold 30

attacktype 18
Pow 3
editable 5120
end
Object lamestar
name Firestar
nrof 1
animation lamestar
speed 0.2
type 15
last_sp 9 
face firestar.111
material 2
magic 3
dam 23
attacktype 5
value 400000
weight 40000
editable 5120
end
Object firestar
name Firestar
nrof 1
title named Fearless
animation firestar
speed 0.30
type 15
last_sp 9 
face firestar.111
material 2
magic 6
dam 35
attacktype 261
resist_fire 30

resist_drain 100
resist_fear 100

value 400000
weight 40000
editable 5120
end
Object gram
name Gram
nrof 1
last_sp 15
type 15
face gram.111
animation gram
speed 0.1
material 2
dam 18
exp 1
magic 3
weight 30000
value 80000
attacktype 33
weapontype 1
resist_ghosthit 30
resist_fear 30

luck 1
editable 5120
end
Object holy_avenger
name Holy Avenger
nrof 1
face holyave.111
animation holy_avenger
speed 0.2
last_sp 9
dam 15
type 15
magic 5
Str 1
Wis 2
Cha 2
attacktype 4194560
weapontype 1
resist_magic 30

resist_drain 100

weight 25000
value 220000
editable 5120
end
Object k_dagger
name Kobold Dagger
nrof 1
slaying troll
face k_dagger.111
dam 6
speed 0.100000
type 15
attacktype 1
weapontype 2
material 2
value 60000
weight 6000
magic 3
last_sp 2
editable 5120
end
Object lava_s
name Lava Slasher
nrof 1
face lava_s.111
animation lava_s
Str 2
Con 2
dam 30
speed 0.250000
type 15
resist_cold 75
attacktype 5
weapontype 1
material 2
value 220000
weight 25000
magic 3
last_sp 9
editable 5120
end
Object masamune
name Katana of Masamune
nrof 1
type 15
face masamune.111
animation masamune
speed .2
slaying undead
last_sp 3
Str 2
Dex 2
Con 2
Wis 1
dam 25
resist_drain 100
resist_ghosthit 100

resist_deplete 30

weight 9000
value 220000
editable 5120
attacktype 257
weapontype 4
material 2
magic 3
end
Object sting
name Sting
nrof 1
last_sp 6
type 15
face sting.111
animation sting
speed 0.1
material 2
dam 5
magic 3
weight 6000
value 42000
slaying troll
editable 5120
attacktype 1
weapontype 2
end
Object uw_sword
name Belzebub's sword
nrof 1
last_sp 7
dam 17
slaying angel
Con 2
Int 1
sp 1
type 15
face uw_sword.111
resist_confusion 100
resist_drain 100

resist_magic 30

magic 5
weight 30000
attacktype 65
weapontype 1
value 175000
speed 0.1
animation uw_sword
editable 5120
end
Object uk_sd
name Unknown Sword
nrof 1
last_sp 6
type 15
face uk_sd.111
animation uk_sd
speed .4
material 2
Str 2
Dex 2
dam 40
weight 111000
value 1000000
editable 1024
attacktype 1
weapontype 1
end
Object bonecrusher
name Bonecrusher
nrof 1
slaying skeleton
face bonecrush.111
type 15
last_sp 15
weight 150000
value 70000
magic 3
dam 50
material 64
editable 5120
attacktype 1
end
Object deathbringer
name Deathbringer
nrof 1
last_sp 9
type 15
face deathbring.111
material 2
dam 15
weight 30000
value 55000
magic 3
editable 5120
attacktype 65537
weapontype 1
end
Object defender
name Defender
nrof 1
last_sp 8
ac -1
type 15
face defender.111
material 2
dam 8
weight 20000
resist_drain 50
resist_physical 50
magic 3
value 150000
editable 5120
attacktype 1
weapontype 1
end
Object dragonslayer
name Dragonslayer
nrof 1
last_sp 9
type 15
face dragonslay.111
material 2
dam 11
weight 35000
value 85000
magic 3
slaying dragon
resist_fire 30

editable 5120
attacktype 1
weapontype 1
end
Object excalibur
name Excalibur
nrof 1
last_sp 7
Str 1
Cha 2
type 15
face excalibur.111
material 2
dam 12
magic 5
weight 25000
value 220000
resist_magic 30

resist_drain 100

attacktype 256
weapontype 1
editable 5120
end
Object firebrand
name Firebrand
nrof 1
last_sp 8
type 15
face firebrand.111
animation firebrand
speed 0.25
material 2
dam 9
weight 22000
value 75000
magic 3
resist_cold 30

attacktype 4
weapontype 1
editable 5120
end
Object frostbrand
name Frostbrand
nrof 1
last_sp 8
type 15
face frostbrand.111
material 2
dam 9
weight 22000
value 85000
magic 3
resist_fire 30

attacktype 16
weapontype 1
editable 5120
end
Object harakiri
name Harakiri sword
nrof 1
last_sp 6
type 15
face harakiri.111
material 2
Str 1
Dex 1
dam 30
weight 5000
value 1000000
editable 1024
attacktype 1
weapontype 1
end
Object magi_staff
name Staff of the Magi
nrof 1
type 15
face magi_staff.111
animation magi_staff
speed .2
material 16
resist_magic 30

Int 1
Pow 1
sp 2
attacktype 257
dam 20
wc 5
magic 5
weight 4500
value 500000
editable 5120
end
Object mjoellnir
name Mjoellnir
nrof 1
last_sp 8
type 15
face mjoellnir.111
material 2
dam 10
weight 30000
value 75000
magic 3
resist_electricity 30

attacktype 8
Str 1
editable 5120
end
Object mournblade
name Mournblade
nrof 1
last_sp 8
Str 1
sp 1
type 15
face mournblade.111
material 2
dam 9
weight 25000
value 170000
magic 4
resist_magic 30

resist_drain 100

attacktype 384
weapontype 1
editable 5120
end
Object skullcleaver
name Skullcleaver
nrof 1
slaying skull
face skullcleav.111
animation skullcleaver
speed 0.1
last_sp 11
type 15
weight 32000
magic 3
dam 20
material 18
value 80000
editable 5120
attacktype 1
weapontype 3
end
Object stormbringer
name Stormbringer
nrof 1
last_sp 8
Str 1
hp 1
type 15
face stormbring.111
material 2
dam 9
weight 25000
value 180000
magic 4
resist_magic 30
resist_electricity 30

resist_drain 100

attacktype 136
weapontype 1
editable 5120
end
Object axe
nrof 1
last_sp 10
type 15
face axe_1.111
material 18
dam 7
weight 9000
value 20
editable 1024
attacktype 1
weapontype 3
end
Object axe_2
nrof 1
name axe
value 18
last_sp 10
type 15
face axe_2.111
material 18
dam 6
weight 6000
value 20
editable 1024
attacktype 1
weapontype 3
is_thrown 1
end
Object axe_3
nrof 1
name axe
face axe_3.111
last_sp 10
type 15
material 18
dam 8
weight 12000
value 23
editable 1024
attacktype 1
weapontype 3
end
Object axe_4
nrof 1
name axe
face axe_4.111
last_sp 10
type 15
material 18
dam 7
weight 10000
value 19
editable 1024
attacktype 1
weapontype 3
end
Object axe_5
name vicious axe
nrof 1
last_sp 12
type 15
face axe_5.111
material 18
dam 13
weight 12000
value 80
editable 1024
attacktype 1
weapontype 3
end
Object battle_axe
name Battle Axe
face battle_axe.111
type 15
dam 21
speed 0.001
nrof 1
attacktype 1
weapontype 3
material 18
value 30000
weight 10000
last_sp 8
editable 1024
end
Object stoneaxe
nrof 1
last_sp 11
type 15
face stoneaxe.111
material 80
dam 6
weight 8500
value 12
editable 1024
attacktype 1
end
Object arrow
race arrows
type 13
face arrow.101
animation arrow
is_animated 0
is_turnable 1
nrof 1
need_an 1
weight 25
value 1
material 16
food 20
dam 2
wc 1
editable 1024
attacktype 1
end
Object bolt
race crossbow bolts
type 13
face bolt.101
animation bolt
is_animated 0
is_turnable 1
nrof 1
weight 50
value 2
material 2
food 10
dam 3
wc 2
editable 1024
attacktype 1
end
Object bow
race arrows
type 14
nrof 1
material 16
face bow.111
dam 7
weight 12000
value 50
sp 50
no_strength 0
editable 1024
attacktype 1
end
Object compositebow
name composite bow
race arrows
type 14
nrof 1
material 16
face compositebow.111
dam 14
weight 3000
value 100
sp 35
no_strength 0
editable 1024
attacktype 1
end
Object crossbow
race crossbow bolts
type 14
nrof 1
material 16
face crossbow.111
dam 7
weight 25000
sp 40
wc 1
value 75
no_strength 1
editable 1024
attacktype 1
end
Object elven_bow
name elven bow
race arrows
type 14
nrof 1
material 16
face elven_bow.111
magic 3
dam 15
weight 15000
sp 70
wc 1
value 17000
no_strength 0
editable 5120
attacktype 1
end
Object huntersbow
name hunter's bow
race arrows
type 14
nrof 1
material 16
face huntersbow.111
dam 10
weight 2000
value 50
sp 20
no_strength 0
editable 1024
attacktype 1
end
Object lightning_bow
name lightning bow
race crossbow bolts
face lightning_bow.111
sp 40
dam 14
wc -2
nrof 1
type 14
attacktype 9
material 16
value 45000
weight 25000
magic 3
no_strength 1
editable 5120
end
Object longbow
name long bow
race arrows
type 14
nrof 1
material 16
face longbow.111
dam 20
weight 8000
value 500
sp 40
no_strength 0
editable 1024
attacktype 1
end
Object magic_bow
name Energy Bow
race arrows
type 14
nrof 1
animation magic_bow
speed 0.1
material 16
face magic_bow.111
magic 7
dam 30
weight 9000
sp 80
wc 3
value 1700000
no_strength 0
editable 5120
attacktype 1
end
Object thundar_bolt
name thundar bolt
race crossbow bolts
face thunder_bolt.101
animation thundar_bolt
is_animated 0
food 10
dam 100
wc -10
nrof 50
type 13
attacktype 9
material 2
value 20000
weight 1000
is_turnable 1
editable 1024
end
Object large_morningstar
nrof 1
name large morningstar
last_sp 12
type 15
face lmornstar.111
material 18
dam 13
weight 25000
value 44
editable 1024
attacktype 1
end
Object morningstar
nrof 1
last_sp 11
type 15
face mornstar.111
material 18
dam 10
weight 17000
value 35
editable 1024
attacktype 1
end
Object nunchacu_1
name nunchacu
nrof 1
last_sp 4
type 15
face nunchacu_1.111
material 18
dam 1 
weight 5000
value 20
editable 1024
attacktype 1
end
Object nunchacu_2
name nunchacu
nrof 1
last_sp 4
type 15
face nunchacu_2.111
material 18
dam 2 
weight 5500
value 25
editable 1024
attacktype 1
end
Object shootingstar
name shootingstar
nrof 1
last_sp 6
type 15
face shootingstar.111
material 2
dam 40
weight 20000
value 30000
editable 1024
attacktype 1
end
Object big_club
nrof 1
name large club
last_sp 17
type 15
face big_club.111
material 16
dam 20
weight 40000
value 20
editable 1024
attacktype 1
end
Object club
nrof 1
last_sp 9
type 15
face club.111
material 16
dam 6
weight 9000
value 10
editable 1024
attacktype 1
end
Object quarterstaff
nrof 1
last_sp 8
type 15
face quarters.111
material 16
dam 5
weight 9000
value 20
editable 1024
attacktype 1
end
Object hammer
nrof 1
last_sp 9
type 15
face hammer_1.111
material 18
dam 7
weight 17500
value 25
editable 1024
attacktype 1
end
Object hammer_2
nrof 1
name throwing hammer
last_sp 9
type 15
face hammer_2.121
animation hammer_2
is_animated 0
is_turnable 1
is_thrown 1
material 80
dam 6
weight 15500
value 23
editable 1024
attacktype 1
end
Object stonehammer
nrof 1
name stonehammer
last_sp 10
type 15
face stonehamme.111
material 80
dam 6
weight 15000
value 13
editable 1024
attacktype 1
end
Object mace
nrof 1
last_sp 9
type 15
face mace_1.111
material 2
dam 7
weight 16000
value 35
editable 1024
attacktype 1
end
Object mace_2
nrof 1
name mace
last_sp 9
type 15
face mace_2.111
material 18
dam 8
weight 17500
value 42
editable 1024
attacktype 1
end
Object lspear
nrof 1
name long spear
last_sp 9
type 15
face lspear.111
material 18
dam 12
weight 26500
value 100
editable 1024
can_impale 1
attacktype 1
weapontype 5
end
Object poleaxe
nrof 1
last_sp 12
type 15
face poleaxe.111
material 18
dam 18
weight 35500
value 500
editable 1024
can_impale 1
can_cut 1
can_dam_armour 1
can_knockback 1
attacktype 1
end
Object shovel_1
name shovel
nrof 1
slaying wall
last_sp 15
type 15
face shovel_1.111
material 2
dam 10 
weight 30000
value 5
animation shovel_1
editable 1024
attacktype 1
end
Object spear
nrof 1
last_sp 9
type 15
face spear.121
animation spear
is_animated 0
is_turnable 1
is_thrown 1
material 2
dam 7
weight 8500
value 50
editable 1024
attacktype 1
weapontype 5
end
Object stake
slaying vampire
nrof 1
last_sp 11
type 15
face stake.111
material 16
dam 8
weight 2000
value 20
editable 1024
attacktype 1
weapontype 5
end
Object taifu_1
name taifu
nrof 1
last_sp 6
type 15
face taifu_1.111
material 18
dam 2 
ac 1
weight 5000
value 20
editable 1024
attacktype 1
weapontype 5
end
Object trident
type 15
nrof 1
last_sp 8
face trident.121
animation trident
is_animated 0
is_turnable 1
is_thrown 1
material 2
dam 11
weight 23000
value 68
editable 1024
attacktype 1
weapontype 5
end
Object pipe
nrof 1
name pipe
last_sp 8
type 15
face pipe.111
material 2
dam 5
weight 6500
value 10
editable 1024
can_knockback 1
can_parry 1
attacktype 1
end
Object saw
nrof 1
name saw
last_sp 7
slaying deathtree
type 15
face saw.111
material 18
dam 4
weight 6500
value 35
editable 1024
attacktype 1
end
Object wrench
nrof 1
name wrench
last_sp 6
type 15
face wrench.111
material 2
dam 3
weight 3500
value 10
can_parry 1
can_knockback 1
editable 1024
attacktype 1
end
Object broadsword
nrof 1
last_sp 8
type 15
face bsword_1.111
material 2
dam 9
weight 20000
value 50
editable 1024
attacktype 1
weapontype 1
end
Object broadsword_2
nrof 1
name broadsword
last_sp 8
type 15
face bsword_2.111
material 2
dam 9
weight 21500
value 48
editable 1024
attacktype 1
weapontype 1
end
Object dagger
nrof 1
last_sp 5
type 15
face dagger.111
material 2
dam 2
weight 2000
value 20
editable 1024
attacktype 1
weapontype 2
end
Object falchion
nrof 1
last_sp 8
type 15
face falchion.111
material 2
dam 7
weight 13000
value 42
editable 1024
attacktype 1
weapontype 1
end
Object katana_1
name katana
nrof 1
last_sp 6
type 15
face katana_1.111
material 2
dam 7 
weight 11000
value 80
editable 1024
attacktype 1
weapontype 4
end
Object light_sword
nrof 1
name light sword
last_sp 8
type 15
face lsword.111
material 2
dam 6
weight 11500
value 44
editable 1024
attacktype 1
weapontype 1
end
Object sabre
nrof 1
last_sp 8
type 15
face sabre.111
material 2
dam 7
weight 13500
value 38
editable 1024
attacktype 1
weapontype 4
end
Object scimitar
nrof 1
last_sp 8
type 15
face scimitar.111
material 2
dam 8
weight 15000
value 42
editable 1024
can_impale 1
can_cut 1
can_parry 1
attacktype 1
weapontype 1
end
Object serp_sword
nrof 1
name Serpentman sword
last_sp 8
type 15
face serp_sword.111
material 32
dam 6
can_cut 1
weight 3000
value 25
editable 1024
attacktype 1
weapontype 1
end
Object shortsword
nrof 1
last_sp 6
type 15
face ssword_1.111
material 2
dam 4
weight 10000
value 30
editable 1024
attacktype 1
weapontype 1
end
Object shortsword_2
name shortsword
nrof 1
last_sp 6
face ssword_2.111
material 2
dam 4
weight 8000
value 35
type 15
editable 1024
attacktype 1
weapontype 5
end
Object sword
nrof 1
name long sword
last_sp 8
type 15
face sword_1.111
material 2
dam 8
weight 15000
value 45
editable 1024
attacktype 1
weapontype 1
end
Object sword_2
nrof 1
name long sword
last_sp 8
type 15
face sword_2.111
material 2
dam 8
weight 14500
value 45
editable 1024
attacktype 1
weapontype 1
end
Object sword_3
nrof 1
name sword
last_sp 8
type 15
face sword_3.111
material 2
dam 8
weight 14500
value 53
editable 1024
attacktype 1
weapontype 1
end
Object sword_4
nrof 1
name sword
last_sp 8
type 15
face sword_4.111
material 2
dam 8
weight 15500
value 55
editable 1024
attacktype 1
weapontype 1
end
Object t_dagger
nrof 1
name throwing dagger
last_sp 4
type 15
face t_dagger.131
animation t_dagger
is_animated 0
is_turnable 1
is_thrown 1
material 2
dam 1
weight 1500
value 35
editable 1024
attacktype 1
weapontype 2
end
