arch map
name Scorn's best bows
msg
Creator: Tero Haatanen
Email: Tero.Haatanen@tel.vtt.fi
Date: Fri Oct 15 13:53:40 1993
All comments are welcome!
endmsg
hp 14
sp 14
stand_still 1
end
arch shop_empty
end
arch wall_2_2_2
end
arch shop_empty
y 1
end
arch wall_2_1_1
y 1
end
arch shop_empty
y 2
end
arch wall_2_1_1
y 2
end
arch shop_empty
y 3
end
arch wall_3_2
y 3
end
arch shop_empty
y 4
end
arch wall_2_1_1
y 4
end
arch shop_empty
y 5
end
arch wall_2_1_1
y 5
end
arch shop_empty
y 6
end
arch wall_3_2
y 6
end
arch shop_empty
y 7
end
arch wall_2_1_1
y 7
end
arch shop_empty
y 8
end
arch wall_2_1_1
y 8
end
arch shop_empty
y 9
end
arch wall_2_1_1
y 9
end
arch shop_empty
y 10
end
arch wall_2_1_1
y 10
end
arch shop_empty
y 11
end
arch wall_2_1_1
y 11
end
arch shop_empty
y 12
end
arch wall_2_1_1
y 12
end
arch shop_empty
y 13
end
arch wall_2_1_1
y 13
end
arch shop_empty
y 14
end
arch wall_2_1_1
y 14
end
arch shop_empty
y 15
end
arch wall_2_2_1
y 15
end
arch shop_empty
x 1
end
arch wall_2_1_2
x 1
end
arch shop_empty
x 1
y 1
end
arch table_3
slaying Key_lost!
msg
These boots are useful if one wants to
move silently. You hope that you can
find at least an ordinary pair of boots
for yourself.
endmsg
x 1
y 1
type 20
no_pass 1
end
arch elvenboots
x 1
y 1
end
arch shop_empty
x 1
y 2
end
arch table_3
slaying Key_lost!
msg
The long-bow is one of the most finest
bow made by elves. You decide to leave
this here, in hope that you can afford
to buy it one day.
endmsg
x 1
y 2
type 20
no_pass 1
end
arch elven_bow
x 1
y 2
end
arch shop_empty
x 1
y 3
end
arch wall_2_1_2
x 1
y 3
end
arch dungeon_magic
x 1
y 4
end
arch woodfloor
x 1
y 4
end
arch platinum_converter
name convert gold into arrows
slaying goldcoin
other_arch arrow
sp 1
x 1
y 4
end
arch dungeon_magic
x 1
y 5
end
arch woodfloor
x 1
y 5
end
arch platinum_converter
name convert gold into bolts
slaying goldcoin
other_arch bolt
sp 1
x 1
y 5
end
arch shop_empty
x 1
y 6
end
arch wall_2_1_2
x 1
y 6
end
arch shop_throw
x 1
y 7
end
arch shop_throw
x 1
y 8
end
arch shop_throw
x 1
y 9
end
arch shop_throw
x 1
y 10
end
arch shop_throw
x 1
y 11
end
arch shop_throw
x 1
y 12
end
arch shop_throw
x 1
y 13
end
arch shop_throw
x 1
y 14
end
arch shop_empty
x 1
y 15
end
arch wall_2_1_2
x 1
y 15
end
arch shop_empty
x 2
end
arch wall_2_1_2
x 2
end
arch shop_empty
x 2
y 1
end
arch chair_1.2
x 2
y 1
value 0
identified 1
end
arch shop_empty
x 2
y 2
end
arch chair_1.2
x 2
y 2
value 0
identified 1
end
arch shop_empty
x 2
y 3
end
arch swall_1_4_half
x 2
y 3
end
arch wall_1_3
x 2
y 3
blocksview 0
end
arch shop_empty
x 2
y 4
end
arch shop_empty
x 2
y 5
end
arch shop_empty
x 2
y 6
end
arch wall_1_3
x 2
y 6
end
arch shop_empty
x 2
y 7
end
arch shop_empty
x 2
y 8
end
arch shop_empty
x 2
y 9
end
arch shop_empty
x 2
y 10
end
arch shop_empty
x 2
y 11
end
arch shop_empty
x 2
y 12
end
arch shop_empty
x 2
y 13
end
arch shop_throw
x 2
y 14
end
arch shop_empty
x 2
y 15
end
arch wall_2_1_2
x 2
y 15
end
arch shop_empty
x 3
end
arch wall_2_1_2
x 3
end
arch shop_empty
x 3
y 1
end
arch depositbox
slaying bow_shop_key
x 3
y 1
carrying 5520
arch goldcoin
nrof 32
end
arch platinacoin
nrof 3
end
arch silvercoin
nrof 498
end
end
arch shop_empty
x 3
y 2
end
arch shop_empty
x 3
y 3
end
arch swall_2_1_2
x 3
y 3
end
arch shop_empty
x 3
y 4
end
arch shop_empty
x 3
y 5
end
arch shop_empty
x 3
y 6
end
arch door_look_1
hp 0
exp 0
ac 0
x 3
y 6
type 0
alive 0
no_pass 0
pass_thru 0
end
arch shop_empty
x 3
y 7
end
arch shop_empty
x 3
y 8
end
arch shop_empty
x 3
y 9
end
arch wall_1_1
x 3
y 9
blocksview 0
end
arch shop_empty
x 3
y 10
end
arch wall_2_1_1
x 3
y 10
end
arch shop_empty
x 3
y 11
end
arch wall_1_2
x 3
y 11
blocksview 0
end
arch shop_empty
x 3
y 12
end
arch shop_empty
x 3
y 13
end
arch shop_throw
x 3
y 14
end
arch shop_empty
x 3
y 15
end
arch wall_2_1_2
x 3
y 15
end
arch shop_empty
x 4
end
arch wall_2_1_2
x 4
end
arch shop_empty
x 4
y 1
end
arch chest_2
name a chest labeled "Junk"
x 4
y 1
carrying 12500
no_pick 1
arch bow
name broken bow
race nothing
end
arch bolt
name broken bolt
race NULL_doesnt_work
nrof 10
end
end
arch shop_empty
x 4
y 2
end
arch shop_empty
x 4
y 3
end
arch ggate_closed
name a gate
x 4
y 3
connected 1
end
arch shop_empty
x 4
y 4
end
arch shop_empty
x 4
y 5
end
arch shop_empty
x 4
y 6
end
arch wall_1_4
x 4
y 6
end
arch shop_empty
x 4
y 7
end
arch shop_empty
x 4
y 8
end
arch shop_empty
x 4
y 9
end
arch shop_empty
x 4
y 10
end
arch shop_empty
x 4
y 11
end
arch shop_empty
x 4
y 12
end
arch shop_empty
x 4
y 13
end
arch shop_throw
x 4
y 14
end
arch shop_empty
x 4
y 15
end
arch wall_2_1_2
x 4
y 15
end
arch shop_empty
x 5
end
arch wall_2_1_2
x 5
end
arch shop_empty
x 5
y 1
end
arch chest_2
x 5
y 1
carrying 17500
no_pick 1
arch hammer
value 0
identified 1
end
end
arch shop_empty
x 5
y 2
end
arch shop_empty
x 5
y 3
end
arch swall_2_1_2
x 5
y 3
end
arch shop_empty
x 5
y 4
end
arch shop_empty
x 5
y 5
end
arch shop_empty
x 5
y 6
end
arch wall_2_1_2
x 5
y 6
end
arch shop_throw
x 5
y 7
end
arch shop_throw
x 5
y 8
end
arch shop_empty
x 5
y 9
end
arch shop_empty
x 5
y 10
end
arch shop_empty
x 5
y 11
end
arch shop_throw
x 5
y 12
end
arch shop_throw
x 5
y 13
end
arch shop_throw
x 5
y 14
end
arch shop_empty
x 5
y 15
end
arch wall_2_1_2
x 5
y 15
end
arch shop_empty
x 6
end
arch wall_3_3
x 6
end
arch shop_empty
x 6
y 1
end
arch wall_2_1_1
x 6
y 1
end
arch shop_empty
x 6
y 2
end
arch wall_2_1_1
x 6
y 2
end
arch shop_empty
x 6
y 3
end
arch wall_2_1_1
x 6
y 3
end
arch swall_1_3_half
x 6
y 3
end
arch shop_empty
x 6
y 4
end
arch wall_2_1_1
x 6
y 4
end
arch shop_empty
x 6
y 5
end
arch wall_2_1_1
x 6
y 5
end
arch shop_empty
x 6
y 6
end
arch wall_4
x 6
y 6
end
arch shop_empty
x 6
y 7
end
arch wall_2_1_1
x 6
y 7
end
arch shop_empty
x 6
y 8
end
arch wall_1_2
x 6
y 8
end
arch shop_empty
x 6
y 9
end
arch shop_empty
x 6
y 10
end
arch shop_empty
x 6
y 11
end
arch shop_empty
x 6
y 12
end
arch wall_1_1
x 6
y 12
blocksview 0
end
arch shop_empty
x 6
y 13
end
arch wall_2_1_1
x 6
y 13
end
arch shop_empty
x 6
y 14
end
arch wall_3_2
x 6
y 14
end
arch shop_empty
x 6
y 15
end
arch wall_2_2_4
x 6
y 15
end
arch shop_empty
x 7
end
arch wall_2_1_2
x 7
end
arch shop_throw
x 7
y 1
end
arch shop_throw
x 7
y 2
end
arch shop_throw
x 7
y 3
end
arch shop_throw
x 7
y 4
end
arch shop_throw
x 7
y 5
end
arch shop_empty
x 7
y 6
end
arch wall_2_1_2
x 7
y 6
end
arch shop_empty
face shop_gener.111
x 7
y 7
end
arch key_ring
x 7
y 7
carrying 90
unpaid 1
arch key2
name a brass key
slaying bow_shop_key
msg
There is some elven text in it.
endmsg
unpaid 1
end
end
arch shop_general
x 7
y 8
end
arch shop_empty
x 7
y 9
end
arch shop_empty
x 7
y 10
end
arch shop_empty
x 7
y 11
end
arch shop_weapon
x 7
y 12
end
arch shop_weapon
x 7
y 13
end
arch shop_empty
x 7
y 14
end
arch wall_2_1_2
x 7
y 14
end
arch cobblestones2
x 7
y 15
no_pass 1
no_magic 1
pass_thru 1
end
arch shop_empty
x 8
end
arch wall_2_1_2
x 8
end
arch shop_throw
x 8
y 1
end
arch shop_empty
x 8
y 2
end
arch shop_empty
x 8
y 3
end
arch shop_empty
x 8
y 4
end
arch shop_throw
x 8
y 5
end
arch shop_empty
x 8
y 6
end
arch wall_2_1_2
x 8
y 6
end
arch shop_general
x 8
y 7
end
arch shop_empty
x 8
y 8
end
arch shop_empty
x 8
y 9
end
arch shop_empty
x 8
y 10
end
arch shop_empty
x 8
y 11
end
arch shop_empty
x 8
y 12
end
arch shop_weapon
x 8
y 13
end
arch shop_empty
x 8
y 14
end
arch wall_2_1_2
x 8
y 14
end
arch cobblestones2
x 8
y 15
no_pass 1
no_magic 1
pass_thru 1
end
arch shop_empty
x 9
end
arch wall_2_1_2
x 9
end
arch shop_throw
x 9
y 1
end
arch shop_empty
x 9
y 2
end
arch shop_empty
x 9
y 3
end
arch wall_1_4
x 9
y 3
blocksview 0
end
arch shop_empty
x 9
y 4
end
arch shop_throw
x 9
y 5
end
arch shop_empty
x 9
y 6
end
arch wall_1_3
x 9
y 6
blocksview 0
end
arch shop_general
x 9
y 7
end
arch shop_empty
x 9
y 8
end
arch shop_empty
x 9
y 9
end
arch shop_empty
x 9
y 10
end
arch shop_empty
x 9
y 11
end
arch shop_empty
x 9
y 12
end
arch shop_weapon
x 9
y 13
end
arch shop_empty
x 9
y 14
end
arch wall_2_1_2
x 9
y 14
end
arch cobblestones2
x 9
y 15
no_pass 1
no_magic 1
pass_thru 1
end
arch shop_empty
x 10
end
arch wall_2_1_2
x 10
end
arch shop_throw
x 10
y 1
end
arch shop_empty
x 10
y 2
end
arch shop_empty
x 10
y 3
end
arch wall_2_1_2
x 10
y 3
blocksview 0
end
arch shop_empty
x 10
y 4
end
arch shop_empty
x 10
y 5
end
arch shop_empty
x 10
y 6
end
arch shop_empty
x 10
y 7
end
arch shop_empty
x 10
y 8
end
arch shop_empty
x 10
y 9
end
arch shop_empty
x 10
y 10
end
arch shop_empty
x 10
y 11
end
arch shop_empty
x 10
y 12
end
arch shop_weapon
x 10
y 13
end
arch shop_empty
x 10
y 14
end
arch wall_2_1_2
x 10
y 14
end
arch cobblestones2
x 10
y 15
no_pass 1
no_magic 1
pass_thru 1
end
arch shop_empty
x 11
end
arch wall_2_1_2
x 11
end
arch shop_throw
x 11
y 1
end
arch shop_empty
x 11
y 2
end
arch shop_empty
x 11
y 3
end
arch wall_2_1_2
x 11
y 3
blocksview 0
end
arch shop_empty
x 11
y 4
end
arch shop_empty
x 11
y 5
end
arch shop_empty
x 11
y 6
end
arch shop_empty
x 11
y 7
end
arch shop_empty
x 11
y 8
end
arch shop_empty
x 11
y 9
end
arch shop_empty
x 11
y 10
end
arch wall_2_2_2
x 11
y 10
end
arch shop_empty
x 11
y 11
end
arch wall_1_2
x 11
y 11
end
arch shop_empty
x 11
y 12
end
arch door_look_2
slaying Key_lost!
msg
The elf says:
No customers here, please.
endmsg
hp 0
exp 0
ac 0
x 11
y 12
type 20
alive 0
pass_thru 0
end
arch shop_empty
x 11
y 13
end
arch wall_1_1
x 11
y 13
end
arch shop_empty
x 11
y 14
end
arch wall_3_1
x 11
y 14
end
arch cobblestones2
x 11
y 15
no_pass 1
no_magic 1
pass_thru 1
end
arch shop_empty
x 12
end
arch wall_2_1_2
x 12
end
arch shop_throw
x 12
y 1
end
arch shop_empty
x 12
y 2
end
arch shop_empty
x 12
y 3
end
arch wall_1_3
x 12
y 3
blocksview 0
end
arch shop_empty
x 12
y 4
end
arch shop_throw
x 12
y 5
end
arch shop_empty
x 12
y 6
end
arch wall_1_4
x 12
y 6
blocksview 0
end
arch shop_general
x 12
y 7
end
arch shop_empty
x 12
y 8
end
arch shop_empty
x 12
y 9
end
arch shop_empty
x 12
y 10
end
arch wall_2_1_2
x 12
y 10
end
arch shop_empty
x 12
y 11
pass_thru 1
end
arch shop_empty
x 12
y 12
pass_thru 1
end
arch elf
msg
@match yes or no
Trying to be funny? Try local inn, maybe
someone offers free beer!
@match yes
OK! Remember what you promised!
@match ^no$
I guessed it, you try rob me! GUARDS! 
Guard shouts:
"Where is that thief?"
@match promise|open
Do you promise not to steal anything?
Please, respond yes or no!
@match gate
I keep it locked, so nobody can't steal
anything. If you promise not to steal
anything I can open the gate.
@match chest|box|boots|longbow
So you have been visited my private
chamber! Maybe I should keep that
door locked like gate!
@match adventurer|people
People like you.
@match item|misc|sell|sold|buy
I buy almost everything that people
are selling to me.
@match shop|help
This shop is specialized to missile
weapons such as bows and crossbows.
I have two rooms of them. The first 
room contains miscellaneous items that
other adventurers have sold to me.
@match *
Welcome my little shop. How can I help
you ?
endmsg
face elf.131
hp 100
x 12
y 12
type 0
monster 1
unaggressive 1
can_pass_thru 1
end
arch shop_empty
x 12
y 13
pass_thru 1
end
arch shop_empty
x 12
y 14
end
arch wall_2_1_2
x 12
y 14
end
arch cobblestones2
x 12
y 15
no_pass 1
no_magic 1
pass_thru 1
end
arch shop_empty
x 13
end
arch wall_2_1_2
x 13
end
arch shop_throw
x 13
y 1
end
arch shop_empty
x 13
y 2
end
arch shop_empty
x 13
y 3
end
arch shop_empty
x 13
y 4
end
arch shop_throw
x 13
y 5
end
arch shop_empty
x 13
y 6
end
arch wall_2_1_2
x 13
y 6
blocksview 0
end
arch shop_general
x 13
y 7
end
arch shop_empty
x 13
y 8
end
arch shop_empty
x 13
y 9
end
arch shop_empty
x 13
y 10
end
arch swall_1_4_half
x 13
y 10
end
arch wall_1_3
x 13
y 10
end
arch shop_empty
x 13
y 11
end
arch table_4
x 13
y 11
no_pass 1
end
arch shop_empty
x 13
y 12
end
arch table_4
x 13
y 12
no_pass 1
end
arch magic_ear
msg
@match yes
endmsg
x 13
y 12
connected 1
end
arch shop_empty
x 13
y 13
end
arch table_4
x 13
y 13
no_pass 1
end
arch shop_empty
x 13
y 14
end
arch wall_1_3
x 13
y 14
end
arch cobblestones2
x 13
y 15
no_pass 1
no_magic 1
pass_thru 1
end
arch shop_empty
x 14
end
arch wall_2_1_2
x 14
end
arch shop_throw
x 14
y 1
end
arch shop_throw
x 14
y 2
end
arch shop_throw
x 14
y 3
end
arch shop_throw
x 14
y 4
end
arch shop_throw
x 14
y 5
end
arch shop_empty
x 14
y 6
end
arch wall_2_1_2
x 14
y 6
blocksview 0
end
arch shop_general
x 14
y 7
end
arch shop_empty
x 14
y 8
end
arch menu
x 14
y 8
end
arch shop_empty
x 14
y 9
end
arch shop_mat
x 14
y 9
end
arch dungeon_magic
x 14
y 10
end
arch shop_empty
x 14
y 10
end
arch swall_2_1_2
x 14
y 10
end
arch shop_empty
x 14
y 11
type 0
end
arch shop_mat
x 14
y 11
end
arch shop_empty
x 14
y 12
type 0
end
arch shop_empty
x 14
y 13
type 0
end
arch shop_empty
x 14
y 14
type 0
end
arch oakdoor
name back to town
slaying ../city
hp 8
sp 19
x 14
y 14
end
arch cobblestones2
x 14
y 15
no_pass 1
no_magic 1
pass_thru 1
end
arch shop_empty
x 15
end
arch wall_2_2_3
x 15
end
arch shop_empty
x 15
y 1
end
arch wall_2_1_1
x 15
y 1
end
arch shop_empty
x 15
y 2
end
arch wall_2_1_1
x 15
y 2
end
arch shop_empty
x 15
y 3
end
arch wall_2_1_1
x 15
y 3
end
arch shop_empty
x 15
y 4
end
arch wall_2_1_1
x 15
y 4
end
arch shop_empty
x 15
y 5
end
arch wall_2_1_1
x 15
y 5
end
arch shop_empty
x 15
y 6
end
arch wall_3_4
x 15
y 6
end
arch shop_empty
x 15
y 7
end
arch wall_2_1_1
x 15
y 7
end
arch shop_empty
x 15
y 8
end
arch wall_2_1_1
x 15
y 8
end
arch shop_empty
x 15
y 9
end
arch wall_2_1_1
x 15
y 9
end
arch shop_empty
x 15
y 10
end
arch wall_2_1_1
x 15
y 10
end
arch swall_1_3_half
x 15
y 10
end
arch shop_empty
x 15
y 11
end
arch wall_2_1_1
x 15
y 11
end
arch shop_empty
x 15
y 12
end
arch wall_2_1_1
x 15
y 12
end
arch shop_empty
x 15
y 13
end
arch wall_2_1_1
x 15
y 13
end
arch shop_empty
x 15
y 14
end
arch wall_1_2
x 15
y 14
end
arch cobblestones2
x 15
y 15
no_pass 1
no_magic 1
pass_thru 1
end
