SYMBOLS {
    # The stack starts from $FEC3 and grows towards the video ram
    __STACKSIZE__: type = weak, value = $06C3; # ~1.5k stack
}
MEMORY {
    HEADER:  file = %O,               start = $0001, size = $0050, fill = yes;
    ZP:      file = %O, define = yes, start = $0051, size = $00AD, fill = yes;
    STARTUP: file = %O,               start = $00FE, size = $0102, fill = yes;
    PAGE2:   file = %O,               start = $0200, size = $0100, fill = yes;
    PAGE3:   file = %O,               start = $0300, size = $0100, fill = yes;
    MAIN:    file = %O,               start = $0400, size = $DC00;
    CHARRAM: file = "", define = yes, start = $E000, size = $1000;
    VIDRAM:  file = "", define = yes, start = $F000, size = $0400;
}
SEGMENTS {
    ZEROPAGE: load = ZP,      type = zp;
    EXTZP:    load = ZP,      type = rw,  define   = yes;
    EXEHDR:   load = HEADER,  type = rw;
    STARTUP:  load = STARTUP, type = rw;
    PAGE2:    load = PAGE2,   type = rw;
    PAGE3:    load = PAGE3,   type = rw;
    LOWCODE:  load = MAIN,    type = ro,  optional = yes;
    ONCE:     load = MAIN,    type = ro,  optional = yes;
    CODE:     load = MAIN,    type = ro;
    RODATA:   load = MAIN,    type = ro;
    DATA:     load = MAIN,    type = rw;
    INIT:     load = MAIN,    type = bss, optional = yes;
    BSS:      load = MAIN,    type = bss, define   = yes;
}
FEATURES {
    CONDES: type    = constructor,
            label   = __CONSTRUCTOR_TABLE__,
            count   = __CONSTRUCTOR_COUNT__,
            segment = ONCE;
    CONDES: type    = destructor,
            label   = __DESTRUCTOR_TABLE__,
            count   = __DESTRUCTOR_COUNT__,
            segment = RODATA;
    CONDES: type    = interruptor,
            label   = __INTERRUPTOR_TABLE__,
            count   = __INTERRUPTOR_COUNT__,
            segment = RODATA,
            import  = __CALLIRQ__;
}
