// This may look like C code, but it is really -*- C++ -*-
/* 
Copyright (C) 1988 Free Software Foundation
    written by Doug Lea (dl@rocky.oswego.edu)
    based on code by Marc Shapiro (shapiro@sor.inria.fr)

This file is part of the GNU C++ Library.  This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version.  This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE.  See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/


#ifndef _<T>FPStack_h
#ifdef __GNUG__
#pragma interface
#endif
#define _<T>FPStack_h

#include "<T>.FPlex.h"
#include "<T>.Stack.h"

class <T>FPStack : public <T>Stack
{
  <T>FPlex      p;

public:
                <T>FPStack(int chunksize = DEFAULT_INITIAL_CAPACITY);
                <T>FPStack(const <T>FPStack& s);
                ~<T>FPStack();

  void          operator = (const <T>FPStack&);

  void          push(<T&> item);
  <T>           pop();
  <T>&          top();               
  void          del_top();

  int           empty();
  int           full();
  int           length();

  void          clear();

  int           OK();

};


inline <T>FPStack::<T>FPStack(int chunksize) : p(chunksize) {}
inline <T>FPStack::<T>FPStack(const <T>FPStack& s) : p(s.p) {}

inline <T>FPStack::~<T>FPStack() {}

inline void <T>FPStack::push(<T&>item)
{
  p.add_high(item);
}

inline <T> <T>FPStack::pop()
{
  <T> res = p.high_element();
  p.del_high();
  return res;
}

inline <T>& <T>FPStack::top()
{
  return p.high_element();
}

inline void <T>FPStack::del_top()
{
  p.del_high();
}

inline void <T>FPStack::operator =(const <T>FPStack& s)
{
  p = s.p;
}

inline int <T>FPStack::empty() 
{
  return p.empty();
}

inline int <T>FPStack::full() 
{
  return p.full();
}

inline int <T>FPStack::length() 
{
  return p.length();
}

inline int <T>FPStack::OK() 
{
  return p.OK();
}

inline void <T>FPStack::clear() 
{
  p.clear();
}

#endif
