#include <Vlib.h>

VPoint    _VUnitVectorI =
{1.0, 0.0, 0.0};
VPoint    _VUnitVectorJ =
{0.0, 1.0, 0.0};
VPoint    _VUnitVectorK =
{0.0, 0.0, 1.0};

VWorkContext _v_default_work_context;
VWorkContext *_VDefaultWorkContext = &_v_default_work_context;
