<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
  SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
  <const>
    <title>C4D_Background</title>
    <category>Objects</category>
    <subcat>Category</subcat>
    <version>5.1 OC</version>
    <syntax><rtype>int </rtype></syntax>
    <desc>Object category: object is drawn behind the landscape. Useful for effects like clouds or celestial bodies.</desc>
    <remark>This category does not work in the old 8 bit graphics system.</remark>
    <examples>
      <example>
        <code><funclink>SetCategory</funclink>(<funclink>GetCategory</funclink>() | C4D_Background);</code>
        <text>Move the calling object into the background.</text>
      </example>
    </examples>
    <related>
      <funclink>GetCategory</funclink>
      <funclink>SetCategory</funclink>
      <funclink>GetDefinition</funclink>
      <funclink>C4D_Parallax</funclink>
    </related>
  </const>
  <author>Sven2</author><date>2003-06</date>
</funcs>
