/***************************************************************************
 * gh_heap.h -- heap based priority queues.                                *
 *                                                                         *
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/* $Id: gh_heap.h 37640 2019-05-28 21:36:04Z dmiller $ */

#ifndef GH_HEAP_H
#define GH_HEAP_H

#ifdef HAVE_CONFIG_H
#include "nsock_config.h"
#include "nbase_config.h"
#endif

#ifdef WIN32
#include "nbase_winconfig.h"
#endif

#include "error.h"
#include <assert.h>


#if !defined(container_of)
#include <stddef.h>

#define container_of(ptr, type, member) \
        ((type *)((char *)(ptr) - offsetof(type, member)))
#endif


typedef struct {
  unsigned int index;
} gh_hnode_t;

/* POISON value, set heap node index to this value to indicate that the node is
 * inactive (not part of a heap) */
#define GH_HEAP_GUARD  0x19890721

/* Node comparison function.
 * Here lies all the intelligence of the tree.
 * Return 1 if hnode1 < hnode2, 0 otherwise. */
typedef int (*gh_heap_cmp_t)(gh_hnode_t *hnode1, gh_hnode_t *hnode2);


typedef struct gh_heap {
  gh_heap_cmp_t cmp_op;
  unsigned int count;
  unsigned int highwm;
  gh_hnode_t **slots;
} gh_heap_t;


int gh_heap_init(gh_heap_t *heap, gh_heap_cmp_t cmp_op);

void gh_heap_free(gh_heap_t *heap);

int gh_heap_push(gh_heap_t *heap, gh_hnode_t *node);

int gh_heap_remove(gh_heap_t *heap, gh_hnode_t *node);

gh_hnode_t *gh_heap_find(gh_heap_t *heap, unsigned int index);


static inline gh_hnode_t *gh_heap_min(gh_heap_t *heap) {
  if (heap->count == 0)
    return NULL;

  return gh_heap_find(heap, 0);
}

static inline gh_hnode_t *gh_heap_pop(gh_heap_t *heap) {
  gh_hnode_t *hnode;

  hnode = gh_heap_find(heap, 0);
  if (hnode != NULL)
    gh_heap_remove(heap, hnode);

  return hnode;
}

static inline size_t gh_heap_count(gh_heap_t *heap) {
  return heap->count;
}

static inline int gh_heap_is_empty(gh_heap_t *heap) {
  return heap->count == 0;
}

static inline void gh_hnode_invalidate(gh_hnode_t *node) {
  node->index = GH_HEAP_GUARD;
}

static inline int gh_hnode_is_valid(const gh_hnode_t *node) {
  return (node && node->index != GH_HEAP_GUARD);
}

#endif /* GH_HEAP_H */
