GL_ENRTY(GLint, rcGetRendererVersion)
GL_ENTRY(EGLint, rcGetEGLVersion, EGLint *major, EGLint *minor)
GL_ENTRY(EGLint, rcQueryEGLString, EGLenum name, void *buffer, EGLint bufferSize)
GL_ENTRY(EGLint, rcGetGLString, EGLenum name, void *buffer, EGLint bufferSize)
GL_ENTRY(EGLint, rcGetNumConfigs, uint32_t *numAttribs)
GL_ENTRY(EGLint, rcGetConfigs, uint32_t bufSize, GLuint *buffer)
GL_ENTRY(EGLint, rcChooseConfig, EGLint *attribs, uint32_t attribs_size, uint32_t *configs, uint32_t configs_size)
GL_ENTRY(EGLint, rcGetFBParam, EGLint param)
GL_ENTRY(uint32_t, rcCreateContext, uint32_t config, uint32_t share, uint32_t glVersion)
GL_ENTRY(void, rcDestroyContext, uint32_t context)
GL_ENTRY(uint32_t, rcCreateWindowSurface, uint32_t config, uint32_t width, uint32_t height)
GL_ENTRY(void, rcDestroyWindowSurface, uint32_t windowSurface)
GL_ENTRY(uint32_t, rcCreateColorBuffer, uint32_t width, uint32_t height, GLenum internalFormat)
GL_ENTRY(void, rcOpenColorBuffer, uint32_t colorbuffer)
GL_ENTRY(void, rcCloseColorBuffer, uint32_t colorbuffer)
GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer)
GL_ENTRY(int, rcFlushWindowColorBuffer, uint32_t windowSurface)
GL_ENTRY(EGLint, rcMakeCurrent, uint32_t context, uint32_t drawSurf, uint32_t readSurf)
GL_ENTRY(void, rcFBPost, uint32_t colorBuffer)
GL_ENTRY(void, rcFBSetSwapInterval, EGLint interval)
GL_ENTRY(void, rcBindTexture, uint32_t colorBuffer)
GL_ENTRY(void, rcBindRenderbuffer, uint32_t colorBuffer)
GL_ENTRY(EGLint, rcColorBufferCacheFlush, uint32_t colorbuffer, EGLint postCount,int forRead)
GL_ENTRY(void, rcReadColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
GL_ENTRY(int, rcUpdateColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
GL_ENTRY(int, rcOpenColorBuffer2, uint32_t colorbuffer)
GL_ENTRY(uint32_t, rcCreateClientImage, uint32_t context, EGLenum target, GLuint buffer)
GL_ENTRY(int, rcDestroyClientImage, uint32_t image)
GL_ENTRY(void, rcSelectChecksumCalculator, uint32_t newProtocol, uint32_t reserved)
GL_ENTRY(int, rcGetNumDisplays)
GL_ENTRY(int, rcGetDisplayWidth, uint32_t displayId)
GL_ENTRY(int, rcGetDisplayHeight, uint32_t displayId)
GL_ENTRY(int, rcGetDisplayDpiX, uint32_t displayId)
GL_ENTRY(int, rcGetDisplayDpiY, uint32_t displayId)
GL_ENTRY(int, rcGetDisplayVsyncPeriod, uint32_t displayId)
GL_ENTRY(void, rcPostLayer, const char* name, uint32_t colorBuffer, float alpha, int32_t sourceCropLeft, int32_t sourceCropTop, int32_t sourceCropRight, int32_t sourceCropBottom, int32_t displayFrameLeft, int32_t displayFrameTop, int32_t displayFrameRight, int32_t displayFrameBottom)
GL_ENTRY(void, rcPostAllLayersDone)
