The Netwide Assembler: NASM

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Appendix B: x86 Instruction Reference

This appendix provides a complete list of the machine instructions which NASM will assemble, and a short description of the function of each one.

It is not intended to be exhaustive documentation on the fine details of the instructions' function, such as which exceptions they can trigger: for such documentation, you should go to Intel's Web site, http://developer.intel.com/design/Pentium4/manuals/.

Instead, this appendix is intended primarily to provide documentation on the way the instructions may be used within NASM. For example, looking up LOOP will tell you that NASM allows CX or ECX to be specified as an optional second argument to the LOOP instruction, to enforce which of the two possible counter registers should be used if the default is not the one desired.

The instructions are not quite listed in alphabetical order, since groups of instructions with similar functions are lumped together in the same entry. Most of them don't move very far from their alphabetic position because of this.

B.1 Key to Operand Specifications

The instruction descriptions in this appendix specify their operands using the following notation:

B.2 Key to Opcode Descriptions

This appendix also provides the opcodes which NASM will generate for each form of each instruction. The opcodes are listed in the following way:

B.2.1 Register Values

Where an instruction requires a register value, it is already implicit in the encoding of the rest of the instruction what type of register is intended: an 8-bit general-purpose register, a segment register, a debug register, an MMX register, or whatever. Therefore there is no problem with registers of different types sharing an encoding value.

The encodings for the various classes of register are:

(Note that wherever a register name contains a number, that number is also the register value for that register.)

B.2.2 Condition Codes

The available condition codes are given here, along with their numeric representations as part of opcodes. Many of these condition codes have synonyms, so several will be listed at a time.

In the following descriptions, the word `either', when applied to two possible trigger conditions, is used to mean `either or both'. If `either but not both' is meant, the phrase `exactly one of' is used.

Note that in all cases, the sense of a condition code may be reversed by changing the low bit of the numeric representation.

For details of when an instruction sets each of the status flags, see the individual instruction, plus the Status Flags reference in section B.2.4

B.2.3 SSE Condition Predicates

The condition predicates for SSE comparison instructions are the codes used as part of the opcode, to determine what form of comparison is being carried out. In each case, the imm8 value is the final byte of the opcode encoding, and the predicate is the code used as part of the mnemonic for the instruction (equivalent to the "cc" in an integer instruction that used a condition code). The instructions that use this will give details of what the various mnemonics are, this table is used to help you work out details of what is happening.

Predi-  imm8  Description Relation where:   Emula- Result   QNaN 
 cate  Encod-             A Is 1st Operand  tion   if NaN   Signal 
        ing               B Is 2nd Operand         Operand  Invalid 

EQ     000B   equal       A = B                    False     No 

LT     001B   less-than   A < B                    False     Yes 

LE     010B   less-than-  A <= B                   False     Yes 
               or-equal 

---    ----   greater     A > B             Swap   False     Yes 
              than                          Operands, 
                                            Use LT 

---    ----   greater-    A >= B            Swap   False     Yes 
              than-or-equal                 Operands, 
                                            Use LE 

UNORD  011B   unordered   A, B = Unordered         True      No 

NEQ    100B   not-equal   A != B                   True      No 

NLT    101B   not-less-   NOT(A < B)               True      Yes 
              than 

NLE    110B   not-less-   NOT(A <= B)              True      Yes 
              than-or- 
              equal 

---    ----   not-greater NOT(A > B)        Swap   True      Yes 
              than                          Operands, 
                                            Use NLT 

---    ----   not-greater NOT(A >= B)       Swap   True      Yes 
              than-                         Operands, 
              or-equal                      Use NLE 

ORD    111B   ordered      A , B = Ordered         False     No

The unordered relationship is true when at least one of the two values being compared is a NaN or in an unsupported format.

Note that the comparisons which are listed as not having a predicate or encoding can only be achieved through software emulation, as described in the "emulation" column. Note in particular that an instruction such as greater-than is not the same as NLE, as, unlike with the CMP instruction, it has to take into account the possibility of one operand containing a NaN or an unsupported numeric format.

B.2.4 Status Flags

The status flags provide some information about the result of the arithmetic instructions. This information can be used by conditional instructions (such a Jcc and CMOVcc) as well as by some of the other instructions (such as ADC and INTO).

There are 6 status flags:

CF - Carry flag.

Set if an arithmetic operation generates a carry or a borrow out of the most-significant bit of the result; cleared otherwise. This flag indicates an overflow condition for unsigned-integer arithmetic. It is also used in multiple-precision arithmetic.

PF - Parity flag.

Set if the least-significant byte of the result contains an even number of 1 bits; cleared otherwise.

AF - Adjust flag.

Set if an arithmetic operation generates a carry or a borrow out of bit 3 of the result; cleared otherwise. This flag is used in binary-coded decimal (BCD) arithmetic.

ZF - Zero flag.

Set if the result is zero; cleared otherwise.

SF - Sign flag.

Set equal to the most-significant bit of the result, which is the sign bit of a signed integer. (0 indicates a positive value and 1 indicates a negative value.)

OF - Overflow flag.

Set if the integer result is too large a positive number or too small a negative number (excluding the sign-bit) to fit in the destination operand; cleared otherwise. This flag indicates an overflow condition for signed-integer (two's complement) arithmetic.

B.2.5 Effective Address Encoding: ModR/M and SIB

An effective address is encoded in up to three parts: a ModR/M byte, an optional SIB byte, and an optional byte, word or doubleword displacement field.

The ModR/M byte consists of three fields: the mod field, ranging from 0 to 3, in the upper two bits of the byte, the r/m field, ranging from 0 to 7, in the lower three bits, and the spare (register) field in the middle (bit 3 to bit 5). The spare field is not relevant to the effective address being encoded, and either contains an extension to the instruction opcode or the register value of another operand.

The ModR/M system can be used to encode a direct register reference rather than a memory access. This is always done by setting the mod field to 3 and the r/m field to the register value of the register in question (it must be a general-purpose register, and the size of the register must already be implicit in the encoding of the rest of the instruction). In this case, the SIB byte and displacement field are both absent.

In 16-bit addressing mode (either BITS 16 with no 67 prefix, or BITS 32 with a 67 prefix), the SIB byte is never used. The general rules for mod and r/m (there is an exception, given below) are:

However, there is a special case:

Therefore the effective address [BP] cannot be encoded as efficiently as [BX]; so if you code [BP] in a program, NASM adds a notional 8-bit zero displacement, and sets mod to 1, r/m to 6, and the one-byte displacement field to 0.

In 32-bit addressing mode (either BITS 16 with a 67 prefix, or BITS 32 with no 67 prefix) the general rules (again, there are exceptions) for mod and r/m are:

If the SIB byte is present, it describes the combination of registers (an optional base register, and an optional index register scaled by multiplication by 1, 2, 4 or 8) to be added to the displacement. The SIB byte is divided into the scale field, in the top two bits, the index field in the next three, and the base field in the bottom three. The general rules are:

The exceptions to the 32-bit encoding rules are:

B.3 Key to Instruction Flags

Given along with each instruction in this appendix is a set of flags, denoting the type of the instruction. The types are as follows:

B.4 x86 Instruction Set

B.4.1 AAA, AAS, AAM, AAD: ASCII Adjustments

AAA                           ; 37                   [8086]

AAS                           ; 3F                   [8086]

AAD                           ; D5 0A                [8086] 
AAD imm                       ; D5 ib                [8086]

AAM                           ; D4 0A                [8086] 
AAM imm                       ; D4 ib                [8086]

These instructions are used in conjunction with the add, subtract, multiply and divide instructions to perform binary-coded decimal arithmetic in unpacked (one BCD digit per byte - easy to translate to and from ASCII, hence the instruction names) form. There are also packed BCD instructions DAA and DAS: see section B.4.57.

B.4.2 ADC: Add with Carry

ADC r/m8,reg8                 ; 10 /r                [8086] 
ADC r/m16,reg16               ; o16 11 /r            [8086] 
ADC r/m32,reg32               ; o32 11 /r            [386]

ADC reg8,r/m8                 ; 12 /r                [8086] 
ADC reg16,r/m16               ; o16 13 /r            [8086] 
ADC reg32,r/m32               ; o32 13 /r            [386]

ADC r/m8,imm8                 ; 80 /2 ib             [8086] 
ADC r/m16,imm16               ; o16 81 /2 iw         [8086] 
ADC r/m32,imm32               ; o32 81 /2 id         [386]

ADC r/m16,imm8                ; o16 83 /2 ib         [8086] 
ADC r/m32,imm8                ; o32 83 /2 ib         [386]

ADC AL,imm8                   ; 14 ib                [8086] 
ADC AX,imm16                  ; o16 15 iw            [8086] 
ADC EAX,imm32                 ; o32 15 id            [386]

ADC performs integer addition: it adds its two operands together, plus the value of the carry flag, and leaves the result in its destination (first) operand. The destination operand can be a register or a memory location. The source operand can be a register, a memory location or an immediate value.

The flags are set according to the result of the operation: in particular, the carry flag is affected and can be used by a subsequent ADC instruction.

In the forms with an 8-bit immediate second operand and a longer first operand, the second operand is considered to be signed, and is sign-extended to the length of the first operand. In these cases, the BYTE qualifier is necessary to force NASM to generate this form of the instruction.

To add two numbers without also adding the contents of the carry flag, use ADD (section B.4.3).

B.4.3 ADD: Add Integers

ADD r/m8,reg8                 ; 00 /r                [8086] 
ADD r/m16,reg16               ; o16 01 /r            [8086] 
ADD r/m32,reg32               ; o32 01 /r            [386]

ADD reg8,r/m8                 ; 02 /r                [8086] 
ADD reg16,r/m16               ; o16 03 /r            [8086] 
ADD reg32,r/m32               ; o32 03 /r            [386]

ADD r/m8,imm8                 ; 80 /0 ib             [8086] 
ADD r/m16,imm16               ; o16 81 /0 iw         [8086] 
ADD r/m32,imm32               ; o32 81 /0 id         [386]

ADD r/m16,imm8                ; o16 83 /0 ib         [8086] 
ADD r/m32,imm8                ; o32 83 /0 ib         [386]

ADD AL,imm8                   ; 04 ib                [8086] 
ADD AX,imm16                  ; o16 05 iw            [8086] 
ADD EAX,imm32                 ; o32 05 id            [386]

ADD performs integer addition: it adds its two operands together, and leaves the result in its destination (first) operand. The destination operand can be a register or a memory location. The source operand can be a register, a memory location or an immediate value.

The flags are set according to the result of the operation: in particular, the carry flag is affected and can be used by a subsequent ADC instruction.

In the forms with an 8-bit immediate second operand and a longer first operand, the second operand is considered to be signed, and is sign-extended to the length of the first operand. In these cases, the BYTE qualifier is necessary to force NASM to generate this form of the instruction.

B.4.4 ADDPD: ADD Packed Double-Precision FP Values

ADDPD xmm1,xmm2/mem128        ; 66 0F 58 /r     [WILLAMETTE,SSE2]

ADDPD performs addition on each of two packed double-precision FP value pairs.

   dst[0-63]   := dst[0-63]   + src[0-63], 
   dst[64-127] := dst[64-127] + src[64-127].

The destination is an XMM register. The source operand can be either an XMM register or a 128-bit memory location.

B.4.5 ADDPS: ADD Packed Single-Precision FP Values

ADDPS xmm1,xmm2/mem128        ; 0F 58 /r        [KATMAI,SSE]

ADDPS performs addition on each of four packed single-precision FP value pairs

   dst[0-31]   := dst[0-31]   + src[0-31], 
   dst[32-63]  := dst[32-63]  + src[32-63], 
   dst[64-95]  := dst[64-95]  + src[64-95], 
   dst[96-127] := dst[96-127] + src[96-127].

The destination is an XMM register. The source operand can be either an XMM register or a 128-bit memory location.

B.4.6 ADDSD: ADD Scalar Double-Precision FP Values

ADDSD xmm1,xmm2/mem64         ; F2 0F 58 /r     [KATMAI,SSE]

ADDSD adds the low double-precision FP values from the source and destination operands and stores the double-precision FP result in the destination operand.

   dst[0-63]   := dst[0-63] + src[0-63], 
   dst[64-127) remains unchanged.

The destination is an XMM register. The source operand can be either an XMM register or a 64-bit memory location.

B.4.7 ADDSS: ADD Scalar Single-Precision FP Values

ADDSS xmm1,xmm2/mem32         ; F3 0F 58 /r     [WILLAMETTE,SSE2]

ADDSS adds the low single-precision FP values from the source and destination operands and stores the single-precision FP result in the destination operand.

   dst[0-31]   := dst[0-31] + src[0-31], 
   dst[32-127] remains unchanged.

The destination is an XMM register. The source operand can be either an XMM register or a 32-bit memory location.

B.4.8 AND: Bitwise AND

AND r/m8,reg8                 ; 20 /r                [8086] 
AND r/m16,reg16               ; o16 21 /r            [8086] 
AND r/m32,reg32               ; o32 21 /r            [386]

AND reg8,r/m8                 ; 22 /r                [8086] 
AND reg16,r/m16               ; o16 23 /r            [8086] 
AND reg32,r/m32               ; o32 23 /r            [386]

AND r/m8,imm8                 ; 80 /4 ib             [8086] 
AND r/m16,imm16               ; o16 81 /4 iw         [8086] 
AND r/m32,imm32               ; o32 81 /4 id         [386]

AND r/m16,imm8                ; o16 83 /4 ib         [8086] 
AND r/m32,imm8                ; o32 83 /4 ib         [386]

AND AL,imm8                   ; 24 ib                [8086] 
AND AX,imm16                  ; o16 25 iw            [8086] 
AND EAX,imm32                 ; o32 25 id            [386]

AND performs a bitwise AND operation between its two operands (i.e. each bit of the result is 1 if and only if the corresponding bits of the two inputs were both 1), and stores the result in the destination (first) operand. The destination operand can be a register or a memory location. The source operand can be a register, a memory location or an immediate value.

In the forms with an 8-bit immediate second operand and a longer first operand, the second operand is considered to be signed, and is sign-extended to the length of the first operand. In these cases, the BYTE qualifier is necessary to force NASM to generate this form of the instruction.

The MMX instruction PAND (see section B.4.202) performs the same operation on the 64-bit MMX registers.

B.4.9 ANDNPD: Bitwise Logical AND NOT of Packed Double-Precision FP Values

ANDNPD xmm1,xmm2/mem128       ; 66 0F 55 /r     [WILLAMETTE,SSE2]

ANDNPD inverts the bits of the two double-precision floating-point values in the destination register, and then performs a logical AND between the two double-precision floating-point values in the source operand and the temporary inverted result, storing the result in the destination register.

   dst[0-63]   := src[0-63]   AND NOT dst[0-63], 
   dst[64-127] := src[64-127] AND NOT dst[64-127].

The destination is an XMM register. The source operand can be either an XMM register or a 128-bit memory location.

B.4.10 ANDNPS: Bitwise Logical AND NOT of Packed Single-Precision FP Values

ANDNPS xmm1,xmm2/mem128       ; 0F 55 /r        [KATMAI,SSE]

ANDNPS inverts the bits of the four single-precision floating-point values in the destination register, and then performs a logical AND between the four single-precision floating-point values in the source operand and the temporary inverted result, storing the result in the destination register.

   dst[0-31]   := src[0-31]   AND NOT dst[0-31], 
   dst[32-63]  := src[32-63]  AND NOT dst[32-63], 
   dst[64-95]  := src[64-95]  AND NOT dst[64-95], 
   dst[96-127] := src[96-127] AND NOT dst[96-127].

The destination is an XMM register. The source operand can be either an XMM register or a 128-bit memory location.

B.4.11 ANDPD: Bitwise Logical AND For Single FP

ANDPD xmm1,xmm2/mem128        ; 66 0F 54 /r     [WILLAMETTE,SSE2]

ANDPD performs a bitwise logical AND of the two double-precision floating point values in the source and destination operand, and stores the result in the destination register.

   dst[0-63]   := src[0-63]   AND dst[0-63], 
   dst[64-127] := src[64-127] AND dst[64-127].

The destination is an XMM register. The source operand can be either an XMM register or a 128-bit memory location.

B.4.12 ANDPS: Bitwise Logical AND For Single FP

ANDPS xmm1,xmm2/mem128        ; 0F 54 /r        [KATMAI,SSE]

ANDPS performs a bitwise logical AND of the four single-precision floating point values in the source and destination operand, and stores the result in the destination register.

   dst[0-31]   := src[0-31]   AND dst[0-31], 
   dst[32-63]  := src[32-63]  AND dst[32-63], 
   dst[64-95]  := src[64-95]  AND dst[64-95], 
   dst[96-127] := src[96-127] AND dst[96-127].

The destination is an XMM register. The source operand can be either an XMM register or a 128-bit memory location.

B.4.13 ARPL: Adjust RPL Field of Selector

ARPL r/m16,reg16              ; 63 /r                [286,PRIV]

ARPL expects its two word operands to be segment selectors. It adjusts the RPL (requested privilege level - stored in the bottom two bits of the selector) field of the destination (first) operand to ensure that it is no less (i.e. no more privileged than) the RPL field of the source operand. The zero flag is set if and only if a change had to be made.

B.4.14 BOUND: Check Array Index against Bounds

BOUND reg16,mem               ; o16 62 /r            [186] 
BOUND reg32,mem               ; o32 62 /r            [386]

BOUND expects its second operand to point to an area of memory containing two signed values of the same size as its first operand (i.e. two words for the 16-bit form; two doublewords for the 32-bit form). It performs two signed comparisons: if the value in the register passed as its first operand is less than the first of the in-memory values, or is greater than or equal to the second, it throws a BR exception. Otherwise, it does nothing.

B.4.15 BSF, BSR: Bit Scan

BSF reg16,r/m16               ; o16 0F BC /r         [386] 
BSF reg32,r/m32               ; o32 0F BC /r         [386]

BSR reg16,r/m16               ; o16 0F BD /r         [386] 
BSR reg32,r/m32               ; o32 0F BD /r         [386]

Bit indices are from 0 (least significant) to 15 or 31 (most significant). The destination operand can only be a register. The source operand can be a register or a memory location.

B.4.16 BSWAP: Byte Swap

BSWAP reg32                   ; o32 0F C8+r          [486]

BSWAP swaps the order of the four bytes of a 32-bit register: bits 0-7 exchange places with bits 24-31, and bits 8-15 swap with bits 16-23. There is no explicit 16-bit equivalent: to byte-swap AX, BX, CX or DX, XCHG can be used. When BSWAP is used with a 16-bit register, the result is undefined.

B.4.17 BT, BTC, BTR, BTS: Bit Test

BT r/m16,reg16                ; o16 0F A3 /r         [386] 
BT r/m32,reg32                ; o32 0F A3 /r         [386] 
BT r/m16,imm8                 ; o16 0F BA /4 ib      [386] 
BT r/m32,imm8                 ; o32 0F BA /4 ib      [386]

BTC r/m16,reg16               ; o16 0F BB /r         [386] 
BTC r/m32,reg32               ; o32 0F BB /r         [386] 
BTC r/m16,imm8                ; o16 0F BA /7 ib      [386] 
BTC r/m32,imm8                ; o32 0F BA /7 ib      [386]

BTR r/m16,reg16               ; o16 0F B3 /r         [386] 
BTR r/m32,reg32               ; o32 0F B3 /r         [386] 
BTR r/m16,imm8                ; o16 0F BA /6 ib      [386] 
BTR r/m32,imm8                ; o32 0F BA /6 ib      [386]

BTS r/m16,reg16               ; o16 0F AB /r         [386] 
BTS r/m32,reg32               ; o32 0F AB /r         [386] 
BTS r/m16,imm                 ; o16 0F BA /5 ib      [386] 
BTS r/m32,imm                 ; o32 0F BA /5 ib      [386]

These instructions all test one bit of their first operand, whose index is given by the second operand, and store the value of that bit into the carry flag. Bit indices are from 0 (least significant) to 15 or 31 (most significant).

In addition to storing the original value of the bit into the carry flag, BTR also resets (clears) the bit in the operand itself. BTS sets the bit, and BTC complements the bit. BT does not modify its operands.

The destination can be a register or a memory location. The source can be a register or an immediate value.

If the destination operand is a register, the bit offset should be in the range 0-15 (for 16-bit operands) or 0-31 (for 32-bit operands). An immediate value outside these ranges will be taken modulo 16/32 by the processor.

If the destination operand is a memory location, then an immediate bit offset follows the same rules as for a register. If the bit offset is in a register, then it can be anything within the signed range of the register used (ie, for a 32-bit operand, it can be (-2^31) to (2^31 - 1)

B.4.18 CALL: Call Subroutine

CALL imm                      ; E8 rw/rd             [8086] 
CALL imm:imm16                ; o16 9A iw iw         [8086] 
CALL imm:imm32                ; o32 9A id iw         [386] 
CALL FAR mem16                ; o16 FF /3            [8086] 
CALL FAR mem32                ; o32 FF /3            [386] 
CALL r/m16                    ; o16 FF /2            [8086] 
CALL r/m32                    ; o32 FF /2            [386]

CALL calls a subroutine, by means of pushing the current instruction pointer (IP) and optionally CS as well on the stack, and then jumping to a given address.

CS is pushed as well as IP if and only if the call is a far call, i.e. a destination segment address is specified in the instruction. The forms involving two colon-separated arguments are far calls; so are the CALL FAR mem forms.

The immediate near call takes one of two forms (call imm16/imm32, determined by the current segment size limit. For 16-bit operands, you would use CALL 0x1234, and for 32-bit operands you would use CALL 0x12345678. The value passed as an operand is a relative offset.

You can choose between the two immediate far call forms (CALL imm:imm) by the use of the WORD and DWORD keywords: CALL WORD 0x1234:0x5678) or CALL DWORD 0x1234:0x56789abc.

The CALL FAR mem forms execute a far call by loading the destination address out of memory. The address loaded consists of 16 or 32 bits of offset (depending on the operand size), and 16 bits of segment. The operand size may be overridden using CALL WORD FAR mem or CALL DWORD FAR mem.

The CALL r/m forms execute a near call (within the same segment), loading the destination address out of memory or out of a register. The keyword NEAR may be specified, for clarity, in these forms, but is not necessary. Again, operand size can be overridden using CALL WORD mem or CALL DWORD mem.

As a convenience, NASM does not require you to call a far procedure symbol by coding the cumbersome CALL SEG routine:routine, but instead allows the easier synonym CALL FAR routine.

The CALL r/m forms given above are near calls; NASM will accept the NEAR keyword (e.g. CALL NEAR [address]), even though it is not strictly necessary.

B.4.19 CBW, CWD, CDQ, CWDE: Sign Extensions

CBW                           ; o16 98               [8086] 
CWDE                          ; o32 98               [386]

CWD                           ; o16 99               [8086] 
CDQ                           ; o32 99               [386]

All these instructions sign-extend a short value into a longer one, by replicating the top bit of the original value to fill the extended one.

CBW extends AL into AX by repeating the top bit of AL in every bit of AH. CWDE extends AX into EAX. CWD extends AX into DX:AX by repeating the top bit of AX throughout DX, and CDQ extends EAX into EDX:EAX.

B.4.20 CLC, CLD, CLI, CLTS: Clear Flags

CLC                           ; F8                   [8086] 
CLD                           ; FC                   [8086] 
CLI                           ; FA                   [8086] 
CLTS                          ; 0F 06                [286,PRIV]

These instructions clear various flags. CLC clears the carry flag; CLD clears the direction flag; CLI clears the interrupt flag (thus disabling interrupts); and CLTS clears the task-switched (TS) flag in CR0.

To set the carry, direction, or interrupt flags, use the STC, STD and STI instructions (section B.4.301). To invert the carry flag, use CMC (section B.4.22).

B.4.21 CLFLUSH: Flush Cache Line

CLFLUSH mem                   ; 0F AE /7        [WILLAMETTE,SSE2]

CLFLUSH invalidates the cache line that contains the linear address specified by the source operand from all levels of the processor cache hierarchy (data and instruction). If, at any level of the cache hierarchy, the line is inconsistent with memory (dirty) it is written to memory before invalidation. The source operand points to a byte-sized memory location.

Although CLFLUSH is flagged SSE2 and above, it may not be present on all processors which have SSE2 support, and it may be supported on other processors; the CPUID instruction (section B.4.34) will return a bit which indicates support for the CLFLUSH instruction.

B.4.22 CMC: Complement Carry Flag

CMC                           ; F5                   [8086]

CMC changes the value of the carry flag: if it was 0, it sets it to 1, and vice versa.

B.4.23 CMOVcc: Conditional Move

CMOVcc reg16,r/m16            ; o16 0F 40+cc /r      [P6] 
CMOVcc reg32,r/m32            ; o32 0F 40+cc /r      [P6]

CMOV moves its source (second) operand into its destination (first) operand if the given condition code is satisfied; otherwise it does nothing.

For a list of condition codes, see section B.2.2.

Although the CMOV instructions are flagged P6 and above, they may not be supported by all Pentium Pro processors; the CPUID instruction (section B.4.34) will return a bit which indicates whether conditional moves are supported.

B.4.24 CMP: Compare Integers

CMP r/m8,reg8                 ; 38 /r                [8086] 
CMP r/m16,reg16               ; o16 39 /r            [8086] 
CMP r/m32,reg32               ; o32 39 /r            [386]

CMP reg8,r/m8                 ; 3A /r                [8086] 
CMP reg16,r/m16               ; o16 3B /r            [8086] 
CMP reg32,r/m32               ; o32 3B /r            [386]

CMP r/m8,imm8                 ; 80 /0 ib             [8086] 
CMP r/m16,imm16               ; o16 81 /0 iw         [8086] 
CMP r/m32,imm32               ; o32 81 /0 id         [386]

CMP r/m16,imm8                ; o16 83 /0 ib         [8086] 
CMP r/m32,imm8                ; o32 83 /0 ib         [386]

CMP AL,imm8                   ; 3C ib                [8086] 
CMP AX,imm16                  ; o16 3D iw            [8086] 
CMP EAX,imm32                 ; o32 3D id            [386]

CMP performs a `mental' subtraction of its second operand from its first operand, and affects the flags as if the subtraction had taken place, but does not store the result of the subtraction anywhere.

In the forms with an 8-bit immediate second operand and a longer first operand, the second operand is considered to be signed, and is sign-extended to the length of the first operand. In these cases, the BYTE qualifier is necessary to force NASM to generate this form of the instruction.

The destination operand can be a register or a memory location. The source can be a register, memory location or an immediate value of the same size as the destination.

B.4.25 CMPccPD: Packed Double-Precision FP Compare

CMPPD xmm1,xmm2/mem128,imm8   ; 66 0F C2 /r ib  [WILLAMETTE,SSE2]

CMPEQPD xmm1,xmm2/mem128      ; 66 0F C2 /r 00  [WILLAMETTE,SSE2] 
CMPLTPD xmm1,xmm2/mem128      ; 66 0F C2 /r 01  [WILLAMETTE,SSE2] 
CMPLEPD xmm1,xmm2/mem128      ; 66 0F C2 /r 02  [WILLAMETTE,SSE2] 
CMPUNORDPD xmm1,xmm2/mem128   ; 66 0F C2 /r 03  [WILLAMETTE,SSE2] 
CMPNEQPD xmm1,xmm2/mem128     ; 66 0F C2 /r 04  [WILLAMETTE,SSE2] 
CMPNLTPD xmm1,xmm2/mem128     ; 66 0F C2 /r 05  [WILLAMETTE,SSE2] 
CMPNLEPD xmm1,xmm2/mem128     ; 66 0F C2 /r 06  [WILLAMETTE,SSE2] 
CMPORDPD xmm1,xmm2/mem128     ; 66 0F C2 /r 07  [WILLAMETTE,SSE2]

The CMPccPD instructions compare the two packed double-precision FP values in the source and destination operands, and returns the result of the comparison in the destination register. The result of each comparison is a quadword mask of all 1s (comparison true) or all 0s (comparison false).

The destination is an XMM register. The source can be either an XMM register or a 128-bit memory location.

The third operand is an 8-bit immediate value, of which the low 3 bits define the type of comparison. For ease of programming, the 8 two-operand pseudo-instructions are provided, with the third operand already filled in. The Condition Predicates are:

EQ     0   Equal 
LT     1   Less-than 
LE     2   Less-than-or-equal 
UNORD  3   Unordered 
NE     4   Not-equal 
NLT    5   Not-less-than 
NLE    6   Not-less-than-or-equal 
ORD    7   Ordered

For more details of the comparison predicates, and details of how to emulate the "greater-than" equivalents, see section B.2.3

B.4.26 CMPccPS: Packed Single-Precision FP Compare

CMPPS xmm1,xmm2/mem128,imm8   ; 0F C2 /r ib     [KATMAI,SSE]

CMPEQPS xmm1,xmm2/mem128      ; 0F C2 /r 00     [KATMAI,SSE] 
CMPLTPS xmm1,xmm2/mem128      ; 0F C2 /r 01     [KATMAI,SSE] 
CMPLEPS xmm1,xmm2/mem128      ; 0F C2 /r 02     [KATMAI,SSE] 
CMPUNORDPS xmm1,xmm2/mem128   ; 0F C2 /r 03     [KATMAI,SSE] 
CMPNEQPS xmm1,xmm2/mem128     ; 0F C2 /r 04     [KATMAI,SSE] 
CMPNLTPS xmm1,xmm2/mem128     ; 0F C2 /r 05     [KATMAI,SSE] 
CMPNLEPS xmm1,xmm2/mem128     ; 0F C2 /r 06     [KATMAI,SSE] 
CMPORDPS xmm1,xmm2/mem128     ; 0F C2 /r 07     [KATMAI,SSE]

The CMPccPS instructions compare the two packed single-precision FP values in the source and destination operands, and returns the result of the comparison in the destination register. The result of each comparison is a doubleword mask of all 1s (comparison true) or all 0s (comparison false).

The destination is an XMM register. The source can be either an XMM register or a 128-bit memory location.

The third operand is an 8-bit immediate value, of which the low 3 bits define the type of comparison. For ease of programming, the 8 two-operand pseudo-instructions are provided, with the third operand already filled in. The Condition Predicates are:

EQ     0   Equal 
LT     1   Less-than 
LE     2   Less-than-or-equal 
UNORD  3   Unordered 
NE     4   Not-equal 
NLT    5   Not-less-than 
NLE    6   Not-less-than-or-equal 
ORD    7   Ordered

For more details of the comparison predicates, and details of how to emulate the "greater-than" equivalents, see section B.2.3

B.4.27 CMPSB, CMPSW, CMPSD: Compare Strings

CMPSB                         ; A6                   [8086] 
CMPSW                         ; o16 A7               [8086] 
CMPSD                         ; o32 A7               [386]

CMPSB compares the byte at [DS:SI] or [DS:ESI] with the byte at [ES:DI] or [ES:EDI], and sets the flags accordingly. It then increments or decrements (depending on the direction flag: increments if the flag is clear, decrements if it is set) SI and DI (or ESI and EDI).

The registers used are SI and DI if the address size is 16 bits, and ESI and EDI if it is 32 bits. If you need to use an address size not equal to the current BITS setting, you can use an explicit a16 or a32 prefix.

The segment register used to load from [SI] or [ESI] can be overridden by using a segment register name as a prefix (for example, ES CMPSB). The use of ES for the load from [DI] or [EDI] cannot be overridden.

CMPSW and CMPSD work in the same way, but they compare a word or a doubleword instead of a byte, and increment or decrement the addressing registers by 2 or 4 instead of 1.

The REPE and REPNE prefixes (equivalently, REPZ and REPNZ) may be used to repeat the instruction up to CX (or ECX - again, the address size chooses which) times until the first unequal or equal byte is found.

B.4.28 CMPccSD: Scalar Double-Precision FP Compare

CMPSD xmm1,xmm2/mem64,imm8    ; F2 0F C2 /r ib  [WILLAMETTE,SSE2]

CMPEQSD xmm1,xmm2/mem64       ; F2 0F C2 /r 00  [WILLAMETTE,SSE2] 
CMPLTSD xmm1,xmm2/mem64       ; F2 0F C2 /r 01  [WILLAMETTE,SSE2] 
CMPLESD xmm1,xmm2/mem64       ; F2 0F C2 /r 02  [WILLAMETTE,SSE2] 
CMPUNORDSD xmm1,xmm2/mem64    ; F2 0F C2 /r 03  [WILLAMETTE,SSE2] 
CMPNEQSD xmm1,xmm2/mem64      ; F2 0F C2 /r 04  [WILLAMETTE,SSE2] 
CMPNLTSD xmm1,xmm2/mem64      ; F2 0F C2 /r 05  [WILLAMETTE,SSE2] 
CMPNLESD xmm1,xmm2/mem64      ; F2 0F C2 /r 06  [WILLAMETTE,SSE2] 
CMPORDSD xmm1,xmm2/mem64      ; F2 0F C2 /r 07  [WILLAMETTE,SSE2]

The CMPccSD instructions compare the low-order double-precision FP values in the source and destination operands, and returns the result of the comparison in the destination register. The result of each comparison is a quadword mask of all 1s (comparison true) or all 0s (comparison false).

The destination is an XMM register. The source can be either an XMM register or a 128-bit memory location.

The third operand is an 8-bit immediate value, of which the low 3 bits define the type of comparison. For ease of programming, the 8 two-operand pseudo-instructions are provided, with the third operand already filled in. The Condition Predicates are:

EQ     0   Equal 
LT     1   Less-than 
LE     2   Less-than-or-equal 
UNORD  3   Unordered 
NE     4   Not-equal 
NLT    5   Not-less-than 
NLE    6   Not-less-than-or-equal 
ORD    7   Ordered

For more details of the comparison predicates, and details of how to emulate the "greater-than" equivalents, see section B.2.3

B.4.29 CMPccSS: Scalar Single-Precision FP Compare

CMPSS xmm1,xmm2/mem32,imm8    ; F3 0F C2 /r ib  [KATMAI,SSE]

CMPEQSS xmm1,xmm2/mem32       ; F3 0F C2 /r 00  [KATMAI,SSE] 
CMPLTSS xmm1,xmm2/mem32       ; F3 0F C2 /r 01  [KATMAI,SSE] 
CMPLESS xmm1,xmm2/mem32       ; F3 0F C2 /r 02  [KATMAI,SSE] 
CMPUNORDSS xmm1,xmm2/mem32    ; F3 0F C2 /r 03  [KATMAI,SSE] 
CMPNEQSS xmm1,xmm2/mem32      ; F3 0F C2 /r 04  [KATMAI,SSE] 
CMPNLTSS xmm1,xmm2/mem32      ; F3 0F C2 /r 05  [KATMAI,SSE] 
CMPNLESS xmm1,xmm2/mem32      ; F3 0F C2 /r 06  [KATMAI,SSE] 
CMPORDSS xmm1,xmm2/mem32      ; F3 0F C2 /r 07  [KATMAI,SSE]

The CMPccSS instructions compare the low-order single-precision FP values in the source and destination operands, and returns the result of the comparison in the destination register. The result of each comparison is a doubleword mask of all 1s (comparison true) or all 0s (comparison false).

The destination is an XMM register. The source can be either an XMM register or a 128-bit memory location.

The third operand is an 8-bit immediate value, of which the low 3 bits define the type of comparison. For ease of programming, the 8 two-operand pseudo-instructions are provided, with the third operand already filled in. The Condition Predicates are:

EQ     0   Equal 
LT     1   Less-than 
LE     2   Less-than-or-equal 
UNORD  3   Unordered 
NE     4   Not-equal 
NLT    5   Not-less-than 
NLE    6   Not-less-than-or-equal 
ORD    7   Ordered

For more details of the comparison predicates, and details of how to emulate the "greater-than" equivalents, see section B.2.3

B.4.30 CMPXCHG, CMPXCHG486: Compare and Exchange

CMPXCHG r/m8,reg8             ; 0F B0 /r             [PENT] 
CMPXCHG r/m16,reg16           ; o16 0F B1 /r         [PENT] 
CMPXCHG r/m32,reg32           ; o32 0F B1 /r         [PENT]

CMPXCHG486 r/m8,reg8          ; 0F A6 /r             [486,UNDOC] 
CMPXCHG486 r/m16,reg16        ; o16 0F A7 /r         [486,UNDOC] 
CMPXCHG486 r/m32,reg32        ; o32 0F A7 /r         [486,UNDOC]

These two instructions perform exactly the same operation; however, apparently some (not all) 486 processors support it under a non-standard opcode, so NASM provides the undocumented CMPXCHG486 form to generate the non-standard opcode.

CMPXCHG compares its destination (first) operand to the value in AL, AX or EAX (depending on the operand size of the instruction). If they are equal, it copies its source (second) operand into the destination and sets the zero flag. Otherwise, it clears the zero flag and copies the destination register to AL, AX or EAX.

The destination can be either a register or a memory location. The source is a register.

CMPXCHG is intended to be used for atomic operations in multitasking or multiprocessor environments. To safely update a value in shared memory, for example, you might load the value into EAX, load the updated value into EBX, and then execute the instruction LOCK CMPXCHG [value],EBX. If value has not changed since being loaded, it is updated with your desired new value, and the zero flag is set to let you know it has worked. (The LOCK prefix prevents another processor doing anything in the middle of this operation: it guarantees atomicity.) However, if another processor has modified the value in between your load and your attempted store, the store does not happen, and you are notified of the failure by a cleared zero flag, so you can go round and try again.

B.4.31 CMPXCHG8B: Compare and Exchange Eight Bytes

CMPXCHG8B mem                 ; 0F C7 /1             [PENT]

This is a larger and more unwieldy version of CMPXCHG: it compares the 64-bit (eight-byte) value stored at [mem] with the value in EDX:EAX. If they are equal, it sets the zero flag and stores ECX:EBX into the memory area. If they are unequal, it clears the zero flag and stores the memory contents into EDX:EAX.

CMPXCHG8B can be used with the LOCK prefix, to allow atomic execution. This is useful in multi-processor and multi-tasking environments.

B.4.32 COMISD: Scalar Ordered Double-Precision FP Compare and Set EFLAGS

COMISD xmm1,xmm2/mem64        ; 66 0F 2F /r     [WILLAMETTE,SSE2]

COMISD compares the low-order double-precision FP value in the two source operands. ZF, PF and CF are set according to the result. OF, AF and AF are cleared. The unordered result is returned if either source is a NaN (QNaN or SNaN).

The destination operand is an XMM register. The source can be either an XMM register or a memory location.

The flags are set according to the following rules:

   Result          Flags        Values

   UNORDERED:      ZF,PF,CF <-- 111; 
   GREATER_THAN:   ZF,PF,CF <-- 000; 
   LESS_THAN:      ZF,PF,CF <-- 001; 
   EQUAL:          ZF,PF,CF <-- 100;

B.4.33 COMISS: Scalar Ordered Single-Precision FP Compare and Set EFLAGS

COMISS xmm1,xmm2/mem32        ; 66 0F 2F /r     [KATMAI,SSE]

COMISS compares the low-order single-precision FP value in the two source operands. ZF, PF and CF are set according to the result. OF, AF and AF are cleared. The unordered result is returned if either source is a NaN (QNaN or SNaN).

The destination operand is an XMM register. The source can be either an XMM register or a memory location.

The flags are set according to the following rules:

   Result          Flags        Values

   UNORDERED:      ZF,PF,CF <-- 111; 
   GREATER_THAN:   ZF,PF,CF <-- 000; 
   LESS_THAN:      ZF,PF,CF <-- 001; 
   EQUAL:          ZF,PF,CF <-- 100;

B.4.34 CPUID: Get CPU Identification Code

CPUID                         ; 0F A2                [PENT]

CPUID returns various information about the processor it is being executed on. It fills the four registers EAX, EBX, ECX and EDX with information, which varies depending on the input contents of EAX.

CPUID also acts as a barrier to serialise instruction execution: executing the CPUID instruction guarantees that all the effects (memory modification, flag modification, register modification) of previous instructions have been completed before the next instruction gets fetched.

The information returned is as follows:

For more information on the data returned from CPUID, see the documentation from Intel and other processor manufacturers.

B.4.35 CVTDQ2PD: Packed Signed INT32 to Packed Double-Precision FP Conversion

CVTDQ2PD xmm1,xmm2/mem64      ; F3 0F E6 /r     [WILLAMETTE,SSE2]

CVTDQ2PD converts two packed signed doublewords from the source operand to two packed double-precision FP values in the destination operand.

The destination operand is an XMM register. The source can be either an XMM register or a 64-bit memory location. If the source is a register, the packed integers are in the low quadword.

B.4.36 CVTDQ2PS: Packed Signed INT32 to Packed Single-Precision FP Conversion

CVTDQ2PS xmm1,xmm2/mem128     ; 0F 5B /r        [WILLAMETTE,SSE2]

CVTDQ2PS converts four packed signed doublewords from the source operand to four packed single-precision FP values in the destination operand.

The destination operand is an XMM register. The source can be either an XMM register or a 128-bit memory location.

For more details of this instruction, see the Intel Processor manuals.

B.4.37 CVTPD2DQ: Packed Double-Precision FP to Packed Signed INT32 Conversion

CVTPD2DQ xmm1,xmm2/mem128     ; F2 0F E6 /r     [WILLAMETTE,SSE2]

CVTPD2DQ converts two packed double-precision FP values from the source operand to two packed signed doublewords in the low quadword of the destination operand. The high quadword of the destination is set to all 0s.

The destination operand is an XMM register. The source can be either an XMM register or a 128-bit memory location.

For more details of this instruction, see the Intel Processor manuals.

B.4.38 CVTPD2PI: Packed Double-Precision FP to Packed Signed INT32 Conversion

CVTPD2PI mm,xmm/mem128        ; 66 0F 2D /r     [WILLAMETTE,SSE2]

CVTPD2PI converts two packed double-precision FP values from the source operand to two packed signed doublewords in the destination operand.

The destination operand is an MMX register. The source can be either an XMM register or a 128-bit memory location.

For more details of this instruction, see the Intel Processor manuals.

B.4.39 CVTPD2PS: Packed Double-Precision FP to Packed Single-Precision FP Conversion

CVTPD2PS xmm1,xmm2/mem128     ; 66 0F 5A /r     [WILLAMETTE,SSE2]

CVTPD2PS converts two packed double-precision FP values from the source operand to two packed single-precision FP values in the low quadword of the destination operand. The high quadword of the destination is set to all 0s.

The destination operand is an XMM register. The source can be either an XMM register or a 128-bit memory location.

For more details of this instruction, see the Intel Processor manuals.

B.4.40 CVTPI2PD: Packed Signed INT32 to Packed Double-Precision FP Conversion

CVTPI2PD xmm,mm/mem64         ; 66 0F 2A /r     [WILLAMETTE,SSE2]

CVTPI2PD converts two packed signed doublewords from the source operand to two packed double-precision FP values in the destination operand.

The destination operand is an XMM register. The source can be either an MMX register or a 64-bit memory location.

For more details of this instruction, see the Intel Processor manuals.

B.4.41 CVTPI2PS: Packed Signed INT32 to Packed Single-FP Conversion

CVTPI2PS xmm,mm/mem64         ; 0F 2A /r        [KATMAI,SSE]

CVTPI2PS converts two packed signed doublewords from the source operand to two packed single-precision FP values in the low quadword of the destination operand. The high quadword of the destination remains unchanged.

The destination operand is an XMM register. The source can be either an MMX register or a 64-bit memory location.

For more details of this instruction, see the Intel Processor manuals.

B.4.42 CVTPS2DQ: Packed Single-Precision FP to Packed Signed INT32 Conversion

CVTPS2DQ xmm1,xmm2/mem128     ; 66 0F 5B /r     [WILLAMETTE,SSE2]

CVTPS2DQ converts four packed single-precision FP values from the source operand to four packed signed doublewords in the destination operand.

The destination operand is an XMM register. The source can be either an XMM register or a 128-bit memory location.

For more details of this instruction, see the Intel Processor manuals.

B.4.43 CVTPS2PD: Packed Single-Precision FP to Packed Double-Precision FP Conversion

CVTPS2PD xmm1,xmm2/mem64      ; 0F 5A /r        [WILLAMETTE,SSE2]

CVTPS2PD converts two packed single-precision FP values from the source operand to two packed double-precision FP values in the destination operand.

The destination operand is an XMM register. The source can be either an XMM register or a 64-bit memory location. If the source is a register, the input values are in the low quadword.

For more details of this instruction, see the Intel Processor manuals.

B.4.44 CVTPS2PI: Packed Single-Precision FP to Packed Signed INT32 Conversion

CVTPS2PI mm,xmm/mem64         ; 0F 2D /r        [KATMAI,SSE]

CVTPS2PI converts two packed single-precision FP values from the source operand to two packed signed doublewords in the destination operand.

The destination operand is an MMX register. The source can be either an XMM register or a 64-bit memory location. If the source is a register, the input values are in the low quadword.

For more details of this instruction, see the Intel Processor manuals.

B.4.45 CVTSD2SI: Scalar Double-Precision FP to Signed INT32 Conversion

CVTSD2SI reg32,xmm/mem64      ; F2 0F 2D /r     [WILLAMETTE,SSE2]

CVTSD2SI converts a double-precision FP value from the source operand to a signed doubleword in the destination operand.

The destination operand is a general purpose register. The source can be either an XMM register or a 64-bit memory location. If the source is a register, the input value is in the low quadword.

For more details of this instruction, see the Intel Processor manuals.

B.4.46 CVTSD2SS: Scalar Double-Precision FP to Scalar Single-Precision FP Conversion

CVTSD2SS xmm1,xmm2/mem64      ; F2 0F 5A /r     [KATMAI,SSE]

CVTSD2SS converts a double-precision FP value from the source operand to a single-precision FP value in the low doubleword of the destination operand. The upper 3 doublewords are left unchanged.

The destination operand is an XMM register. The source can be either an XMM register or a 64-bit memory location. If the source is a register, the input value is in the low quadword.

For more details of this instruction, see the Intel Processor manuals.

B.4.47 CVTSI2SD: Signed INT32 to Scalar Double-Precision FP Conversion

CVTSI2SD xmm,r/m32            ; F2 0F 2A /r     [WILLAMETTE,SSE2]

CVTSI2SD converts a signed doubleword from the source operand to a double-precision FP value in the low quadword of the destination operand. The high quadword is left unchanged.

The destination operand is an XMM register. The source can be either a general purpose register or a 32-bit memory location.

For more details of this instruction, see the Intel Processor manuals.

B.4.48 CVTSI2SS: Signed INT32 to Scalar Single-Precision FP Conversion

CVTSI2SS xmm,r/m32            ; F3 0F 2A /r     [KATMAI,SSE]

CVTSI2SS converts a signed doubleword from the source operand to a single-precision FP value in the low doubleword of the destination operand. The upper 3 doublewords are left unchanged.

The destination operand is an XMM register. The source can be either a general purpose register or a 32-bit memory location.

For more details of this instruction, see the Intel Processor manuals.

B.4.49 CVTSS2SD: Scalar Single-Precision FP to Scalar Double-Precision FP Conversion

CVTSS2SD xmm1,xmm2/mem32      ; F3 0F 5A /r     [WILLAMETTE,SSE2]

CVTSS2SD converts a single-precision FP value from the source operand to a double-precision FP value in the low quadword of the destination operand. The upper quadword is left unchanged.

The destination operand is an XMM register. The source can be either an XMM register or a 32-bit memory location. If the source is a register, the input value is contained in the low doubleword.

For more details of this instruction, see the Intel Processor manuals.

B.4.50 CVTSS2SI: Scalar Single-Precision FP to Signed INT32 Conversion

CVTSS2SI reg32,xmm/mem32      ; F3 0F 2D /r     [KATMAI,SSE]

CVTSS2SI converts a single-precision FP value from the source operand to a signed doubleword in the destination operand.

The destination operand is a general purpose register. The source can be either an XMM register or a 32-bit memory location. If the source is a register, the input value is in the low doubleword.

For more details of this instruction, see the Intel Processor manuals.

B.4.51 CVTTPD2DQ: Packed Double-Precision FP to Packed Signed INT32 Conversion with Truncation

CVTTPD2DQ xmm1,xmm2/mem128    ; 66 0F E6 /r     [WILLAMETTE,SSE2]

CVTTPD2DQ converts two packed double-precision FP values in the source operand to two packed single-precision FP values in the destination operand. If the result is inexact, it is truncated (rounded toward zero). The high quadword is set to all 0s.

The destination operand is an XMM register. The source can be either an XMM register or a 128-bit memory location.

For more details of this instruction, see the Intel Processor manuals.

B.4.52 CVTTPD2PI: Packed Double-Precision FP to Packed Signed INT32 Conversion with Truncation

CVTTPD2PI mm,xmm/mem128        ; 66 0F 2C /r     [WILLAMETTE,SSE2]

CVTTPD2PI converts two packed double-precision FP values in the source operand to two packed single-precision FP values in the destination operand. If the result is inexact, it is truncated (rounded toward zero).

The destination operand is an MMX register. The source can be either an XMM register or a 128-bit memory location.

For more details of this instruction, see the Intel Processor manuals.

B.4.53 CVTTPS2DQ: Packed Single-Precision FP to Packed Signed INT32 Conversion with Truncation

CVTTPS2DQ xmm1,xmm2/mem128    ; F3 0F 5B /r     [WILLAMETTE,SSE2]

CVTTPS2DQ converts four packed single-precision FP values in the source operand to four packed signed doublewords in the destination operand. If the result is inexact, it is truncated (rounded toward zero).

The destination operand is an XMM register. The source can be either an XMM register or a 128-bit memory location.

For more details of this instruction, see the Intel Processor manuals.

B.4.54 CVTTPS2PI: Packed Single-Precision FP to Packed Signed INT32 Conversion with Truncation

CVTTPS2PI mm,xmm/mem64         ; 0F 2C /r       [KATMAI,SSE]

CVTTPS2PI converts two packed single-precision FP values in the source operand to two packed signed doublewords in the destination operand. If the result is inexact, it is truncated (rounded toward zero). If the source is a register, the input values are in the low quadword.

The destination operand is an MMX register. The source can be either an XMM register or a 64-bit memory location. If the source is a register, the input value is in the low quadword.

For more details of this instruction, see the Intel Processor manuals.

B.4.55 CVTTSD2SI: Scalar Double-Precision FP to Signed INT32 Conversion with Truncation

CVTTSD2SI reg32,xmm/mem64      ; F2 0F 2C /r    [WILLAMETTE,SSE2]

CVTTSD2SI converts a double-precision FP value in the source operand to a signed doubleword in the destination operand. If the result is inexact, it is truncated (rounded toward zero).

The destination operand is a general purpose register. The source can be either an XMM register or a 64-bit memory location. If the source is a register, the input value is in the low quadword.

For more details of this instruction, see the Intel Processor manuals.

B.4.56 CVTTSS2SI: Scalar Single-Precision FP to Signed INT32 Conversion with Truncation

CVTTSD2SI reg32,xmm/mem32      ; F3 0F 2C /r    [KATMAI,SSE]

CVTTSS2SI converts a single-precision FP value in the source operand to a signed doubleword in the destination operand. If the result is inexact, it is truncated (rounded toward zero).

The destination operand is a general purpose register. The source can be either an XMM register or a 32-bit memory location. If the source is a register, the input value is in the low doubleword.

For more details of this instruction, see the Intel Processor manuals.

B.4.57 DAA, DAS: Decimal Adjustments

DAA                           ; 27                   [8086] 
DAS                           ; 2F                   [8086]

These instructions are used in conjunction with the add and subtract instructions to perform binary-coded decimal arithmetic in packed (one BCD digit per nibble) form. For the unpacked equivalents, see section B.4.1.

DAA should be used after a one-byte ADD instruction whose destination was the AL register: by means of examining the value in the AL and also the auxiliary carry flag AF, it determines whether either digit of the addition has overflowed, and adjusts it (and sets the carry and auxiliary-carry flags) if so. You can add long BCD strings together by doing ADD/DAA on the low two digits, then doing ADC/DAA on each subsequent pair of digits.

DAS works similarly to DAA, but is for use after SUB instructions rather than ADD.

B.4.58 DEC: Decrement Integer

DEC reg16                     ; o16 48+r             [8086] 
DEC reg32                     ; o32 48+r             [386] 
DEC r/m8                      ; FE /1                [8086] 
DEC r/m16                     ; o16 FF /1            [8086] 
DEC r/m32                     ; o32 FF /1            [386]

DEC subtracts 1 from its operand. It does not affect the carry flag: to affect the carry flag, use SUB something,1 (see section B.4.305). DEC affects all the other flags according to the result.

This instruction can be used with a LOCK prefix to allow atomic execution.

See also INC (section B.4.120).

B.4.59 DIV: Unsigned Integer Divide

DIV r/m8                      ; F6 /6                [8086] 
DIV r/m16                     ; o16 F7 /6            [8086] 
DIV r/m32                     ; o32 F7 /6            [386]

DIV performs unsigned integer division. The explicit operand provided is the divisor; the dividend and destination operands are implicit, in the following way:

Signed integer division is performed by the IDIV instruction: see section B.4.117.

B.4.60 DIVPD: Packed Double-Precision FP Divide

DIVPD xmm1,xmm2/mem128        ; 66 0F 5E /r     [WILLAMETTE,SSE2]

DIVPD divides the two packed double-precision FP values in the destination operand by the two packed double-precision FP values in the source operand, and stores the packed double-precision results in the destination register.

The destination is an XMM register. The source operand can be either an XMM register or a 128-bit memory location.

   dst[0-63]   := dst[0-63]   / src[0-63], 
   dst[64-127] := dst[64-127] / src[64-127].

B.4.61 DIVPS: Packed Single-Precision FP Divide

DIVPS xmm1,xmm2/mem128        ; 0F 5E /r        [KATMAI,SSE]

DIVPS divides the four packed single-precision FP values in the destination operand by the four packed single-precision FP values in the source operand, and stores the packed single-precision results in the destination register.

The destination is an XMM register. The source operand can be either an XMM register or a 128-bit memory location.

   dst[0-31]   := dst[0-31]   / src[0-31], 
   dst[32-63]  := dst[32-63]  / src[32-63], 
   dst[64-95]  := dst[64-95]  / src[64-95], 
   dst[96-127] := dst[96-127] / src[96-127].

B.4.62 DIVSD: Scalar Double-Precision FP Divide

DIVSD xmm1,xmm2/mem64         ; F2 0F 5E /r     [WILLAMETTE,SSE2]

DIVSD divides the low-order double-precision FP value in the destination operand by the low-order double-precision FP value in the source operand, and stores the double-precision result in the destination register.

The destination is an XMM register. The source operand can be either an XMM register or a 64-bit memory location.

   dst[0-63]   := dst[0-63] / src[0-63], 
   dst[64-127] remains unchanged.

B.4.63 DIVSS: Scalar Single-Precision FP Divide

DIVSS xmm1,xmm2/mem32         ; F3 0F 5E /r     [KATMAI,SSE]

DIVSS divides the low-order single-precision FP value in the destination operand by the low-order single-precision FP value in the source operand, and stores the single-precision result in the destination register.

The destination is an XMM register. The source operand can be either an XMM register or a 32-bit memory location.

   dst[0-31]   := dst[0-31] / src[0-31], 
   dst[32-127] remains unchanged.

B.4.64 EMMS: Empty MMX State

EMMS                          ; 0F 77                [PENT,MMX]

EMMS sets the FPU tag word (marking which floating-point registers are available) to all ones, meaning all registers are available for the FPU to use. It should be used after executing MMX instructions and before executing any subsequent floating-point operations.

B.4.65 ENTER: Create Stack Frame

ENTER imm,imm                 ; C8 iw ib             [186]

ENTER constructs a stack frame for a high-level language procedure call. The first operand (the iw in the opcode definition above refers to the first operand) gives the amount of stack space to allocate for local variables; the second (the ib above) gives the nesting level of the procedure (for languages like Pascal, with nested procedures).

The function of ENTER, with a nesting level of zero, is equivalent to

          PUSH EBP            ; or PUSH BP         in 16 bits 
          MOV EBP,ESP         ; or MOV BP,SP       in 16 bits 
          SUB ESP,operand1    ; or SUB SP,operand1 in 16 bits

This creates a stack frame with the procedure parameters accessible upwards from EBP, and local variables accessible downwards from EBP.

With a nesting level of one, the stack frame created is 4 (or 2) bytes bigger, and the value of the final frame pointer EBP is accessible in memory at [EBP-4].

This allows ENTER, when called with a nesting level of two, to look at the stack frame described by the previous value of EBP, find the frame pointer at offset -4 from that, and push it along with its new frame pointer, so that when a level-two procedure is called from within a level-one procedure, [EBP-4] holds the frame pointer of the most recent level-one procedure call and [EBP-8] holds that of the most recent level-two call. And so on, for nesting levels up to 31.

Stack frames created by ENTER can be destroyed by the LEAVE instruction: see section B.4.136.

B.4.66 F2XM1: Calculate 2**X-1

F2XM1                         ; D9 F0                [8086,FPU]

F2XM1 raises 2 to the power of ST0, subtracts one, and stores the result back into ST0. The initial contents of ST0 must be a number in the range -1.0 to +1.0.

B.4.67 FABS: Floating-Point Absolute Value

FABS                          ; D9 E1                [8086,FPU]

FABS computes the absolute value of ST0,by clearing the sign bit, and stores the result back in ST0.

B.4.68 FADD, FADDP: Floating-Point Addition

FADD mem32                    ; D8 /0                [8086,FPU] 
FADD mem64                    ; DC /0                [8086,FPU]

FADD fpureg                   ; D8 C0+r              [8086,FPU] 
FADD ST0,fpureg               ; D8 C0+r              [8086,FPU]

FADD TO fpureg                ; DC C0+r              [8086,FPU] 
FADD fpureg,ST0               ; DC C0+r              [8086,FPU]

FADDP fpureg                  ; DE C0+r              [8086,FPU] 
FADDP fpureg,ST0              ; DE C0+r              [8086,FPU]

The given two-operand forms are synonyms for the one-operand forms.

To add an integer value to ST0, use the c{FIADD} instruction (section B.4.80)

B.4.69 FBLD, FBSTP: BCD Floating-Point Load and Store

FBLD mem80                    ; DF /4                [8086,FPU] 
FBSTP mem80                   ; DF /6                [8086,FPU]

FBLD loads an 80-bit (ten-byte) packed binary-coded decimal number from the given memory address, converts it to a real, and pushes it on the register stack. FBSTP stores the value of ST0, in packed BCD, at the given address and then pops the register stack.

B.4.70 FCHS: Floating-Point Change Sign

FCHS                          ; D9 E0                [8086,FPU]

FCHS negates the number in ST0, by inverting the sign bit: negative numbers become positive, and vice versa.

B.4.71 FCLEX, FNCLEX: Clear Floating-Point Exceptions

FCLEX                         ; 9B DB E2             [8086,FPU] 
FNCLEX                        ; DB E2                [8086,FPU]

FCLEX clears any floating-point exceptions which may be pending. FNCLEX does the same thing but doesn't wait for previous floating-point operations (including the handling of pending exceptions) to finish first.

B.4.72 FCMOVcc: Floating-Point Conditional Move

FCMOVB fpureg                 ; DA C0+r              [P6,FPU] 
FCMOVB ST0,fpureg             ; DA C0+r              [P6,FPU]

FCMOVE fpureg                 ; DA C8+r              [P6,FPU] 
FCMOVE ST0,fpureg             ; DA C8+r              [P6,FPU]

FCMOVBE fpureg                ; DA D0+r              [P6,FPU] 
FCMOVBE ST0,fpureg            ; DA D0+r              [P6,FPU]

FCMOVU fpureg                 ; DA D8+r              [P6,FPU] 
FCMOVU ST0,fpureg             ; DA D8+r              [P6,FPU]

FCMOVNB fpureg                ; DB C0+r              [P6,FPU] 
FCMOVNB ST0,fpureg            ; DB C0+r              [P6,FPU]

FCMOVNE fpureg                ; DB C8+r              [P6,FPU] 
FCMOVNE ST0,fpureg            ; DB C8+r              [P6,FPU]

FCMOVNBE fpureg               ; DB D0+r              [P6,FPU] 
FCMOVNBE ST0,fpureg           ; DB D0+r              [P6,FPU]

FCMOVNU fpureg                ; DB D8+r              [P6,FPU] 
FCMOVNU ST0,fpureg            ; DB D8+r              [P6,FPU]

The FCMOV instructions perform conditional move operations: each of them moves the contents of the given register into ST0 if its condition is satisfied, and does nothing if not.

The conditions are not the same as the standard condition codes used with conditional jump instructions. The conditions B, BE, NB, NBE, E and NE are exactly as normal, but none of the other standard ones are supported. Instead, the condition U and its counterpart NU are provided; the U condition is satisfied if the last two floating-point numbers compared were unordered, i.e. they were not equal but neither one could be said to be greater than the other, for example if they were NaNs. (The flag state which signals this is the setting of the parity flag: so the U condition is notionally equivalent to PE, and NU is equivalent to PO.)

The FCMOV conditions test the main processor's status flags, not the FPU status flags, so using FCMOV directly after FCOM will not work. Instead, you should either use FCOMI which writes directly to the main CPU flags word, or use FSTSW to extract the FPU flags.

Although the FCMOV instructions are flagged P6 above, they may not be supported by all Pentium Pro processors; the CPUID instruction (section B.4.34) will return a bit which indicates whether conditional moves are supported.

B.4.73 FCOM, FCOMP, FCOMPP, FCOMI, FCOMIP: Floating-Point Compare

FCOM mem32                    ; D8 /2                [8086,FPU] 
FCOM mem64                    ; DC /2                [8086,FPU] 
FCOM fpureg                   ; D8 D0+r              [8086,FPU] 
FCOM ST0,fpureg               ; D8 D0+r              [8086,FPU]

FCOMP mem32                   ; D8 /3                [8086,FPU] 
FCOMP mem64                   ; DC /3                [8086,FPU] 
FCOMP fpureg                  ; D8 D8+r              [8086,FPU] 
FCOMP ST0,fpureg              ; D8 D8+r              [8086,FPU]

FCOMPP                        ; DE D9                [8086,FPU]

FCOMI fpureg                  ; DB F0+r              [P6,FPU] 
FCOMI ST0,fpureg              ; DB F0+r              [P6,FPU]

FCOMIP fpureg                 ; DF F0+r              [P6,FPU] 
FCOMIP ST0,fpureg             ; DF F0+r              [P6,FPU]

FCOM compares ST0 with the given operand, and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that the carry flag is set (for a `less-than' result) if ST0 is less than the given operand.

FCOMP does the same as FCOM, but pops the register stack afterwards. FCOMPP compares ST0 with ST1 and then pops the register stack twice.

FCOMI and FCOMIP work like the corresponding forms of FCOM and FCOMP, but write their results directly to the CPU flags register rather than the FPU status word, so they can be immediately followed by conditional jump or conditional move instructions.

The FCOM instructions differ from the FUCOM instructions (section B.4.108) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.74 FCOS: Cosine

FCOS                          ; D9 FF                [386,FPU]

FCOS computes the cosine of ST0 (in radians), and stores the result in ST0. The absolute value of ST0 must be less than 2**63.

See also FSINCOS (section B.4.100).

B.4.75 FDECSTP: Decrement Floating-Point Stack Pointer

FDECSTP                       ; D9 F6                [8086,FPU]

FDECSTP decrements the `top' field in the floating-point status word. This has the effect of rotating the FPU register stack by one, as if the contents of ST7 had been pushed on the stack. See also FINCSTP (section B.4.85).

B.4.76 FxDISI, FxENI: Disable and Enable Floating-Point Interrupts

FDISI                         ; 9B DB E1             [8086,FPU] 
FNDISI                        ; DB E1                [8086,FPU]

FENI                          ; 9B DB E0             [8086,FPU] 
FNENI                         ; DB E0                [8086,FPU]

FDISI and FENI disable and enable floating-point interrupts. These instructions are only meaningful on original 8087 processors: the 287 and above treat them as no-operation instructions.

FNDISI and FNENI do the same thing as FDISI and FENI respectively, but without waiting for the floating-point processor to finish what it was doing first.

B.4.77 FDIV, FDIVP, FDIVR, FDIVRP: Floating-Point Division

FDIV mem32                    ; D8 /6                [8086,FPU] 
FDIV mem64                    ; DC /6                [8086,FPU]

FDIV fpureg                   ; D8 F0+r              [8086,FPU] 
FDIV ST0,fpureg               ; D8 F0+r              [8086,FPU]

FDIV TO fpureg                ; DC F8+r              [8086,FPU] 
FDIV fpureg,ST0               ; DC F8+r              [8086,FPU]

FDIVR mem32                   ; D8 /0                [8086,FPU] 
FDIVR mem64                   ; DC /0                [8086,FPU]

FDIVR fpureg                  ; D8 F8+r              [8086,FPU] 
FDIVR ST0,fpureg              ; D8 F8+r              [8086,FPU]

FDIVR TO fpureg               ; DC F0+r              [8086,FPU] 
FDIVR fpureg,ST0              ; DC F0+r              [8086,FPU]

FDIVP fpureg                  ; DE F8+r              [8086,FPU] 
FDIVP fpureg,ST0              ; DE F8+r              [8086,FPU]

FDIVRP fpureg                 ; DE F0+r              [8086,FPU] 
FDIVRP fpureg,ST0             ; DE F0+r              [8086,FPU]

For FP/Integer divisions, see FIDIV (section B.4.82).

B.4.78 FEMMS: Faster Enter/Exit of the MMX or floating-point state

FEMMS                         ; 0F 0E           [PENT,3DNOW]

FEMMS can be used in place of the EMMS instruction on processors which support the 3DNow! instruction set. Following execution of FEMMS, the state of the MMX/FP registers is undefined, and this allows a faster context switch between FP and MMX instructions. The FEMMS instruction can also be used before executing MMX instructions

B.4.79 FFREE: Flag Floating-Point Register as Unused

FFREE fpureg                  ; DD C0+r              [8086,FPU] 
FFREEP fpureg                 ; DF C0+r              [286,FPU,UNDOC]

FFREE marks the given register as being empty.

FFREEP marks the given register as being empty, and then pops the register stack.

B.4.80 FIADD: Floating-Point/Integer Addition

FIADD mem16                   ; DE /0                [8086,FPU] 
FIADD mem32                   ; DA /0                [8086,FPU]

FIADD adds the 16-bit or 32-bit integer stored in the given memory location to ST0, storing the result in ST0.

B.4.81 FICOM, FICOMP: Floating-Point/Integer Compare

FICOM mem16                   ; DE /2                [8086,FPU] 
FICOM mem32                   ; DA /2                [8086,FPU]

FICOMP mem16                  ; DE /3                [8086,FPU] 
FICOMP mem32                  ; DA /3                [8086,FPU]

FICOM compares ST0 with the 16-bit or 32-bit integer stored in the given memory location, and sets the FPU flags accordingly. FICOMP does the same, but pops the register stack afterwards.

B.4.82 FIDIV, FIDIVR: Floating-Point/Integer Division

FIDIV mem16                   ; DE /6                [8086,FPU] 
FIDIV mem32                   ; DA /6                [8086,FPU]

FIDIVR mem16                  ; DE /7                [8086,FPU] 
FIDIVR mem32                  ; DA /7                [8086,FPU]

FIDIV divides ST0 by the 16-bit or 32-bit integer stored in the given memory location, and stores the result in ST0. FIDIVR does the division the other way up: it divides the integer by ST0, but still stores the result in ST0.

B.4.83 FILD, FIST, FISTP: Floating-Point/Integer Conversion

FILD mem16                    ; DF /0                [8086,FPU] 
FILD mem32                    ; DB /0                [8086,FPU] 
FILD mem64                    ; DF /5                [8086,FPU]

FIST mem16                    ; DF /2                [8086,FPU] 
FIST mem32                    ; DB /2                [8086,FPU]

FISTP mem16                   ; DF /3                [8086,FPU] 
FISTP mem32                   ; DB /3                [8086,FPU] 
FISTP mem64                   ; DF /7                [8086,FPU]

FILD loads an integer out of a memory location, converts it to a real, and pushes it on the FPU register stack. FIST converts ST0 to an integer and stores that in memory; FISTP does the same as FIST, but pops the register stack afterwards.

B.4.84 FIMUL: Floating-Point/Integer Multiplication

FIMUL mem16                   ; DE /1                [8086,FPU] 
FIMUL mem32                   ; DA /1                [8086,FPU]

FIMUL multiplies ST0 by the 16-bit or 32-bit integer stored in the given memory location, and stores the result in ST0.

B.4.85 FINCSTP: Increment Floating-Point Stack Pointer

FINCSTP                       ; D9 F7                [8086,FPU]

FINCSTP increments the `top' field in the floating-point status word. This has the effect of rotating the FPU register stack by one, as if the register stack had been popped; however, unlike the popping of the stack performed by many FPU instructions, it does not flag the new ST7 (previously ST0) as empty. See also FDECSTP (section B.4.75).

B.4.86 FINIT, FNINIT: Initialise Floating-Point Unit

FINIT                         ; 9B DB E3             [8086,FPU] 
FNINIT                        ; DB E3                [8086,FPU]

FINIT initialises the FPU to its default state. It flags all registers as empty, without actually change their values, clears the top of stack pointer. FNINIT does the same, without first waiting for pending exceptions to clear.

B.4.87 FISUB: Floating-Point/Integer Subtraction

FISUB mem16                   ; DE /4                [8086,FPU] 
FISUB mem32                   ; DA /4                [8086,FPU]

FISUBR mem16                  ; DE /5                [8086,FPU] 
FISUBR mem32                  ; DA /5                [8086,FPU]

FISUB subtracts the 16-bit or 32-bit integer stored in the given memory location from ST0, and stores the result in ST0. FISUBR does the subtraction the other way round, i.e. it subtracts ST0 from the given integer, but still stores the result in ST0.

B.4.88 FLD: Floating-Point Load

FLD mem32                     ; D9 /0                [8086,FPU] 
FLD mem64                     ; DD /0                [8086,FPU] 
FLD mem80                     ; DB /5                [8086,FPU] 
FLD fpureg                    ; D9 C0+r              [8086,FPU]

FLD loads a floating-point value out of the given register or memory location, and pushes it on the FPU register stack.

B.4.89 FLDxx: Floating-Point Load Constants

FLD1                          ; D9 E8                [8086,FPU] 
FLDL2E                        ; D9 EA                [8086,FPU] 
FLDL2T                        ; D9 E9                [8086,FPU] 
FLDLG2                        ; D9 EC                [8086,FPU] 
FLDLN2                        ; D9 ED                [8086,FPU] 
FLDPI                         ; D9 EB                [8086,FPU] 
FLDZ                          ; D9 EE                [8086,FPU]

These instructions push specific standard constants on the FPU register stack.

 Instruction    Constant pushed

 FLD1           1 
 FLDL2E         base-2 logarithm of e 
 FLDL2T         base-2 log of 10 
 FLDLG2         base-10 log of 2 
 FLDLN2         base-e log of 2 
 FLDPI          pi 
 FLDZ           zero

B.4.90 FLDCW: Load Floating-Point Control Word

FLDCW mem16                   ; D9 /5                [8086,FPU]

FLDCW loads a 16-bit value out of memory and stores it into the FPU control word (governing things like the rounding mode, the precision, and the exception masks). See also FSTCW (section B.4.103). If exceptions are enabled and you don't want to generate one, use FCLEX or FNCLEX (section B.4.71) before loading the new control word.

B.4.91 FLDENV: Load Floating-Point Environment

FLDENV mem                    ; D9 /4                [8086,FPU]

FLDENV loads the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) from memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FSTENV (section B.4.104).

B.4.92 FMUL, FMULP: Floating-Point Multiply

FMUL mem32                    ; D8 /1                [8086,FPU] 
FMUL mem64                    ; DC /1                [8086,FPU]

FMUL fpureg                   ; D8 C8+r              [8086,FPU] 
FMUL ST0,fpureg               ; D8 C8+r              [8086,FPU]

FMUL TO fpureg                ; DC C8+r              [8086,FPU] 
FMUL fpureg,ST0               ; DC C8+r              [8086,FPU]

FMULP fpureg                  ; DE C8+r              [8086,FPU] 
FMULP fpureg,ST0              ; DE C8+r              [8086,FPU]

FMUL multiplies ST0 by the given operand, and stores the result in ST0, unless the TO qualifier is used in which case it stores the result in the operand. FMULP performs the same operation as FMUL TO, and then pops the register stack.

B.4.93 FNOP: Floating-Point No Operation

FNOP                          ; D9 D0                [8086,FPU]

FNOP does nothing.

B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

B.4.96 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

B.4.97 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section B.4.104) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

B.4.98 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

B.4.99 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

B.4.100 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section B.4.74) in succession.

The absolute value of ST0 must be less than 2**63.

B.4.101 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

B.4.102 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /7                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

B.4.103 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /7             [8086,FPU] 
FNSTCW mem16                  ; D9 /7                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section B.4.90).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

B.4.104 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section B.4.91).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

B.4.105 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /7             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /7                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

B.4.106 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

B.4.107 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

B.4.108 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

The FUCOM instructions differ from the FCOM instructions (section B.4.73) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.109 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0:

 Register contents     Flags

 Unsupported format    000 
 NaN                   001 
 Finite number         010 
 Infinity              011 
 Zero                  100 
 Empty register        101 
 Denormal              110

Additionally, the C1 flag is set to the sign of the number.

B.4.110 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

B.4.111 FXRSTOR: Restore FP, MMX and SSE State

FXRSTOR memory                ; 0F AE /1               [P6,SSE,FPU]

The FXRSTOR instruction reloads the FPU, MMX and SSE state (environment and registers), from the 512 byte memory area defined by the source operand. This data should have been written by a previous FXSAVE.

B.4.112 FXSAVE: Store q.4.94">B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

B.4.96 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

B.4.97 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section B.4.104) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

B.4.98 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

B.4.99 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

B.4.100 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section B.4.74) in succession.

The absolute value of ST0 must be less than 2**63.

B.4.101 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

B.4.102 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /7                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

B.4.103 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /7             [8086,FPU] 
FNSTCW mem16                  ; D9 /7                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section B.4.90).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

B.4.104 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section B.4.91).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

B.4.105 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /7             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /7                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

B.4.106 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

B.4.107 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

B.4.108 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

The FUCOM instructions differ from the FCOM instructions (section B.4.73) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.109 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0:

 Register contents     Flags

 Unsupported format    000 
 NaN                   001 
 Finite number         010 
 Infinity              011 
 Zero                  100 
 Empty register        101 
 Denormal              110

Additionally, the C1 flag is set to the sign of the number.

B.4.110 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

B.4.111 FXRSTOR: Restore FP, MMX and SSE State

FXRSTOR memory                ; 0F AE /1               [P6,SSE,FPU]

The FXRSTOR instruction reloads the FPU, MMX and SSE state (environment and registers), from the 512 byte memory area defined by the source operand. This data should have been written by a previous FXSAVE.

B.4.112 FXSAVE: Store q.4.94">B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

B.4.96 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

B.4.97 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section B.4.104) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

B.4.98 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

B.4.99 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

B.4.100 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section B.4.74) in succession.

The absolute value of ST0 must be less than 2**63.

B.4.101 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

B.4.102 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /7                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

B.4.103 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /7             [8086,FPU] 
FNSTCW mem16                  ; D9 /7                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section B.4.90).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

B.4.104 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section B.4.91).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

B.4.105 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /7             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /7                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

B.4.106 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

B.4.107 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

B.4.108 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

The FUCOM instructions differ from the FCOM instructions (section B.4.73) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.109 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0:

 Register contents     Flags

 Unsupported format    000 
 NaN                   001 
 Finite number         010 
 Infinity              011 
 Zero                  100 
 Empty register        101 
 Denormal              110

Additionally, the C1 flag is set to the sign of the number.

B.4.110 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

B.4.111 FXRSTOR: Restore FP, MMX and SSE State

FXRSTOR memory                ; 0F AE /1               [P6,SSE,FPU]

The FXRSTOR instruction reloads the FPU, MMX and SSE state (environment and registers), from the 512 byte memory area defined by the source operand. This data should have been written by a previous FXSAVE.

B.4.112 FXSAVE: Store q.4.94">B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

B.4.96 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

B.4.97 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section B.4.104) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

B.4.98 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

B.4.99 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

B.4.100 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section B.4.74) in succession.

The absolute value of ST0 must be less than 2**63.

B.4.101 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

B.4.102 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /7                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

B.4.103 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /7             [8086,FPU] 
FNSTCW mem16                  ; D9 /7                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section B.4.90).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

B.4.104 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section B.4.91).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

B.4.105 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /7             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /7                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

B.4.106 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

B.4.107 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

B.4.108 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

The FUCOM instructions differ from the FCOM instructions (section B.4.73) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.109 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0:

 Register contents     Flags

 Unsupported format    000 
 NaN                   001 
 Finite number         010 
 Infinity              011 
 Zero                  100 
 Empty register        101 
 Denormal              110

Additionally, the C1 flag is set to the sign of the number.

B.4.110 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

B.4.111 FXRSTOR: Restore FP, MMX and SSE State

FXRSTOR memory                ; 0F AE /1               [P6,SSE,FPU]

The FXRSTOR instruction reloads the FPU, MMX and SSE state (environment and registers), from the 512 byte memory area defined by the source operand. This data should have been written by a previous FXSAVE.

B.4.112 FXSAVE: Store q.4.94">B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

B.4.96 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

B.4.97 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section B.4.104) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

B.4.98 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

B.4.99 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

B.4.100 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section B.4.74) in succession.

The absolute value of ST0 must be less than 2**63.

B.4.101 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

B.4.102 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /7                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

B.4.103 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /7             [8086,FPU] 
FNSTCW mem16                  ; D9 /7                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section B.4.90).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

B.4.104 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section B.4.91).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

B.4.105 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /7             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /7                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

B.4.106 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

B.4.107 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

B.4.108 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

The FUCOM instructions differ from the FCOM instructions (section B.4.73) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.109 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0:

 Register contents     Flags

 Unsupported format    000 
 NaN                   001 
 Finite number         010 
 Infinity              011 
 Zero                  100 
 Empty register        101 
 Denormal              110

Additionally, the C1 flag is set to the sign of the number.

B.4.110 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

B.4.111 FXRSTOR: Restore FP, MMX and SSE State

FXRSTOR memory                ; 0F AE /1               [P6,SSE,FPU]

The FXRSTOR instruction reloads the FPU, MMX and SSE state (environment and registers), from the 512 byte memory area defined by the source operand. This data should have been written by a previous FXSAVE.

B.4.112 FXSAVE: Store q.4.94">B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

B.4.96 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

B.4.97 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section B.4.104) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

B.4.98 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

B.4.99 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

B.4.100 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section B.4.74) in succession.

The absolute value of ST0 must be less than 2**63.

B.4.101 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

B.4.102 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /7                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

B.4.103 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /7             [8086,FPU] 
FNSTCW mem16                  ; D9 /7                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section B.4.90).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

B.4.104 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section B.4.91).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

B.4.105 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /7             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /7                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

B.4.106 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

B.4.107 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

B.4.108 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

The FUCOM instructions differ from the FCOM instructions (section B.4.73) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.109 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0:

 Register contents     Flags

 Unsupported format    000 
 NaN                   001 
 Finite number         010 
 Infinity              011 
 Zero                  100 
 Empty register        101 
 Denormal              110

Additionally, the C1 flag is set to the sign of the number.

B.4.110 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

B.4.111 FXRSTOR: Restore FP, MMX and SSE State

FXRSTOR memory                ; 0F AE /1               [P6,SSE,FPU]

The FXRSTOR instruction reloads the FPU, MMX and SSE state (environment and registers), from the 512 byte memory area defined by the source operand. This data should have been written by a previous FXSAVE.

B.4.112 FXSAVE: Store q.4.94">B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

B.4.96 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

B.4.97 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section B.4.104) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

B.4.98 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

B.4.99 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

B.4.100 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section B.4.74) in succession.

The absolute value of ST0 must be less than 2**63.

B.4.101 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

B.4.102 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /7                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

B.4.103 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /7             [8086,FPU] 
FNSTCW mem16                  ; D9 /7                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section B.4.90).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

B.4.104 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section B.4.91).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

B.4.105 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /7             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /7                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

B.4.106 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

B.4.107 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

B.4.108 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

The FUCOM instructions differ from the FCOM instructions (section B.4.73) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.109 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0:

 Register contents     Flags

 Unsupported format    000 
 NaN                   001 
 Finite number         010 
 Infinity              011 
 Zero                  100 
 Empty register        101 
 Denormal              110

Additionally, the C1 flag is set to the sign of the number.

B.4.110 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

B.4.111 FXRSTOR: Restore FP, MMX and SSE State

FXRSTOR memory                ; 0F AE /1               [P6,SSE,FPU]

The FXRSTOR instruction reloads the FPU, MMX and SSE state (environment and registers), from the 512 byte memory area defined by the source operand. This data should have been written by a previous FXSAVE.

B.4.112 FXSAVE: Store q.4.94">B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

B.4.96 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

B.4.97 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section B.4.104) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

B.4.98 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

B.4.99 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

B.4.100 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section B.4.74) in succession.

The absolute value of ST0 must be less than 2**63.

B.4.101 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

B.4.102 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /7                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

B.4.103 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /7             [8086,FPU] 
FNSTCW mem16                  ; D9 /7                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section B.4.90).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

B.4.104 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section B.4.91).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

B.4.105 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /7             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /7                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

B.4.106 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

B.4.107 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

B.4.108 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

The FUCOM instructions differ from the FCOM instructions (section B.4.73) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.109 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0:

 Register contents     Flags

 Unsupported format    000 
 NaN                   001 
 Finite number         010 
 Infinity              011 
 Zero                  100 
 Empty register        101 
 Denormal              110

Additionally, the C1 flag is set to the sign of the number.

B.4.110 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

B.4.111 FXRSTOR: Restore FP, MMX and SSE State

FXRSTOR memory                ; 0F AE /1               [P6,SSE,FPU]

The FXRSTOR instruction reloads the FPU, MMX and SSE state (environment and registers), from the 512 byte memory area defined by the source operand. This data should have been written by a previous FXSAVE.

B.4.112 FXSAVE: Store q.4.94">B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

B.4.96 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

B.4.97 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section B.4.104) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

B.4.98 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

B.4.99 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

B.4.100 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section B.4.74) in succession.

The absolute value of ST0 must be less than 2**63.

B.4.101 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

B.4.102 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /7                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

B.4.103 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /7             [8086,FPU] 
FNSTCW mem16                  ; D9 /7                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section B.4.90).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

B.4.104 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section B.4.91).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

B.4.105 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /7             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /7                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

B.4.106 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

B.4.107 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

B.4.108 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

The FUCOM instructions differ from the FCOM instructions (section B.4.73) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.109 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0:

 Register contents     Flags

 Unsupported format    000 
 NaN                   001 
 Finite number         010 
 Infinity              011 
 Zero                  100 
 Empty register        101 
 Denormal              110

Additionally, the C1 flag is set to the sign of the number.

B.4.110 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

B.4.111 FXRSTOR: Restore FP, MMX and SSE State

FXRSTOR memory                ; 0F AE /1               [P6,SSE,FPU]

The FXRSTOR instruction reloads the FPU, MMX and SSE state (environment and registers), from the 512 byte memory area defined by the source operand. This data should have been written by a previous FXSAVE.

B.4.112 FXSAVE: Store q.4.94">B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

B.4.96 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

B.4.97 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section B.4.104) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

B.4.98 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

B.4.99 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

B.4.100 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section B.4.74) in succession.

The absolute value of ST0 must be less than 2**63.

B.4.101 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

B.4.102 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /7                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

B.4.103 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /7             [8086,FPU] 
FNSTCW mem16                  ; D9 /7                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section B.4.90).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

B.4.104 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section B.4.91).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

B.4.105 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /7             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /7                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

B.4.106 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

B.4.107 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

B.4.108 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

The FUCOM instructions differ from the FCOM instructions (section B.4.73) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.109 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0:

 Register contents     Flags

 Unsupported format    000 
 NaN                   001 
 Finite number         010 
 Infinity              011 
 Zero                  100 
 Empty register        101 
 Denormal              110

Additionally, the C1 flag is set to the sign of the number.

B.4.110 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

B.4.111 FXRSTOR: Restore FP, MMX and SSE State

FXRSTOR memory                ; 0F AE /1               [P6,SSE,FPU]

The FXRSTOR instruction reloads the FPU, MMX and SSE state (environment and registers), from the 512 byte memory area defined by the source operand. This data should have been written by a previous FXSAVE.

B.4.112 FXSAVE: Store q.4.94">B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

B.4.96 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

B.4.97 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section B.4.104) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

B.4.98 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

B.4.99 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

B.4.100 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section B.4.74) in succession.

The absolute value of ST0 must be less than 2**63.

B.4.101 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

B.4.102 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /7                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

B.4.103 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /7             [8086,FPU] 
FNSTCW mem16                  ; D9 /7                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section B.4.90).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

B.4.104 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section B.4.91).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

B.4.105 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /7             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /7                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

B.4.106 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

B.4.107 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

B.4.108 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

The FUCOM instructions differ from the FCOM instructions (section B.4.73) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.109 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0:

 Register contents     Flags

 Unsupported format    000 
 NaN                   001 
 Finite number         010 
 Infinity              011 
 Zero                  100 
 Empty register        101 
 Denormal              110

Additionally, the C1 flag is set to the sign of the number.

B.4.110 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

B.4.111 FXRSTOR: Restore FP, MMX and SSE State

FXRSTOR memory                ; 0F AE /1               [P6,SSE,FPU]

The FXRSTOR instruction reloads the FPU, MMX and SSE state (environment and registers), from the 512 byte memory area defined by the source operand. This data should have been written by a previous FXSAVE.

B.4.112 FXSAVE: Store q.4.94">B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

B.4.96 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

B.4.97 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section B.4.104) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

B.4.98 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

B.4.99 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

B.4.100 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section B.4.74) in succession.

The absolute value of ST0 must be less than 2**63.

B.4.101 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

B.4.102 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /7                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

B.4.103 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /7             [8086,FPU] 
FNSTCW mem16                  ; D9 /7                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section B.4.90).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

B.4.104 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section B.4.91).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

B.4.105 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /7             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /7                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

B.4.106 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

B.4.107 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

B.4.108 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

The FUCOM instructions differ from the FCOM instructions (section B.4.73) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.109 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0:

 Register contents     Flags

 Unsupported format    000 
 NaN                   001 
 Finite number         010 
 Infinity              011 
 Zero                  100 
 Empty register        101 
 Denormal              110

Additionally, the C1 flag is set to the sign of the number.

B.4.110 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

B.4.111 FXRSTOR: Restore FP, MMX and SSE State

FXRSTOR memory                ; 0F AE /1               [P6,SSE,FPU]

The FXRSTOR instruction reloads the FPU, MMX and SSE state (environment and registers), from the 512 byte memory area defined by the source operand. This data should have been written by a previous FXSAVE.

B.4.112 FXSAVE: Store q.4.94">B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to the nearest integer, so that the remainder always has at most half the magnitude of ST1.

Both instructions calculate partial remainders, meaning that they may not manage to provide the final result, but might leave intermediate results in ST0 instead. If this happens, they will set the C2 flag in the FPU status word; therefore, to calculate a remainder, you should repeatedly execute FPREM or FPREM1 until C2 becomes clear.

B.4.96 FRNDINT: Floating-Point Round to Integer

FRNDINT                       ; D9 FC                [8086,FPU]

FRNDINT rounds the contents of ST0 to an integer, according to the current rounding mode set in the FPU control word, and stores the result back in ST0.

B.4.97 FSAVE, FRSTOR: Save/Restore Floating-Point State

FSAVE mem                     ; 9B DD /6             [8086,FPU] 
FNSAVE mem                    ; DD /6                [8086,FPU]

FRSTOR mem                    ; DD /4                [8086,FPU]

FSAVE saves the entire floating-point unit state, including all the information saved by FSTENV (section B.4.104) plus the contents of all the registers, to a 94 or 108 byte area of memory (depending on the CPU mode). FRSTOR restores the floating-point state from the same area of memory.

FNSAVE does the same as FSAVE, without first waiting for pending floating-point exceptions to clear.

B.4.98 FSCALE: Scale Floating-Point Value by Power of Two

FSCALE                        ; D9 FD                [8086,FPU]

FSCALE scales a number by a power of two: it rounds ST1 towards zero to obtain an integer, then multiplies ST0 by two to the power of that integer, and stores the result in ST0.

B.4.99 FSETPM: Set Protected Mode

FSETPM                        ; DB E4                [286,FPU]

This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.

B.4.100 FSIN, FSINCOS: Sine and Cosine

FSIN                          ; D9 FE                [386,FPU] 
FSINCOS                       ; D9 FB                [386,FPU]

FSIN calculates the sine of ST0 (in radians) and stores the result in ST0. FSINCOS does the same, but then pushes the cosine of the same value on the register stack, so that the sine ends up in ST1 and the cosine in ST0. FSINCOS is faster than executing FSIN and FCOS (see section B.4.74) in succession.

The absolute value of ST0 must be less than 2**63.

B.4.101 FSQRT: Floating-Point Square Root

FSQRT                         ; D9 FA                [8086,FPU]

FSQRT calculates the square root of ST0 and stores the result in ST0.

B.4.102 FST, FSTP: Floating-Point Store

FST mem32                     ; D9 /2                [8086,FPU] 
FST mem64                     ; DD /2                [8086,FPU] 
FST fpureg                    ; DD D0+r              [8086,FPU]

FSTP mem32                    ; D9 /3                [8086,FPU] 
FSTP mem64                    ; DD /3                [8086,FPU] 
FSTP mem80                    ; DB /7                [8086,FPU] 
FSTP fpureg                   ; DD D8+r              [8086,FPU]

FST stores the value in ST0 into the given memory location or other FPU register. FSTP does the same, but then pops the register stack.

B.4.103 FSTCW: Store Floating-Point Control Word

FSTCW mem16                   ; 9B D9 /7             [8086,FPU] 
FNSTCW mem16                  ; D9 /7                [8086,FPU]

FSTCW stores the FPU control word (governing things like the rounding mode, the precision, and the exception masks) into a 2-byte memory area. See also FLDCW (section B.4.90).

FNSTCW does the same thing as FSTCW, without first waiting for pending floating-point exceptions to clear.

B.4.104 FSTENV: Store Floating-Point Environment

FSTENV mem                    ; 9B D9 /6             [8086,FPU] 
FNSTENV mem                   ; D9 /6                [8086,FPU]

FSTENV stores the FPU operating environment (control word, status word, tag word, instruction pointer, data pointer and last opcode) into memory. The memory area is 14 or 28 bytes long, depending on the CPU mode at the time. See also FLDENV (section B.4.91).

FNSTENV does the same thing as FSTENV, without first waiting for pending floating-point exceptions to clear.

B.4.105 FSTSW: Store Floating-Point Status Word

FSTSW mem16                   ; 9B DD /7             [8086,FPU] 
FSTSW AX                      ; 9B DF E0             [286,FPU]

FNSTSW mem16                  ; DD /7                [8086,FPU] 
FNSTSW AX                     ; DF E0                [286,FPU]

FSTSW stores the FPU status word into AX or into a 2-byte memory area.

FNSTSW does the same thing as FSTSW, without first waiting for pending floating-point exceptions to clear.

B.4.106 FSUB, FSUBP, FSUBR, FSUBRP: Floating-Point Subtract

FSUB mem32                    ; D8 /4                [8086,FPU] 
FSUB mem64                    ; DC /4                [8086,FPU]

FSUB fpureg                   ; D8 E0+r              [8086,FPU] 
FSUB ST0,fpureg               ; D8 E0+r              [8086,FPU]

FSUB TO fpureg                ; DC E8+r              [8086,FPU] 
FSUB fpureg,ST0               ; DC E8+r              [8086,FPU]

FSUBR mem32                   ; D8 /5                [8086,FPU] 
FSUBR mem64                   ; DC /5                [8086,FPU]

FSUBR fpureg                  ; D8 E8+r              [8086,FPU] 
FSUBR ST0,fpureg              ; D8 E8+r              [8086,FPU]

FSUBR TO fpureg               ; DC E0+r              [8086,FPU] 
FSUBR fpureg,ST0              ; DC E0+r              [8086,FPU]

FSUBP fpureg                  ; DE E8+r              [8086,FPU] 
FSUBP fpureg,ST0              ; DE E8+r              [8086,FPU]

FSUBRP fpureg                 ; DE E0+r              [8086,FPU] 
FSUBRP fpureg,ST0             ; DE E0+r              [8086,FPU]

B.4.107 FTST: Test ST0 Against Zero

FTST                          ; D9 E4                [8086,FPU]

FTST compares ST0 with zero and sets the FPU flags accordingly. ST0 is treated as the left-hand side of the comparison, so that a `less-than' result is generated if ST0 is negative.

B.4.108 FUCOMxx: Floating-Point Unordered Compare

FUCOM fpureg                  ; DD E0+r              [386,FPU] 
FUCOM ST0,fpureg              ; DD E0+r              [386,FPU]

FUCOMP fpureg                 ; DD E8+r              [386,FPU] 
FUCOMP ST0,fpureg             ; DD E8+r              [386,FPU]

FUCOMPP                       ; DA E9                [386,FPU]

FUCOMI fpureg                 ; DB E8+r              [P6,FPU] 
FUCOMI ST0,fpureg             ; DB E8+r              [P6,FPU]

FUCOMIP fpureg                ; DF E8+r              [P6,FPU] 
FUCOMIP ST0,fpureg            ; DF E8+r              [P6,FPU]

The FUCOM instructions differ from the FCOM instructions (section B.4.73) only in the way they handle quiet NaNs: FUCOM will handle them silently and set the condition code flags to an `unordered' result, whereas FCOM will generate an exception.

B.4.109 FXAM: Examine Class of Value in ST0

FXAM                          ; D9 E5                [8086,FPU]

FXAM sets the FPU flags C3, C2 and C0 depending on the type of value stored in ST0:

 Register contents     Flags

 Unsupported format    000 
 NaN                   001 
 Finite number         010 
 Infinity              011 
 Zero                  100 
 Empty register        101 
 Denormal              110

Additionally, the C1 flag is set to the sign of the number.

B.4.110 FXCH: Floating-Point Exchange

FXCH                          ; D9 C9                [8086,FPU] 
FXCH fpureg                   ; D9 C8+r              [8086,FPU] 
FXCH fpureg,ST0               ; D9 C8+r              [8086,FPU] 
FXCH ST0,fpureg               ; D9 C8+r              [8086,FPU]

FXCH exchanges ST0 with a given FPU register. The no-operand form exchanges ST0 with ST1.

B.4.111 FXRSTOR: Restore FP, MMX and SSE State

FXRSTOR memory                ; 0F AE /1               [P6,SSE,FPU]

The FXRSTOR instruction reloads the FPU, MMX and SSE state (environment and registers), from the 512 byte memory area defined by the source operand. This data should have been written by a previous FXSAVE.

B.4.112 FXSAVE: Store q.4.94">B.4.94 FPATAN, FPTAN: Arctangent and Tangent

FPATAN                        ; D9 F3                [8086,FPU] 
FPTAN                         ; D9 F2                [8086,FPU]

FPATAN computes the arctangent, in radians, of the result of dividing ST1 by ST0, stores the result in ST1, and pops the register stack. It works like the C atan2 function, in that changing the sign of both ST0 and ST1 changes the output value by pi (so it performs true rectangular-to-polar coordinate conversion, with ST1 being the Y coordinate and ST0 being the X coordinate, not merely an arctangent).

FPTAN computes the tangent of the value in ST0 (in radians), and stores the result back into ST0.

The absolute value of ST0 must be less than 2**63.

B.4.95 FPREM, FPREM1: Floating-Point Partial Remainder

FPREM                         ; D9 F8                [8086,FPU] 
FPREM1                        ; D9 F5                [386,FPU]

These instructions both produce the remainder obtained by dividing ST0 by ST1. This is calculated, notionally, by dividing ST0 by ST1, rounding the result to an integer, multiplying by ST1 again, and computing the value which would need to be added back on to the result to get back to the original value in ST0.

The two instructions differ in the way the notional round-to-integer operation is performed. FPREM does it by rounding towards zero, so that the remainder it returns always has the same sign as the original value in ST0; FPREM1 does it by rounding to