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This appendix provides a complete list of the machine instructions which NASM will assemble, and a short description of the function of each one.
It is not intended to be exhaustive documentation on the fine details of
the instructions' function, such as which exceptions they can trigger: for
such documentation, you should go to Intel's Web site,
.
Instead, this appendix is intended primarily to provide documentation on
the way the instructions may be used within NASM. For example, looking up
will tell you that NASM allows
or to be
specified as an optional second argument to the
instruction, to enforce which of the two
possible counter registers should be used if the default is not the one
desired.
The instructions are not quite listed in alphabetical order, since groups of instructions with similar functions are lumped together in the same entry. Most of them don't move very far from their alphabetic position because of this.
The instruction descriptions in this appendix specify their operands using the following notation:
reg8 denotes an 8-bit general
purpose register, reg16 denotes a 16-bit general
purpose register, and reg32 a 32-bit one.
fpureg denotes one of the eight FPU stack
registers, mmxreg denotes one of the eight 64-bit
MMX registers, and segreg denotes a segment
register. In addition, some registers (such as
AL , DX or
ECX ) may be specified explicitly.
imm denotes a generic
immediate operand. imm8 ,
imm16 and imm32 are
used when the operand is intended to be a specific size. For some of these
instructions, NASM needs an explicit specifier: for example,
ADD ESP,16 could be interpreted as either
ADD r/m32,imm32 or
ADD r/m32,imm8 . NASM chooses the former by
default, and so you must specify ADD ESP,BYTE 16
for the latter.
mem denotes a generic
memory reference; mem8 ,
mem16 , mem32 ,
mem64 and mem80 are
used when the operand needs to be a specific size. Again, a specifier is
needed in some cases: DEC [address] is ambiguous
and will be rejected by NASM. You must specify
DEC BYTE [address] ,
DEC WORD [address] or
DEC DWORD [address] instead.
MOV instruction allows a memory address to be
specified without allowing the normal range of register
combinations and effective address processing. This is denoted by
memoffs8 , memoffs16 and
memoffs32 .
r/m8 is a shorthand for
reg8/mem8 ; similarly
r/m16 and r/m32 .
r/m64 is MMX-related, and is a shorthand for
mmxreg/mem64 .
This appendix also provides the opcodes which NASM will generate for each form of each instruction. The opcodes are listed in the following way:
3F , indicates a fixed
byte containing that number.
+r , such as
C8+r , indicates that one of the operands to the
instruction is a register, and the `register value' of that register should
be added to the hex number to produce the generated byte. For example, EDX
has register value 2, so the code C8+r , when the
register operand is EDX, generates the hex byte
CA . Register values for specific registers are
given in section B.2.1.
+cc , such as
40+cc , indicates that the instruction name has a
condition code suffix, and the numeric representation of the condition code
should be added to the hex number to produce the generated byte. For
example, the code 40+cc , when the instruction
contains the NE condition, generates the hex byte
45 . Condition codes and their numeric
representations are given in section B.2.2.
/2 ,
indicates that one of the operands to the instruction is a memory address
or register (denoted mem or
r/m , with an optional size). This is to be
encoded as an effective address, with a ModR/M byte, an optional SIB byte,
and an optional displacement, and the spare (register) field of the ModR/M
byte should be the digit given (which will be from 0 to 7, so it fits in
three bits). The encoding of effective addresses is given in
section B.2.5.
/r combines the above two: it
indicates that one of the operands is a memory address or
r/m , and another is a register, and that an
effective address should be generated with the spare (register) field in
the ModR/M byte being equal to the `register value' of the register
operand. The encoding of effective addresses is given in
section B.2.5; register values are given in
section B.2.1.
ib , iw
and id indicate that one of the operands to the
instruction is an immediate value, and that this is to be encoded as a
byte, little-endian word or little-endian doubleword respectively.
rb , rw
and rd indicate that one of the operands to the
instruction is an immediate value, and that the difference between
this value and the address of the end of the instruction is to be encoded
as a byte, word or doubleword respectively. Where the form
rw/rd appears, it indicates that either
rw or rd should be used
according to whether assembly is being performed in
BITS 16 or BITS 32
state respectively.
ow and od
indicate that one of the operands to the instruction is a reference to the
contents of a memory address specified as an immediate value: this encoding
is used in some forms of the MOV instruction in
place of the standard effective-address mechanism. The displacement is
encoded as a word or doubleword. Again, ow/od
denotes that ow or od
should be chosen according to the BITS setting.
o16 and
o32 indicate that the given form of the
instruction should be assembled with operand size 16 or 32 bits. In other
words, o16 indicates a
66 prefix in BITS 32
state, but generates no code in BITS 16 state;
and o32 indicates a 66
prefix in BITS 16 state but generates nothing in
BITS 32 .
a16 and
a32 , similarly to o16
and o32 , indicate the address size of the given
form of the instruction. Where this does not match the
BITS setting, a 67
prefix is required.
Where an instruction requires a register value, it is already implicit in the encoding of the rest of the instruction what type of register is intended: an 8-bit general-purpose register, a segment register, a debug register, an MMX register, or whatever. Therefore there is no problem with registers of different types sharing an encoding value.
The encodings for the various classes of register are:
AL is 0,
CL is 1, DL is 2,
BL is 3, AH is 4,
CH is 5, DH is 6, and
BH is 7.
AX is 0,
CX is 1, DX is 2,
BX is 3, SP is 4,
BP is 5, SI is 6, and
DI is 7.
EAX is 0,
ECX is 1, EDX is 2,
EBX is 3, ESP is 4,
EBP is 5, ESI is 6, and
EDI is 7.
ES is 0,
CS is 1, SS is 2,
DS is 3, FS is 4, and
GS is 5.
ST0 is 0,
ST1 is 1, ST2 is 2,
ST3 is 3, ST4 is 4,
ST5 is 5, ST6 is 6, and
ST7 is 7.
MM0 is 0,
MM1 is 1, MM2 is 2,
MM3 is 3, MM4 is 4,
MM5 is 5, MM6 is 6, and
MM7 is 7.
CR0 is 0,
CR2 is 2, CR3 is 3, and
CR4 is 4.
DR0 is 0,
DR1 is 1, DR2 is 2,
DR3 is 3, DR6 is 6, and
DR7 is 7.
TR3 is 3,
TR4 is 4, TR5 is 5,
TR6 is 6, and TR7 is 7.
(Note that wherever a register name contains a number, that number is also the register value for that register.)
The available condition codes are given here, along with their numeric representations as part of opcodes. Many of these condition codes have synonyms, so several will be listed at a time.
In the following descriptions, the word `either', when applied to two possible trigger conditions, is used to mean `either or both'. If `either but not both' is meant, the phrase `exactly one of' is used.
O is 0 (trigger if the overflow flag is set);
NO is 1.
B , C and
NAE are 2 (trigger if the carry flag is set);
AE , NB and
NC are 3.
E and Z are 4
(trigger if the zero flag is set); NE and
NZ are 5.
BE and NA are 6
(trigger if either of the carry or zero flags is set);
A and NBE are 7.
S is 8 (trigger if the sign flag is set);
NS is 9.
P and PE are 10
(trigger if the parity flag is set); NP and
PO are 11.
L and NGE are 12
(trigger if exactly one of the sign and overflow flags is set);
GE and NL are 13.
LE and NG are 14
(trigger if either the zero flag is set, or exactly one of the sign and
overflow flags is set); G and
NLE are 15.
Note that in all cases, the sense of a condition code may be reversed by changing the low bit of the numeric representation.
For details of when an instruction sets each of the status flags, see the individual instruction, plus the Status Flags reference in section B.2.4
The condition predicates for SSE comparison instructions are the codes used as part of the opcode, to determine what form of comparison is being carried out. In each case, the imm8 value is the final byte of the opcode encoding, and the predicate is the code used as part of the mnemonic for the instruction (equivalent to the "cc" in an integer instruction that used a condition code). The instructions that use this will give details of what the various mnemonics are, this table is used to help you work out details of what is happening.
Predi- imm8 Description Relation where: Emula- Result QNaN
cate Encod- A Is 1st Operand tion if NaN Signal
ing B Is 2nd Operand Operand Invalid
EQ 000B equal A = B False No
LT 001B less-than A < B False Yes
LE 010B less-than- A <= B False Yes
or-equal
--- ---- greater A > B Swap False Yes
than Operands,
Use LT
--- ---- greater- A >= B Swap False Yes
than-or-equal Operands,
Use LE
UNORD 011B unordered A, B = Unordered True No
NEQ 100B not-equal A != B True No
NLT 101B not-less- NOT(A < B) True Yes
than
NLE 110B not-less- NOT(A <= B) True Yes
than-or-
equal
--- ---- not-greater NOT(A > B) Swap True Yes
than Operands,
Use NLT
--- ---- not-greater NOT(A >= B) Swap True Yes
than- Operands,
or-equal Use NLE
ORD 111B ordered A , B = Ordered False No
The unordered relationship is true when at least one of the two values being compared is a NaN or in an unsupported format.
Note that the comparisons which are listed as not having a predicate or
encoding can only be achieved through software emulation, as described in
the "emulation" column. Note in particular that an instruction such as
is not the same as
, as, unlike with the
instruction, it has to take into account the
possibility of one operand containing a NaN or an unsupported numeric
format.
The status flags provide some information about the result of the
arithmetic instructions. This information can be used by conditional
instructions (such a and
) as well as by some of the other
instructions (such as and
).
There are 6 status flags:
CF - Carry flag.
Set if an arithmetic operation generates a carry or a borrow out of the most-significant bit of the result; cleared otherwise. This flag indicates an overflow condition for unsigned-integer arithmetic. It is also used in multiple-precision arithmetic.
PF - Parity flag.
Set if the least-significant byte of the result contains an even number of 1 bits; cleared otherwise.
AF - Adjust flag.
Set if an arithmetic operation generates a carry or a borrow out of bit 3 of the result; cleared otherwise. This flag is used in binary-coded decimal (BCD) arithmetic.
ZF - Zero flag.
Set if the result is zero; cleared otherwise.
SF - Sign flag.
Set equal to the most-significant bit of the result, which is the sign bit of a signed integer. (0 indicates a positive value and 1 indicates a negative value.)
OF - Overflow flag.
Set if the integer result is too large a positive number or too small a negative number (excluding the sign-bit) to fit in the destination operand; cleared otherwise. This flag indicates an overflow condition for signed-integer (two's complement) arithmetic.
An effective address is encoded in up to three parts: a ModR/M byte, an optional SIB byte, and an optional byte, word or doubleword displacement field.
The ModR/M byte consists of three fields: the
field, ranging from 0 to 3, in the upper two
bits of the byte, the field, ranging from 0
to 7, in the lower three bits, and the spare (register) field in the middle
(bit 3 to bit 5). The spare field is not relevant to the effective address
being encoded, and either contains an extension to the instruction opcode
or the register value of another operand.
The ModR/M system can be used to encode a direct register reference
rather than a memory access. This is always done by setting the
field to 3 and the
field to the register value of the register
in question (it must be a general-purpose register, and the size of the
register must already be implicit in the encoding of the rest of the
instruction). In this case, the SIB byte and displacement field are both
absent.
In 16-bit addressing mode (either with
no prefix, or
with a
prefix), the SIB byte is never used. The general rules for
and (there is
an exception, given below) are:
mod field gives the length of the
displacement field: 0 means no displacement, 1 means one byte, and 2 means
two bytes.
r/m field encodes the combination of
registers to be added to the displacement to give the accessed address: 0
means BX+SI , 1 means
BX+DI , 2 means BP+SI , 3
means BP+DI , 4 means SI
only, 5 means DI only, 6 means
BP only, and 7 means BX
only.
However, there is a special case:
mod is 0 and r/m
is 6, the effective address encoded is not [BP]
as the above rules would suggest, but instead
[disp16] : the displacement field is present and
is two bytes long, and no registers are added to the displacement.
Therefore the effective address cannot be
encoded as efficiently as ; so if you code
in a program, NASM adds a notional 8-bit
zero displacement, and sets to 1,
to 6, and the one-byte displacement field to
0.
In 32-bit addressing mode (either with
a prefix, or
with no prefix) the general rules (again,
there are exceptions) for and
are:
mod field gives the length of the
displacement field: 0 means no displacement, 1 means one byte, and 2 means
four bytes.
ESP , the r/m field
gives its register value, and the SIB byte is absent. If the
r/m field is 4 (which would encode
ESP ), the SIB byte is present and gives the
combination and scaling of registers to be added to the displacement.
If the SIB byte is present, it describes the combination of registers
(an optional base register, and an optional index register scaled by
multiplication by 1, 2, 4 or 8) to be added to the displacement. The SIB
byte is divided into the field, in the top
two bits, the field in the next three, and
the field in the bottom three. The general
rules are:
base field encodes the register value of
the base register.
index field encodes the register value of
the index register, unless it is 4, in which case no index register is used
(so ESP cannot be used as an index register).
scale field encodes the multiplier by
which the index register is scaled before adding it to the base and
displacement: 0 encodes a multiplier of 1, 1 encodes 2, 2 encodes 4 and 3
encodes 8.
The exceptions to the 32-bit encoding rules are:
mod is 0 and r/m
is 5, the effective address encoded is not [EBP]
as the above rules would suggest, but instead
[disp32] : the displacement field is present and
is four bytes long, and no registers are added to the displacement.
mod is 0, r/m is
4 (meaning the SIB byte is present) and base is
4, the effective address encoded is not
[EBP+index] as the above rules would suggest, but
instead [disp32+index] : the displacement field is
present and is four bytes long, and there is no base register (but the
index register is still processed in the normal way).
Given along with each instruction in this appendix is a set of flags, denoting the type of the instruction. The types are as follows:
8086 , 186 ,
286 , 386 ,
486 , PENT and
P6 denote the lowest processor type that supports
the instruction. Most instructions run on all processors above the given
type; those that do not are documented. The Pentium II contains no
additional instructions beyond the P6 (Pentium Pro); from the point of view
of its instruction set, it can be thought of as a P6 with MMX capability.
3DNOW indicates that the instruction is a
3DNow! one, and will run on the AMD K6-2 and later processors. ATHLON
extensions to the 3DNow! instruction set are documented as such.
CYRIX indicates that the instruction is
specific to Cyrix processors, for example the extra MMX instructions in the
Cyrix extended MMX instruction set.
FPU indicates that the instruction is a
floating-point one, and will only run on machines with a coprocessor
(automatically including 486DX, Pentium and above).
KATMAI indicates that the instruction was
introduced as part of the Katmai New Instruction set. These instructions
are available on the Pentium III and later processors. Those which are not
specifically SSE instructions are also available on the AMD Athlon.
MMX indicates that the instruction is an MMX
one, and will run on MMX-capable Pentium processors and the Pentium II.
PRIV indicates that the instruction is a
protected-mode management instruction. Many of these may only be used in
protected mode, or only at privilege level zero.
SSE and SSE2
indicate that the instruction is a Streaming SIMD Extension instruction.
These instructions operate on multiple values in a single operation. SSE
was introduced with the Pentium III and SSE2 was introduced with the
Pentium 4.
UNDOC indicates that the instruction is an
undocumented one, and not part of the official Intel Architecture; it may
or may not be supported on any given machine.
WILLAMETTE indicates that the instruction was
introduced as part of the new instruction set in the Pentium 4 and Intel
Xeon processors. These instructions are also known as SSE2 instructions.
AAA , AAS , AAM , AAD : ASCII AdjustmentsAAA ; 37 [8086]
AAS ; 3F [8086]
AAD ; D5 0A [8086] AAD imm ; D5 ib [8086]
AAM ; D4 0A [8086] AAM imm ; D4 ib [8086]
These instructions are used in conjunction with the add, subtract,
multiply and divide instructions to perform binary-coded decimal arithmetic
in unpacked (one BCD digit per byte - easy to translate to and
from , hence the instruction names) form.
There are also packed BCD instructions and
: see section
B.4.57.
AAA (ASCII Adjust After Addition) should be
used after a one-byte ADD instruction whose
destination was the AL register: by means of
examining the value in the low nibble of AL and
also the auxiliary carry flag AF , it determines
whether the addition has overflowed, and adjusts it (and sets the carry
flag) if so. You can add long BCD strings together by doing
ADD /AAA on the low
digits, then doing
ADC /AAA on each
subsequent digit.
AAS (ASCII Adjust AL After Subtraction) works
similarly to AAA , but is for use after
SUB instructions rather than
ADD .
AAM (ASCII Adjust AX After Multiply) is for
use after you have multiplied two decimal digits together and left the
result in AL : it divides
AL by ten and stores the quotient in
AH , leaving the remainder in
AL . The divisor 10 can be changed by specifying
an operand to the instruction: a particularly handy use of this is
AAM 16 , causing the two nibbles in
AL to be separated into
AH and AL .
AAD (ASCII Adjust AX Before Division)
performs the inverse operation to AAM : it
multiplies AH by ten, adds it to
AL , and sets AH to
zero. Again, the multiplier 10 can be changed.
ADC : Add with CarryADC r/m8,reg8 ; 10 /r [8086] ADC r/m16,reg16 ; o16 11 /r [8086] ADC r/m32,reg32 ; o32 11 /r [386]
ADC reg8,r/m8 ; 12 /r [8086] ADC reg16,r/m16 ; o16 13 /r [8086] ADC reg32,r/m32 ; o32 13 /r [386]
ADC r/m8,imm8 ; 80 /2 ib [8086] ADC r/m16,imm16 ; o16 81 /2 iw [8086] ADC r/m32,imm32 ; o32 81 /2 id [386]
ADC r/m16,imm8 ; o16 83 /2 ib [8086] ADC r/m32,imm8 ; o32 83 /2 ib [386]
ADC AL,imm8 ; 14 ib [8086] ADC AX,imm16 ; o16 15 iw [8086] ADC EAX,imm32 ; o32 15 id [386]
performs integer addition: it adds its two
operands together, plus the value of the carry flag, and leaves the result
in its destination (first) operand. The destination operand can be a
register or a memory location. The source operand can be a register, a
memory location or an immediate value.
The flags are set according to the result of the operation: in
particular, the carry flag is affected and can be used by a subsequent
instruction.
In the forms with an 8-bit immediate second operand and a longer first
operand, the second operand is considered to be signed, and is
sign-extended to the length of the first operand. In these cases, the
qualifier is necessary to force NASM to
generate this form of the instruction.
To add two numbers without also adding the contents of the carry flag,
use (section
B.4.3).
ADD : Add IntegersADD r/m8,reg8 ; 00 /r [8086] ADD r/m16,reg16 ; o16 01 /r [8086] ADD r/m32,reg32 ; o32 01 /r [386]
ADD reg8,r/m8 ; 02 /r [8086] ADD reg16,r/m16 ; o16 03 /r [8086] ADD reg32,r/m32 ; o32 03 /r [386]
ADD r/m8,imm8 ; 80 /0 ib [8086] ADD r/m16,imm16 ; o16 81 /0 iw [8086] ADD r/m32,imm32 ; o32 81 /0 id [386]
ADD r/m16,imm8 ; o16 83 /0 ib [8086] ADD r/m32,imm8 ; o32 83 /0 ib [386]
ADD AL,imm8 ; 04 ib [8086] ADD AX,imm16 ; o16 05 iw [8086] ADD EAX,imm32 ; o32 05 id [386]
performs integer addition: it adds its two
operands together, and leaves the result in its destination (first)
operand. The destination operand can be a register or a memory location.
The source operand can be a register, a memory location or an immediate
value.
The flags are set according to the result of the operation: in
particular, the carry flag is affected and can be used by a subsequent
instruction.
In the forms with an 8-bit immediate second operand and a longer first
operand, the second operand is considered to be signed, and is
sign-extended to the length of the first operand. In these cases, the
qualifier is necessary to force NASM to
generate this form of the instruction.
ADDPD : ADD Packed Double-Precision FP ValuesADDPD xmm1,xmm2/mem128 ; 66 0F 58 /r [WILLAMETTE,SSE2]
performs addition on each of two packed
double-precision FP value pairs.
dst[0-63] := dst[0-63] + src[0-63], dst[64-127] := dst[64-127] + src[64-127].
The destination is an register. The source
operand can be either an register or a
128-bit memory location.
ADDPS : ADD Packed Single-Precision FP ValuesADDPS xmm1,xmm2/mem128 ; 0F 58 /r [KATMAI,SSE]
performs addition on each of four packed
single-precision FP value pairs
dst[0-31] := dst[0-31] + src[0-31], dst[32-63] := dst[32-63] + src[32-63], dst[64-95] := dst[64-95] + src[64-95], dst[96-127] := dst[96-127] + src[96-127].
The destination is an register. The source
operand can be either an register or a
128-bit memory location.
ADDSD : ADD Scalar Double-Precision FP ValuesADDSD xmm1,xmm2/mem64 ; F2 0F 58 /r [KATMAI,SSE]
adds the low double-precision FP values
from the source and destination operands and stores the double-precision FP
result in the destination operand.
dst[0-63] := dst[0-63] + src[0-63], dst[64-127) remains unchanged.
The destination is an register. The source
operand can be either an register or a 64-bit
memory location.
ADDSS : ADD Scalar Single-Precision FP ValuesADDSS xmm1,xmm2/mem32 ; F3 0F 58 /r [WILLAMETTE,SSE2]
adds the low single-precision FP values
from the source and destination operands and stores the single-precision FP
result in the destination operand.
dst[0-31] := dst[0-31] + src[0-31], dst[32-127] remains unchanged.
The destination is an register. The source
operand can be either an register or a 32-bit
memory location.
AND : Bitwise ANDAND r/m8,reg8 ; 20 /r [8086] AND r/m16,reg16 ; o16 21 /r [8086] AND r/m32,reg32 ; o32 21 /r [386]
AND reg8,r/m8 ; 22 /r [8086] AND reg16,r/m16 ; o16 23 /r [8086] AND reg32,r/m32 ; o32 23 /r [386]
AND r/m8,imm8 ; 80 /4 ib [8086] AND r/m16,imm16 ; o16 81 /4 iw [8086] AND r/m32,imm32 ; o32 81 /4 id [386]
AND r/m16,imm8 ; o16 83 /4 ib [8086] AND r/m32,imm8 ; o32 83 /4 ib [386]
AND AL,imm8 ; 24 ib [8086] AND AX,imm16 ; o16 25 iw [8086] AND EAX,imm32 ; o32 25 id [386]
performs a bitwise AND operation between
its two operands (i.e. each bit of the result is 1 if and only if the
corresponding bits of the two inputs were both 1), and stores the result in
the destination (first) operand. The destination operand can be a register
or a memory location. The source operand can be a register, a memory
location or an immediate value.
In the forms with an 8-bit immediate second operand and a longer first
operand, the second operand is considered to be signed, and is
sign-extended to the length of the first operand. In these cases, the
qualifier is necessary to force NASM to
generate this form of the instruction.
The instruction
(see section
B.4.202) performs the same operation on the 64-bit
registers.
ANDNPD : Bitwise Logical AND NOT of Packed Double-Precision FP ValuesANDNPD xmm1,xmm2/mem128 ; 66 0F 55 /r [WILLAMETTE,SSE2]
inverts the bits of the two
double-precision floating-point values in the destination register, and
then performs a logical AND between the two double-precision floating-point
values in the source operand and the temporary inverted result, storing the
result in the destination register.
dst[0-63] := src[0-63] AND NOT dst[0-63], dst[64-127] := src[64-127] AND NOT dst[64-127].
The destination is an register. The source
operand can be either an register or a
128-bit memory location.
ANDNPS : Bitwise Logical AND NOT of Packed Single-Precision FP ValuesANDNPS xmm1,xmm2/mem128 ; 0F 55 /r [KATMAI,SSE]
inverts the bits of the four
single-precision floating-point values in the destination register, and
then performs a logical AND between the four single-precision
floating-point values in the source operand and the temporary inverted
result, storing the result in the destination register.
dst[0-31] := src[0-31] AND NOT dst[0-31], dst[32-63] := src[32-63] AND NOT dst[32-63], dst[64-95] := src[64-95] AND NOT dst[64-95], dst[96-127] := src[96-127] AND NOT dst[96-127].
The destination is an register. The source
operand can be either an register or a
128-bit memory location.
ANDPD : Bitwise Logical AND For Single FPANDPD xmm1,xmm2/mem128 ; 66 0F 54 /r [WILLAMETTE,SSE2]
performs a bitwise logical AND of the
two double-precision floating point values in the source and destination
operand, and stores the result in the destination register.
dst[0-63] := src[0-63] AND dst[0-63], dst[64-127] := src[64-127] AND dst[64-127].
The destination is an register. The source
operand can be either an register or a
128-bit memory location.
ANDPS : Bitwise Logical AND For Single FPANDPS xmm1,xmm2/mem128 ; 0F 54 /r [KATMAI,SSE]
performs a bitwise logical AND of the
four single-precision floating point values in the source and destination
operand, and stores the result in the destination register.
dst[0-31] := src[0-31] AND dst[0-31], dst[32-63] := src[32-63] AND dst[32-63], dst[64-95] := src[64-95] AND dst[64-95], dst[96-127] := src[96-127] AND dst[96-127].
The destination is an register. The source
operand can be either an register or a
128-bit memory location.
ARPL : Adjust RPL Field of SelectorARPL r/m16,reg16 ; 63 /r [286,PRIV]
expects its two word operands to be
segment selectors. It adjusts the (requested
privilege level - stored in the bottom two bits of the selector) field of
the destination (first) operand to ensure that it is no less (i.e. no more
privileged than) the field of the source
operand. The zero flag is set if and only if a change had to be made.
BOUND : Check Array Index against BoundsBOUND reg16,mem ; o16 62 /r [186] BOUND reg32,mem ; o32 62 /r [386]
expects its second operand to point to
an area of memory containing two signed values of the same size as its
first operand (i.e. two words for the 16-bit form; two doublewords for the
32-bit form). It performs two signed comparisons: if the value in the
register passed as its first operand is less than the first of the
in-memory values, or is greater than or equal to the second, it throws a
exception. Otherwise, it does nothing.
BSF , BSR : Bit ScanBSF reg16,r/m16 ; o16 0F BC /r [386] BSF reg32,r/m32 ; o32 0F BC /r [386]
BSR reg16,r/m16 ; o16 0F BD /r [386] BSR reg32,r/m32 ; o32 0F BD /r [386]
BSF searches for the least significant set
bit in its source (second) operand, and if it finds one, stores the index
in its destination (first) operand. If no set bit is found, the contents of
the destination operand are undefined. If the source operand is zero, the
zero flag is set.
BSR performs the same function, but searches
from the top instead, so it finds the most significant set bit.
Bit indices are from 0 (least significant) to 15 or 31 (most significant). The destination operand can only be a register. The source operand can be a register or a memory location.
BSWAP : Byte SwapBSWAP reg32 ; o32 0F C8+r [486]
swaps the order of the four bytes of a
32-bit register: bits 0-7 exchange places with bits 24-31, and bits 8-15
swap with bits 16-23. There is no explicit 16-bit equivalent: to byte-swap
, ,
or ,
can be used. When
is used with a 16-bit register, the result
is undefined.
BT , BTC , BTR , BTS : Bit TestBT r/m16,reg16 ; o16 0F A3 /r [386] BT r/m32,reg32 ; o32 0F A3 /r [386] BT r/m16,imm8 ; o16 0F BA /4 ib [386] BT r/m32,imm8 ; o32 0F BA /4 ib [386]
BTC r/m16,reg16 ; o16 0F BB /r [386] BTC r/m32,reg32 ; o32 0F BB /r [386] BTC r/m16,imm8 ; o16 0F BA /7 ib [386] BTC r/m32,imm8 ; o32 0F BA /7 ib [386]
BTR r/m16,reg16 ; o16 0F B3 /r [386] BTR r/m32,reg32 ; o32 0F B3 /r [386] BTR r/m16,imm8 ; o16 0F BA /6 ib [386] BTR r/m32,imm8 ; o32 0F BA /6 ib [386]
BTS r/m16,reg16 ; o16 0F AB /r [386] BTS r/m32,reg32 ; o32 0F AB /r [386] BTS r/m16,imm ; o16 0F BA /5 ib [386] BTS r/m32,imm ; o32 0F BA /5 ib [386]
These instructions all test one bit of their first operand, whose index is given by the second operand, and store the value of that bit into the carry flag. Bit indices are from 0 (least significant) to 15 or 31 (most significant).
In addition to storing the original value of the bit into the carry
flag, also resets (clears) the bit in the
operand itself. sets the bit, and
complements the bit.
does not modify its operands.
The destination can be a register or a memory location. The source can be a register or an immediate value.
If the destination operand is a register, the bit offset should be in the range 0-15 (for 16-bit operands) or 0-31 (for 32-bit operands). An immediate value outside these ranges will be taken modulo 16/32 by the processor.
If the destination operand is a memory location, then an immediate bit offset follows the same rules as for a register. If the bit offset is in a register, then it can be anything within the signed range of the register used (ie, for a 32-bit operand, it can be (-2^31) to (2^31 - 1)
CALL : Call SubroutineCALL imm ; E8 rw/rd [8086] CALL imm:imm16 ; o16 9A iw iw [8086] CALL imm:imm32 ; o32 9A id iw [386] CALL FAR mem16 ; o16 FF /3 [8086] CALL FAR mem32 ; o32 FF /3 [386] CALL r/m16 ; o16 FF /2 [8086] CALL r/m32 ; o32 FF /2 [386]
calls a subroutine, by means of pushing
the current instruction pointer () and
optionally as well on the stack, and then
jumping to a given address.
is pushed as well as
if and only if the call is a far call, i.e. a
destination segment address is specified in the instruction. The forms
involving two colon-separated arguments are far calls; so are the
forms.
The immediate near call takes one of two forms
(, determined by the current
segment size limit. For 16-bit operands, you would use
, and for 32-bit operands you would
use . The value passed as an
operand is a relative offset.
You can choose between the two immediate far call forms
() by the use of the
and
keywords: ) or
.
The forms execute a far call by
loading the destination address out of memory. The address loaded consists
of 16 or 32 bits of offset (depending on the operand size), and 16 bits of
segment. The operand size may be overridden using
or
.
The forms execute a near call (within
the same segment), loading the destination address out of memory or out of
a register. The keyword may be specified,
for clarity, in these forms, but is not necessary. Again, operand size can
be overridden using or
.
As a convenience, NASM does not require you to call a far procedure
symbol by coding the cumbersome
, but instead allows the
easier synonym .
The forms given above are near calls;
NASM will accept the keyword (e.g.
), even though it is not
strictly necessary.
CBW , CWD , CDQ , CWDE : Sign ExtensionsCBW ; o16 98 [8086] CWDE ; o32 98 [386]
CWD ; o16 99 [8086] CDQ ; o32 99 [386]
All these instructions sign-extend a short value into a longer one, by replicating the top bit of the original value to fill the extended one.
extends into
by repeating the top bit of
in every bit of .
extends into
. extends
into by
repeating the top bit of throughout
, and extends
into .
CLC , CLD , CLI , CLTS : Clear FlagsCLC ; F8 [8086] CLD ; FC [8086] CLI ; FA [8086] CLTS ; 0F 06 [286,PRIV]
These instructions clear various flags.
clears the carry flag; clears the direction
flag; clears the interrupt flag (thus
disabling interrupts); and clears the
task-switched () flag in
.
To set the carry, direction, or interrupt flags, use the
, and
instructions
(section B.4.301). To invert the carry flag,
use (section
B.4.22).
CLFLUSH : Flush Cache LineCLFLUSH mem ; 0F AE /7 [WILLAMETTE,SSE2]
invalidates the cache line that
contains the linear address specified by the source operand from all levels
of the processor cache hierarchy (data and instruction). If, at any level
of the cache hierarchy, the line is inconsistent with memory (dirty) it is
written to memory before invalidation. The source operand points to a
byte-sized memory location.
Although is flagged
and above, it may not be present on all
processors which have support, and it may be
supported on other processors; the
instruction (section B.4.34) will return a
bit which indicates support for the
instruction.
CMC : Complement Carry FlagCMC ; F5 [8086]
changes the value of the carry flag: if it
was 0, it sets it to 1, and vice versa.
CMOVcc : Conditional MoveCMOVcc reg16,r/m16 ; o16 0F 40+cc /r [P6] CMOVcc reg32,r/m32 ; o32 0F 40+cc /r [P6]
moves its source (second) operand into
its destination (first) operand if the given condition code is satisfied;
otherwise it does nothing.
For a list of condition codes, see section B.2.2.
Although the instructions are flagged
and above, they may not be supported by all
Pentium Pro processors; the instruction
(section B.4.34) will return a bit which
indicates whether conditional moves are supported.
CMP : Compare IntegersCMP r/m8,reg8 ; 38 /r [8086] CMP r/m16,reg16 ; o16 39 /r [8086] CMP r/m32,reg32 ; o32 39 /r [386]
CMP reg8,r/m8 ; 3A /r [8086] CMP reg16,r/m16 ; o16 3B /r [8086] CMP reg32,r/m32 ; o32 3B /r [386]
CMP r/m8,imm8 ; 80 /0 ib [8086] CMP r/m16,imm16 ; o16 81 /0 iw [8086] CMP r/m32,imm32 ; o32 81 /0 id [386]
CMP r/m16,imm8 ; o16 83 /0 ib [8086] CMP r/m32,imm8 ; o32 83 /0 ib [386]
CMP AL,imm8 ; 3C ib [8086] CMP AX,imm16 ; o16 3D iw [8086] CMP EAX,imm32 ; o32 3D id [386]
performs a `mental' subtraction of its
second operand from its first operand, and affects the flags as if the
subtraction had taken place, but does not store the result of the
subtraction anywhere.
In the forms with an 8-bit immediate second operand and a longer first
operand, the second operand is considered to be signed, and is
sign-extended to the length of the first operand. In these cases, the
qualifier is necessary to force NASM to
generate this form of the instruction.
The destination operand can be a register or a memory location. The source can be a register, memory location or an immediate value of the same size as the destination.
CMPccPD : Packed Double-Precision FP Compare CMPPD xmm1,xmm2/mem128,imm8 ; 66 0F C2 /r ib [WILLAMETTE,SSE2]
CMPEQPD xmm1,xmm2/mem128 ; 66 0F C2 /r 00 [WILLAMETTE,SSE2] CMPLTPD xmm1,xmm2/mem128 ; 66 0F C2 /r 01 [WILLAMETTE,SSE2] CMPLEPD xmm1,xmm2/mem128 ; 66 0F C2 /r 02 [WILLAMETTE,SSE2] CMPUNORDPD xmm1,xmm2/mem128 ; 66 0F C2 /r 03 [WILLAMETTE,SSE2] CMPNEQPD xmm1,xmm2/mem128 ; 66 0F C2 /r 04 [WILLAMETTE,SSE2] CMPNLTPD xmm1,xmm2/mem128 ; 66 0F C2 /r 05 [WILLAMETTE,SSE2] CMPNLEPD xmm1,xmm2/mem128 ; 66 0F C2 /r 06 [WILLAMETTE,SSE2] CMPORDPD xmm1,xmm2/mem128 ; 66 0F C2 /r 07 [WILLAMETTE,SSE2]
The instructions compare the two
packed double-precision FP values in the source and destination operands,
and returns the result of the comparison in the destination register. The
result of each comparison is a quadword mask of all 1s (comparison true) or
all 0s (comparison false).
The destination is an register. The source
can be either an register or a 128-bit memory
location.
The third operand is an 8-bit immediate value, of which the low 3 bits
define the type of comparison. For ease of programming, the 8 two-operand
pseudo-instructions are provided, with the third operand already filled in.
The are:
EQ 0 Equal LT 1 Less-than LE 2 Less-than-or-equal UNORD 3 Unordered NE 4 Not-equal NLT 5 Not-less-than NLE 6 Not-less-than-or-equal ORD 7 Ordered
For more details of the comparison predicates, and details of how to emulate the "greater-than" equivalents, see section B.2.3
CMPccPS : Packed Single-Precision FP Compare CMPPS xmm1,xmm2/mem128,imm8 ; 0F C2 /r ib [KATMAI,SSE]
CMPEQPS xmm1,xmm2/mem128 ; 0F C2 /r 00 [KATMAI,SSE] CMPLTPS xmm1,xmm2/mem128 ; 0F C2 /r 01 [KATMAI,SSE] CMPLEPS xmm1,xmm2/mem128 ; 0F C2 /r 02 [KATMAI,SSE] CMPUNORDPS xmm1,xmm2/mem128 ; 0F C2 /r 03 [KATMAI,SSE] CMPNEQPS xmm1,xmm2/mem128 ; 0F C2 /r 04 [KATMAI,SSE] CMPNLTPS xmm1,xmm2/mem128 ; 0F C2 /r 05 [KATMAI,SSE] CMPNLEPS xmm1,xmm2/mem128 ; 0F C2 /r 06 [KATMAI,SSE] CMPORDPS xmm1,xmm2/mem128 ; 0F C2 /r 07 [KATMAI,SSE]
The instructions compare the two
packed single-precision FP values in the source and destination operands,
and returns the result of the comparison in the destination register. The
result of each comparison is a doubleword mask of all 1s (comparison true)
or all 0s (comparison false).
The destination is an register. The source
can be either an register or a 128-bit memory
location.
The third operand is an 8-bit immediate value, of which the low 3 bits
define the type of comparison. For ease of programming, the 8 two-operand
pseudo-instructions are provided, with the third operand already filled in.
The are:
EQ 0 Equal LT 1 Less-than LE 2 Less-than-or-equal UNORD 3 Unordered NE 4 Not-equal NLT 5 Not-less-than NLE 6 Not-less-than-or-equal ORD 7 Ordered
For more details of the comparison predicates, and details of how to emulate the "greater-than" equivalents, see section B.2.3
CMPSB , CMPSW , CMPSD : Compare StringsCMPSB ; A6 [8086] CMPSW ; o16 A7 [8086] CMPSD ; o32 A7 [386]
compares the byte at
or
with the byte at or
, and sets the flags accordingly. It then
increments or decrements (depending on the direction flag: increments if
the flag is clear, decrements if it is set)
and (or and
).
The registers used are and
if the address size is 16 bits, and
and if it is 32
bits. If you need to use an address size not equal to the current
setting, you can use an explicit
or prefix.
The segment register used to load from or
can be overridden by using a segment
register name as a prefix (for example,
). The use of
for the load from
or cannot be
overridden.
and work
in the same way, but they compare a word or a doubleword instead of a byte,
and increment or decrement the addressing registers by 2 or 4 instead of 1.
The and
prefixes (equivalently, and
) may be used to repeat the instruction up
to (or - again,
the address size chooses which) times until the first unequal or equal byte
is found.
CMPccSD : Scalar Double-Precision FP Compare CMPSD xmm1,xmm2/mem64,imm8 ; F2 0F C2 /r ib [WILLAMETTE,SSE2]
CMPEQSD xmm1,xmm2/mem64 ; F2 0F C2 /r 00 [WILLAMETTE,SSE2] CMPLTSD xmm1,xmm2/mem64 ; F2 0F C2 /r 01 [WILLAMETTE,SSE2] CMPLESD xmm1,xmm2/mem64 ; F2 0F C2 /r 02 [WILLAMETTE,SSE2] CMPUNORDSD xmm1,xmm2/mem64 ; F2 0F C2 /r 03 [WILLAMETTE,SSE2] CMPNEQSD xmm1,xmm2/mem64 ; F2 0F C2 /r 04 [WILLAMETTE,SSE2] CMPNLTSD xmm1,xmm2/mem64 ; F2 0F C2 /r 05 [WILLAMETTE,SSE2] CMPNLESD xmm1,xmm2/mem64 ; F2 0F C2 /r 06 [WILLAMETTE,SSE2] CMPORDSD xmm1,xmm2/mem64 ; F2 0F C2 /r 07 [WILLAMETTE,SSE2]
The instructions compare the low-order
double-precision FP values in the source and destination operands, and
returns the result of the comparison in the destination register. The
result of each comparison is a quadword mask of all 1s (comparison true) or
all 0s (comparison false).
The destination is an register. The source
can be either an register or a 128-bit memory
location.
The third operand is an 8-bit immediate value, of which the low 3 bits
define the type of comparison. For ease of programming, the 8 two-operand
pseudo-instructions are provided, with the third operand already filled in.
The are:
EQ 0 Equal LT 1 Less-than LE 2 Less-than-or-equal UNORD 3 Unordered NE 4 Not-equal NLT 5 Not-less-than NLE 6 Not-less-than-or-equal ORD 7 Ordered
For more details of the comparison predicates, and details of how to emulate the "greater-than" equivalents, see section B.2.3
CMPccSS : Scalar Single-Precision FP Compare CMPSS xmm1,xmm2/mem32,imm8 ; F3 0F C2 /r ib [KATMAI,SSE]
CMPEQSS xmm1,xmm2/mem32 ; F3 0F C2 /r 00 [KATMAI,SSE] CMPLTSS xmm1,xmm2/mem32 ; F3 0F C2 /r 01 [KATMAI,SSE] CMPLESS xmm1,xmm2/mem32 ; F3 0F C2 /r 02 [KATMAI,SSE] CMPUNORDSS xmm1,xmm2/mem32 ; F3 0F C2 /r 03 [KATMAI,SSE] CMPNEQSS xmm1,xmm2/mem32 ; F3 0F C2 /r 04 [KATMAI,SSE] CMPNLTSS xmm1,xmm2/mem32 ; F3 0F C2 /r 05 [KATMAI,SSE] CMPNLESS xmm1,xmm2/mem32 ; F3 0F C2 /r 06 [KATMAI,SSE] CMPORDSS xmm1,xmm2/mem32 ; F3 0F C2 /r 07 [KATMAI,SSE]
The instructions compare the low-order
single-precision FP values in the source and destination operands, and
returns the result of the comparison in the destination register. The
result of each comparison is a doubleword mask of all 1s (comparison true)
or all 0s (comparison false).
The destination is an register. The source
can be either an register or a 128-bit memory
location.
The third operand is an 8-bit immediate value, of which the low 3 bits
define the type of comparison. For ease of programming, the 8 two-operand
pseudo-instructions are provided, with the third operand already filled in.
The are:
EQ 0 Equal LT 1 Less-than LE 2 Less-than-or-equal UNORD 3 Unordered NE 4 Not-equal NLT 5 Not-less-than NLE 6 Not-less-than-or-equal ORD 7 Ordered
For more details of the comparison predicates, and details of how to emulate the "greater-than" equivalents, see section B.2.3
CMPXCHG , CMPXCHG486 : Compare and ExchangeCMPXCHG r/m8,reg8 ; 0F B0 /r [PENT] CMPXCHG r/m16,reg16 ; o16 0F B1 /r [PENT] CMPXCHG r/m32,reg32 ; o32 0F B1 /r [PENT]
CMPXCHG486 r/m8,reg8 ; 0F A6 /r [486,UNDOC] CMPXCHG486 r/m16,reg16 ; o16 0F A7 /r [486,UNDOC] CMPXCHG486 r/m32,reg32 ; o32 0F A7 /r [486,UNDOC]
These two instructions perform exactly the same operation; however,
apparently some (not all) 486 processors support it under a non-standard
opcode, so NASM provides the undocumented
form to generate the non-standard
opcode.
compares its destination (first)
operand to the value in ,
or (depending on
the operand size of the instruction). If they are equal, it copies its
source (second) operand into the destination and sets the zero flag.
Otherwise, it clears the zero flag and copies the destination register to
AL, AX or EAX.
The destination can be either a register or a memory location. The source is a register.
is intended to be used for atomic
operations in multitasking or multiprocessor environments. To safely update
a value in shared memory, for example, you might load the value into
, load the updated value into
, and then execute the instruction
. If
has not changed since being loaded, it is
updated with your desired new value, and the zero flag is set to let you
know it has worked. (The prefix prevents
another processor doing anything in the middle of this operation: it
guarantees atomicity.) However, if another processor has modified the value
in between your load and your attempted store, the store does not happen,
and you are notified of the failure by a cleared zero flag, so you can go
round and try again.
CMPXCHG8B : Compare and Exchange Eight BytesCMPXCHG8B mem ; 0F C7 /1 [PENT]
This is a larger and more unwieldy version of
: it compares the 64-bit (eight-byte)
value stored at with the value in
. If they are equal, it sets the zero flag
and stores into the memory area. If they
are unequal, it clears the zero flag and stores the memory contents into
.
can be used with the
prefix, to allow atomic execution. This is
useful in multi-processor and multi-tasking environments.
COMISD : Scalar Ordered Double-Precision FP Compare and Set EFLAGSCOMISD xmm1,xmm2/mem64 ; 66 0F 2F /r [WILLAMETTE,SSE2]
compares the low-order double-precision
FP value in the two source operands. ZF, PF and CF are set according to the
result. OF, AF and AF are cleared. The unordered result is returned if
either source is a NaN (QNaN or SNaN).
The destination operand is an register.
The source can be either an register or a
memory location.
The flags are set according to the following rules:
Result Flags Values
UNORDERED: ZF,PF,CF <-- 111; GREATER_THAN: ZF,PF,CF <-- 000; LESS_THAN: ZF,PF,CF <-- 001; EQUAL: ZF,PF,CF <-- 100;
COMISS : Scalar Ordered Single-Precision FP Compare and Set EFLAGSCOMISS xmm1,xmm2/mem32 ; 66 0F 2F /r [KATMAI,SSE]
compares the low-order single-precision
FP value in the two source operands. ZF, PF and CF are set according to the
result. OF, AF and AF are cleared. The unordered result is returned if
either source is a NaN (QNaN or SNaN).
The destination operand is an register.
The source can be either an register or a
memory location.
The flags are set according to the following rules:
Result Flags Values
UNORDERED: ZF,PF,CF <-- 111; GREATER_THAN: ZF,PF,CF <-- 000; LESS_THAN: ZF,PF,CF <-- 001; EQUAL: ZF,PF,CF <-- 100;
CPUID : Get CPU Identification CodeCPUID ; 0F A2 [PENT]
returns various information about the
processor it is being executed on. It fills the four registers
, ,
and with
information, which varies depending on the input contents of
.
also acts as a barrier to serialise
instruction execution: executing the
instruction guarantees that all the effects (memory modification, flag
modification, register modification) of previous instructions have been
completed before the next instruction gets fetched.
The information returned is as follows:
EAX is zero on input,
EAX on output holds the maximum acceptable input
value of EAX , and
EBX:EDX:ECX contain the string
"GenuineIntel" (or not, if you have a clone
processor). That is to say, EBX contains
"Genu" (in NASM's own sense of character
constants, described in section
3.4.2), EDX contains
"ineI" and ECX contains
"ntel" .
EAX is one on input,
EAX on output contains version information about
the processor, and EDX contains a set of feature
flags, showing the presence and absence of various features. For example,
bit 8 is set if the CMPXCHG8B instruction
(section B.4.31) is supported, bit 15 is set
if the conditional move instructions (section
B.4.23 and section B.4.72) are supported,
and bit 23 is set if MMX instructions are
supported.
EAX is two on input,
EAX , EBX ,
ECX and EDX all contain
information about caches and TLBs (Translation Lookahead Buffers).
For more information on the data returned from
, see the documentation from Intel and other
processor manufacturers.
CVTDQ2PD : Packed Signed INT32 to Packed Double-Precision FP ConversionCVTDQ2PD xmm1,xmm2/mem64 ; F3 0F E6 /r [WILLAMETTE,SSE2]
converts two packed signed
doublewords from the source operand to two packed double-precision FP
values in the destination operand.
The destination operand is an register.
The source can be either an register or a
64-bit memory location. If the source is a register, the packed integers
are in the low quadword.
CVTDQ2PS : Packed Signed INT32 to Packed Single-Precision FP ConversionCVTDQ2PS xmm1,xmm2/mem128 ; 0F 5B /r [WILLAMETTE,SSE2]
converts four packed signed
doublewords from the source operand to four packed single-precision FP
values in the destination operand.
The destination operand is an register.
The source can be either an register or a
128-bit memory location.
For more details of this instruction, see the Intel Processor manuals.
CVTPD2DQ : Packed Double-Precision FP to Packed Signed INT32 ConversionCVTPD2DQ xmm1,xmm2/mem128 ; F2 0F E6 /r [WILLAMETTE,SSE2]
converts two packed double-precision
FP values from the source operand to two packed signed doublewords in the
low quadword of the destination operand. The high quadword of the
destination is set to all 0s.
The destination operand is an register.
The source can be either an register or a
128-bit memory location.
For more details of this instruction, see the Intel Processor manuals.
CVTPD2PI : Packed Double-Precision FP to Packed Signed INT32 ConversionCVTPD2PI mm,xmm/mem128 ; 66 0F 2D /r [WILLAMETTE,SSE2]
converts two packed double-precision
FP values from the source operand to two packed signed doublewords in the
destination operand.
The destination operand is an register.
The source can be either an register or a
128-bit memory location.
For more details of this instruction, see the Intel Processor manuals.
CVTPD2PS : Packed Double-Precision FP to Packed Single-Precision FP ConversionCVTPD2PS xmm1,xmm2/mem128 ; 66 0F 5A /r [WILLAMETTE,SSE2]
converts two packed double-precision
FP values from the source operand to two packed single-precision FP values
in the low quadword of the destination operand. The high quadword of the
destination is set to all 0s.
The destination operand is an register.
The source can be either an register or a
128-bit memory location.
For more details of this instruction, see the Intel Processor manuals.
CVTPI2PD : Packed Signed INT32 to Packed Double-Precision FP ConversionCVTPI2PD xmm,mm/mem64 ; 66 0F 2A /r [WILLAMETTE,SSE2]
converts two packed signed
doublewords from the source operand to two packed double-precision FP
values in the destination operand.
The destination operand is an register.
The source can be either an register or a
64-bit memory location.
For more details of this instruction, see the Intel Processor manuals.
CVTPI2PS : Packed Signed INT32 to Packed Single-FP ConversionCVTPI2PS xmm,mm/mem64 ; 0F 2A /r [KATMAI,SSE]
converts two packed signed
doublewords from the source operand to two packed single-precision FP
values in the low quadword of the destination operand. The high quadword of
the destination remains unchanged.
The destination operand is an register.
The source can be either an register or a
64-bit memory location.
For more details of this instruction, see the Intel Processor manuals.
CVTPS2DQ : Packed Single-Precision FP to Packed Signed INT32 ConversionCVTPS2DQ xmm1,xmm2/mem128 ; 66 0F 5B /r [WILLAMETTE,SSE2]
converts four packed single-precision
FP values from the source operand to four packed signed doublewords in the
destination operand.
The destination operand is an register.
The source can be either an register or a
128-bit memory location.
For more details of this instruction, see the Intel Processor manuals.
CVTPS2PD : Packed Single-Precision FP to Packed Double-Precision FP ConversionCVTPS2PD xmm1,xmm2/mem64 ; 0F 5A /r [WILLAMETTE,SSE2]
converts two packed single-precision
FP values from the source operand to two packed double-precision FP values
in the destination operand.
The destination operand is an register.
The source can be either an register or a
64-bit memory location. If the source is a register, the input values are
in the low quadword.
For more details of this instruction, see the Intel Processor manuals.
CVTPS2PI : Packed Single-Precision FP to Packed Signed INT32 ConversionCVTPS2PI mm,xmm/mem64 ; 0F 2D /r [KATMAI,SSE]
converts two packed single-precision
FP values from the source operand to two packed signed doublewords in the
destination operand.
The destination operand is an register.
The source can be either an register or a
64-bit memory location. If the source is a register, the input values are
in the low quadword.
For more details of this instruction, see the Intel Processor manuals.
CVTSD2SI : Scalar Double-Precision FP to Signed INT32 ConversionCVTSD2SI reg32,xmm/mem64 ; F2 0F 2D /r [WILLAMETTE,SSE2]
converts a double-precision FP value
from the source operand to a signed doubleword in the destination operand.
The destination operand is a general purpose register. The source can be
either an register or a 64-bit memory
location. If the source is a register, the input value is in the low
quadword.
For more details of this instruction, see the Intel Processor manuals.
CVTSD2SS : Scalar Double-Precision FP to Scalar Single-Precision FP ConversionCVTSD2SS xmm1,xmm2/mem64 ; F2 0F 5A /r [KATMAI,SSE]
converts a double-precision FP value
from the source operand to a single-precision FP value in the low
doubleword of the destination operand. The upper 3 doublewords are left
unchanged.
The destination operand is an register.
The source can be either an register or a
64-bit memory location. If the source is a register, the input value is in
the low quadword.
For more details of this instruction, see the Intel Processor manuals.
CVTSI2SD : Signed INT32 to Scalar Double-Precision FP ConversionCVTSI2SD xmm,r/m32 ; F2 0F 2A /r [WILLAMETTE,SSE2]
converts a signed doubleword from the
source operand to a double-precision FP value in the low quadword of the
destination operand. The high quadword is left unchanged.
The destination operand is an register.
The source can be either a general purpose register or a 32-bit memory
location.
For more details of this instruction, see the Intel Processor manuals.
CVTSI2SS : Signed INT32 to Scalar Single-Precision FP ConversionCVTSI2SS xmm,r/m32 ; F3 0F 2A /r [KATMAI,SSE]
converts a signed doubleword from the
source operand to a single-precision FP value in the low doubleword of the
destination operand. The upper 3 doublewords are left unchanged.
The destination operand is an register.
The source can be either a general purpose register or a 32-bit memory
location.
For more details of this instruction, see the Intel Processor manuals.
CVTSS2SD : Scalar Single-Precision FP to Scalar Double-Precision FP ConversionCVTSS2SD xmm1,xmm2/mem32 ; F3 0F 5A /r [WILLAMETTE,SSE2]
converts a single-precision FP value
from the source operand to a double-precision FP value in the low quadword
of the destination operand. The upper quadword is left unchanged.
The destination operand is an register.
The source can be either an register or a
32-bit memory location. If the source is a register, the input value is
contained in the low doubleword.
For more details of this instruction, see the Intel Processor manuals.
CVTSS2SI : Scalar Single-Precision FP to Signed INT32 ConversionCVTSS2SI reg32,xmm/mem32 ; F3 0F 2D /r [KATMAI,SSE]
converts a single-precision FP value
from the source operand to a signed doubleword in the destination operand.
The destination operand is a general purpose register. The source can be
either an register or a 32-bit memory
location. If the source is a register, the input value is in the low
doubleword.
For more details of this instruction, see the Intel Processor manuals.
CVTTPD2DQ : Packed Double-Precision FP to Packed Signed INT32 Conversion with TruncationCVTTPD2DQ xmm1,xmm2/mem128 ; 66 0F E6 /r [WILLAMETTE,SSE2]
converts two packed double-precision
FP values in the source operand to two packed single-precision FP values in
the destination operand. If the result is inexact, it is truncated (rounded
toward zero). The high quadword is set to all 0s.
The destination operand is an register.
The source can be either an register or a
128-bit memory location.
For more details of this instruction, see the Intel Processor manuals.
CVTTPD2PI : Packed Double-Precision FP to Packed Signed INT32 Conversion with TruncationCVTTPD2PI mm,xmm/mem128 ; 66 0F 2C /r [WILLAMETTE,SSE2]
converts two packed double-precision
FP values in the source operand to two packed single-precision FP values in
the destination operand. If the result is inexact, it is truncated (rounded
toward zero).
The destination operand is an register.
The source can be either an register or a
128-bit memory location.
For more details of this instruction, see the Intel Processor manuals.
CVTTPS2DQ : Packed Single-Precision FP to Packed Signed INT32 Conversion with TruncationCVTTPS2DQ xmm1,xmm2/mem128 ; F3 0F 5B /r [WILLAMETTE,SSE2]
converts four packed
single-precision FP values in the source operand to four packed signed
doublewords in the destination operand. If the result is inexact, it is
truncated (rounded toward zero).
The destination operand is an register.
The source can be either an register or a
128-bit memory location.
For more details of this instruction, see the Intel Processor manuals.
CVTTPS2PI : Packed Single-Precision FP to Packed Signed INT32 Conversion with TruncationCVTTPS2PI mm,xmm/mem64 ; 0F 2C /r [KATMAI,SSE]
converts two packed single-precision
FP values in the source operand to two packed signed doublewords in the
destination operand. If the result is inexact, it is truncated (rounded
toward zero). If the source is a register, the input values are in the low
quadword.
The destination operand is an register.
The source can be either an register or a
64-bit memory location. If the source is a register, the input value is in
the low quadword.
For more details of this instruction, see the Intel Processor manuals.
CVTTSD2SI : Scalar Double-Precision FP to Signed INT32 Conversion with TruncationCVTTSD2SI reg32,xmm/mem64 ; F2 0F 2C /r [WILLAMETTE,SSE2]
converts a double-precision FP value
in the source operand to a signed doubleword in the destination operand. If
the result is inexact, it is truncated (rounded toward zero).
The destination operand is a general purpose register. The source can be
either an register or a 64-bit memory
location. If the source is a register, the input value is in the low
quadword.
For more details of this instruction, see the Intel Processor manuals.
CVTTSS2SI : Scalar Single-Precision FP to Signed INT32 Conversion with TruncationCVTTSD2SI reg32,xmm/mem32 ; F3 0F 2C /r [KATMAI,SSE]
converts a single-precision FP value
in the source operand to a signed doubleword in the destination operand. If
the result is inexact, it is truncated (rounded toward zero).
The destination operand is a general purpose register. The source can be
either an register or a 32-bit memory
location. If the source is a register, the input value is in the low
doubleword.
For more details of this instruction, see the Intel Processor manuals.
DAA , DAS : Decimal AdjustmentsDAA ; 27 [8086] DAS ; 2F [8086]
These instructions are used in conjunction with the add and subtract instructions to perform binary-coded decimal arithmetic in packed (one BCD digit per nibble) form. For the unpacked equivalents, see section B.4.1.
should be used after a one-byte
instruction whose destination was the
register: by means of examining the value in
the and also the auxiliary carry flag
, it determines whether either digit of the
addition has overflowed, and adjusts it (and sets the carry and
auxiliary-carry flags) if so. You can add long BCD strings together by
doing / on the
low two digits, then doing
/ on each
subsequent pair of digits.
works similarly to
, but is for use after
instructions rather than
.
DEC : Decrement IntegerDEC reg16 ; o16 48+r [8086] DEC reg32 ; o32 48+r [386] DEC r/m8 ; FE /1 [8086] DEC r/m16 ; o16 FF /1 [8086] DEC r/m32 ; o32 FF /1 [386]
subtracts 1 from its operand. It does
not affect the carry flag: to affect the carry flag, use
(see
section B.4.305).
affects all the other flags according to the
result.
This instruction can be used with a
prefix to allow atomic execution.
See also
(section B.4.120).
DIV : Unsigned Integer DivideDIV r/m8 ; F6 /6 [8086] DIV r/m16 ; o16 F7 /6 [8086] DIV r/m32 ; o32 F7 /6 [386]
performs unsigned integer division. The
explicit operand provided is the divisor; the dividend and destination
operands are implicit, in the following way:
DIV r/m8 , AX is
divided by the given operand; the quotient is stored in
AL and the remainder in
AH .
DIV r/m16 ,
DX:AX is divided by the given operand; the
quotient is stored in AX and the remainder in
DX .
DIV r/m32 ,
EDX:EAX is divided by the given operand; the
quotient is stored in EAX and the remainder in
EDX .
Signed integer division is performed by the
instruction: see
section B.4.117.
DIVPD : Packed Double-Precision FP DivideDIVPD xmm1,xmm2/mem128 ; 66 0F 5E /r [WILLAMETTE,SSE2]
divides the two packed double-precision
FP values in the destination operand by the two packed double-precision FP
values in the source operand, and stores the packed double-precision
results in the destination register.
The destination is an register. The source
operand can be either an register or a
128-bit memory location.
dst[0-63] := dst[0-63] / src[0-63], dst[64-127] := dst[64-127] / src[64-127].
DIVPS : Packed Single-Precision FP DivideDIVPS xmm1,xmm2/mem128 ; 0F 5E /r [KATMAI,SSE]
divides the four packed single-precision
FP values in the destination operand by the four packed single-precision FP
values in the source operand, and stores the packed single-precision
results in the destination register.
The destination is an register. The source
operand can be either an register or a
128-bit memory location.
dst[0-31] := dst[0-31] / src[0-31], dst[32-63] := dst[32-63] / src[32-63], dst[64-95] := dst[64-95] / src[64-95], dst[96-127] := dst[96-127] / src[96-127].
DIVSD : Scalar Double-Precision FP DivideDIVSD xmm1,xmm2/mem64 ; F2 0F 5E /r [WILLAMETTE,SSE2]
divides the low-order double-precision
FP value in the destination operand by the low-order double-precision FP
value in the source operand, and stores the double-precision result in the
destination register.
The destination is an register. The source
operand can be either an register or a 64-bit
memory location.
dst[0-63] := dst[0-63] / src[0-63], dst[64-127] remains unchanged.
DIVSS : Scalar Single-Precision FP DivideDIVSS xmm1,xmm2/mem32 ; F3 0F 5E /r [KATMAI,SSE]
divides the low-order single-precision
FP value in the destination operand by the low-order single-precision FP
value in the source operand, and stores the single-precision result in the
destination register.
The destination is an register. The source
operand can be either an register or a 32-bit
memory location.
dst[0-31] := dst[0-31] / src[0-31], dst[32-127] remains unchanged.
EMMS : Empty MMX StateEMMS ; 0F 77 [PENT,MMX]
sets the FPU tag word (marking which
floating-point registers are available) to all ones, meaning all registers
are available for the FPU to use. It should be used after executing
instructions and before executing any
subsequent floating-point operations.
ENTER : Create Stack FrameENTER imm,imm ; C8 iw ib [186]
constructs a
for a high-level language procedure
call. The first operand (the in the opcode
definition above refers to the first operand) gives the amount of stack
space to allocate for local variables; the second (the
above) gives the nesting level of the
procedure (for languages like Pascal, with nested procedures).
The function of , with a nesting level of
zero, is equivalent to
PUSH EBP ; or PUSH BP in 16 bits
MOV EBP,ESP ; or MOV BP,SP in 16 bits
SUB ESP,operand1 ; or SUB SP,operand1 in 16 bits
This creates a stack frame with the procedure parameters accessible
upwards from , and local variables accessible
downwards from .
With a nesting level of one, the stack frame created is 4 (or 2) bytes
bigger, and the value of the final frame pointer
is accessible in memory at
.
This allows , when called with a nesting
level of two, to look at the stack frame described by the previous
value of , find the frame pointer at offset -4
from that, and push it along with its new frame pointer, so that when a
level-two procedure is called from within a level-one procedure,
holds the frame pointer of the most
recent level-one procedure call and holds
that of the most recent level-two call. And so on, for nesting levels up to
31.
Stack frames created by can be destroyed
by the instruction: see
section B.4.136.
F2XM1 : Calculate 2**X-1F2XM1 ; D9 F0 [8086,FPU]
raises 2 to the power of
, subtracts one, and stores the result back
into . The initial contents of
must be a number in the range -1.0 to +1.0.
FABS : Floating-Point Absolute ValueFABS ; D9 E1 [8086,FPU]
computes the absolute value of
,by clearing the sign bit, and stores the
result back in .
FADD , FADDP : Floating-Point AdditionFADD mem32 ; D8 /0 [8086,FPU] FADD mem64 ; DC /0 [8086,FPU]
FADD fpureg ; D8 C0+r [8086,FPU] FADD ST0,fpureg ; D8 C0+r [8086,FPU]
FADD TO fpureg ; DC C0+r [8086,FPU] FADD fpureg,ST0 ; DC C0+r [8086,FPU]
FADDP fpureg ; DE C0+r [8086,FPU] FADDP fpureg,ST0 ; DE C0+r [8086,FPU]
FADD , given one operand, adds the operand to
ST0 and stores the result back in
ST0 . If the operand has the
TO modifier, the result is stored in the register
given rather than in ST0 .
FADDP performs the same function as
FADD TO , but pops the register stack after
storing the result.
The given two-operand forms are synonyms for the one-operand forms.
To add an integer value to , use the
c{FIADD} instruction (section B.4.80)
FBLD , FBSTP : BCD Floating-Point Load and StoreFBLD mem80 ; DF /4 [8086,FPU] FBSTP mem80 ; DF /6 [8086,FPU]
loads an 80-bit (ten-byte) packed
binary-coded decimal number from the given memory address, converts it to a
real, and pushes it on the register stack.
stores the value of , in packed BCD, at the
given address and then pops the register stack.
FCHS : Floating-Point Change SignFCHS ; D9 E0 [8086,FPU]
negates the number in
, by inverting the sign bit: negative numbers
become positive, and vice versa.
FCLEX , FNCLEX : Clear Floating-Point ExceptionsFCLEX ; 9B DB E2 [8086,FPU] FNCLEX ; DB E2 [8086,FPU]
clears any floating-point exceptions
which may be pending. does the same thing
but doesn't wait for previous floating-point operations (including the
handling of pending exceptions) to finish first.
FCMOVcc : Floating-Point Conditional MoveFCMOVB fpureg ; DA C0+r [P6,FPU] FCMOVB ST0,fpureg ; DA C0+r [P6,FPU]
FCMOVE fpureg ; DA C8+r [P6,FPU] FCMOVE ST0,fpureg ; DA C8+r [P6,FPU]
FCMOVBE fpureg ; DA D0+r [P6,FPU] FCMOVBE ST0,fpureg ; DA D0+r [P6,FPU]
FCMOVU fpureg ; DA D8+r [P6,FPU] FCMOVU ST0,fpureg ; DA D8+r [P6,FPU]
FCMOVNB fpureg ; DB C0+r [P6,FPU] FCMOVNB ST0,fpureg ; DB C0+r [P6,FPU]
FCMOVNE fpureg ; DB C8+r [P6,FPU] FCMOVNE ST0,fpureg ; DB C8+r [P6,FPU]
FCMOVNBE fpureg ; DB D0+r [P6,FPU] FCMOVNBE ST0,fpureg ; DB D0+r [P6,FPU]
FCMOVNU fpureg ; DB D8+r [P6,FPU] FCMOVNU ST0,fpureg ; DB D8+r [P6,FPU]
The instructions perform conditional
move operations: each of them moves the contents of the given register into
if its condition is satisfied, and does
nothing if not.
The conditions are not the same as the standard condition codes used
with conditional jump instructions. The conditions
, ,
, ,
and are exactly as
normal, but none of the other standard ones are supported. Instead, the
condition and its counterpart
are provided; the
condition is satisfied if the last two floating-point numbers compared were
unordered, i.e. they were not equal but neither one could be said
to be greater than the other, for example if they were NaNs. (The flag
state which signals this is the setting of the parity flag: so the
condition is notionally equivalent to
, and is
equivalent to .)
The conditions test the main processor's
status flags, not the FPU status flags, so using
directly after
will not work. Instead, you should either
use which writes directly to the main CPU
flags word, or use to extract the FPU
flags.
Although the instructions are flagged
above, they may not be supported by all
Pentium Pro processors; the instruction
(section B.4.34) will return a bit which
indicates whether conditional moves are supported.
FCOM , FCOMP , FCOMPP , FCOMI , FCOMIP : Floating-Point CompareFCOM mem32 ; D8 /2 [8086,FPU] FCOM mem64 ; DC /2 [8086,FPU] FCOM fpureg ; D8 D0+r [8086,FPU] FCOM ST0,fpureg ; D8 D0+r [8086,FPU]
FCOMP mem32 ; D8 /3 [8086,FPU] FCOMP mem64 ; DC /3 [8086,FPU] FCOMP fpureg ; D8 D8+r [8086,FPU] FCOMP ST0,fpureg ; D8 D8+r [8086,FPU]
FCOMPP ; DE D9 [8086,FPU]
FCOMI fpureg ; DB F0+r [P6,FPU] FCOMI ST0,fpureg ; DB F0+r [P6,FPU]
FCOMIP fpureg ; DF F0+r [P6,FPU] FCOMIP ST0,fpureg ; DF F0+r [P6,FPU]
compares
with the given operand, and sets the FPU flags accordingly.
is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
is less than the given operand.
does the same as
, but pops the register stack afterwards.
compares
with and then pops the register stack twice.
and
work like the corresponding forms of and
, but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.108) only in the way they
handle quiet NaNs: will handle them
silently and set the condition code flags to an `unordered' result, whereas
will generate an exception.
FCOS : CosineFCOS ; D9 FF [386,FPU]
computes the cosine of
(in radians), and stores the result in
. The absolute value of
must be less than 2**63.
See also
(section B.4.100).
FDECSTP : Decrement Floating-Point Stack PointerFDECSTP ; D9 F6 [8086,FPU]
decrements the `top' field in the
floating-point status word. This has the effect of rotating the FPU
register stack by one, as if the contents of
had been pushed on the stack. See also
(section B.4.85).
FxDISI , FxENI : Disable and Enable Floating-Point InterruptsFDISI ; 9B DB E1 [8086,FPU] FNDISI ; DB E1 [8086,FPU]
FENI ; 9B DB E0 [8086,FPU] FNENI ; DB E0 [8086,FPU]
and
disable and enable floating-point interrupts. These instructions are only
meaningful on original 8087 processors: the 287 and above treat them as
no-operation instructions.
and do
the same thing as and
respectively, but without waiting for the
floating-point processor to finish what it was doing first.
FDIV , FDIVP , FDIVR , FDIVRP : Floating-Point DivisionFDIV mem32 ; D8 /6 [8086,FPU] FDIV mem64 ; DC /6 [8086,FPU]
FDIV fpureg ; D8 F0+r [8086,FPU] FDIV ST0,fpureg ; D8 F0+r [8086,FPU]
FDIV TO fpureg ; DC F8+r [8086,FPU] FDIV fpureg,ST0 ; DC F8+r [8086,FPU]
FDIVR mem32 ; D8 /0 [8086,FPU] FDIVR mem64 ; DC /0 [8086,FPU]
FDIVR fpureg ; D8 F8+r [8086,FPU] FDIVR ST0,fpureg ; D8 F8+r [8086,FPU]
FDIVR TO fpureg ; DC F0+r [8086,FPU] FDIVR fpureg,ST0 ; DC F0+r [8086,FPU]
FDIVP fpureg ; DE F8+r [8086,FPU] FDIVP fpureg,ST0 ; DE F8+r [8086,FPU]
FDIVRP fpureg ; DE F0+r [8086,FPU] FDIVRP fpureg,ST0 ; DE F0+r [8086,FPU]
FDIV divides ST0 by
the given operand and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it divides the given operand by
ST0 and stores the result in the operand.
FDIVR does the same thing, but does the
division the other way up: so if TO is not given,
it divides the given operand by ST0 and stores
the result in ST0 , whereas if
TO is given it divides
ST0 by its operand and stores the result in the
operand.
FDIVP operates like
FDIV TO , but pops the register stack once it has
finished.
FDIVRP operates like
FDIVR TO , but pops the register stack once it has
finished.
For FP/Integer divisions, see
(section B.4.82).
FEMMS : Faster Enter/Exit of the MMX or floating-point stateFEMMS ; 0F 0E [PENT,3DNOW]
can be used in place of the
instruction on processors which support the
3DNow! instruction set. Following execution of
, the state of the
registers is undefined, and this allows a
faster context switch between and
instructions. The
instruction can also be used
before executing instructions
FFREE : Flag Floating-Point Register as UnusedFFREE fpureg ; DD C0+r [8086,FPU] FFREEP fpureg ; DF C0+r [286,FPU,UNDOC]
marks the given register as being empty.
marks the given register as being
empty, and then pops the register stack.
FIADD : Floating-Point/Integer AdditionFIADD mem16 ; DE /0 [8086,FPU] FIADD mem32 ; DA /0 [8086,FPU]
adds the 16-bit or 32-bit integer stored
in the given memory location to , storing the
result in .
FICOM , FICOMP : Floating-Point/Integer CompareFICOM mem16 ; DE /2 [8086,FPU] FICOM mem32 ; DA /2 [8086,FPU]
FICOMP mem16 ; DE /3 [8086,FPU] FICOMP mem32 ; DA /3 [8086,FPU]
compares
with the 16-bit or 32-bit integer stored in the given memory location, and
sets the FPU flags accordingly. does the
same, but pops the register stack afterwards.
FIDIV , FIDIVR : Floating-Point/Integer DivisionFIDIV mem16 ; DE /6 [8086,FPU] FIDIV mem32 ; DA /6 [8086,FPU]
FIDIVR mem16 ; DE /7 [8086,FPU] FIDIVR mem32 ; DA /7 [8086,FPU]
divides by
the 16-bit or 32-bit integer stored in the given memory location, and
stores the result in .
does the division the other way up: it
divides the integer by , but still stores the
result in .
FILD , FIST , FISTP : Floating-Point/Integer ConversionFILD mem16 ; DF /0 [8086,FPU] FILD mem32 ; DB /0 [8086,FPU] FILD mem64 ; DF /5 [8086,FPU]
FIST mem16 ; DF /2 [8086,FPU] FIST mem32 ; DB /2 [8086,FPU]
FISTP mem16 ; DF /3 [8086,FPU] FISTP mem32 ; DB /3 [8086,FPU] FISTP mem64 ; DF /7 [8086,FPU]
loads an integer out of a memory
location, converts it to a real, and pushes it on the FPU register stack.
converts to an
integer and stores that in memory; does the
same as , but pops the register stack
afterwards.
FIMUL : Floating-Point/Integer MultiplicationFIMUL mem16 ; DE /1 [8086,FPU] FIMUL mem32 ; DA /1 [8086,FPU]
multiplies
by the 16-bit or 32-bit integer stored in the given memory location, and
stores the result in .
FINCSTP : Increment Floating-Point Stack PointerFINCSTP ; D9 F7 [8086,FPU]
increments the `top' field in the
floating-point status word. This has the effect of rotating the FPU
register stack by one, as if the register stack had been popped; however,
unlike the popping of the stack performed by many FPU instructions, it does
not flag the new (previously
) as empty. See also
(section
B.4.75).
FINIT , FNINIT : Initialise Floating-Point UnitFINIT ; 9B DB E3 [8086,FPU] FNINIT ; DB E3 [8086,FPU]
initialises the FPU to its default
state. It flags all registers as empty, without actually change their
values, clears the top of stack pointer.
does the same, without first waiting for pending exceptions to clear.
FISUB : Floating-Point/Integer SubtractionFISUB mem16 ; DE /4 [8086,FPU] FISUB mem32 ; DA /4 [8086,FPU]
FISUBR mem16 ; DE /5 [8086,FPU] FISUBR mem32 ; DA /5 [8086,FPU]
subtracts the 16-bit or 32-bit integer
stored in the given memory location from , and
stores the result in .
does the subtraction the other way round,
i.e. it subtracts from the given integer, but
still stores the result in .
FLD : Floating-Point LoadFLD mem32 ; D9 /0 [8086,FPU] FLD mem64 ; DD /0 [8086,FPU] FLD mem80 ; DB /5 [8086,FPU] FLD fpureg ; D9 C0+r [8086,FPU]
loads a floating-point value out of the
given register or memory location, and pushes it on the FPU register stack.
FLDxx : Floating-Point Load ConstantsFLD1 ; D9 E8 [8086,FPU] FLDL2E ; D9 EA [8086,FPU] FLDL2T ; D9 E9 [8086,FPU] FLDLG2 ; D9 EC [8086,FPU] FLDLN2 ; D9 ED [8086,FPU] FLDPI ; D9 EB [8086,FPU] FLDZ ; D9 EE [8086,FPU]
These instructions push specific standard constants on the FPU register stack.
Instruction Constant pushed
FLD1 1 FLDL2E base-2 logarithm of e FLDL2T base-2 log of 10 FLDLG2 base-10 log of 2 FLDLN2 base-e log of 2 FLDPI pi FLDZ zero
FLDCW : Load Floating-Point Control WordFLDCW mem16 ; D9 /5 [8086,FPU]
loads a 16-bit value out of memory and
stores it into the FPU control word (governing things like the rounding
mode, the precision, and the exception masks). See also
(section
B.4.103). If exceptions are enabled and you don't want to generate one,
use or
(section B.4.71) before loading the new
control word.
FLDENV : Load Floating-Point EnvironmentFLDENV mem ; D9 /4 [8086,FPU]
loads the FPU operating environment
(control word, status word, tag word, instruction pointer, data pointer and
last opcode) from memory. The memory area is 14 or 28 bytes long, depending
on the CPU mode at the time. See also
(section B.4.104).
FMUL , FMULP : Floating-Point MultiplyFMUL mem32 ; D8 /1 [8086,FPU] FMUL mem64 ; DC /1 [8086,FPU]
FMUL fpureg ; D8 C8+r [8086,FPU] FMUL ST0,fpureg ; D8 C8+r [8086,FPU]
FMUL TO fpureg ; DC C8+r [8086,FPU] FMUL fpureg,ST0 ; DC C8+r [8086,FPU]
FMULP fpureg ; DE C8+r [8086,FPU] FMULP fpureg,ST0 ; DE C8+r [8086,FPU]
multiplies
by the given operand, and stores the result in
, unless the
qualifier is used in which case it stores the result in the operand.
performs the same operation as
, and then pops the register stack.
FNOP : Floating-Point No OperationFNOP ; D9 D0 [8086,FPU]
does nothing.
FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to the nearest
integer, so that the remainder always has at most half the magnitude of
.
Both instructions calculate partial remainders, meaning that
they may not manage to provide the final result, but might leave
intermediate results in instead. If this
happens, they will set the C2 flag in the FPU status word; therefore, to
calculate a remainder, you should repeatedly execute
or until
C2 becomes clear.
FRNDINT : Floating-Point Round to IntegerFRNDINT ; D9 FC [8086,FPU]
rounds the contents of
to an integer, according to the current
rounding mode set in the FPU control word, and stores the result back in
.
FSAVE , FRSTOR : Save/Restore Floating-Point StateFSAVE mem ; 9B DD /6 [8086,FPU] FNSAVE mem ; DD /6 [8086,FPU]
FRSTOR mem ; DD /4 [8086,FPU]
saves the entire floating-point unit
state, including all the information saved by
(section
B.4.104) plus the contents of all the registers, to a 94 or 108 byte
area of memory (depending on the CPU mode).
restores the floating-point state from the
same area of memory.
does the same as
, without first waiting for pending
floating-point exceptions to clear.
FSCALE : Scale Floating-Point Value by Power of TwoFSCALE ; D9 FD [8086,FPU]
scales a number by a power of two: it
rounds towards zero to obtain an integer,
then multiplies by two to the power of that
integer, and stores the result in .
FSETPM : Set Protected ModeFSETPM ; DB E4 [286,FPU]
This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.
FSIN , FSINCOS : Sine and CosineFSIN ; D9 FE [386,FPU] FSINCOS ; D9 FB [386,FPU]
calculates the sine of
(in radians) and stores the result in
. does the
same, but then pushes the cosine of the same value on the register stack,
so that the sine ends up in and the cosine in
. is faster
than executing and
(see section
B.4.74) in succession.
The absolute value of must be less than
2**63.
FSQRT : Floating-Point Square RootFSQRT ; D9 FA [8086,FPU]
calculates the square root of
and stores the result in
.
FST , FSTP : Floating-Point StoreFST mem32 ; D9 /2 [8086,FPU] FST mem64 ; DD /2 [8086,FPU] FST fpureg ; DD D0+r [8086,FPU]
FSTP mem32 ; D9 /3 [8086,FPU] FSTP mem64 ; DD /3 [8086,FPU] FSTP mem80 ; DB /7 [8086,FPU] FSTP fpureg ; DD D8+r [8086,FPU]
stores the value in
into the given memory location or other FPU
register. does the same, but then pops the
register stack.
FSTCW : Store Floating-Point Control WordFSTCW mem16 ; 9B D9 /7 [8086,FPU] FNSTCW mem16 ; D9 /7 [8086,FPU]
stores the
control word (governing things like the rounding mode, the precision, and
the exception masks) into a 2-byte memory area. See also
(section
B.4.90).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTENV : Store Floating-Point EnvironmentFSTENV mem ; 9B D9 /6 [8086,FPU] FNSTENV mem ; D9 /6 [8086,FPU]
stores the
operating environment (control word, status
word, tag word, instruction pointer, data pointer and last opcode) into
memory. The memory area is 14 or 28 bytes long, depending on the CPU mode
at the time. See also
(section B.4.91).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTSW : Store Floating-Point Status WordFSTSW mem16 ; 9B DD /7 [8086,FPU] FSTSW AX ; 9B DF E0 [286,FPU]
FNSTSW mem16 ; DD /7 [8086,FPU] FNSTSW AX ; DF E0 [286,FPU]
stores the
status word into or into a 2-byte memory area.
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSUB , FSUBP , FSUBR , FSUBRP : Floating-Point SubtractFSUB mem32 ; D8 /4 [8086,FPU] FSUB mem64 ; DC /4 [8086,FPU]
FSUB fpureg ; D8 E0+r [8086,FPU] FSUB ST0,fpureg ; D8 E0+r [8086,FPU]
FSUB TO fpureg ; DC E8+r [8086,FPU] FSUB fpureg,ST0 ; DC E8+r [8086,FPU]
FSUBR mem32 ; D8 /5 [8086,FPU] FSUBR mem64 ; DC /5 [8086,FPU]
FSUBR fpureg ; D8 E8+r [8086,FPU] FSUBR ST0,fpureg ; D8 E8+r [8086,FPU]
FSUBR TO fpureg ; DC E0+r [8086,FPU] FSUBR fpureg,ST0 ; DC E0+r [8086,FPU]
FSUBP fpureg ; DE E8+r [8086,FPU] FSUBP fpureg,ST0 ; DE E8+r [8086,FPU]
FSUBRP fpureg ; DE E0+r [8086,FPU] FSUBRP fpureg,ST0 ; DE E0+r [8086,FPU]
FSUB subtracts the given operand from
ST0 and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it subtracts
ST0 from the given operand and stores the result
in the operand.
FSUBR does the same thing, but does the
subtraction the other way up: so if TO is not
given, it subtracts ST0 from the given operand
and stores the result in ST0 , whereas if
TO is given it subtracts its operand from
ST0 and stores the result in the operand.
FSUBP operates like
FSUB TO , but pops the register stack once it has
finished.
FSUBRP operates like
FSUBR TO , but pops the register stack once it has
finished.
FTST : Test ST0 Against ZeroFTST ; D9 E4 [8086,FPU]
compares
with zero and sets the FPU flags accordingly.
is treated as the left-hand side of the comparison, so that a `less-than'
result is generated if is negative.
FUCOMxx : Floating-Point Unordered CompareFUCOM fpureg ; DD E0+r [386,FPU] FUCOM ST0,fpureg ; DD E0+r [386,FPU]
FUCOMP fpureg ; DD E8+r [386,FPU] FUCOMP ST0,fpureg ; DD E8+r [386,FPU]
FUCOMPP ; DA E9 [386,FPU]
FUCOMI fpureg ; DB E8+r [P6,FPU] FUCOMI ST0,fpureg ; DB E8+r [P6,FPU]
FUCOMIP fpureg ; DF E8+r [P6,FPU] FUCOMIP ST0,fpureg ; DF E8+r [P6,FPU]
FUCOM compares ST0
with the given operand, and sets the FPU flags accordingly.
ST0 is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
ST0 is less than the given operand.
FUCOMP does the same as
FUCOM , but pops the register stack afterwards.
FUCOMPP compares ST0
with ST1 and then pops the register stack twice.
FUCOMI and FUCOMIP
work like the corresponding forms of FUCOM and
FUCOMP , but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.73) only in the way they handle
quiet NaNs: will handle them silently and
set the condition code flags to an `unordered' result, whereas
will generate an exception.
FXAM : Examine Class of Value in ST0 FXAM ; D9 E5 [8086,FPU]
sets the FPU flags
, and
depending on the type of value stored in
:
Register contents Flags
Unsupported format 000 NaN 001 Finite number 010 Infinity 011 Zero 100 Empty register 101 Denormal 110
Additionally, the flag is set to the sign
of the number.
FXCH : Floating-Point ExchangeFXCH ; D9 C9 [8086,FPU] FXCH fpureg ; D9 C8+r [8086,FPU] FXCH fpureg,ST0 ; D9 C8+r [8086,FPU] FXCH ST0,fpureg ; D9 C8+r [8086,FPU]
exchanges
with a given FPU register. The no-operand form exchanges
with .
FXRSTOR : Restore FP , MMX and SSE StateFXRSTOR memory ; 0F AE /1 [P6,SSE,FPU]
The instruction reloads the
, and
state (environment and registers), from the
512 byte memory area defined by the source operand. This data should have
been written by a previous .
FXSAVE : Store q.4.94">B.4.94 FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to the nearest
integer, so that the remainder always has at most half the magnitude of
.
Both instructions calculate partial remainders, meaning that
they may not manage to provide the final result, but might leave
intermediate results in instead. If this
happens, they will set the C2 flag in the FPU status word; therefore, to
calculate a remainder, you should repeatedly execute
or until
C2 becomes clear.
FRNDINT : Floating-Point Round to IntegerFRNDINT ; D9 FC [8086,FPU]
rounds the contents of
to an integer, according to the current
rounding mode set in the FPU control word, and stores the result back in
.
FSAVE , FRSTOR : Save/Restore Floating-Point StateFSAVE mem ; 9B DD /6 [8086,FPU] FNSAVE mem ; DD /6 [8086,FPU]
FRSTOR mem ; DD /4 [8086,FPU]
saves the entire floating-point unit
state, including all the information saved by
(section
B.4.104) plus the contents of all the registers, to a 94 or 108 byte
area of memory (depending on the CPU mode).
restores the floating-point state from the
same area of memory.
does the same as
, without first waiting for pending
floating-point exceptions to clear.
FSCALE : Scale Floating-Point Value by Power of TwoFSCALE ; D9 FD [8086,FPU]
scales a number by a power of two: it
rounds towards zero to obtain an integer,
then multiplies by two to the power of that
integer, and stores the result in .
FSETPM : Set Protected ModeFSETPM ; DB E4 [286,FPU]
This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.
FSIN , FSINCOS : Sine and CosineFSIN ; D9 FE [386,FPU] FSINCOS ; D9 FB [386,FPU]
calculates the sine of
(in radians) and stores the result in
. does the
same, but then pushes the cosine of the same value on the register stack,
so that the sine ends up in and the cosine in
. is faster
than executing and
(see section
B.4.74) in succession.
The absolute value of must be less than
2**63.
FSQRT : Floating-Point Square RootFSQRT ; D9 FA [8086,FPU]
calculates the square root of
and stores the result in
.
FST , FSTP : Floating-Point StoreFST mem32 ; D9 /2 [8086,FPU] FST mem64 ; DD /2 [8086,FPU] FST fpureg ; DD D0+r [8086,FPU]
FSTP mem32 ; D9 /3 [8086,FPU] FSTP mem64 ; DD /3 [8086,FPU] FSTP mem80 ; DB /7 [8086,FPU] FSTP fpureg ; DD D8+r [8086,FPU]
stores the value in
into the given memory location or other FPU
register. does the same, but then pops the
register stack.
FSTCW : Store Floating-Point Control WordFSTCW mem16 ; 9B D9 /7 [8086,FPU] FNSTCW mem16 ; D9 /7 [8086,FPU]
stores the
control word (governing things like the rounding mode, the precision, and
the exception masks) into a 2-byte memory area. See also
(section
B.4.90).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTENV : Store Floating-Point EnvironmentFSTENV mem ; 9B D9 /6 [8086,FPU] FNSTENV mem ; D9 /6 [8086,FPU]
stores the
operating environment (control word, status
word, tag word, instruction pointer, data pointer and last opcode) into
memory. The memory area is 14 or 28 bytes long, depending on the CPU mode
at the time. See also
(section B.4.91).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTSW : Store Floating-Point Status WordFSTSW mem16 ; 9B DD /7 [8086,FPU] FSTSW AX ; 9B DF E0 [286,FPU]
FNSTSW mem16 ; DD /7 [8086,FPU] FNSTSW AX ; DF E0 [286,FPU]
stores the
status word into or into a 2-byte memory area.
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSUB , FSUBP , FSUBR , FSUBRP : Floating-Point SubtractFSUB mem32 ; D8 /4 [8086,FPU] FSUB mem64 ; DC /4 [8086,FPU]
FSUB fpureg ; D8 E0+r [8086,FPU] FSUB ST0,fpureg ; D8 E0+r [8086,FPU]
FSUB TO fpureg ; DC E8+r [8086,FPU] FSUB fpureg,ST0 ; DC E8+r [8086,FPU]
FSUBR mem32 ; D8 /5 [8086,FPU] FSUBR mem64 ; DC /5 [8086,FPU]
FSUBR fpureg ; D8 E8+r [8086,FPU] FSUBR ST0,fpureg ; D8 E8+r [8086,FPU]
FSUBR TO fpureg ; DC E0+r [8086,FPU] FSUBR fpureg,ST0 ; DC E0+r [8086,FPU]
FSUBP fpureg ; DE E8+r [8086,FPU] FSUBP fpureg,ST0 ; DE E8+r [8086,FPU]
FSUBRP fpureg ; DE E0+r [8086,FPU] FSUBRP fpureg,ST0 ; DE E0+r [8086,FPU]
FSUB subtracts the given operand from
ST0 and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it subtracts
ST0 from the given operand and stores the result
in the operand.
FSUBR does the same thing, but does the
subtraction the other way up: so if TO is not
given, it subtracts ST0 from the given operand
and stores the result in ST0 , whereas if
TO is given it subtracts its operand from
ST0 and stores the result in the operand.
FSUBP operates like
FSUB TO , but pops the register stack once it has
finished.
FSUBRP operates like
FSUBR TO , but pops the register stack once it has
finished.
FTST : Test ST0 Against ZeroFTST ; D9 E4 [8086,FPU]
compares
with zero and sets the FPU flags accordingly.
is treated as the left-hand side of the comparison, so that a `less-than'
result is generated if is negative.
FUCOMxx : Floating-Point Unordered CompareFUCOM fpureg ; DD E0+r [386,FPU] FUCOM ST0,fpureg ; DD E0+r [386,FPU]
FUCOMP fpureg ; DD E8+r [386,FPU] FUCOMP ST0,fpureg ; DD E8+r [386,FPU]
FUCOMPP ; DA E9 [386,FPU]
FUCOMI fpureg ; DB E8+r [P6,FPU] FUCOMI ST0,fpureg ; DB E8+r [P6,FPU]
FUCOMIP fpureg ; DF E8+r [P6,FPU] FUCOMIP ST0,fpureg ; DF E8+r [P6,FPU]
FUCOM compares ST0
with the given operand, and sets the FPU flags accordingly.
ST0 is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
ST0 is less than the given operand.
FUCOMP does the same as
FUCOM , but pops the register stack afterwards.
FUCOMPP compares ST0
with ST1 and then pops the register stack twice.
FUCOMI and FUCOMIP
work like the corresponding forms of FUCOM and
FUCOMP , but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.73) only in the way they handle
quiet NaNs: will handle them silently and
set the condition code flags to an `unordered' result, whereas
will generate an exception.
FXAM : Examine Class of Value in ST0 FXAM ; D9 E5 [8086,FPU]
sets the FPU flags
, and
depending on the type of value stored in
:
Register contents Flags
Unsupported format 000 NaN 001 Finite number 010 Infinity 011 Zero 100 Empty register 101 Denormal 110
Additionally, the flag is set to the sign
of the number.
FXCH : Floating-Point ExchangeFXCH ; D9 C9 [8086,FPU] FXCH fpureg ; D9 C8+r [8086,FPU] FXCH fpureg,ST0 ; D9 C8+r [8086,FPU] FXCH ST0,fpureg ; D9 C8+r [8086,FPU]
exchanges
with a given FPU register. The no-operand form exchanges
with .
FXRSTOR : Restore FP , MMX and SSE StateFXRSTOR memory ; 0F AE /1 [P6,SSE,FPU]
The instruction reloads the
, and
state (environment and registers), from the
512 byte memory area defined by the source operand. This data should have
been written by a previous .
FXSAVE : Store q.4.94">B.4.94 FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to the nearest
integer, so that the remainder always has at most half the magnitude of
.
Both instructions calculate partial remainders, meaning that
they may not manage to provide the final result, but might leave
intermediate results in instead. If this
happens, they will set the C2 flag in the FPU status word; therefore, to
calculate a remainder, you should repeatedly execute
or until
C2 becomes clear.
FRNDINT : Floating-Point Round to IntegerFRNDINT ; D9 FC [8086,FPU]
rounds the contents of
to an integer, according to the current
rounding mode set in the FPU control word, and stores the result back in
.
FSAVE , FRSTOR : Save/Restore Floating-Point StateFSAVE mem ; 9B DD /6 [8086,FPU] FNSAVE mem ; DD /6 [8086,FPU]
FRSTOR mem ; DD /4 [8086,FPU]
saves the entire floating-point unit
state, including all the information saved by
(section
B.4.104) plus the contents of all the registers, to a 94 or 108 byte
area of memory (depending on the CPU mode).
restores the floating-point state from the
same area of memory.
does the same as
, without first waiting for pending
floating-point exceptions to clear.
FSCALE : Scale Floating-Point Value by Power of TwoFSCALE ; D9 FD [8086,FPU]
scales a number by a power of two: it
rounds towards zero to obtain an integer,
then multiplies by two to the power of that
integer, and stores the result in .
FSETPM : Set Protected ModeFSETPM ; DB E4 [286,FPU]
This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.
FSIN , FSINCOS : Sine and CosineFSIN ; D9 FE [386,FPU] FSINCOS ; D9 FB [386,FPU]
calculates the sine of
(in radians) and stores the result in
. does the
same, but then pushes the cosine of the same value on the register stack,
so that the sine ends up in and the cosine in
. is faster
than executing and
(see section
B.4.74) in succession.
The absolute value of must be less than
2**63.
FSQRT : Floating-Point Square RootFSQRT ; D9 FA [8086,FPU]
calculates the square root of
and stores the result in
.
FST , FSTP : Floating-Point StoreFST mem32 ; D9 /2 [8086,FPU] FST mem64 ; DD /2 [8086,FPU] FST fpureg ; DD D0+r [8086,FPU]
FSTP mem32 ; D9 /3 [8086,FPU] FSTP mem64 ; DD /3 [8086,FPU] FSTP mem80 ; DB /7 [8086,FPU] FSTP fpureg ; DD D8+r [8086,FPU]
stores the value in
into the given memory location or other FPU
register. does the same, but then pops the
register stack.
FSTCW : Store Floating-Point Control WordFSTCW mem16 ; 9B D9 /7 [8086,FPU] FNSTCW mem16 ; D9 /7 [8086,FPU]
stores the
control word (governing things like the rounding mode, the precision, and
the exception masks) into a 2-byte memory area. See also
(section
B.4.90).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTENV : Store Floating-Point EnvironmentFSTENV mem ; 9B D9 /6 [8086,FPU] FNSTENV mem ; D9 /6 [8086,FPU]
stores the
operating environment (control word, status
word, tag word, instruction pointer, data pointer and last opcode) into
memory. The memory area is 14 or 28 bytes long, depending on the CPU mode
at the time. See also
(section B.4.91).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTSW : Store Floating-Point Status WordFSTSW mem16 ; 9B DD /7 [8086,FPU] FSTSW AX ; 9B DF E0 [286,FPU]
FNSTSW mem16 ; DD /7 [8086,FPU] FNSTSW AX ; DF E0 [286,FPU]
stores the
status word into or into a 2-byte memory area.
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSUB , FSUBP , FSUBR , FSUBRP : Floating-Point SubtractFSUB mem32 ; D8 /4 [8086,FPU] FSUB mem64 ; DC /4 [8086,FPU]
FSUB fpureg ; D8 E0+r [8086,FPU] FSUB ST0,fpureg ; D8 E0+r [8086,FPU]
FSUB TO fpureg ; DC E8+r [8086,FPU] FSUB fpureg,ST0 ; DC E8+r [8086,FPU]
FSUBR mem32 ; D8 /5 [8086,FPU] FSUBR mem64 ; DC /5 [8086,FPU]
FSUBR fpureg ; D8 E8+r [8086,FPU] FSUBR ST0,fpureg ; D8 E8+r [8086,FPU]
FSUBR TO fpureg ; DC E0+r [8086,FPU] FSUBR fpureg,ST0 ; DC E0+r [8086,FPU]
FSUBP fpureg ; DE E8+r [8086,FPU] FSUBP fpureg,ST0 ; DE E8+r [8086,FPU]
FSUBRP fpureg ; DE E0+r [8086,FPU] FSUBRP fpureg,ST0 ; DE E0+r [8086,FPU]
FSUB subtracts the given operand from
ST0 and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it subtracts
ST0 from the given operand and stores the result
in the operand.
FSUBR does the same thing, but does the
subtraction the other way up: so if TO is not
given, it subtracts ST0 from the given operand
and stores the result in ST0 , whereas if
TO is given it subtracts its operand from
ST0 and stores the result in the operand.
FSUBP operates like
FSUB TO , but pops the register stack once it has
finished.
FSUBRP operates like
FSUBR TO , but pops the register stack once it has
finished.
FTST : Test ST0 Against ZeroFTST ; D9 E4 [8086,FPU]
compares
with zero and sets the FPU flags accordingly.
is treated as the left-hand side of the comparison, so that a `less-than'
result is generated if is negative.
FUCOMxx : Floating-Point Unordered CompareFUCOM fpureg ; DD E0+r [386,FPU] FUCOM ST0,fpureg ; DD E0+r [386,FPU]
FUCOMP fpureg ; DD E8+r [386,FPU] FUCOMP ST0,fpureg ; DD E8+r [386,FPU]
FUCOMPP ; DA E9 [386,FPU]
FUCOMI fpureg ; DB E8+r [P6,FPU] FUCOMI ST0,fpureg ; DB E8+r [P6,FPU]
FUCOMIP fpureg ; DF E8+r [P6,FPU] FUCOMIP ST0,fpureg ; DF E8+r [P6,FPU]
FUCOM compares ST0
with the given operand, and sets the FPU flags accordingly.
ST0 is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
ST0 is less than the given operand.
FUCOMP does the same as
FUCOM , but pops the register stack afterwards.
FUCOMPP compares ST0
with ST1 and then pops the register stack twice.
FUCOMI and FUCOMIP
work like the corresponding forms of FUCOM and
FUCOMP , but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.73) only in the way they handle
quiet NaNs: will handle them silently and
set the condition code flags to an `unordered' result, whereas
will generate an exception.
FXAM : Examine Class of Value in ST0 FXAM ; D9 E5 [8086,FPU]
sets the FPU flags
, and
depending on the type of value stored in
:
Register contents Flags
Unsupported format 000 NaN 001 Finite number 010 Infinity 011 Zero 100 Empty register 101 Denormal 110
Additionally, the flag is set to the sign
of the number.
FXCH : Floating-Point ExchangeFXCH ; D9 C9 [8086,FPU] FXCH fpureg ; D9 C8+r [8086,FPU] FXCH fpureg,ST0 ; D9 C8+r [8086,FPU] FXCH ST0,fpureg ; D9 C8+r [8086,FPU]
exchanges
with a given FPU register. The no-operand form exchanges
with .
FXRSTOR : Restore FP , MMX and SSE StateFXRSTOR memory ; 0F AE /1 [P6,SSE,FPU]
The instruction reloads the
, and
state (environment and registers), from the
512 byte memory area defined by the source operand. This data should have
been written by a previous .
FXSAVE : Store q.4.94">B.4.94 FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to the nearest
integer, so that the remainder always has at most half the magnitude of
.
Both instructions calculate partial remainders, meaning that
they may not manage to provide the final result, but might leave
intermediate results in instead. If this
happens, they will set the C2 flag in the FPU status word; therefore, to
calculate a remainder, you should repeatedly execute
or until
C2 becomes clear.
FRNDINT : Floating-Point Round to IntegerFRNDINT ; D9 FC [8086,FPU]
rounds the contents of
to an integer, according to the current
rounding mode set in the FPU control word, and stores the result back in
.
FSAVE , FRSTOR : Save/Restore Floating-Point StateFSAVE mem ; 9B DD /6 [8086,FPU] FNSAVE mem ; DD /6 [8086,FPU]
FRSTOR mem ; DD /4 [8086,FPU]
saves the entire floating-point unit
state, including all the information saved by
(section
B.4.104) plus the contents of all the registers, to a 94 or 108 byte
area of memory (depending on the CPU mode).
restores the floating-point state from the
same area of memory.
does the same as
, without first waiting for pending
floating-point exceptions to clear.
FSCALE : Scale Floating-Point Value by Power of TwoFSCALE ; D9 FD [8086,FPU]
scales a number by a power of two: it
rounds towards zero to obtain an integer,
then multiplies by two to the power of that
integer, and stores the result in .
FSETPM : Set Protected ModeFSETPM ; DB E4 [286,FPU]
This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.
FSIN , FSINCOS : Sine and CosineFSIN ; D9 FE [386,FPU] FSINCOS ; D9 FB [386,FPU]
calculates the sine of
(in radians) and stores the result in
. does the
same, but then pushes the cosine of the same value on the register stack,
so that the sine ends up in and the cosine in
. is faster
than executing and
(see section
B.4.74) in succession.
The absolute value of must be less than
2**63.
FSQRT : Floating-Point Square RootFSQRT ; D9 FA [8086,FPU]
calculates the square root of
and stores the result in
.
FST , FSTP : Floating-Point StoreFST mem32 ; D9 /2 [8086,FPU] FST mem64 ; DD /2 [8086,FPU] FST fpureg ; DD D0+r [8086,FPU]
FSTP mem32 ; D9 /3 [8086,FPU] FSTP mem64 ; DD /3 [8086,FPU] FSTP mem80 ; DB /7 [8086,FPU] FSTP fpureg ; DD D8+r [8086,FPU]
stores the value in
into the given memory location or other FPU
register. does the same, but then pops the
register stack.
FSTCW : Store Floating-Point Control WordFSTCW mem16 ; 9B D9 /7 [8086,FPU] FNSTCW mem16 ; D9 /7 [8086,FPU]
stores the
control word (governing things like the rounding mode, the precision, and
the exception masks) into a 2-byte memory area. See also
(section
B.4.90).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTENV : Store Floating-Point EnvironmentFSTENV mem ; 9B D9 /6 [8086,FPU] FNSTENV mem ; D9 /6 [8086,FPU]
stores the
operating environment (control word, status
word, tag word, instruction pointer, data pointer and last opcode) into
memory. The memory area is 14 or 28 bytes long, depending on the CPU mode
at the time. See also
(section B.4.91).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTSW : Store Floating-Point Status WordFSTSW mem16 ; 9B DD /7 [8086,FPU] FSTSW AX ; 9B DF E0 [286,FPU]
FNSTSW mem16 ; DD /7 [8086,FPU] FNSTSW AX ; DF E0 [286,FPU]
stores the
status word into or into a 2-byte memory area.
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSUB , FSUBP , FSUBR , FSUBRP : Floating-Point SubtractFSUB mem32 ; D8 /4 [8086,FPU] FSUB mem64 ; DC /4 [8086,FPU]
FSUB fpureg ; D8 E0+r [8086,FPU] FSUB ST0,fpureg ; D8 E0+r [8086,FPU]
FSUB TO fpureg ; DC E8+r [8086,FPU] FSUB fpureg,ST0 ; DC E8+r [8086,FPU]
FSUBR mem32 ; D8 /5 [8086,FPU] FSUBR mem64 ; DC /5 [8086,FPU]
FSUBR fpureg ; D8 E8+r [8086,FPU] FSUBR ST0,fpureg ; D8 E8+r [8086,FPU]
FSUBR TO fpureg ; DC E0+r [8086,FPU] FSUBR fpureg,ST0 ; DC E0+r [8086,FPU]
FSUBP fpureg ; DE E8+r [8086,FPU] FSUBP fpureg,ST0 ; DE E8+r [8086,FPU]
FSUBRP fpureg ; DE E0+r [8086,FPU] FSUBRP fpureg,ST0 ; DE E0+r [8086,FPU]
FSUB subtracts the given operand from
ST0 and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it subtracts
ST0 from the given operand and stores the result
in the operand.
FSUBR does the same thing, but does the
subtraction the other way up: so if TO is not
given, it subtracts ST0 from the given operand
and stores the result in ST0 , whereas if
TO is given it subtracts its operand from
ST0 and stores the result in the operand.
FSUBP operates like
FSUB TO , but pops the register stack once it has
finished.
FSUBRP operates like
FSUBR TO , but pops the register stack once it has
finished.
FTST : Test ST0 Against ZeroFTST ; D9 E4 [8086,FPU]
compares
with zero and sets the FPU flags accordingly.
is treated as the left-hand side of the comparison, so that a `less-than'
result is generated if is negative.
FUCOMxx : Floating-Point Unordered CompareFUCOM fpureg ; DD E0+r [386,FPU] FUCOM ST0,fpureg ; DD E0+r [386,FPU]
FUCOMP fpureg ; DD E8+r [386,FPU] FUCOMP ST0,fpureg ; DD E8+r [386,FPU]
FUCOMPP ; DA E9 [386,FPU]
FUCOMI fpureg ; DB E8+r [P6,FPU] FUCOMI ST0,fpureg ; DB E8+r [P6,FPU]
FUCOMIP fpureg ; DF E8+r [P6,FPU] FUCOMIP ST0,fpureg ; DF E8+r [P6,FPU]
FUCOM compares ST0
with the given operand, and sets the FPU flags accordingly.
ST0 is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
ST0 is less than the given operand.
FUCOMP does the same as
FUCOM , but pops the register stack afterwards.
FUCOMPP compares ST0
with ST1 and then pops the register stack twice.
FUCOMI and FUCOMIP
work like the corresponding forms of FUCOM and
FUCOMP , but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.73) only in the way they handle
quiet NaNs: will handle them silently and
set the condition code flags to an `unordered' result, whereas
will generate an exception.
FXAM : Examine Class of Value in ST0 FXAM ; D9 E5 [8086,FPU]
sets the FPU flags
, and
depending on the type of value stored in
:
Register contents Flags
Unsupported format 000 NaN 001 Finite number 010 Infinity 011 Zero 100 Empty register 101 Denormal 110
Additionally, the flag is set to the sign
of the number.
FXCH : Floating-Point ExchangeFXCH ; D9 C9 [8086,FPU] FXCH fpureg ; D9 C8+r [8086,FPU] FXCH fpureg,ST0 ; D9 C8+r [8086,FPU] FXCH ST0,fpureg ; D9 C8+r [8086,FPU]
exchanges
with a given FPU register. The no-operand form exchanges
with .
FXRSTOR : Restore FP , MMX and SSE StateFXRSTOR memory ; 0F AE /1 [P6,SSE,FPU]
The instruction reloads the
, and
state (environment and registers), from the
512 byte memory area defined by the source operand. This data should have
been written by a previous .
FXSAVE : Store q.4.94">B.4.94 FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to the nearest
integer, so that the remainder always has at most half the magnitude of
.
Both instructions calculate partial remainders, meaning that
they may not manage to provide the final result, but might leave
intermediate results in instead. If this
happens, they will set the C2 flag in the FPU status word; therefore, to
calculate a remainder, you should repeatedly execute
or until
C2 becomes clear.
FRNDINT : Floating-Point Round to IntegerFRNDINT ; D9 FC [8086,FPU]
rounds the contents of
to an integer, according to the current
rounding mode set in the FPU control word, and stores the result back in
.
FSAVE , FRSTOR : Save/Restore Floating-Point StateFSAVE mem ; 9B DD /6 [8086,FPU] FNSAVE mem ; DD /6 [8086,FPU]
FRSTOR mem ; DD /4 [8086,FPU]
saves the entire floating-point unit
state, including all the information saved by
(section
B.4.104) plus the contents of all the registers, to a 94 or 108 byte
area of memory (depending on the CPU mode).
restores the floating-point state from the
same area of memory.
does the same as
, without first waiting for pending
floating-point exceptions to clear.
FSCALE : Scale Floating-Point Value by Power of TwoFSCALE ; D9 FD [8086,FPU]
scales a number by a power of two: it
rounds towards zero to obtain an integer,
then multiplies by two to the power of that
integer, and stores the result in .
FSETPM : Set Protected ModeFSETPM ; DB E4 [286,FPU]
This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.
FSIN , FSINCOS : Sine and CosineFSIN ; D9 FE [386,FPU] FSINCOS ; D9 FB [386,FPU]
calculates the sine of
(in radians) and stores the result in
. does the
same, but then pushes the cosine of the same value on the register stack,
so that the sine ends up in and the cosine in
. is faster
than executing and
(see section
B.4.74) in succession.
The absolute value of must be less than
2**63.
FSQRT : Floating-Point Square RootFSQRT ; D9 FA [8086,FPU]
calculates the square root of
and stores the result in
.
FST , FSTP : Floating-Point StoreFST mem32 ; D9 /2 [8086,FPU] FST mem64 ; DD /2 [8086,FPU] FST fpureg ; DD D0+r [8086,FPU]
FSTP mem32 ; D9 /3 [8086,FPU] FSTP mem64 ; DD /3 [8086,FPU] FSTP mem80 ; DB /7 [8086,FPU] FSTP fpureg ; DD D8+r [8086,FPU]
stores the value in
into the given memory location or other FPU
register. does the same, but then pops the
register stack.
FSTCW : Store Floating-Point Control WordFSTCW mem16 ; 9B D9 /7 [8086,FPU] FNSTCW mem16 ; D9 /7 [8086,FPU]
stores the
control word (governing things like the rounding mode, the precision, and
the exception masks) into a 2-byte memory area. See also
(section
B.4.90).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTENV : Store Floating-Point EnvironmentFSTENV mem ; 9B D9 /6 [8086,FPU] FNSTENV mem ; D9 /6 [8086,FPU]
stores the
operating environment (control word, status
word, tag word, instruction pointer, data pointer and last opcode) into
memory. The memory area is 14 or 28 bytes long, depending on the CPU mode
at the time. See also
(section B.4.91).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTSW : Store Floating-Point Status WordFSTSW mem16 ; 9B DD /7 [8086,FPU] FSTSW AX ; 9B DF E0 [286,FPU]
FNSTSW mem16 ; DD /7 [8086,FPU] FNSTSW AX ; DF E0 [286,FPU]
stores the
status word into or into a 2-byte memory area.
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSUB , FSUBP , FSUBR , FSUBRP : Floating-Point SubtractFSUB mem32 ; D8 /4 [8086,FPU] FSUB mem64 ; DC /4 [8086,FPU]
FSUB fpureg ; D8 E0+r [8086,FPU] FSUB ST0,fpureg ; D8 E0+r [8086,FPU]
FSUB TO fpureg ; DC E8+r [8086,FPU] FSUB fpureg,ST0 ; DC E8+r [8086,FPU]
FSUBR mem32 ; D8 /5 [8086,FPU] FSUBR mem64 ; DC /5 [8086,FPU]
FSUBR fpureg ; D8 E8+r [8086,FPU] FSUBR ST0,fpureg ; D8 E8+r [8086,FPU]
FSUBR TO fpureg ; DC E0+r [8086,FPU] FSUBR fpureg,ST0 ; DC E0+r [8086,FPU]
FSUBP fpureg ; DE E8+r [8086,FPU] FSUBP fpureg,ST0 ; DE E8+r [8086,FPU]
FSUBRP fpureg ; DE E0+r [8086,FPU] FSUBRP fpureg,ST0 ; DE E0+r [8086,FPU]
FSUB subtracts the given operand from
ST0 and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it subtracts
ST0 from the given operand and stores the result
in the operand.
FSUBR does the same thing, but does the
subtraction the other way up: so if TO is not
given, it subtracts ST0 from the given operand
and stores the result in ST0 , whereas if
TO is given it subtracts its operand from
ST0 and stores the result in the operand.
FSUBP operates like
FSUB TO , but pops the register stack once it has
finished.
FSUBRP operates like
FSUBR TO , but pops the register stack once it has
finished.
FTST : Test ST0 Against ZeroFTST ; D9 E4 [8086,FPU]
compares
with zero and sets the FPU flags accordingly.
is treated as the left-hand side of the comparison, so that a `less-than'
result is generated if is negative.
FUCOMxx : Floating-Point Unordered CompareFUCOM fpureg ; DD E0+r [386,FPU] FUCOM ST0,fpureg ; DD E0+r [386,FPU]
FUCOMP fpureg ; DD E8+r [386,FPU] FUCOMP ST0,fpureg ; DD E8+r [386,FPU]
FUCOMPP ; DA E9 [386,FPU]
FUCOMI fpureg ; DB E8+r [P6,FPU] FUCOMI ST0,fpureg ; DB E8+r [P6,FPU]
FUCOMIP fpureg ; DF E8+r [P6,FPU] FUCOMIP ST0,fpureg ; DF E8+r [P6,FPU]
FUCOM compares ST0
with the given operand, and sets the FPU flags accordingly.
ST0 is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
ST0 is less than the given operand.
FUCOMP does the same as
FUCOM , but pops the register stack afterwards.
FUCOMPP compares ST0
with ST1 and then pops the register stack twice.
FUCOMI and FUCOMIP
work like the corresponding forms of FUCOM and
FUCOMP , but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.73) only in the way they handle
quiet NaNs: will handle them silently and
set the condition code flags to an `unordered' result, whereas
will generate an exception.
FXAM : Examine Class of Value in ST0 FXAM ; D9 E5 [8086,FPU]
sets the FPU flags
, and
depending on the type of value stored in
:
Register contents Flags
Unsupported format 000 NaN 001 Finite number 010 Infinity 011 Zero 100 Empty register 101 Denormal 110
Additionally, the flag is set to the sign
of the number.
FXCH : Floating-Point ExchangeFXCH ; D9 C9 [8086,FPU] FXCH fpureg ; D9 C8+r [8086,FPU] FXCH fpureg,ST0 ; D9 C8+r [8086,FPU] FXCH ST0,fpureg ; D9 C8+r [8086,FPU]
exchanges
with a given FPU register. The no-operand form exchanges
with .
FXRSTOR : Restore FP , MMX and SSE StateFXRSTOR memory ; 0F AE /1 [P6,SSE,FPU]
The instruction reloads the
, and
state (environment and registers), from the
512 byte memory area defined by the source operand. This data should have
been written by a previous .
FXSAVE : Store q.4.94">B.4.94 FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to the nearest
integer, so that the remainder always has at most half the magnitude of
.
Both instructions calculate partial remainders, meaning that
they may not manage to provide the final result, but might leave
intermediate results in instead. If this
happens, they will set the C2 flag in the FPU status word; therefore, to
calculate a remainder, you should repeatedly execute
or until
C2 becomes clear.
FRNDINT : Floating-Point Round to IntegerFRNDINT ; D9 FC [8086,FPU]
rounds the contents of
to an integer, according to the current
rounding mode set in the FPU control word, and stores the result back in
.
FSAVE , FRSTOR : Save/Restore Floating-Point StateFSAVE mem ; 9B DD /6 [8086,FPU] FNSAVE mem ; DD /6 [8086,FPU]
FRSTOR mem ; DD /4 [8086,FPU]
saves the entire floating-point unit
state, including all the information saved by
(section
B.4.104) plus the contents of all the registers, to a 94 or 108 byte
area of memory (depending on the CPU mode).
restores the floating-point state from the
same area of memory.
does the same as
, without first waiting for pending
floating-point exceptions to clear.
FSCALE : Scale Floating-Point Value by Power of TwoFSCALE ; D9 FD [8086,FPU]
scales a number by a power of two: it
rounds towards zero to obtain an integer,
then multiplies by two to the power of that
integer, and stores the result in .
FSETPM : Set Protected ModeFSETPM ; DB E4 [286,FPU]
This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.
FSIN , FSINCOS : Sine and CosineFSIN ; D9 FE [386,FPU] FSINCOS ; D9 FB [386,FPU]
calculates the sine of
(in radians) and stores the result in
. does the
same, but then pushes the cosine of the same value on the register stack,
so that the sine ends up in and the cosine in
. is faster
than executing and
(see section
B.4.74) in succession.
The absolute value of must be less than
2**63.
FSQRT : Floating-Point Square RootFSQRT ; D9 FA [8086,FPU]
calculates the square root of
and stores the result in
.
FST , FSTP : Floating-Point StoreFST mem32 ; D9 /2 [8086,FPU] FST mem64 ; DD /2 [8086,FPU] FST fpureg ; DD D0+r [8086,FPU]
FSTP mem32 ; D9 /3 [8086,FPU] FSTP mem64 ; DD /3 [8086,FPU] FSTP mem80 ; DB /7 [8086,FPU] FSTP fpureg ; DD D8+r [8086,FPU]
stores the value in
into the given memory location or other FPU
register. does the same, but then pops the
register stack.
FSTCW : Store Floating-Point Control WordFSTCW mem16 ; 9B D9 /7 [8086,FPU] FNSTCW mem16 ; D9 /7 [8086,FPU]
stores the
control word (governing things like the rounding mode, the precision, and
the exception masks) into a 2-byte memory area. See also
(section
B.4.90).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTENV : Store Floating-Point EnvironmentFSTENV mem ; 9B D9 /6 [8086,FPU] FNSTENV mem ; D9 /6 [8086,FPU]
stores the
operating environment (control word, status
word, tag word, instruction pointer, data pointer and last opcode) into
memory. The memory area is 14 or 28 bytes long, depending on the CPU mode
at the time. See also
(section B.4.91).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTSW : Store Floating-Point Status WordFSTSW mem16 ; 9B DD /7 [8086,FPU] FSTSW AX ; 9B DF E0 [286,FPU]
FNSTSW mem16 ; DD /7 [8086,FPU] FNSTSW AX ; DF E0 [286,FPU]
stores the
status word into or into a 2-byte memory area.
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSUB , FSUBP , FSUBR , FSUBRP : Floating-Point SubtractFSUB mem32 ; D8 /4 [8086,FPU] FSUB mem64 ; DC /4 [8086,FPU]
FSUB fpureg ; D8 E0+r [8086,FPU] FSUB ST0,fpureg ; D8 E0+r [8086,FPU]
FSUB TO fpureg ; DC E8+r [8086,FPU] FSUB fpureg,ST0 ; DC E8+r [8086,FPU]
FSUBR mem32 ; D8 /5 [8086,FPU] FSUBR mem64 ; DC /5 [8086,FPU]
FSUBR fpureg ; D8 E8+r [8086,FPU] FSUBR ST0,fpureg ; D8 E8+r [8086,FPU]
FSUBR TO fpureg ; DC E0+r [8086,FPU] FSUBR fpureg,ST0 ; DC E0+r [8086,FPU]
FSUBP fpureg ; DE E8+r [8086,FPU] FSUBP fpureg,ST0 ; DE E8+r [8086,FPU]
FSUBRP fpureg ; DE E0+r [8086,FPU] FSUBRP fpureg,ST0 ; DE E0+r [8086,FPU]
FSUB subtracts the given operand from
ST0 and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it subtracts
ST0 from the given operand and stores the result
in the operand.
FSUBR does the same thing, but does the
subtraction the other way up: so if TO is not
given, it subtracts ST0 from the given operand
and stores the result in ST0 , whereas if
TO is given it subtracts its operand from
ST0 and stores the result in the operand.
FSUBP operates like
FSUB TO , but pops the register stack once it has
finished.
FSUBRP operates like
FSUBR TO , but pops the register stack once it has
finished.
FTST : Test ST0 Against ZeroFTST ; D9 E4 [8086,FPU]
compares
with zero and sets the FPU flags accordingly.
is treated as the left-hand side of the comparison, so that a `less-than'
result is generated if is negative.
FUCOMxx : Floating-Point Unordered CompareFUCOM fpureg ; DD E0+r [386,FPU] FUCOM ST0,fpureg ; DD E0+r [386,FPU]
FUCOMP fpureg ; DD E8+r [386,FPU] FUCOMP ST0,fpureg ; DD E8+r [386,FPU]
FUCOMPP ; DA E9 [386,FPU]
FUCOMI fpureg ; DB E8+r [P6,FPU] FUCOMI ST0,fpureg ; DB E8+r [P6,FPU]
FUCOMIP fpureg ; DF E8+r [P6,FPU] FUCOMIP ST0,fpureg ; DF E8+r [P6,FPU]
FUCOM compares ST0
with the given operand, and sets the FPU flags accordingly.
ST0 is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
ST0 is less than the given operand.
FUCOMP does the same as
FUCOM , but pops the register stack afterwards.
FUCOMPP compares ST0
with ST1 and then pops the register stack twice.
FUCOMI and FUCOMIP
work like the corresponding forms of FUCOM and
FUCOMP , but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.73) only in the way they handle
quiet NaNs: will handle them silently and
set the condition code flags to an `unordered' result, whereas
will generate an exception.
FXAM : Examine Class of Value in ST0 FXAM ; D9 E5 [8086,FPU]
sets the FPU flags
, and
depending on the type of value stored in
:
Register contents Flags
Unsupported format 000 NaN 001 Finite number 010 Infinity 011 Zero 100 Empty register 101 Denormal 110
Additionally, the flag is set to the sign
of the number.
FXCH : Floating-Point ExchangeFXCH ; D9 C9 [8086,FPU] FXCH fpureg ; D9 C8+r [8086,FPU] FXCH fpureg,ST0 ; D9 C8+r [8086,FPU] FXCH ST0,fpureg ; D9 C8+r [8086,FPU]
exchanges
with a given FPU register. The no-operand form exchanges
with .
FXRSTOR : Restore FP , MMX and SSE StateFXRSTOR memory ; 0F AE /1 [P6,SSE,FPU]
The instruction reloads the
, and
state (environment and registers), from the
512 byte memory area defined by the source operand. This data should have
been written by a previous .
FXSAVE : Store q.4.94">B.4.94 FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to the nearest
integer, so that the remainder always has at most half the magnitude of
.
Both instructions calculate partial remainders, meaning that
they may not manage to provide the final result, but might leave
intermediate results in instead. If this
happens, they will set the C2 flag in the FPU status word; therefore, to
calculate a remainder, you should repeatedly execute
or until
C2 becomes clear.
FRNDINT : Floating-Point Round to IntegerFRNDINT ; D9 FC [8086,FPU]
rounds the contents of
to an integer, according to the current
rounding mode set in the FPU control word, and stores the result back in
.
FSAVE , FRSTOR : Save/Restore Floating-Point StateFSAVE mem ; 9B DD /6 [8086,FPU] FNSAVE mem ; DD /6 [8086,FPU]
FRSTOR mem ; DD /4 [8086,FPU]
saves the entire floating-point unit
state, including all the information saved by
(section
B.4.104) plus the contents of all the registers, to a 94 or 108 byte
area of memory (depending on the CPU mode).
restores the floating-point state from the
same area of memory.
does the same as
, without first waiting for pending
floating-point exceptions to clear.
FSCALE : Scale Floating-Point Value by Power of TwoFSCALE ; D9 FD [8086,FPU]
scales a number by a power of two: it
rounds towards zero to obtain an integer,
then multiplies by two to the power of that
integer, and stores the result in .
FSETPM : Set Protected ModeFSETPM ; DB E4 [286,FPU]
This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.
FSIN , FSINCOS : Sine and CosineFSIN ; D9 FE [386,FPU] FSINCOS ; D9 FB [386,FPU]
calculates the sine of
(in radians) and stores the result in
. does the
same, but then pushes the cosine of the same value on the register stack,
so that the sine ends up in and the cosine in
. is faster
than executing and
(see section
B.4.74) in succession.
The absolute value of must be less than
2**63.
FSQRT : Floating-Point Square RootFSQRT ; D9 FA [8086,FPU]
calculates the square root of
and stores the result in
.
FST , FSTP : Floating-Point StoreFST mem32 ; D9 /2 [8086,FPU] FST mem64 ; DD /2 [8086,FPU] FST fpureg ; DD D0+r [8086,FPU]
FSTP mem32 ; D9 /3 [8086,FPU] FSTP mem64 ; DD /3 [8086,FPU] FSTP mem80 ; DB /7 [8086,FPU] FSTP fpureg ; DD D8+r [8086,FPU]
stores the value in
into the given memory location or other FPU
register. does the same, but then pops the
register stack.
FSTCW : Store Floating-Point Control WordFSTCW mem16 ; 9B D9 /7 [8086,FPU] FNSTCW mem16 ; D9 /7 [8086,FPU]
stores the
control word (governing things like the rounding mode, the precision, and
the exception masks) into a 2-byte memory area. See also
(section
B.4.90).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTENV : Store Floating-Point EnvironmentFSTENV mem ; 9B D9 /6 [8086,FPU] FNSTENV mem ; D9 /6 [8086,FPU]
stores the
operating environment (control word, status
word, tag word, instruction pointer, data pointer and last opcode) into
memory. The memory area is 14 or 28 bytes long, depending on the CPU mode
at the time. See also
(section B.4.91).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTSW : Store Floating-Point Status WordFSTSW mem16 ; 9B DD /7 [8086,FPU] FSTSW AX ; 9B DF E0 [286,FPU]
FNSTSW mem16 ; DD /7 [8086,FPU] FNSTSW AX ; DF E0 [286,FPU]
stores the
status word into or into a 2-byte memory area.
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSUB , FSUBP , FSUBR , FSUBRP : Floating-Point SubtractFSUB mem32 ; D8 /4 [8086,FPU] FSUB mem64 ; DC /4 [8086,FPU]
FSUB fpureg ; D8 E0+r [8086,FPU] FSUB ST0,fpureg ; D8 E0+r [8086,FPU]
FSUB TO fpureg ; DC E8+r [8086,FPU] FSUB fpureg,ST0 ; DC E8+r [8086,FPU]
FSUBR mem32 ; D8 /5 [8086,FPU] FSUBR mem64 ; DC /5 [8086,FPU]
FSUBR fpureg ; D8 E8+r [8086,FPU] FSUBR ST0,fpureg ; D8 E8+r [8086,FPU]
FSUBR TO fpureg ; DC E0+r [8086,FPU] FSUBR fpureg,ST0 ; DC E0+r [8086,FPU]
FSUBP fpureg ; DE E8+r [8086,FPU] FSUBP fpureg,ST0 ; DE E8+r [8086,FPU]
FSUBRP fpureg ; DE E0+r [8086,FPU] FSUBRP fpureg,ST0 ; DE E0+r [8086,FPU]
FSUB subtracts the given operand from
ST0 and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it subtracts
ST0 from the given operand and stores the result
in the operand.
FSUBR does the same thing, but does the
subtraction the other way up: so if TO is not
given, it subtracts ST0 from the given operand
and stores the result in ST0 , whereas if
TO is given it subtracts its operand from
ST0 and stores the result in the operand.
FSUBP operates like
FSUB TO , but pops the register stack once it has
finished.
FSUBRP operates like
FSUBR TO , but pops the register stack once it has
finished.
FTST : Test ST0 Against ZeroFTST ; D9 E4 [8086,FPU]
compares
with zero and sets the FPU flags accordingly.
is treated as the left-hand side of the comparison, so that a `less-than'
result is generated if is negative.
FUCOMxx : Floating-Point Unordered CompareFUCOM fpureg ; DD E0+r [386,FPU] FUCOM ST0,fpureg ; DD E0+r [386,FPU]
FUCOMP fpureg ; DD E8+r [386,FPU] FUCOMP ST0,fpureg ; DD E8+r [386,FPU]
FUCOMPP ; DA E9 [386,FPU]
FUCOMI fpureg ; DB E8+r [P6,FPU] FUCOMI ST0,fpureg ; DB E8+r [P6,FPU]
FUCOMIP fpureg ; DF E8+r [P6,FPU] FUCOMIP ST0,fpureg ; DF E8+r [P6,FPU]
FUCOM compares ST0
with the given operand, and sets the FPU flags accordingly.
ST0 is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
ST0 is less than the given operand.
FUCOMP does the same as
FUCOM , but pops the register stack afterwards.
FUCOMPP compares ST0
with ST1 and then pops the register stack twice.
FUCOMI and FUCOMIP
work like the corresponding forms of FUCOM and
FUCOMP , but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.73) only in the way they handle
quiet NaNs: will handle them silently and
set the condition code flags to an `unordered' result, whereas
will generate an exception.
FXAM : Examine Class of Value in ST0 FXAM ; D9 E5 [8086,FPU]
sets the FPU flags
, and
depending on the type of value stored in
:
Register contents Flags
Unsupported format 000 NaN 001 Finite number 010 Infinity 011 Zero 100 Empty register 101 Denormal 110
Additionally, the flag is set to the sign
of the number.
FXCH : Floating-Point ExchangeFXCH ; D9 C9 [8086,FPU] FXCH fpureg ; D9 C8+r [8086,FPU] FXCH fpureg,ST0 ; D9 C8+r [8086,FPU] FXCH ST0,fpureg ; D9 C8+r [8086,FPU]
exchanges
with a given FPU register. The no-operand form exchanges
with .
FXRSTOR : Restore FP , MMX and SSE StateFXRSTOR memory ; 0F AE /1 [P6,SSE,FPU]
The instruction reloads the
, and
state (environment and registers), from the
512 byte memory area defined by the source operand. This data should have
been written by a previous .
FXSAVE : Store q.4.94">B.4.94 FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to the nearest
integer, so that the remainder always has at most half the magnitude of
.
Both instructions calculate partial remainders, meaning that
they may not manage to provide the final result, but might leave
intermediate results in instead. If this
happens, they will set the C2 flag in the FPU status word; therefore, to
calculate a remainder, you should repeatedly execute
or until
C2 becomes clear.
FRNDINT : Floating-Point Round to IntegerFRNDINT ; D9 FC [8086,FPU]
rounds the contents of
to an integer, according to the current
rounding mode set in the FPU control word, and stores the result back in
.
FSAVE , FRSTOR : Save/Restore Floating-Point StateFSAVE mem ; 9B DD /6 [8086,FPU] FNSAVE mem ; DD /6 [8086,FPU]
FRSTOR mem ; DD /4 [8086,FPU]
saves the entire floating-point unit
state, including all the information saved by
(section
B.4.104) plus the contents of all the registers, to a 94 or 108 byte
area of memory (depending on the CPU mode).
restores the floating-point state from the
same area of memory.
does the same as
, without first waiting for pending
floating-point exceptions to clear.
FSCALE : Scale Floating-Point Value by Power of TwoFSCALE ; D9 FD [8086,FPU]
scales a number by a power of two: it
rounds towards zero to obtain an integer,
then multiplies by two to the power of that
integer, and stores the result in .
FSETPM : Set Protected ModeFSETPM ; DB E4 [286,FPU]
This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.
FSIN , FSINCOS : Sine and CosineFSIN ; D9 FE [386,FPU] FSINCOS ; D9 FB [386,FPU]
calculates the sine of
(in radians) and stores the result in
. does the
same, but then pushes the cosine of the same value on the register stack,
so that the sine ends up in and the cosine in
. is faster
than executing and
(see section
B.4.74) in succession.
The absolute value of must be less than
2**63.
FSQRT : Floating-Point Square RootFSQRT ; D9 FA [8086,FPU]
calculates the square root of
and stores the result in
.
FST , FSTP : Floating-Point StoreFST mem32 ; D9 /2 [8086,FPU] FST mem64 ; DD /2 [8086,FPU] FST fpureg ; DD D0+r [8086,FPU]
FSTP mem32 ; D9 /3 [8086,FPU] FSTP mem64 ; DD /3 [8086,FPU] FSTP mem80 ; DB /7 [8086,FPU] FSTP fpureg ; DD D8+r [8086,FPU]
stores the value in
into the given memory location or other FPU
register. does the same, but then pops the
register stack.
FSTCW : Store Floating-Point Control WordFSTCW mem16 ; 9B D9 /7 [8086,FPU] FNSTCW mem16 ; D9 /7 [8086,FPU]
stores the
control word (governing things like the rounding mode, the precision, and
the exception masks) into a 2-byte memory area. See also
(section
B.4.90).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTENV : Store Floating-Point EnvironmentFSTENV mem ; 9B D9 /6 [8086,FPU] FNSTENV mem ; D9 /6 [8086,FPU]
stores the
operating environment (control word, status
word, tag word, instruction pointer, data pointer and last opcode) into
memory. The memory area is 14 or 28 bytes long, depending on the CPU mode
at the time. See also
(section B.4.91).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTSW : Store Floating-Point Status WordFSTSW mem16 ; 9B DD /7 [8086,FPU] FSTSW AX ; 9B DF E0 [286,FPU]
FNSTSW mem16 ; DD /7 [8086,FPU] FNSTSW AX ; DF E0 [286,FPU]
stores the
status word into or into a 2-byte memory area.
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSUB , FSUBP , FSUBR , FSUBRP : Floating-Point SubtractFSUB mem32 ; D8 /4 [8086,FPU] FSUB mem64 ; DC /4 [8086,FPU]
FSUB fpureg ; D8 E0+r [8086,FPU] FSUB ST0,fpureg ; D8 E0+r [8086,FPU]
FSUB TO fpureg ; DC E8+r [8086,FPU] FSUB fpureg,ST0 ; DC E8+r [8086,FPU]
FSUBR mem32 ; D8 /5 [8086,FPU] FSUBR mem64 ; DC /5 [8086,FPU]
FSUBR fpureg ; D8 E8+r [8086,FPU] FSUBR ST0,fpureg ; D8 E8+r [8086,FPU]
FSUBR TO fpureg ; DC E0+r [8086,FPU] FSUBR fpureg,ST0 ; DC E0+r [8086,FPU]
FSUBP fpureg ; DE E8+r [8086,FPU] FSUBP fpureg,ST0 ; DE E8+r [8086,FPU]
FSUBRP fpureg ; DE E0+r [8086,FPU] FSUBRP fpureg,ST0 ; DE E0+r [8086,FPU]
FSUB subtracts the given operand from
ST0 and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it subtracts
ST0 from the given operand and stores the result
in the operand.
FSUBR does the same thing, but does the
subtraction the other way up: so if TO is not
given, it subtracts ST0 from the given operand
and stores the result in ST0 , whereas if
TO is given it subtracts its operand from
ST0 and stores the result in the operand.
FSUBP operates like
FSUB TO , but pops the register stack once it has
finished.
FSUBRP operates like
FSUBR TO , but pops the register stack once it has
finished.
FTST : Test ST0 Against ZeroFTST ; D9 E4 [8086,FPU]
compares
with zero and sets the FPU flags accordingly.
is treated as the left-hand side of the comparison, so that a `less-than'
result is generated if is negative.
FUCOMxx : Floating-Point Unordered CompareFUCOM fpureg ; DD E0+r [386,FPU] FUCOM ST0,fpureg ; DD E0+r [386,FPU]
FUCOMP fpureg ; DD E8+r [386,FPU] FUCOMP ST0,fpureg ; DD E8+r [386,FPU]
FUCOMPP ; DA E9 [386,FPU]
FUCOMI fpureg ; DB E8+r [P6,FPU] FUCOMI ST0,fpureg ; DB E8+r [P6,FPU]
FUCOMIP fpureg ; DF E8+r [P6,FPU] FUCOMIP ST0,fpureg ; DF E8+r [P6,FPU]
FUCOM compares ST0
with the given operand, and sets the FPU flags accordingly.
ST0 is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
ST0 is less than the given operand.
FUCOMP does the same as
FUCOM , but pops the register stack afterwards.
FUCOMPP compares ST0
with ST1 and then pops the register stack twice.
FUCOMI and FUCOMIP
work like the corresponding forms of FUCOM and
FUCOMP , but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.73) only in the way they handle
quiet NaNs: will handle them silently and
set the condition code flags to an `unordered' result, whereas
will generate an exception.
FXAM : Examine Class of Value in ST0 FXAM ; D9 E5 [8086,FPU]
sets the FPU flags
, and
depending on the type of value stored in
:
Register contents Flags
Unsupported format 000 NaN 001 Finite number 010 Infinity 011 Zero 100 Empty register 101 Denormal 110
Additionally, the flag is set to the sign
of the number.
FXCH : Floating-Point ExchangeFXCH ; D9 C9 [8086,FPU] FXCH fpureg ; D9 C8+r [8086,FPU] FXCH fpureg,ST0 ; D9 C8+r [8086,FPU] FXCH ST0,fpureg ; D9 C8+r [8086,FPU]
exchanges
with a given FPU register. The no-operand form exchanges
with .
FXRSTOR : Restore FP , MMX and SSE StateFXRSTOR memory ; 0F AE /1 [P6,SSE,FPU]
The instruction reloads the
, and
state (environment and registers), from the
512 byte memory area defined by the source operand. This data should have
been written by a previous .
FXSAVE : Store q.4.94">B.4.94 FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to the nearest
integer, so that the remainder always has at most half the magnitude of
.
Both instructions calculate partial remainders, meaning that
they may not manage to provide the final result, but might leave
intermediate results in instead. If this
happens, they will set the C2 flag in the FPU status word; therefore, to
calculate a remainder, you should repeatedly execute
or until
C2 becomes clear.
FRNDINT : Floating-Point Round to IntegerFRNDINT ; D9 FC [8086,FPU]
rounds the contents of
to an integer, according to the current
rounding mode set in the FPU control word, and stores the result back in
.
FSAVE , FRSTOR : Save/Restore Floating-Point StateFSAVE mem ; 9B DD /6 [8086,FPU] FNSAVE mem ; DD /6 [8086,FPU]
FRSTOR mem ; DD /4 [8086,FPU]
saves the entire floating-point unit
state, including all the information saved by
(section
B.4.104) plus the contents of all the registers, to a 94 or 108 byte
area of memory (depending on the CPU mode).
restores the floating-point state from the
same area of memory.
does the same as
, without first waiting for pending
floating-point exceptions to clear.
FSCALE : Scale Floating-Point Value by Power of TwoFSCALE ; D9 FD [8086,FPU]
scales a number by a power of two: it
rounds towards zero to obtain an integer,
then multiplies by two to the power of that
integer, and stores the result in .
FSETPM : Set Protected ModeFSETPM ; DB E4 [286,FPU]
This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.
FSIN , FSINCOS : Sine and CosineFSIN ; D9 FE [386,FPU] FSINCOS ; D9 FB [386,FPU]
calculates the sine of
(in radians) and stores the result in
. does the
same, but then pushes the cosine of the same value on the register stack,
so that the sine ends up in and the cosine in
. is faster
than executing and
(see section
B.4.74) in succession.
The absolute value of must be less than
2**63.
FSQRT : Floating-Point Square RootFSQRT ; D9 FA [8086,FPU]
calculates the square root of
and stores the result in
.
FST , FSTP : Floating-Point StoreFST mem32 ; D9 /2 [8086,FPU] FST mem64 ; DD /2 [8086,FPU] FST fpureg ; DD D0+r [8086,FPU]
FSTP mem32 ; D9 /3 [8086,FPU] FSTP mem64 ; DD /3 [8086,FPU] FSTP mem80 ; DB /7 [8086,FPU] FSTP fpureg ; DD D8+r [8086,FPU]
stores the value in
into the given memory location or other FPU
register. does the same, but then pops the
register stack.
FSTCW : Store Floating-Point Control WordFSTCW mem16 ; 9B D9 /7 [8086,FPU] FNSTCW mem16 ; D9 /7 [8086,FPU]
stores the
control word (governing things like the rounding mode, the precision, and
the exception masks) into a 2-byte memory area. See also
(section
B.4.90).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTENV : Store Floating-Point EnvironmentFSTENV mem ; 9B D9 /6 [8086,FPU] FNSTENV mem ; D9 /6 [8086,FPU]
stores the
operating environment (control word, status
word, tag word, instruction pointer, data pointer and last opcode) into
memory. The memory area is 14 or 28 bytes long, depending on the CPU mode
at the time. See also
(section B.4.91).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTSW : Store Floating-Point Status WordFSTSW mem16 ; 9B DD /7 [8086,FPU] FSTSW AX ; 9B DF E0 [286,FPU]
FNSTSW mem16 ; DD /7 [8086,FPU] FNSTSW AX ; DF E0 [286,FPU]
stores the
status word into or into a 2-byte memory area.
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSUB , FSUBP , FSUBR , FSUBRP : Floating-Point SubtractFSUB mem32 ; D8 /4 [8086,FPU] FSUB mem64 ; DC /4 [8086,FPU]
FSUB fpureg ; D8 E0+r [8086,FPU] FSUB ST0,fpureg ; D8 E0+r [8086,FPU]
FSUB TO fpureg ; DC E8+r [8086,FPU] FSUB fpureg,ST0 ; DC E8+r [8086,FPU]
FSUBR mem32 ; D8 /5 [8086,FPU] FSUBR mem64 ; DC /5 [8086,FPU]
FSUBR fpureg ; D8 E8+r [8086,FPU] FSUBR ST0,fpureg ; D8 E8+r [8086,FPU]
FSUBR TO fpureg ; DC E0+r [8086,FPU] FSUBR fpureg,ST0 ; DC E0+r [8086,FPU]
FSUBP fpureg ; DE E8+r [8086,FPU] FSUBP fpureg,ST0 ; DE E8+r [8086,FPU]
FSUBRP fpureg ; DE E0+r [8086,FPU] FSUBRP fpureg,ST0 ; DE E0+r [8086,FPU]
FSUB subtracts the given operand from
ST0 and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it subtracts
ST0 from the given operand and stores the result
in the operand.
FSUBR does the same thing, but does the
subtraction the other way up: so if TO is not
given, it subtracts ST0 from the given operand
and stores the result in ST0 , whereas if
TO is given it subtracts its operand from
ST0 and stores the result in the operand.
FSUBP operates like
FSUB TO , but pops the register stack once it has
finished.
FSUBRP operates like
FSUBR TO , but pops the register stack once it has
finished.
FTST : Test ST0 Against ZeroFTST ; D9 E4 [8086,FPU]
compares
with zero and sets the FPU flags accordingly.
is treated as the left-hand side of the comparison, so that a `less-than'
result is generated if is negative.
FUCOMxx : Floating-Point Unordered CompareFUCOM fpureg ; DD E0+r [386,FPU] FUCOM ST0,fpureg ; DD E0+r [386,FPU]
FUCOMP fpureg ; DD E8+r [386,FPU] FUCOMP ST0,fpureg ; DD E8+r [386,FPU]
FUCOMPP ; DA E9 [386,FPU]
FUCOMI fpureg ; DB E8+r [P6,FPU] FUCOMI ST0,fpureg ; DB E8+r [P6,FPU]
FUCOMIP fpureg ; DF E8+r [P6,FPU] FUCOMIP ST0,fpureg ; DF E8+r [P6,FPU]
FUCOM compares ST0
with the given operand, and sets the FPU flags accordingly.
ST0 is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
ST0 is less than the given operand.
FUCOMP does the same as
FUCOM , but pops the register stack afterwards.
FUCOMPP compares ST0
with ST1 and then pops the register stack twice.
FUCOMI and FUCOMIP
work like the corresponding forms of FUCOM and
FUCOMP , but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.73) only in the way they handle
quiet NaNs: will handle them silently and
set the condition code flags to an `unordered' result, whereas
will generate an exception.
FXAM : Examine Class of Value in ST0 FXAM ; D9 E5 [8086,FPU]
sets the FPU flags
, and
depending on the type of value stored in
:
Register contents Flags
Unsupported format 000 NaN 001 Finite number 010 Infinity 011 Zero 100 Empty register 101 Denormal 110
Additionally, the flag is set to the sign
of the number.
FXCH : Floating-Point ExchangeFXCH ; D9 C9 [8086,FPU] FXCH fpureg ; D9 C8+r [8086,FPU] FXCH fpureg,ST0 ; D9 C8+r [8086,FPU] FXCH ST0,fpureg ; D9 C8+r [8086,FPU]
exchanges
with a given FPU register. The no-operand form exchanges
with .
FXRSTOR : Restore FP , MMX and SSE StateFXRSTOR memory ; 0F AE /1 [P6,SSE,FPU]
The instruction reloads the
, and
state (environment and registers), from the
512 byte memory area defined by the source operand. This data should have
been written by a previous .
FXSAVE : Store q.4.94">B.4.94 FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to the nearest
integer, so that the remainder always has at most half the magnitude of
.
Both instructions calculate partial remainders, meaning that
they may not manage to provide the final result, but might leave
intermediate results in instead. If this
happens, they will set the C2 flag in the FPU status word; therefore, to
calculate a remainder, you should repeatedly execute
or until
C2 becomes clear.
FRNDINT : Floating-Point Round to IntegerFRNDINT ; D9 FC [8086,FPU]
rounds the contents of
to an integer, according to the current
rounding mode set in the FPU control word, and stores the result back in
.
FSAVE , FRSTOR : Save/Restore Floating-Point StateFSAVE mem ; 9B DD /6 [8086,FPU] FNSAVE mem ; DD /6 [8086,FPU]
FRSTOR mem ; DD /4 [8086,FPU]
saves the entire floating-point unit
state, including all the information saved by
(section
B.4.104) plus the contents of all the registers, to a 94 or 108 byte
area of memory (depending on the CPU mode).
restores the floating-point state from the
same area of memory.
does the same as
, without first waiting for pending
floating-point exceptions to clear.
FSCALE : Scale Floating-Point Value by Power of TwoFSCALE ; D9 FD [8086,FPU]
scales a number by a power of two: it
rounds towards zero to obtain an integer,
then multiplies by two to the power of that
integer, and stores the result in .
FSETPM : Set Protected ModeFSETPM ; DB E4 [286,FPU]
This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.
FSIN , FSINCOS : Sine and CosineFSIN ; D9 FE [386,FPU] FSINCOS ; D9 FB [386,FPU]
calculates the sine of
(in radians) and stores the result in
. does the
same, but then pushes the cosine of the same value on the register stack,
so that the sine ends up in and the cosine in
. is faster
than executing and
(see section
B.4.74) in succession.
The absolute value of must be less than
2**63.
FSQRT : Floating-Point Square RootFSQRT ; D9 FA [8086,FPU]
calculates the square root of
and stores the result in
.
FST , FSTP : Floating-Point StoreFST mem32 ; D9 /2 [8086,FPU] FST mem64 ; DD /2 [8086,FPU] FST fpureg ; DD D0+r [8086,FPU]
FSTP mem32 ; D9 /3 [8086,FPU] FSTP mem64 ; DD /3 [8086,FPU] FSTP mem80 ; DB /7 [8086,FPU] FSTP fpureg ; DD D8+r [8086,FPU]
stores the value in
into the given memory location or other FPU
register. does the same, but then pops the
register stack.
FSTCW : Store Floating-Point Control WordFSTCW mem16 ; 9B D9 /7 [8086,FPU] FNSTCW mem16 ; D9 /7 [8086,FPU]
stores the
control word (governing things like the rounding mode, the precision, and
the exception masks) into a 2-byte memory area. See also
(section
B.4.90).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTENV : Store Floating-Point EnvironmentFSTENV mem ; 9B D9 /6 [8086,FPU] FNSTENV mem ; D9 /6 [8086,FPU]
stores the
operating environment (control word, status
word, tag word, instruction pointer, data pointer and last opcode) into
memory. The memory area is 14 or 28 bytes long, depending on the CPU mode
at the time. See also
(section B.4.91).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTSW : Store Floating-Point Status WordFSTSW mem16 ; 9B DD /7 [8086,FPU] FSTSW AX ; 9B DF E0 [286,FPU]
FNSTSW mem16 ; DD /7 [8086,FPU] FNSTSW AX ; DF E0 [286,FPU]
stores the
status word into or into a 2-byte memory area.
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSUB , FSUBP , FSUBR , FSUBRP : Floating-Point SubtractFSUB mem32 ; D8 /4 [8086,FPU] FSUB mem64 ; DC /4 [8086,FPU]
FSUB fpureg ; D8 E0+r [8086,FPU] FSUB ST0,fpureg ; D8 E0+r [8086,FPU]
FSUB TO fpureg ; DC E8+r [8086,FPU] FSUB fpureg,ST0 ; DC E8+r [8086,FPU]
FSUBR mem32 ; D8 /5 [8086,FPU] FSUBR mem64 ; DC /5 [8086,FPU]
FSUBR fpureg ; D8 E8+r [8086,FPU] FSUBR ST0,fpureg ; D8 E8+r [8086,FPU]
FSUBR TO fpureg ; DC E0+r [8086,FPU] FSUBR fpureg,ST0 ; DC E0+r [8086,FPU]
FSUBP fpureg ; DE E8+r [8086,FPU] FSUBP fpureg,ST0 ; DE E8+r [8086,FPU]
FSUBRP fpureg ; DE E0+r [8086,FPU] FSUBRP fpureg,ST0 ; DE E0+r [8086,FPU]
FSUB subtracts the given operand from
ST0 and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it subtracts
ST0 from the given operand and stores the result
in the operand.
FSUBR does the same thing, but does the
subtraction the other way up: so if TO is not
given, it subtracts ST0 from the given operand
and stores the result in ST0 , whereas if
TO is given it subtracts its operand from
ST0 and stores the result in the operand.
FSUBP operates like
FSUB TO , but pops the register stack once it has
finished.
FSUBRP operates like
FSUBR TO , but pops the register stack once it has
finished.
FTST : Test ST0 Against ZeroFTST ; D9 E4 [8086,FPU]
compares
with zero and sets the FPU flags accordingly.
is treated as the left-hand side of the comparison, so that a `less-than'
result is generated if is negative.
FUCOMxx : Floating-Point Unordered CompareFUCOM fpureg ; DD E0+r [386,FPU] FUCOM ST0,fpureg ; DD E0+r [386,FPU]
FUCOMP fpureg ; DD E8+r [386,FPU] FUCOMP ST0,fpureg ; DD E8+r [386,FPU]
FUCOMPP ; DA E9 [386,FPU]
FUCOMI fpureg ; DB E8+r [P6,FPU] FUCOMI ST0,fpureg ; DB E8+r [P6,FPU]
FUCOMIP fpureg ; DF E8+r [P6,FPU] FUCOMIP ST0,fpureg ; DF E8+r [P6,FPU]
FUCOM compares ST0
with the given operand, and sets the FPU flags accordingly.
ST0 is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
ST0 is less than the given operand.
FUCOMP does the same as
FUCOM , but pops the register stack afterwards.
FUCOMPP compares ST0
with ST1 and then pops the register stack twice.
FUCOMI and FUCOMIP
work like the corresponding forms of FUCOM and
FUCOMP , but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.73) only in the way they handle
quiet NaNs: will handle them silently and
set the condition code flags to an `unordered' result, whereas
will generate an exception.
FXAM : Examine Class of Value in ST0 FXAM ; D9 E5 [8086,FPU]
sets the FPU flags
, and
depending on the type of value stored in
:
Register contents Flags
Unsupported format 000 NaN 001 Finite number 010 Infinity 011 Zero 100 Empty register 101 Denormal 110
Additionally, the flag is set to the sign
of the number.
FXCH : Floating-Point ExchangeFXCH ; D9 C9 [8086,FPU] FXCH fpureg ; D9 C8+r [8086,FPU] FXCH fpureg,ST0 ; D9 C8+r [8086,FPU] FXCH ST0,fpureg ; D9 C8+r [8086,FPU]
exchanges
with a given FPU register. The no-operand form exchanges
with .
FXRSTOR : Restore FP , MMX and SSE StateFXRSTOR memory ; 0F AE /1 [P6,SSE,FPU]
The instruction reloads the
, and
state (environment and registers), from the
512 byte memory area defined by the source operand. This data should have
been written by a previous .
FXSAVE : Store q.4.94">B.4.94 FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to the nearest
integer, so that the remainder always has at most half the magnitude of
.
Both instructions calculate partial remainders, meaning that
they may not manage to provide the final result, but might leave
intermediate results in instead. If this
happens, they will set the C2 flag in the FPU status word; therefore, to
calculate a remainder, you should repeatedly execute
or until
C2 becomes clear.
FRNDINT : Floating-Point Round to IntegerFRNDINT ; D9 FC [8086,FPU]
rounds the contents of
to an integer, according to the current
rounding mode set in the FPU control word, and stores the result back in
.
FSAVE , FRSTOR : Save/Restore Floating-Point StateFSAVE mem ; 9B DD /6 [8086,FPU] FNSAVE mem ; DD /6 [8086,FPU]
FRSTOR mem ; DD /4 [8086,FPU]
saves the entire floating-point unit
state, including all the information saved by
(section
B.4.104) plus the contents of all the registers, to a 94 or 108 byte
area of memory (depending on the CPU mode).
restores the floating-point state from the
same area of memory.
does the same as
, without first waiting for pending
floating-point exceptions to clear.
FSCALE : Scale Floating-Point Value by Power of TwoFSCALE ; D9 FD [8086,FPU]
scales a number by a power of two: it
rounds towards zero to obtain an integer,
then multiplies by two to the power of that
integer, and stores the result in .
FSETPM : Set Protected ModeFSETPM ; DB E4 [286,FPU]
This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.
FSIN , FSINCOS : Sine and CosineFSIN ; D9 FE [386,FPU] FSINCOS ; D9 FB [386,FPU]
calculates the sine of
(in radians) and stores the result in
. does the
same, but then pushes the cosine of the same value on the register stack,
so that the sine ends up in and the cosine in
. is faster
than executing and
(see section
B.4.74) in succession.
The absolute value of must be less than
2**63.
FSQRT : Floating-Point Square RootFSQRT ; D9 FA [8086,FPU]
calculates the square root of
and stores the result in
.
FST , FSTP : Floating-Point StoreFST mem32 ; D9 /2 [8086,FPU] FST mem64 ; DD /2 [8086,FPU] FST fpureg ; DD D0+r [8086,FPU]
FSTP mem32 ; D9 /3 [8086,FPU] FSTP mem64 ; DD /3 [8086,FPU] FSTP mem80 ; DB /7 [8086,FPU] FSTP fpureg ; DD D8+r [8086,FPU]
stores the value in
into the given memory location or other FPU
register. does the same, but then pops the
register stack.
FSTCW : Store Floating-Point Control WordFSTCW mem16 ; 9B D9 /7 [8086,FPU] FNSTCW mem16 ; D9 /7 [8086,FPU]
stores the
control word (governing things like the rounding mode, the precision, and
the exception masks) into a 2-byte memory area. See also
(section
B.4.90).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTENV : Store Floating-Point EnvironmentFSTENV mem ; 9B D9 /6 [8086,FPU] FNSTENV mem ; D9 /6 [8086,FPU]
stores the
operating environment (control word, status
word, tag word, instruction pointer, data pointer and last opcode) into
memory. The memory area is 14 or 28 bytes long, depending on the CPU mode
at the time. See also
(section B.4.91).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTSW : Store Floating-Point Status WordFSTSW mem16 ; 9B DD /7 [8086,FPU] FSTSW AX ; 9B DF E0 [286,FPU]
FNSTSW mem16 ; DD /7 [8086,FPU] FNSTSW AX ; DF E0 [286,FPU]
stores the
status word into or into a 2-byte memory area.
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSUB , FSUBP , FSUBR , FSUBRP : Floating-Point SubtractFSUB mem32 ; D8 /4 [8086,FPU] FSUB mem64 ; DC /4 [8086,FPU]
FSUB fpureg ; D8 E0+r [8086,FPU] FSUB ST0,fpureg ; D8 E0+r [8086,FPU]
FSUB TO fpureg ; DC E8+r [8086,FPU] FSUB fpureg,ST0 ; DC E8+r [8086,FPU]
FSUBR mem32 ; D8 /5 [8086,FPU] FSUBR mem64 ; DC /5 [8086,FPU]
FSUBR fpureg ; D8 E8+r [8086,FPU] FSUBR ST0,fpureg ; D8 E8+r [8086,FPU]
FSUBR TO fpureg ; DC E0+r [8086,FPU] FSUBR fpureg,ST0 ; DC E0+r [8086,FPU]
FSUBP fpureg ; DE E8+r [8086,FPU] FSUBP fpureg,ST0 ; DE E8+r [8086,FPU]
FSUBRP fpureg ; DE E0+r [8086,FPU] FSUBRP fpureg,ST0 ; DE E0+r [8086,FPU]
FSUB subtracts the given operand from
ST0 and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it subtracts
ST0 from the given operand and stores the result
in the operand.
FSUBR does the same thing, but does the
subtraction the other way up: so if TO is not
given, it subtracts ST0 from the given operand
and stores the result in ST0 , whereas if
TO is given it subtracts its operand from
ST0 and stores the result in the operand.
FSUBP operates like
FSUB TO , but pops the register stack once it has
finished.
FSUBRP operates like
FSUBR TO , but pops the register stack once it has
finished.
FTST : Test ST0 Against ZeroFTST ; D9 E4 [8086,FPU]
compares
with zero and sets the FPU flags accordingly.
is treated as the left-hand side of the comparison, so that a `less-than'
result is generated if is negative.
FUCOMxx : Floating-Point Unordered CompareFUCOM fpureg ; DD E0+r [386,FPU] FUCOM ST0,fpureg ; DD E0+r [386,FPU]
FUCOMP fpureg ; DD E8+r [386,FPU] FUCOMP ST0,fpureg ; DD E8+r [386,FPU]
FUCOMPP ; DA E9 [386,FPU]
FUCOMI fpureg ; DB E8+r [P6,FPU] FUCOMI ST0,fpureg ; DB E8+r [P6,FPU]
FUCOMIP fpureg ; DF E8+r [P6,FPU] FUCOMIP ST0,fpureg ; DF E8+r [P6,FPU]
FUCOM compares ST0
with the given operand, and sets the FPU flags accordingly.
ST0 is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
ST0 is less than the given operand.
FUCOMP does the same as
FUCOM , but pops the register stack afterwards.
FUCOMPP compares ST0
with ST1 and then pops the register stack twice.
FUCOMI and FUCOMIP
work like the corresponding forms of FUCOM and
FUCOMP , but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.73) only in the way they handle
quiet NaNs: will handle them silently and
set the condition code flags to an `unordered' result, whereas
will generate an exception.
FXAM : Examine Class of Value in ST0 FXAM ; D9 E5 [8086,FPU]
sets the FPU flags
, and
depending on the type of value stored in
:
Register contents Flags
Unsupported format 000 NaN 001 Finite number 010 Infinity 011 Zero 100 Empty register 101 Denormal 110
Additionally, the flag is set to the sign
of the number.
FXCH : Floating-Point ExchangeFXCH ; D9 C9 [8086,FPU] FXCH fpureg ; D9 C8+r [8086,FPU] FXCH fpureg,ST0 ; D9 C8+r [8086,FPU] FXCH ST0,fpureg ; D9 C8+r [8086,FPU]
exchanges
with a given FPU register. The no-operand form exchanges
with .
FXRSTOR : Restore FP , MMX and SSE StateFXRSTOR memory ; 0F AE /1 [P6,SSE,FPU]
The instruction reloads the
, and
state (environment and registers), from the
512 byte memory area defined by the source operand. This data should have
been written by a previous .
FXSAVE : Store q.4.94">B.4.94 FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to the nearest
integer, so that the remainder always has at most half the magnitude of
.
Both instructions calculate partial remainders, meaning that
they may not manage to provide the final result, but might leave
intermediate results in instead. If this
happens, they will set the C2 flag in the FPU status word; therefore, to
calculate a remainder, you should repeatedly execute
or until
C2 becomes clear.
FRNDINT : Floating-Point Round to IntegerFRNDINT ; D9 FC [8086,FPU]
rounds the contents of
to an integer, according to the current
rounding mode set in the FPU control word, and stores the result back in
.
FSAVE , FRSTOR : Save/Restore Floating-Point StateFSAVE mem ; 9B DD /6 [8086,FPU] FNSAVE mem ; DD /6 [8086,FPU]
FRSTOR mem ; DD /4 [8086,FPU]
saves the entire floating-point unit
state, including all the information saved by
(section
B.4.104) plus the contents of all the registers, to a 94 or 108 byte
area of memory (depending on the CPU mode).
restores the floating-point state from the
same area of memory.
does the same as
, without first waiting for pending
floating-point exceptions to clear.
FSCALE : Scale Floating-Point Value by Power of TwoFSCALE ; D9 FD [8086,FPU]
scales a number by a power of two: it
rounds towards zero to obtain an integer,
then multiplies by two to the power of that
integer, and stores the result in .
FSETPM : Set Protected ModeFSETPM ; DB E4 [286,FPU]
This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.
FSIN , FSINCOS : Sine and CosineFSIN ; D9 FE [386,FPU] FSINCOS ; D9 FB [386,FPU]
calculates the sine of
(in radians) and stores the result in
. does the
same, but then pushes the cosine of the same value on the register stack,
so that the sine ends up in and the cosine in
. is faster
than executing and
(see section
B.4.74) in succession.
The absolute value of must be less than
2**63.
FSQRT : Floating-Point Square RootFSQRT ; D9 FA [8086,FPU]
calculates the square root of
and stores the result in
.
FST , FSTP : Floating-Point StoreFST mem32 ; D9 /2 [8086,FPU] FST mem64 ; DD /2 [8086,FPU] FST fpureg ; DD D0+r [8086,FPU]
FSTP mem32 ; D9 /3 [8086,FPU] FSTP mem64 ; DD /3 [8086,FPU] FSTP mem80 ; DB /7 [8086,FPU] FSTP fpureg ; DD D8+r [8086,FPU]
stores the value in
into the given memory location or other FPU
register. does the same, but then pops the
register stack.
FSTCW : Store Floating-Point Control WordFSTCW mem16 ; 9B D9 /7 [8086,FPU] FNSTCW mem16 ; D9 /7 [8086,FPU]
stores the
control word (governing things like the rounding mode, the precision, and
the exception masks) into a 2-byte memory area. See also
(section
B.4.90).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTENV : Store Floating-Point EnvironmentFSTENV mem ; 9B D9 /6 [8086,FPU] FNSTENV mem ; D9 /6 [8086,FPU]
stores the
operating environment (control word, status
word, tag word, instruction pointer, data pointer and last opcode) into
memory. The memory area is 14 or 28 bytes long, depending on the CPU mode
at the time. See also
(section B.4.91).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTSW : Store Floating-Point Status WordFSTSW mem16 ; 9B DD /7 [8086,FPU] FSTSW AX ; 9B DF E0 [286,FPU]
FNSTSW mem16 ; DD /7 [8086,FPU] FNSTSW AX ; DF E0 [286,FPU]
stores the
status word into or into a 2-byte memory area.
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSUB , FSUBP , FSUBR , FSUBRP : Floating-Point SubtractFSUB mem32 ; D8 /4 [8086,FPU] FSUB mem64 ; DC /4 [8086,FPU]
FSUB fpureg ; D8 E0+r [8086,FPU] FSUB ST0,fpureg ; D8 E0+r [8086,FPU]
FSUB TO fpureg ; DC E8+r [8086,FPU] FSUB fpureg,ST0 ; DC E8+r [8086,FPU]
FSUBR mem32 ; D8 /5 [8086,FPU] FSUBR mem64 ; DC /5 [8086,FPU]
FSUBR fpureg ; D8 E8+r [8086,FPU] FSUBR ST0,fpureg ; D8 E8+r [8086,FPU]
FSUBR TO fpureg ; DC E0+r [8086,FPU] FSUBR fpureg,ST0 ; DC E0+r [8086,FPU]
FSUBP fpureg ; DE E8+r [8086,FPU] FSUBP fpureg,ST0 ; DE E8+r [8086,FPU]
FSUBRP fpureg ; DE E0+r [8086,FPU] FSUBRP fpureg,ST0 ; DE E0+r [8086,FPU]
FSUB subtracts the given operand from
ST0 and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it subtracts
ST0 from the given operand and stores the result
in the operand.
FSUBR does the same thing, but does the
subtraction the other way up: so if TO is not
given, it subtracts ST0 from the given operand
and stores the result in ST0 , whereas if
TO is given it subtracts its operand from
ST0 and stores the result in the operand.
FSUBP operates like
FSUB TO , but pops the register stack once it has
finished.
FSUBRP operates like
FSUBR TO , but pops the register stack once it has
finished.
FTST : Test ST0 Against ZeroFTST ; D9 E4 [8086,FPU]
compares
with zero and sets the FPU flags accordingly.
is treated as the left-hand side of the comparison, so that a `less-than'
result is generated if is negative.
FUCOMxx : Floating-Point Unordered CompareFUCOM fpureg ; DD E0+r [386,FPU] FUCOM ST0,fpureg ; DD E0+r [386,FPU]
FUCOMP fpureg ; DD E8+r [386,FPU] FUCOMP ST0,fpureg ; DD E8+r [386,FPU]
FUCOMPP ; DA E9 [386,FPU]
FUCOMI fpureg ; DB E8+r [P6,FPU] FUCOMI ST0,fpureg ; DB E8+r [P6,FPU]
FUCOMIP fpureg ; DF E8+r [P6,FPU] FUCOMIP ST0,fpureg ; DF E8+r [P6,FPU]
FUCOM compares ST0
with the given operand, and sets the FPU flags accordingly.
ST0 is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
ST0 is less than the given operand.
FUCOMP does the same as
FUCOM , but pops the register stack afterwards.
FUCOMPP compares ST0
with ST1 and then pops the register stack twice.
FUCOMI and FUCOMIP
work like the corresponding forms of FUCOM and
FUCOMP , but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.73) only in the way they handle
quiet NaNs: will handle them silently and
set the condition code flags to an `unordered' result, whereas
will generate an exception.
FXAM : Examine Class of Value in ST0 FXAM ; D9 E5 [8086,FPU]
sets the FPU flags
, and
depending on the type of value stored in
:
Register contents Flags
Unsupported format 000 NaN 001 Finite number 010 Infinity 011 Zero 100 Empty register 101 Denormal 110
Additionally, the flag is set to the sign
of the number.
FXCH : Floating-Point ExchangeFXCH ; D9 C9 [8086,FPU] FXCH fpureg ; D9 C8+r [8086,FPU] FXCH fpureg,ST0 ; D9 C8+r [8086,FPU] FXCH ST0,fpureg ; D9 C8+r [8086,FPU]
exchanges
with a given FPU register. The no-operand form exchanges
with .
FXRSTOR : Restore FP , MMX and SSE StateFXRSTOR memory ; 0F AE /1 [P6,SSE,FPU]
The instruction reloads the
, and
state (environment and registers), from the
512 byte memory area defined by the source operand. This data should have
been written by a previous .
FXSAVE : Store q.4.94">B.4.94 FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to the nearest
integer, so that the remainder always has at most half the magnitude of
.
Both instructions calculate partial remainders, meaning that
they may not manage to provide the final result, but might leave
intermediate results in instead. If this
happens, they will set the C2 flag in the FPU status word; therefore, to
calculate a remainder, you should repeatedly execute
or until
C2 becomes clear.
FRNDINT : Floating-Point Round to IntegerFRNDINT ; D9 FC [8086,FPU]
rounds the contents of
to an integer, according to the current
rounding mode set in the FPU control word, and stores the result back in
.
FSAVE , FRSTOR : Save/Restore Floating-Point StateFSAVE mem ; 9B DD /6 [8086,FPU] FNSAVE mem ; DD /6 [8086,FPU]
FRSTOR mem ; DD /4 [8086,FPU]
saves the entire floating-point unit
state, including all the information saved by
(section
B.4.104) plus the contents of all the registers, to a 94 or 108 byte
area of memory (depending on the CPU mode).
restores the floating-point state from the
same area of memory.
does the same as
, without first waiting for pending
floating-point exceptions to clear.
FSCALE : Scale Floating-Point Value by Power of TwoFSCALE ; D9 FD [8086,FPU]
scales a number by a power of two: it
rounds towards zero to obtain an integer,
then multiplies by two to the power of that
integer, and stores the result in .
FSETPM : Set Protected ModeFSETPM ; DB E4 [286,FPU]
This instruction initialises protected mode on the 287 floating-point coprocessor. It is only meaningful on that processor: the 387 and above treat the instruction as a no-operation.
FSIN , FSINCOS : Sine and CosineFSIN ; D9 FE [386,FPU] FSINCOS ; D9 FB [386,FPU]
calculates the sine of
(in radians) and stores the result in
. does the
same, but then pushes the cosine of the same value on the register stack,
so that the sine ends up in and the cosine in
. is faster
than executing and
(see section
B.4.74) in succession.
The absolute value of must be less than
2**63.
FSQRT : Floating-Point Square RootFSQRT ; D9 FA [8086,FPU]
calculates the square root of
and stores the result in
.
FST , FSTP : Floating-Point StoreFST mem32 ; D9 /2 [8086,FPU] FST mem64 ; DD /2 [8086,FPU] FST fpureg ; DD D0+r [8086,FPU]
FSTP mem32 ; D9 /3 [8086,FPU] FSTP mem64 ; DD /3 [8086,FPU] FSTP mem80 ; DB /7 [8086,FPU] FSTP fpureg ; DD D8+r [8086,FPU]
stores the value in
into the given memory location or other FPU
register. does the same, but then pops the
register stack.
FSTCW : Store Floating-Point Control WordFSTCW mem16 ; 9B D9 /7 [8086,FPU] FNSTCW mem16 ; D9 /7 [8086,FPU]
stores the
control word (governing things like the rounding mode, the precision, and
the exception masks) into a 2-byte memory area. See also
(section
B.4.90).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTENV : Store Floating-Point EnvironmentFSTENV mem ; 9B D9 /6 [8086,FPU] FNSTENV mem ; D9 /6 [8086,FPU]
stores the
operating environment (control word, status
word, tag word, instruction pointer, data pointer and last opcode) into
memory. The memory area is 14 or 28 bytes long, depending on the CPU mode
at the time. See also
(section B.4.91).
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSTSW : Store Floating-Point Status WordFSTSW mem16 ; 9B DD /7 [8086,FPU] FSTSW AX ; 9B DF E0 [286,FPU]
FNSTSW mem16 ; DD /7 [8086,FPU] FNSTSW AX ; DF E0 [286,FPU]
stores the
status word into or into a 2-byte memory area.
does the same thing as
, without first waiting for pending
floating-point exceptions to clear.
FSUB , FSUBP , FSUBR , FSUBRP : Floating-Point SubtractFSUB mem32 ; D8 /4 [8086,FPU] FSUB mem64 ; DC /4 [8086,FPU]
FSUB fpureg ; D8 E0+r [8086,FPU] FSUB ST0,fpureg ; D8 E0+r [8086,FPU]
FSUB TO fpureg ; DC E8+r [8086,FPU] FSUB fpureg,ST0 ; DC E8+r [8086,FPU]
FSUBR mem32 ; D8 /5 [8086,FPU] FSUBR mem64 ; DC /5 [8086,FPU]
FSUBR fpureg ; D8 E8+r [8086,FPU] FSUBR ST0,fpureg ; D8 E8+r [8086,FPU]
FSUBR TO fpureg ; DC E0+r [8086,FPU] FSUBR fpureg,ST0 ; DC E0+r [8086,FPU]
FSUBP fpureg ; DE E8+r [8086,FPU] FSUBP fpureg,ST0 ; DE E8+r [8086,FPU]
FSUBRP fpureg ; DE E0+r [8086,FPU] FSUBRP fpureg,ST0 ; DE E0+r [8086,FPU]
FSUB subtracts the given operand from
ST0 and stores the result back in
ST0 , unless the TO
qualifier is given, in which case it subtracts
ST0 from the given operand and stores the result
in the operand.
FSUBR does the same thing, but does the
subtraction the other way up: so if TO is not
given, it subtracts ST0 from the given operand
and stores the result in ST0 , whereas if
TO is given it subtracts its operand from
ST0 and stores the result in the operand.
FSUBP operates like
FSUB TO , but pops the register stack once it has
finished.
FSUBRP operates like
FSUBR TO , but pops the register stack once it has
finished.
FTST : Test ST0 Against ZeroFTST ; D9 E4 [8086,FPU]
compares
with zero and sets the FPU flags accordingly.
is treated as the left-hand side of the comparison, so that a `less-than'
result is generated if is negative.
FUCOMxx : Floating-Point Unordered CompareFUCOM fpureg ; DD E0+r [386,FPU] FUCOM ST0,fpureg ; DD E0+r [386,FPU]
FUCOMP fpureg ; DD E8+r [386,FPU] FUCOMP ST0,fpureg ; DD E8+r [386,FPU]
FUCOMPP ; DA E9 [386,FPU]
FUCOMI fpureg ; DB E8+r [P6,FPU] FUCOMI ST0,fpureg ; DB E8+r [P6,FPU]
FUCOMIP fpureg ; DF E8+r [P6,FPU] FUCOMIP ST0,fpureg ; DF E8+r [P6,FPU]
FUCOM compares ST0
with the given operand, and sets the FPU flags accordingly.
ST0 is treated as the left-hand side of the
comparison, so that the carry flag is set (for a `less-than' result) if
ST0 is less than the given operand.
FUCOMP does the same as
FUCOM , but pops the register stack afterwards.
FUCOMPP compares ST0
with ST1 and then pops the register stack twice.
FUCOMI and FUCOMIP
work like the corresponding forms of FUCOM and
FUCOMP , but write their results directly to the
CPU flags register rather than the FPU status word, so they can be
immediately followed by conditional jump or conditional move instructions.
The instructions differ from the
instructions
(section B.4.73) only in the way they handle
quiet NaNs: will handle them silently and
set the condition code flags to an `unordered' result, whereas
will generate an exception.
FXAM : Examine Class of Value in ST0 FXAM ; D9 E5 [8086,FPU]
sets the FPU flags
, and
depending on the type of value stored in
:
Register contents Flags
Unsupported format 000 NaN 001 Finite number 010 Infinity 011 Zero 100 Empty register 101 Denormal 110
Additionally, the flag is set to the sign
of the number.
FXCH : Floating-Point ExchangeFXCH ; D9 C9 [8086,FPU] FXCH fpureg ; D9 C8+r [8086,FPU] FXCH fpureg,ST0 ; D9 C8+r [8086,FPU] FXCH ST0,fpureg ; D9 C8+r [8086,FPU]
exchanges
with a given FPU register. The no-operand form exchanges
with .
FXRSTOR : Restore FP , MMX and SSE StateFXRSTOR memory ; 0F AE /1 [P6,SSE,FPU]
The instruction reloads the
, and
state (environment and registers), from the
512 byte memory area defined by the source operand. This data should have
been written by a previous .
FXSAVE : Store q.4.94">B.4.94 FPATAN , FPTAN : Arctangent and TangentFPATAN ; D9 F3 [8086,FPU] FPTAN ; D9 F2 [8086,FPU]
computes the arctangent, in radians, of
the result of dividing by
, stores the result in
, and pops the register stack. It works like
the C function, in that changing the sign
of both and
changes the output value by pi (so it performs true rectangular-to-polar
coordinate conversion, with being the Y
coordinate and being the X coordinate, not
merely an arctangent).
computes the tangent of the value in
(in radians), and stores the result back into
.
The absolute value of must be less than
2**63.
FPREM , FPREM1 : Floating-Point Partial RemainderFPREM ; D9 F8 [8086,FPU] FPREM1 ; D9 F5 [386,FPU]
These instructions both produce the remainder obtained by dividing
by . This is
calculated, notionally, by dividing by
, rounding the result to an integer,
multiplying by again, and computing the value
which would need to be added back on to the result to get back to the
original value in .
The two instructions differ in the way the notional round-to-integer
operation is performed. does it by rounding
towards zero, so that the remainder it returns always has the same sign as
the original value in ;
does it by rounding to